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-rw-r--r--kernel/cgroup/cgroup.c222
1 files changed, 133 insertions, 89 deletions
diff --git a/kernel/cgroup/cgroup.c b/kernel/cgroup/cgroup.c
index 6152add0c5eb..38f8d9df8fbc 100644
--- a/kernel/cgroup/cgroup.c
+++ b/kernel/cgroup/cgroup.c
@@ -197,6 +197,14 @@ static u32 cgrp_dfl_implicit_ss_mask;
/* some controllers can be threaded on the default hierarchy */
static u32 cgrp_dfl_threaded_ss_mask;
+/*
+ * Set across rebind_subsystems() to the controllers leaving a hierarchy.
+ * Guarded by cgroup_mutex. Makes find_existing_css_set() resolve them to the
+ * root css so the affected tasks are migrated there before
+ * cgroup_apply_control_disable() kills the per-cgroup csses.
+ */
+static u32 cgroup_rebind_ss_mask;
+
/* The list of hierarchy roots */
LIST_HEAD(cgroup_roots);
static int cgroup_root_count;
@@ -264,7 +272,6 @@ static void cgroup_finalize_control(struct cgroup *cgrp, int ret);
static void css_task_iter_skip(struct css_task_iter *it,
struct task_struct *task);
static int cgroup_destroy_locked(struct cgroup *cgrp);
-static void cgroup_finish_destroy(struct cgroup *cgrp);
static void kill_css_sync(struct cgroup_subsys_state *css);
static void kill_css_finish(struct cgroup_subsys_state *css);
static struct cgroup_subsys_state *css_create(struct cgroup *cgrp,
@@ -376,11 +383,6 @@ static void cgroup_idr_remove(struct idr *idr, int id)
spin_unlock_bh(&cgroup_idr_lock);
}
-static bool cgroup_has_tasks(struct cgroup *cgrp)
-{
- return cgrp->nr_populated_csets;
-}
-
static bool cgroup_is_threaded(struct cgroup *cgrp)
{
return cgrp->dom_cgrp != cgrp;
@@ -409,7 +411,7 @@ static bool cgroup_can_be_thread_root(struct cgroup *cgrp)
return false;
/* can only have either domain or threaded children */
- if (cgrp->nr_populated_domain_children)
+ if (READ_ONCE(cgrp->nr_populated_domain_children))
return false;
/* and no domain controllers can be enabled */
@@ -761,62 +763,76 @@ static bool css_set_populated(struct css_set *cset)
}
/**
- * cgroup_update_populated - update the populated count of a cgroup
- * @cgrp: the target cgroup
- * @populated: inc or dec populated count
- *
- * One of the css_sets associated with @cgrp is either getting its first
- * task or losing the last. Update @cgrp->nr_populated_* accordingly. The
- * count is propagated towards root so that a given cgroup's
- * nr_populated_children is zero iff none of its descendants contain any
- * tasks.
- *
- * @cgrp's interface file "cgroup.populated" is zero if both
- * @cgrp->nr_populated_csets and @cgrp->nr_populated_children are zero and
- * 1 otherwise. When the sum changes from or to zero, userland is notified
- * that the content of the interface file has changed. This can be used to
- * detect when @cgrp and its descendants become populated or empty.
+ * css_update_populated - update the populated state of a css and ancestors
+ * @css: leaf css whose own populated count is changing
+ * @populated: inc or dec
+ *
+ * One of the css_sets pinned by @css is getting its first task or losing the
+ * last. Propagate the transition up the parent chain so that a css's
+ * nr_populated_children is zero iff none of its descendants contain any tasks.
+ *
+ * For a cgroup->self walk, also runs cgroup-side bookkeeping at each level:
+ * domain/threaded child split, deferred-destroy trigger, and notification via
+ * "cgroup.populated" (zero iff cgrp->self has neither populated csets nor
+ * populated children; userland is notified on transitions).
