diff options
Diffstat (limited to 'kernel/cgroup/cgroup.c')
| -rw-r--r-- | kernel/cgroup/cgroup.c | 222 |
1 files changed, 133 insertions, 89 deletions
diff --git a/kernel/cgroup/cgroup.c b/kernel/cgroup/cgroup.c index 6152add0c5eb..38f8d9df8fbc 100644 --- a/kernel/cgroup/cgroup.c +++ b/kernel/cgroup/cgroup.c @@ -197,6 +197,14 @@ static u32 cgrp_dfl_implicit_ss_mask; /* some controllers can be threaded on the default hierarchy */ static u32 cgrp_dfl_threaded_ss_mask; +/* + * Set across rebind_subsystems() to the controllers leaving a hierarchy. + * Guarded by cgroup_mutex. Makes find_existing_css_set() resolve them to the + * root css so the affected tasks are migrated there before + * cgroup_apply_control_disable() kills the per-cgroup csses. + */ +static u32 cgroup_rebind_ss_mask; + /* The list of hierarchy roots */ LIST_HEAD(cgroup_roots); static int cgroup_root_count; @@ -264,7 +272,6 @@ static void cgroup_finalize_control(struct cgroup *cgrp, int ret); static void css_task_iter_skip(struct css_task_iter *it, struct task_struct *task); static int cgroup_destroy_locked(struct cgroup *cgrp); -static void cgroup_finish_destroy(struct cgroup *cgrp); static void kill_css_sync(struct cgroup_subsys_state *css); static void kill_css_finish(struct cgroup_subsys_state *css); static struct cgroup_subsys_state *css_create(struct cgroup *cgrp, @@ -376,11 +383,6 @@ static void cgroup_idr_remove(struct idr *idr, int id) spin_unlock_bh(&cgroup_idr_lock); } -static bool cgroup_has_tasks(struct cgroup *cgrp) -{ - return cgrp->nr_populated_csets; -} - static bool cgroup_is_threaded(struct cgroup *cgrp) { return cgrp->dom_cgrp != cgrp; @@ -409,7 +411,7 @@ static bool cgroup_can_be_thread_root(struct cgroup *cgrp) return false; /* can only have either domain or threaded children */ - if (cgrp->nr_populated_domain_children) + if (READ_ONCE(cgrp->nr_populated_domain_children)) return false; /* and no domain controllers can be enabled */ @@ -761,62 +763,76 @@ static bool css_set_populated(struct css_set *cset) } /** - * cgroup_update_populated - update the populated count of a cgroup - * @cgrp: the target cgroup - * @populated: inc or dec populated count - * - * One of the css_sets associated with @cgrp is either getting its first - * task or losing the last. Update @cgrp->nr_populated_* accordingly. The - * count is propagated towards root so that a given cgroup's - * nr_populated_children is zero iff none of its descendants contain any - * tasks. - * - * @cgrp's interface file "cgroup.populated" is zero if both - * @cgrp->nr_populated_csets and @cgrp->nr_populated_children are zero and - * 1 otherwise. When the sum changes from or to zero, userland is notified - * that the content of the interface file has changed. This can be used to - * detect when @cgrp and its descendants become populated or empty. + * css_update_populated - update the populated state of a css and ancestors + * @css: leaf css whose own populated count is changing + * @populated: inc or dec + * + * One of the css_sets pinned by @css is getting its first task or losing the + * last. Propagate the transition up the parent chain so that a css's + * nr_populated_children is zero iff none of its descendants contain any tasks. + * + * For a cgroup->self walk, also runs cgroup-side bookkeeping at each level: + * domain/threaded child split, deferred-destroy trigger, and notification via + * "cgroup.populated" (zero iff cgrp->self has neither populated csets nor + * populated children; userland is notified on transitions). */ -static void cgroup_update_populated(struct cgroup *cgrp, bool populated) +static void css_update_populated(struct cgroup_subsys_state *css, bool populated) { - struct cgroup *child = NULL; + struct cgroup_subsys_state *child = NULL; int adj = populated ? 