diff options
Diffstat (limited to 'drivers/gpu/drm/i915/gvt/vgpu.c')
-rw-r--r-- | drivers/gpu/drm/i915/gvt/vgpu.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/gvt/vgpu.c b/drivers/gpu/drm/i915/gvt/vgpu.c index 63c751ca4119..11260392234a 100644 --- a/drivers/gpu/drm/i915/gvt/vgpu.c +++ b/drivers/gpu/drm/i915/gvt/vgpu.c @@ -78,7 +78,7 @@ void populate_pvinfo_page(struct intel_vgpu *vgpu) * vGPU type name is defined as GVTg_Vx_y which contains the physical GPU * generation type (e.g V4 as BDW server, V5 as SKL server). * - * Depening on the physical SKU resource, we might see vGPU types like + * Depending on the physical SKU resource, we might see vGPU types like * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of * vGPU on same physical GPU depending on available resource. Each vGPU * type will have a different number of avail_instance to indicate how @@ -417,7 +417,7 @@ out_unlock: * the whole vGPU to default state as when it is created. This vGPU function * is required both for functionary and security concerns.The ultimate goal * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we - * assign a vGPU to a virtual machine we must isse such reset first. + * assign a vGPU to a virtual machine we must issue such reset first. * * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. @@ -428,7 +428,7 @@ out_unlock: * * The parameter dev_level is to identify if we will do DMLR or GT reset. * The parameter engine_mask is to specific the engines that need to be - * resetted. If value ALL_ENGINES is given for engine_mask, it means + * reset. If value ALL_ENGINES is given for engine_mask, it means * the caller requests a full GT reset that we will reset all virtual * GPU engines. For FLR, engine_mask is ignored. */ |