*/
-static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
+static void css_update_populated(struct cgroup_subsys_state *css, bool populated)
{
- struct cgroup *child = NULL;
+ struct cgroup_subsys_state *child = NULL;
int adj = populated ? 1 : -1;
lockdep_assert_held(&css_set_lock);
do {
- bool was_populated = cgroup_is_populated(cgrp);
+ /* non-NULL only on the cgroup->self walk */
+ struct cgroup *cgrp = css_is_self(css) ? css->cgroup : NULL;
+ bool was_populated = css_is_populated(css);
if (!child) {
- cgrp->nr_populated_csets += adj;
+ WRITE_ONCE(css->nr_populated_csets,
+ css->nr_populated_csets + adj);
} else {
- if (cgroup_is_threaded(child))
- cgrp->nr_populated_threaded_children += adj;
- else
- cgrp->nr_populated_domain_children += adj;
+ WRITE_ONCE(css->nr_populated_children,
+ css->nr_populated_children + adj);
+ if (cgrp) {
+ if (cgroup_is_threaded(child->cgroup))
+ WRITE_ONCE(cgrp->nr_populated_threaded_children,
+ cgrp->nr_populated_threaded_children + adj);
+ else
+ WRITE_ONCE(cgrp->nr_populated_domain_children,
+ cgrp->nr_populated_domain_children + adj);
+ }
}
- if (was_populated == cgroup_is_populated(cgrp))
+ if (was_populated == css_is_populated(css))
break;
/*
- * Subtree just emptied below an offlined cgrp. Fire deferred
- * destroy. The transition is one-shot.
+ * Pair with smp_mb() in kill_css_sync(). Either we observe
+ * CSS_DYING and queue, or the caller observes our decrement
+ * and fires synchronously.
+ */
+ smp_mb();
+
+ /*
+ * Subtree just emptied below a dying css. Fire deferred kill.
+ * The transition is one-shot for a dying css.
*/
- if (was_populated && !css_is_online(&cgrp->self)) {
- cgroup_get(cgrp);
- WARN_ON_ONCE(!queue_work(cgroup_offline_wq,
- &cgrp->finish_destroy_work));
+ if (was_populated && css_is_dying(css)) {
+ css_get(css);
+ WARN_ON_ONCE(!queue_work(cgroup_offline_wq, &css->kill_finish_work));
}
- cgroup1_check_for_release(cgrp);
- TRACE_CGROUP_PATH(notify_populated, cgrp,
- cgroup_is_populated(cgrp));
- cgroup_file_notify(&cgrp->events_file);
+ if (cgrp) {
+ cgroup1_check_for_release(cgrp);
+ TRACE_CGROUP_PATH(notify_populated, cgrp,
+ cgroup_is_populated(cgrp));
+ cgroup_file_notify(&cgrp->events_file);
+ }
- child = cgrp;
- cgrp = cgroup_parent(cgrp);
- } while (cgrp);
+ child = css;
+ css = css->parent;
+ } while (css);
}
/**
@@ -824,17 +840,27 @@ static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
* @cset: target css_set
* @populated: whether @cset is populated or depopulated
*
- * @cset is either getting the first task or losing the last. Update the
- * populated counters of all associated cgroups accordingly.
+ * @cset is either getting the first task or losing the last. Update the
+ * populated counters along each linked cgroup's self chain and each
+ * subsystem css that @cset pins.
*/
static void css_set_update_populated(struct css_set *cset, bool populated)
{
struct cgrp_cset_link *link;
+ struct cgroup_subsys *ss;
+ int ssid;
lockdep_assert_held(&css_set_lock);
list_for_each_entry(link, &cset->cgrp_links, cgrp_link)
- cgroup_update_populated(link->cgrp, populated);
+ css_update_populated(&link->cgrp->self, populated);
+
+ for_each_subsys(ss, ssid) {
+ struct cgroup_subsys_state *css = cset->subsys[ssid];
+
+ if (css)
+ css_update_populated(css, populated);
+ }
}
/*
@@ -1065,7 +1091,15 @@ static struct css_set *find_existing_css_set(struct css_set *old_cset,
* won't change, so no need for locking.
*/
for_each_subsys(ss, i) {
- if (root->subsys_mask & (1UL << i)) {
+ if (unlikely(cgroup_rebind_ss_mask & (1UL << i))) {
+ /*
+ * @ss is leaving this hierarchy and its per-cgroup
+ * csses are about to be killed. Resolve to the
+ * surviving root css so the tasks are migrated there.
