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/*
 * FP/SIMD context switching and fault handling
 *
 * Copyright (C) 2012 ARM Ltd.
 * Author: Catalin Marinas <catalin.marinas@arm.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <linux/bottom_half.h>
#include <linux/bug.h>
#include <linux/compat.h>
#include <linux/cpu.h>
#include <linux/cpu_pm.h>
#include <linux/kernel.h>
#include <linux/linkage.h>
#include <linux/irqflags.h>
#include <linux/init.h>
#include <linux/percpu.h>
#include <linux/preempt.h>
#include <linux/ptrace.h>
#include <linux/sched/signal.h>
#include <linux/sched/task_stack.h>
#include <linux/signal.h>
#include <linux/slab.h>

#include <asm/fpsimd.h>
#include <asm/cputype.h>
#include <asm/simd.h>
#include <asm/sigcontext.h>
#include <asm/sysreg.h>
#include <asm/traps.h>

#define FPEXC_IOF	(1 << 0)
#define FPEXC_DZF	(1 << 1)
#define FPEXC_OFF	(1 << 2)
#define FPEXC_UFF	(1 << 3)
#define FPEXC_IXF	(1 << 4)
#define FPEXC_IDF	(1 << 7)

/*
 * (Note: in this discussion, statements about FPSIMD apply equally to SVE.)
 *
 * In order to reduce the number of times the FPSIMD state is needlessly saved
 * and restored, we need to keep track of two things:
 * (a) for each task, we need to remember which CPU was the last one to have
 *     the task's FPSIMD state loaded into its FPSIMD registers;
 * (b) for each CPU, we need to remember which task's userland FPSIMD state has
 *     been loaded into its FPSIMD registers most recently, or whether it has
 *     been used to perform kernel mode NEON in the meantime.
 *
 * For (a), we add a 'cpu' field to struct fpsimd_state, which gets updated to
 * the id of the current CPU every time the state is loaded onto a CPU. For (b),
 * we add the per-cpu variable 'fpsimd_last_state' (below), which contains the
 * address of the userland FPSIMD state of the task that was loaded onto the CPU
 * the most recently, or NULL if kernel mode NEON has been performed after that.
 *
 * With this in place, we no longer have to restore the next FPSIMD state right
 * when switching between tasks. Instead, we can defer this check to userland
 * resume, at which time we verify whether the CPU's fpsimd_last_state and the
 * task's fpsimd_state.cpu are still mutually in sync. If this is the case, we
 * can omit the FPSIMD restore.
 *
 * As an optimization, we use the thread_info flag TIF_FOREIGN_FPSTATE to
 * indicate whether or not the userland FPSIMD state of the current task is
 * present in the registers. The flag is set unless the FPSIMD registers of this
 * CPU currently contain the most recent userland FPSIMD state of the current
 * task.
 *
 * In order to allow softirq handlers to use FPSIMD, kernel_neon_begin() may
 * save the task's FPSIMD context back to task_struct from softirq context.
 * To prevent this from racing with the manipulation of the task's FPSIMD state
 * from task context and thereby corrupting the state, it is necessary to
 * protect any manipulation of a task's fpsimd_state or TIF_FOREIGN_FPSTATE
 * flag with local_bh_disable() unless softirqs are already masked.
 *
 * For a certain task, the sequence may look something like this:
 * - the task gets scheduled in; if both the task's fpsimd_state.cpu field
 *   contains the id of the current CPU, and the CPU's fpsimd_last_state per-cpu
 *   variable points to the task's fpsimd_state, the TIF_FOREIGN_FPSTATE flag is
 *   cleared, otherwise it is set;
 *
 * - the task returns to userland; if TIF_FOREIGN_FPSTATE is set, the task's
 *   userland FPSIMD state is copied from memory to the registers, the task's
 *   fpsimd_state.cpu field is set to the id of the current CPU, the current
 *   CPU's fpsimd_last_state pointer is set to this task's fpsimd_state and the
 *   TIF_FOREIGN_FPSTATE flag is cleared;
 *
 * - the task executes an ordinary syscall; upon return to userland, the
 *   TIF_FOREIGN_FPSTATE flag will still be cleared, so no FPSIMD state is
 *   restored;
 *
 * - the task executes a syscall which executes some NEON instructions; this is
 *   preceded by a call to kernel_neon_begin(), which copies the task's FPSIMD
 *   register contents to memory, clears the fpsimd_last_state per-cpu variable
 *   and sets the TIF_FOREIGN_FPSTATE flag;
 *
 * - the task gets preempted after kernel_neon_end() is called; as we have not
 *   returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
 *   whatever is in the FPSIMD registers is not saved to memory, but discarded.
 */
static DEFINE_PER_CPU(struct fpsimd_state *, fpsimd_last_state);

