Age | Commit message (Collapse) | Author |
|
Since the introduction of 'soft-rc6', we aim to park the device quickly
and that results in frequent idling of the whole device. Currently upon
idling we free the batch buffer pool, and so this renders the cache
ineffective for many workloads. If we want to have an effective cache of
recently allocated buffers available for reuse, we need to decouple that
cache from the engine powermanagement and make it timer based. As there
is no reason then to keep it within the engine (where it once made
retirement order easier to track), we can move it up the hierarchy to the
owner of the memory allocations.
v2: Hook up to debugfs/drop_caches to clear the cache on demand.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200430111819.10262-2-chris@chris-wilson.co.uk
|
|
For our current users we don't expect pool objects to be writable from
the gpu.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Fixes: 4f7af1948abc ("drm/i915: Support ro ppgtt mapped cmdparser shadow buffers")
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191119150154.18249-1-matthew.auld@intel.com
|
|
Forgo the struct_mutex serialisation for i915_active, and interpose its
own mutex handling for active/retire.
This is a multi-layered sleight-of-hand. First, we had to ensure that no
active/retire callbacks accidentally inverted the mutex ordering rules,
nor assumed that they were themselves serialised by struct_mutex. More
challenging though, is the rule over updating elements of the active
rbtree. Instead of the whole i915_active now being serialised by
struct_mutex, allocations/rotations of the tree are serialised by the
i915_active.mutex and individual nodes are serialised by the caller
using the i915_timeline.mutex (we need to use nested spinlocks to
interact with the dma_fence callback lists).
The pain point here is that instead of a single mutex around execbuf, we
now have to take a mutex for active tracker (one for each vma, context,
etc) and a couple of spinlocks for each fence update. The improvement in
fine grained locking allowing for multiple concurrent clients
(eventually!) should be worth it in typical loads.
v2: Add some comments that barely elucidate anything :(
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-6-chris@chris-wilson.co.uk
|
|
As we need to use a mutex to serialise i915_active activation
(because we want to allow the callback to sleep), we need to push the
i915_active.retire into a worker callback in case we get need to retire
from an atomic context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-5-chris@chris-wilson.co.uk
|
|
A virtual engine itself does not have a batch pool, but we can gleefully
use any of its siblings instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190827135935.3831-1-chris@chris-wilson.co.uk
|
|
We need the rename of reservation_object to dma_resv.
The solution on this merge came from linux-next:
From: Stephen Rothwell <sfr@canb.auug.org.au>
Date: Wed, 14 Aug 2019 12:48:39 +1000
Subject: [PATCH] drm: fix up fallout from "dma-buf: rename reservation_object to dma_resv"
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
---
drivers/gpu/drm/i915/gt/intel_engine_pool.c | 8 ++++----
3 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_engine_pool.c b/drivers/gpu/drm/i915/gt/intel_engine_pool.c
index 03d90b49584a..4cd54c569911 100644
--- a/drivers/gpu/drm/i915/gt/intel_engine_pool.c
+++ b/drivers/gpu/drm/i915/gt/intel_engine_pool.c
@@ -43,12 +43,12 @@ static int pool_active(struct i915_active *ref)
{
struct intel_engine_pool_node *node =
container_of(ref, typeof(*node), active);
- struct reservation_object *resv = node->obj->base.resv;
+ struct dma_resv *resv = node->obj->base.resv;
int err;
- if (reservation_object_trylock(resv)) {
- reservation_object_add_excl_fence(resv, NULL);
- reservation_object_unlock(resv);
+ if (dma_resv_trylock(resv)) {
+ dma_resv_add_excl_fence(resv, NULL);
+ dma_resv_unlock(resv);
}
err = i915_gem_object_pin_pages(node->obj);
which is a simplified version from a previous one which had:
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
|
|
Switch to tracking activity via i915_active on individual nodes, only
keeping a list of retired objects in the cache, and reaping the cache
when the engine itself idles.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190804124826.30272-2-chris@chris-wilson.co.uk
|