+ */
+ template[i] = cgroup_css(&root->cgrp, ss);
+ WARN_ON_ONCE(!template[i]);
+ } else if (root->subsys_mask & (1UL << i)) {
/*
* @ss is in this hierarchy, so we want the
* effective css from @cgrp.
@@ -1835,11 +1869,17 @@ int rebind_subsystems(struct cgroup_root *dst_root, u32 ss_mask)
struct cgroup *scgrp = &cgrp_dfl_root.cgrp;
/*
- * Controllers from default hierarchy that need to be rebound
- * are all disabled together in one go.
+ * Controllers leaving the default hierarchy are disabled
+ * together. cgroup_rebind_ss_mask makes cgroup_apply_control()
+ * migrate their tasks to the root css, so the per-cgroup csses
+ * are unpopulated when cgroup_finalize_control() kills them.
+ * Clear it before cgroup_finalize_control(), which does no
+ * css_set lookup.
*/
cgrp_dfl_root.subsys_mask &= ~dfl_disable_ss_mask;
+ cgroup_rebind_ss_mask = dfl_disable_ss_mask;
WARN_ON(cgroup_apply_control(scgrp));
+ cgroup_rebind_ss_mask = 0;
cgroup_finalize_control(scgrp, 0);
}
@@ -1853,9 +1893,14 @@ int rebind_subsystems(struct cgroup_root *dst_root, u32 ss_mask)
WARN_ON(!css || cgroup_css(dcgrp, ss));
if (src_root != &cgrp_dfl_root) {
- /* disable from the source */
+ /*
+ * Disable from the source, migrating its tasks to the
+ * root css first (see cgroup_rebind_ss_mask).
+ */
src_root->subsys_mask &= ~(1 << ssid);
+ cgroup_rebind_ss_mask = 1 << ssid;
WARN_ON(cgroup_apply_control(scgrp));
+ cgroup_rebind_ss_mask = 0;
cgroup_finalize_control(scgrp, 0);
}
@@ -2051,16 +2096,6 @@ static int cgroup_reconfigure(struct fs_context *fc)
return 0;
}
-static void cgroup_finish_destroy_work_fn(struct work_struct *work)
-{
- struct cgroup *cgrp = container_of(work, struct cgroup, finish_destroy_work);
-
- cgroup_lock();
- cgroup_finish_destroy(cgrp);
- cgroup_unlock();
- cgroup_put(cgrp);
-}
-
static void init_cgroup_housekeeping(struct cgroup *cgrp)
{
struct cgroup_subsys *ss;
@@ -2087,7 +2122,6 @@ static void init_cgroup_housekeeping(struct cgroup *cgrp)
#endif
init_waitqueue_head(&cgrp->offline_waitq);
- INIT_WORK(&cgrp->finish_destroy_work, cgroup_finish_destroy_work_fn);
INIT_WORK(&cgrp->release_agent_work, cgroup1_release_agent);
}
@@ -2192,7 +2226,7 @@ int cgroup_setup_root(struct cgroup_root *root, u32 ss_mask)
hash_for_each(css_set_table, i, cset, hlist) {
link_css_set(&tmp_links, cset, root_cgrp);
if (css_set_populated(cset))
- cgroup_update_populated(root_cgrp, true);
+ css_update_populated(&root_cgrp->self, true);
}
spin_unlock_irq(&css_set_lock);
@@ -3230,7 +3264,7 @@ restart:
struct cgroup_subsys_state *css = cgroup_css(dsct, ss);
DEFINE_WAIT(wait);
- if (!css || !percpu_ref_is_dying(&css->refcnt))
+ if (!css || !css_is_dying(css))
continue;
cgroup_get_live(dsct);
@@ -3398,7 +3432,8 @@ static void cgroup_apply_control_disable(struct cgroup *cgrp)
if (css->parent &&
!(cgroup_ss_mask(dsct) & (1 << ss->id))) {
kill_css_sync(css);
- kill_css_finish(css);
+ if (!css_is_populated(css))
+ kill_css_finish(css);
} else if (!css_visible(css)) {
css_clear_dir(css);
if (ss->css_reset)
@@ -3726,7 +3761,7 @@ static ssize_t cgroup_max_descendants_write(struct kernfs_open_file *of,
if (!cgrp)
return -ENOENT;
- cgrp->max_descendants = descendants;
+ WRITE_ONCE(cgrp->max_descendants, descendants);
cgroup_kn_unlock(of->kn);
@@ -3769,7 +3804,7 @@ static ssize_t cgroup_max_depth_write(struct kernfs_open_file *of,
if (!cgrp)
return -ENOENT;
- cgrp->max_depth = depth;
+ WRITE_ONCE(cgrp->max_depth, depth);
cgroup_kn_unlock(of->kn);
@@ -5684,6 +5719,22 @@ static void css_release(struct percpu_ref *ref)
queue_work(cgroup_release_wq, &css->destroy_work);
}
+/*
+ * Deferred kill_css_finish() fired from css_update_populated() once a dying
+ * css's hierarchical populated state drops to zero. Pinned by css_get() at the
+ * queue site; matched by css_put() here.