/*
 * Call __sve_free() directly only if you know task can't be scheduled
 * or preempted.
 */
static void __sve_free(struct task_struct *task)
{
	kfree(task->thread.sve_state);
	task->thread.sve_state = NULL;
}

static void sve_free(struct task_struct *task)
{
	WARN_ON(test_tsk_thread_flag(task, TIF_SVE));

	__sve_free(task);
}


/* Offset of FFR in the SVE register dump */
static size_t sve_ffr_offset(int vl)
{
	return SVE_SIG_FFR_OFFSET(sve_vq_from_vl(vl)) - SVE_SIG_REGS_OFFSET;
}

static void *sve_pffr(struct task_struct *task)
{
	return (char *)task->thread.sve_state +
		sve_ffr_offset(task->thread.sve_vl);
}

static void change_cpacr(u64 val, u64 mask)
{
	u64 cpacr = read_sysreg(CPACR_EL1);
	u64 new = (cpacr & ~mask) | val;

	if (new != cpacr)
		write_sysreg(new, CPACR_EL1);
}

static void sve_user_disable(void)
{
	change_cpacr(0, CPACR_EL1_ZEN_EL0EN);
}

static void sve_user_enable(void)
{
	change_cpacr(CPACR_EL1_ZEN_EL0EN, CPACR_EL1_ZEN_EL0EN);
}

/*
 * TIF_SVE controls whether a task can use SVE without trapping while
 * in userspace, and also the way a task's FPSIMD/SVE state is stored
 * in thread_struct.
 *
 * The kernel uses this flag to track whether a user task is actively
 * using SVE, and therefore whether full SVE register state needs to
 * be tracked.  If not, the cheaper FPSIMD context handling code can
 * be used instead of the more costly SVE equivalents.
 *
 *  * TIF_SVE set:
 *
 *    The task can execute SVE instructions while in userspace without
 *    trapping to the kernel.
 *
 *    When stored, Z0-Z31 (incorporating Vn in bits[127:0] or the
 *    corresponding Zn), P0-P15 and FFR are encoded in in
 *    task->thread.sve_state, formatted appropriately for vector
 *    length task->thread.sve_vl.
 *
 *    task->thread.sve_state must point to a valid buffer at least
 *    sve_state_size(task) bytes in size.
 *
 *    During any syscall, the kernel may optionally clear TIF_SVE and
 *    discard the vector state except for the FPSIMD subset.
 *
 *  * TIF_SVE clear:
 *
 *    An attempt by the user task to execute an SVE instruction causes
 *    do_sve_acc() to be called, which does some preparation and then
 *    sets TIF_SVE.
 *
 *    When stored, FPSIMD registers V0-V31 are encoded in
 *    task->fpsimd_state; bits [max : 128] for each of Z0-Z31 are
 *    logically zero but not stored anywhere; P0-P15 and FFR are not
 *    stored and have unspecified values from userspace's point of
 *    view.  For hygiene purposes, the kernel zeroes them on next use,
 *    but userspace is discouraged from relying on this.
 *
 *    task->thread.sve_state does not need to be non-NULL, valid or any
 *    particular size: it must not be dereferenced.
 *
 *  * FPSR and FPCR are always stored in task->fpsimd_state irrespctive of
 *    whether TIF_SVE is clear or set, since these are not vector length
 *    dependent.
 */