+ */
+static void kill_css_finish_work_fn(struct work_struct *work)
+{
+ struct cgroup_subsys_state *css =
+ container_of(work, struct cgroup_subsys_state, kill_finish_work);
+
+ cgroup_lock();
+ kill_css_finish(css);
+ cgroup_unlock();
+ css_put(css);
+}
+
static void init_and_link_css(struct cgroup_subsys_state *css,
struct cgroup_subsys *ss, struct cgroup *cgrp)
{
@@ -5697,6 +5748,7 @@ static void init_and_link_css(struct cgroup_subsys_state *css,
css->id = -1;
INIT_LIST_HEAD(&css->sibling);
INIT_LIST_HEAD(&css->children);
+ INIT_WORK(&css->kill_finish_work, kill_css_finish_work_fn);
css->serial_nr = css_serial_nr_next++;
atomic_set(&css->online_cnt, 0);
@@ -6074,6 +6126,13 @@ static void kill_css_sync(struct cgroup_subsys_state *css)
css->flags |= CSS_DYING;
/*
+ * Pair with smp_mb() in css_update_populated(). Either our
+ * caller observes the walker's decrement and fires
+ * synchronously, or the walker observes CSS_DYING and queues.
+ */
+ smp_mb();
+
+ /*
* This must happen before css is disassociated with its cgroup.
* See seq_css() for details.
*/
@@ -6148,9 +6207,9 @@ static void kill_css_finish(struct cgroup_subsys_state *css)
* - This function: synchronous user-visible state teardown plus kill_css_sync()
* on each subsystem css.
*
- * - cgroup_finish_destroy(): kicks the percpu_ref kill via kill_css_finish() on
- * each subsystem css. Fires once @cgrp's subtree is fully drained, either
- * inline here or from cgroup_update_populated().
+ * - For each subsys css: fire kill_css_finish() synchronously if the subtree is
+ * already drained, otherwise rely on css_update_populated() to queue
+ * kill_finish_work when the last populated cset under the css empties.
*
* - The percpu_ref kill chain: css_killed_ref_fn -> css_killed_work_fn ->
* ->css_offline() -> release/free.
@@ -6228,29 +6287,14 @@ static int cgroup_destroy_locked(struct cgroup *cgrp)
/* put the base reference */
percpu_ref_kill(&cgrp->self.refcnt);
- if (!cgroup_is_populated(cgrp))
- cgroup_finish_destroy(cgrp);
+ for_each_css(css, ssid, cgrp) {
+ if (!css_is_populated(css))
+ kill_css_finish(css);
+ }
return 0;
};
-/**
- * cgroup_finish_destroy - deferred half of @cgrp destruction
- * @cgrp: cgroup whose subtree just became empty
- *
- * See cgroup_destroy_locked() for the rationale.
- */
-static void cgroup_finish_destroy(struct cgroup *cgrp)
-{
- struct cgroup_subsys_state *css;
- int ssid;
-
- lockdep_assert_held(&cgroup_mutex);
-
- for_each_css(css, ssid, cgrp)
- kill_css_finish(css);
-}
-
int cgroup_rmdir(struct kernfs_node *kn)
{
struct cgroup *cgrp;