/*
 * Update current's FPSIMD/SVE registers from thread_struct.
 *
 * This function should be called only when the FPSIMD/SVE state in
 * thread_struct is known to be up to date, when preparing to enter
 * userspace.
 *
 * Softirqs (and preemption) must be disabled.
 */
static void task_fpsimd_load(void)
{
	WARN_ON(!in_softirq() && !irqs_disabled());

	if (system_supports_sve() && test_thread_flag(TIF_SVE))
		sve_load_state(sve_pffr(current),
			       &current->thread.fpsimd_state.fpsr,
			       sve_vq_from_vl(current->thread.sve_vl) - 1);
	else
		fpsimd_load_state(&current->thread.fpsimd_state);

	if (system_supports_sve()) {
		/* Toggle SVE trapping for userspace if needed */
		if (test_thread_flag(TIF_SVE))
			sve_user_enable();
		else
			sve_user_disable();

		/* Serialised by exception return to user */
	}
}

/*
 * Ensure current's FPSIMD/SVE storage in thread_struct is up to date
 * with respect to the CPU registers.
 *
 * Softirqs (and preemption) must be disabled.
 */
static void task_fpsimd_save(void)
{
	WARN_ON(!in_softirq() && !irqs_disabled());

	if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
		if (system_supports_sve() && test_thread_flag(TIF_SVE)) {
			if (WARN_ON(sve_get_vl() != current->thread.sve_vl)) {
				/*
				 * Can't save the user regs, so current would
				 * re-enter user with corrupt state.
				 * There's no way to recover, so kill it:
				 */
				force_signal_inject(
					SIGKILL, 0, current_pt_regs(), 0);
				return;
			}

			sve_save_state(sve_pffr(current),
				       &current->thread.fpsimd_state.fpsr);
		} else
			fpsimd_save_state(&current->thread.fpsimd_state);
	}
}

#define ZREG(sve_state, vq, n) ((char *)(sve_state) +		\
	(SVE_SIG_ZREG_OFFSET(vq, n) - SVE_SIG_REGS_OFFSET))

/*
 * Transfer the FPSIMD state in task->thread.fpsimd_state to
 * task->thread.sve_state.
 *
 * Task can be a non-runnable task, or current.  In the latter case,
 * softirqs (and preemption) must be disabled.
 * task->thread.sve_state must point to at least sve_state_size(task)
 * bytes of allocated kernel memory.
 * task->thread.fpsimd_state must be up to date before calling this function.
 */
static void fpsimd_to_sve(struct task_struct *task)
{
	unsigned int vq;
	void *sst = task->thread.sve_state;
	struct fpsimd_state const *fst = &task->thread.fpsimd_state;
	unsigned int i;

	if (!system_supports_sve())
		return;

	vq = sve_vq_from_vl(task->thread.sve_vl);
	for (i = 0; i < 32; ++i)
		memcpy(ZREG(sst, vq, i), &fst->vregs[i],
		       sizeof(fst->vregs[i]));
}

#ifdef CONFIG_ARM64_SVE

/*
 * Return how many bytes of memory are required to store the full SVE
 * state for task, given task's currently configured vector length.
 */
size_t sve_state_size(struct task_struct const *task)
{
	return SVE_SIG_REGS_SIZE(sve_vq_from_vl(task->thread.sve_vl));
}

/*
 * Ensure that task->thread.sve_state is allocated and sufficiently large.
 *
 * This function should be used only in preparation for replacing
 * task->thread.sve_state with new data.  The memory is always zeroed
 * here to prevent stale data from showing through: this is done in
 * the interest of testability and predictability: except in the
 * do_sve_acc() case, there is no ABI requirement to hide stale data
 * written previously be task.
 */
void sve_alloc(struct task_struct *task)
{
	if (task->thread.sve_state) {
		memset(task->thread.sve_state, 0, sve_state_size(current));
		return;
	}

	/* This is a small allocation (maximum ~8KB) and Should Not Fail. */
	task->thread.sve_state =
		kzalloc(sve_state_size(task), GFP_KERNEL);

	/*
	 * If future SVE revisions can have larger vectors though,
	 * this may cease to be true:
	 */
	BUG_ON(!task->thread.sve_state);
}

/*
 * Called from the put_task_struct() path, which cannot get here
 * unless dead_task is really dead and not schedulable.
 */
void fpsimd_release_task(struct task_struct *dead_task)
{
	__sve_free(dead_task);
}

#endif /* CONFIG_ARM64_SVE */

/*
 * Trapped SVE access
 *
 * Storage is allocated for the full SVE state, the current FPSIMD
 * register contents are migrated across, and TIF_SVE is set so that
 * the SVE access trap will be disabled the next time this task
 * reaches ret_to_user.
 *
 * TIF_SVE should be clear on entry: otherwise, task_fpsimd_load()
 * would have disabled the SVE access trap for userspace during
 * ret_to_user, making an SVE access trap impossible in that case.
 */
asmlinkage void do_sve_acc(unsigned int esr, struct pt_regs *regs)
{
	/* Even if we chose not to use SVE, the hardware could still trap: */
	if (unlikely(!system_supports_sve()) || WARN_ON(is_compat_task())) {
		force_signal_inject(SIGILL, ILL_ILLOPC, regs, 0);
		return;
	}

	sve_alloc(current);

	local_bh_disable();

	task_fpsimd_save();
	fpsimd_to_sve(current);

	/* Force ret_to_user to reload the registers: */
	fpsimd_flush_task_state(current);
	set_thread_flag(TIF_FOREIGN_FPSTATE);

	if (test_and_set_thread_flag(TIF_SVE))
		WARN_ON(1); /* SVE access shouldn't have trapped */

	local_bh_enable();
}

/*
 * Trapped FP/ASIMD access.
 */
asmlinkage void do_fpsimd_acc(unsigned int esr, struct pt_regs *regs)
{
	/* TODO: implement lazy context saving/restoring */
	WARN_ON(1);
}

/*
 * Raise a SIGFPE for the current process.
 */
asmlinkage void do_fpsimd_exc(unsigned int esr, struct pt_regs *regs)
{
	siginfo_t info;
	unsigned int si_code = 0;

	if (esr & FPEXC_IOF)
		si_code = FPE_FLTINV;
	else if (esr & FPEXC_DZF)
		si_code = FPE_FLTDIV;
	else if (esr & FPEXC_OFF)
		si_code = FPE_FLTOVF;
	else if (esr & FPEXC_UFF)
		si_code = FPE_FLTUND;
	else if (esr & FPEXC_IXF)
		si_code = FPE_FLTRES;

	memset(&info, 0, sizeof(info));
	info.si_signo = SIGFPE;
	info.si_code = si_code;
	info.si_addr = (void __user *)instruction_pointer(regs);

	send_sig_info(SIGFPE, &info, current);
}

void fpsimd_thread_switch(struct task_struct *next)
{
	if (!system_supports_fpsimd())
		return;
	/*
	 * Save the current FPSIMD state to memory, but only if whatever is in
	 * the registers is in fact the most recent userland FPSIMD state of
	 * 'current'.
	 */
	if (current->mm)
		task_fpsimd_save();

	if (next->mm) {
		/*
		 * If we are switching to a task whose most recent userland
		 * FPSIMD state is already in the registers of *this* cpu,
		 * we can skip loading the state from memory. Otherwise, set
		 * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
		 * upon the next return to userland.
		 */
		struct fpsimd_state *st = &next->thread.fpsimd_state;

		if (__this_cpu_read(fpsimd_last_state) == st
		    && st->cpu == smp_processor_id())
			clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
		else
			set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
	}
}

void fpsimd_flush_thread(void)
{
	int vl;

	if (!system_supports_fpsimd())
		return;

	local_bh_disable();

	memset(&current->thread.fpsimd_state, 0, sizeof(struct fpsimd_state));
	fpsimd_flush_task_state(current);

	if (system_supports_sve()) {
		clear_thread_flag(TIF_SVE);
		sve_free(current);

		/*
		 * Reset the task vector length as required.
		 * This is where we ensure that all user tasks have a valid
		 * vector length configured: no kernel task can become a user
		 * task without an exec and hence a call to this function.
		 * If a bug causes this to go wrong, we make some noise and
		 * try to fudge thread.sve_vl to a safe value here.
		 */
		vl = current->thread.sve_vl;

		if (vl == 0)
			vl = SVE_VL_MIN;

		if (WARN_ON(!sve_vl_valid(vl)))
			vl = SVE_VL_MIN;

		current->thread.sve_vl = vl;
	}

	set_thread_flag(TIF_FOREIGN_FPSTATE);

	local_bh_enable();
}

/*
 * Save the userland FPSIMD state of 'current' to memory, but only if the state
 * currently held in the registers does in fact belong to 'current'
 *
 * Currently, SVE tasks can't exist, so just WARN in that case.
 * Subsequent patches will add full SVE support here.
 */
void fpsimd_preserve_current_state(void)
{
	if (!system_supports_fpsimd())
		return;

	local_bh_disable();

	if (!test_thread_flag(TIF_FOREIGN_FPSTATE))
		fpsimd_save_state(&current->thread.fpsimd_state);

	WARN_ON_ONCE(test_and_clear_thread_flag(TIF_SVE));

	local_bh_enable();
}

/*
 * Load the userland FPSIMD state of 'current' from memory, but only if the
 * FPSIMD state already held in the registers is /not/ the most recent FPSIMD
 * state of 'current'
 */
void fpsimd_restore_current_state(void)
{
	if (!system_supports_fpsimd())
		return;

	local_bh_disable();

	if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
		struct fpsimd_state *st = &current->thread.fpsimd_state;

		task_fpsimd_load();
		__this_cpu_write(fpsimd_last_state, st);
		st->cpu = smp_processor_id();
	}

	local_bh_enable();
}

/*
 * Load an updated userland FPSIMD state for 'current' from memory and set the
 * flag that indicates that the FPSIMD register contents are the most recent
 * FPSIMD state of 'current'
 */
void fpsimd_update_current_state(struct fpsimd_state *state)
{
	if (!system_supports_fpsimd())
		return;

	local_bh_disable();

	fpsimd_load_state(state);
	if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
		struct fpsimd_state *st = &current->thread.fpsimd_state;

		__this_cpu_write(fpsimd_last_state, st);
		st->cpu = smp_processor_id();
	}

	local_bh_enable();
}

/*
 * Invalidate live CPU copies of task t's FPSIMD state
 */
void fpsimd_flush_task_state(struct task_struct *t)
{
	t->thread.fpsimd_state.cpu = NR_CPUS;
}

#ifdef CONFIG_KERNEL_MODE_NEON

DEFINE_PER_CPU(bool, kernel_neon_busy);
EXPORT_PER_CPU_SYMBOL(kernel_neon_busy);

/*
 * Kernel-side NEON support functions
 */

/*
 * kernel_neon_begin(): obtain the CPU FPSIMD registers for use by the calling
 * context
 *
 * Must not be called unless may_use_simd() returns true.
 * Task context in the FPSIMD registers is saved back to memory as necessary.
 *
 * A matching call to kernel_neon_end() must be made before returning from the
 * calling context.
 *
 * The caller may freely use the FPSIMD registers until kernel_neon_end() is
 * called.
 */
void kernel_neon_begin(void)
{
	if (WARN_ON(!system_supports_fpsimd()))
		return;

	BUG_ON(!may_use_simd());

	local_bh_disable();

	__this_cpu_write(kernel_neon_busy, true);

	/* Save unsaved task fpsimd state, if any: */
	if (current->mm && !test_and_set_thread_flag(TIF_FOREIGN_FPSTATE))
		fpsimd_save_state(&current->thread.fpsimd_state);

	/* Invalidate any task state remaining in the fpsimd regs: */
	__this_cpu_write(fpsimd_last_state, NULL);

	preempt_disable();

	local_bh_enable();
}
EXPORT_SYMBOL(kernel_neon_begin);

/*
 * kernel_neon_end(): give the CPU FPSIMD registers back to the current task
 *
 * Must be called from a context in which kernel_neon_begin() was previously
 * called, with no call to kernel_neon_end() in the meantime.
 *
 * The caller must not use the FPSIMD registers after this function is called,
 * unless kernel_neon_begin() is called again in the meantime.
 */
void kernel_neon_end(void)
{
	bool busy;

	if (!system_supports_fpsimd())
		return;

	busy = __this_cpu_xchg(kernel_neon_busy, false);
	WARN_ON(!busy);	/* No matching kernel_neon_begin()? */

	preempt_enable();
}
EXPORT_SYMBOL(kernel_neon_end);

#ifdef CONFIG_EFI

static DEFINE_PER_CPU(struct fpsimd_state, efi_fpsimd_state);
static DEFINE_PER_CPU(bool, efi_fpsimd_state_used);

/*
 * EFI runtime services support functions
 *
 * The ABI for EFI runtime services allows EFI to use FPSIMD during the call.
 * This means that for EFI (and only for EFI), we have to assume that FPSIMD
 * is always used rather than being an optional accelerator.
 *
 * These functions provide the necessary support for ensuring FPSIMD
 * save/restore in the contexts from which EFI is used.
 *
 * Do not use them for any other purpose -- if tempted to do so, you are
 * either doing something wrong or you need to propose some refactoring.
 */

/*
 * __efi_fpsimd_begin(): prepare FPSIMD for making an EFI runtime services call
 */
void __efi_fpsimd_begin(void)
{
	if (!system_supports_fpsimd())
		return;

	WARN_ON(preemptible());

	if (may_use_simd())
		kernel_neon_begin();
	else {
		fpsimd_save_state(this_cpu_ptr(&efi_fpsimd_state));
		__this_cpu_write(efi_fpsimd_state_used, true);
	}
}

/*
 * __efi_fpsimd_end(): clean up FPSIMD after an EFI runtime services call
 */
void __efi_fpsimd_end(void)
{
	if (!system_supports_fpsimd())
		return;

	if (__this_cpu_xchg(efi_fpsimd_state_used, false))
		fpsimd_load_state(this_cpu_ptr(&efi_fpsimd_state));
	else
		kernel_neon_end();
}

#endif /* CONFIG_EFI */

#endif /* CONFIG_KERNEL_MODE_NEON */

#ifdef CONFIG_CPU_PM
static int fpsimd_cpu_pm_notifier(struct notifier_block *self,
				  unsigned long cmd, void *v)
{
	switch (cmd) {
	case CPU_PM_ENTER:
		if (current->mm)
			task_fpsimd_save();
		this_cpu_write(fpsimd_last_state, NULL);
		break;
	case CPU_PM_EXIT:
		if (current->mm)
			set_thread_flag(TIF_FOREIGN_FPSTATE);
		break;
	case CPU_PM_ENTER_FAILED:
	default:
		return NOTIFY_DONE;
	}
	return NOTIFY_OK;
}

static struct notifier_block fpsimd_cpu_pm_notifier_block = {
	.notifier_call = fpsimd_cpu_pm_notifier,
};

static void __init fpsimd_pm_init(void)
{
	cpu_pm_register_notifier(&fpsimd_cpu_pm_notifier_block);
}

#else
static inline void fpsimd_pm_init(void) { }
#endif /* CONFIG_CPU_PM */

#ifdef CONFIG_HOTPLUG_CPU
static int fpsimd_cpu_dead(unsigned int cpu)
{
	per_cpu(fpsimd_last_state, cpu) = NULL;
	return 0;
}

static inline void fpsimd_hotplug_init(void)
{
	cpuhp_setup_state_nocalls(CPUHP_ARM64_FPSIMD_DEAD, "arm64/fpsimd:dead",
				  NULL, fpsimd_cpu_dead);
}

#else
static inline void fpsimd_hotplug_init(void) { }
#endif

/*
 * FP/SIMD support code initialisation.
 */
static int __init fpsimd_init(void)
{
	if (elf_hwcap & HWCAP_FP) {
		fpsimd_pm_init();
		fpsimd_hotplug_init();
	} else {
		pr_notice("Floating-point is not implemented\n");
	}

	if (!(elf_hwcap & HWCAP_ASIMD))
		pr_notice("Advanced SIMD is not implemented\n");

	return 0;
}
late_initcall(fpsimd_init);