1 : -1; lockdep_assert_held(&css_set_lock); do { - bool was_populated = cgroup_is_populated(cgrp); + /* non-NULL only on the cgroup->self walk */ + struct cgroup *cgrp = css_is_self(css) ? css->cgroup : NULL; + bool was_populated = css_is_populated(css); if (!child) { - cgrp->nr_populated_csets += adj; + WRITE_ONCE(css->nr_populated_csets, + css->nr_populated_csets + adj); } else { - if (cgroup_is_threaded(child)) - cgrp->nr_populated_threaded_children += adj; - else - cgrp->nr_populated_domain_children += adj; + WRITE_ONCE(css->nr_populated_children, + css->nr_populated_children + adj); + if (cgrp) { + if (cgroup_is_threaded(child->cgroup)) + WRITE_ONCE(cgrp->nr_populated_threaded_children, + cgrp->nr_populated_threaded_children + adj); + else + WRITE_ONCE(cgrp->nr_populated_domain_children, + cgrp->nr_populated_domain_children + adj); + } } - if (was_populated == cgroup_is_populated(cgrp)) + if (was_populated == css_is_populated(css)) break; /* - * Subtree just emptied below an offlined cgrp. Fire deferred - * destroy. The transition is one-shot. + * Pair with smp_mb() in kill_css_sync(). Either we observe + * CSS_DYING and queue, or the caller observes our decrement + * and fires synchronously. + */ + smp_mb(); + + /* + * Subtree just emptied below a dying css. Fire deferred kill. + * The transition is one-shot for a dying css. */ - if (was_populated && !css_is_online(&cgrp->self)) { - cgroup_get(cgrp); - WARN_ON_ONCE(!queue_work(cgroup_offline_wq, - &cgrp->finish_destroy_work)); + if (was_populated && css_is_dying(css)) { + css_get(css); + WARN_ON_ONCE(!queue_work(cgroup_offline_wq, &css->kill_finish_work)); } - cgroup1_check_for_release(cgrp); - TRACE_CGROUP_PATH(notify_populated, cgrp, - cgroup_is_populated(cgrp)); - cgroup_file_notify(&cgrp->events_file); + if (cgrp) { + cgroup1_check_for_release(cgrp); + TRACE_CGROUP_PATH(notify_populated, cgrp, + cgroup_is_populated(cgrp)); + cgroup_file_notify(&cgrp->events_file); + } - child = cgrp; - cgrp = cgroup_parent(cgrp); - } while (cgrp); + child = css; + css = css->parent; + } while (css); } /** @@ -824,17 +840,27 @@ static void cgroup_update_populated(struct cgroup *cgrp, bool populated) * @cset: target css_set * @populated: whether @cset is populated or depopulated * - * @cset is either getting the first task or losing the last. Update the - * populated counters of all associated cgroups accordingly. + * @cset is either getting the first task or losing the last. Update the + * populated counters along each linked cgroup's self chain and each + * subsystem css that @cset pins. */ static void css_set_update_populated(struct css_set *cset, bool populated) { struct cgrp_cset_link *link; + struct cgroup_subsys *ss; + int ssid; lockdep_assert_held(&css_set_lock); list_for_each_entry(link, &cset->cgrp_links, cgrp_link) - cgroup_update_populated(link->cgrp, populated); + css_update_populated(&link->cgrp->self, populated); + + for_each_subsys(ss, ssid) { + struct cgroup_subsys_state *css = cset->subsys[ssid]; + + if (css) + css_update_populated(css, populated); + } } /* @@ -1065,7 +1091,15 @@ static struct css_set *find_existing_css_set(struct css_set *old_cset, * won't change, so no need for locking. */ for_each_subsys(ss, i) { - if (root->subsys_mask & (1UL << i)) { + if (unlikely(cgroup_rebind_ss_mask & (1UL << i))) { + /* + * @ss is leaving this hierarchy and its per-cgroup + * csses are about to be killed. Resolve to the + * surviving root css so the tasks are migrated there. + */ + template[i] = cgroup_css(&root->cgrp, ss); + WARN_ON_ONCE(!template[i]); + } else if (root->subsys_mask & (1UL << i)) { /* * @ss is in this hierarchy, so we want the * effective css from @cgrp. @@ -1835,11 +1869,17 @@ int rebind_subsystems(struct cgroup_root *dst_root, u32 ss_mask) struct cgroup *scgrp = &cgrp_dfl_root.cgrp; /* - * Controllers from default hierarchy that need to be rebound - * are all disabled together in one go. + * Controllers leaving the default hierarchy are disabled + * together. cgroup_rebind_ss_mask makes cgroup_apply_control() + * migrate their tasks to the root css, so the per-cgroup csses + * are unpopulated when cgroup_finalize_control() kills them. + * Clear it before cgroup_finalize_control(), which does no + * css_set lookup. */ cgrp_dfl_root.subsys_mask &= ~dfl_disable_ss_mask; + cgroup_rebind_ss_mask = dfl_disable_ss_mask; WARN_ON(cgroup_apply_control(scgrp)); + cgroup_rebind_ss_mask = 0; cgroup_finalize_control(scgrp, 0); } @@ -1853,9 +1893,14 @@ int rebind_subsystems(struct cgroup_root *dst_root, u32 ss_mask) WARN_ON(!css || cgroup_css(dcgrp, ss)); if (src_root != &cgrp_dfl_root) { - /* disable from the source */ + /* + * Disable from the source, migrating its tasks to the + * root css first (see cgroup_rebind_ss_mask). + */ src_root->subsys_mask &= ~(1 << ssid); + cgroup_rebind_ss_mask = 1 << ssid; WARN_ON(cgroup_apply_control(scgrp)); + cgroup_rebind_ss_mask = 0; cgroup_finalize_control(scgrp, 0); } @@ -2051,16 +2096,6 @@ static int cgroup_reconfigure(struct fs_context *fc) return 0; } -static void cgroup_finish_destroy_work_fn(struct work_struct *work) -{ - struct cgroup *cgrp = container_of(work, struct cgroup, finish_destroy_work); - - cgroup_lock(); - cgroup_finish_destroy(cgrp); - cgroup_unlock(); - cgroup_put(cgrp); -} - static void init_cgroup_housekeeping(struct cgroup *cgrp) { struct cgroup_subsys *ss; @@ -2087,7 +2122,6 @@ static void init_cgroup_housekeeping(struct cgroup *cgrp) #endif init_waitqueue_head(&cgrp->offline_waitq); - INIT_WORK(&cgrp->finish_destroy_work, cgroup_finish_destroy_work_fn); INIT_WORK(&cgrp->release_agent_work, cgroup1_release_agent); } @@ -2192,7 +2226,7 @@ int cgroup_setup_root(struct cgroup_root *root, u32 ss_mask) hash_for_each(css_set_table, i, cset, hlist) { link_css_set(&tmp_links, cset, root_cgrp); if (css_set_populated(cset)) - cgroup_update_populated(root_cgrp, true); + css_update_populated(&root_cgrp->self, true); } spin_unlock_irq(&css_set_lock); @@ -3230,7 +3264,7 @@ restart: struct cgroup_subsys_state *css = cgroup_css(dsct, ss); DEFINE_WAIT(wait); - if (!css || !percpu_ref_is_dying(&css->refcnt)) + if (!css || !css_is_dying(css)) continue; cgroup_get_live(dsct); @@ -3398,7 +3432,8 @@ static void cgroup_apply_control_disable(struct cgroup *cgrp) if (css->parent && !(cgroup_ss_mask(dsct) & (1 << ss->id))) { kill_css_sync(css); - kill_css_finish(css); + if (!css_is_populated(css)) + kill_css_finish(css); } else if (!css_visible(css)) { css_clear_dir(css); if (ss->css_reset) @@ -3726,7 +3761,7 @@ static ssize_t cgroup_max_descendants_write(struct kernfs_open_file *of, if (!cgrp) return -ENOENT; - cgrp->max_descendants = descendants; + WRITE_ONCE(cgrp->max_descendants, descendants); cgroup_kn_unlock(of->kn); @@ -3769,7 +3804,7 @@ static ssize_t cgroup_max_depth_write(struct kernfs_open_file *of, if (!cgrp) return -ENOENT; - cgrp->max_depth = depth; + WRITE_ONCE(cgrp->max_depth, depth); cgroup_kn_unlock(of->kn); @@ -5684,6 +5719,22 @@ static void css_release(struct percpu_ref *ref) queue_work(cgroup_release_wq, &css->destroy_work); } +/* + * Deferred kill_css_finish() fired from css_update_populated() once a dying + * css's hierarchical populated state drops to zero. Pinned by css_get() at the + * queue site; matched by css_put() here. + */ +static void kill_css_finish_work_fn(struct work_struct *work) +{ + struct cgroup_subsys_state *css = + container_of(work, struct cgroup_subsys_state, kill_finish_work); + + cgroup_lock(); + kill_css_finish(css); + cgroup_unlock(); + css_put(css); +} + static void init_and_link_css(struct cgroup_subsys_state *css, struct cgroup_subsys *ss, struct cgroup *cgrp) { @@ -5697,6 +5748,7 @@ static void init_and_link_css(struct cgroup_subsys_state *css, css->id = -1; INIT_LIST_HEAD(&css->sibling); INIT_LIST_HEAD(&css->children); + INIT_WORK(&css->kill_finish_work, kill_css_finish_work_fn); css->serial_nr = css_serial_nr_next++; atomic_set(&css->online_cnt, 0); @@ -6074,6 +6126,13 @@ static void kill_css_sync(struct cgroup_subsys_state *css) css->flags |= CSS_DYING; /* + * Pair with smp_mb() in css_update_populated(). Either our + * caller observes the walker's decrement and fires + * synchronously, or the walker observes CSS_DYING and queues. + */ + smp_mb(); + + /* * This must happen before css is disassociated with its cgroup. * See seq_css() for details. */ @@ -6148,9 +6207,9 @@ static void kill_css_finish(struct cgroup_subsys_state *css) * - This function: synchronous user-visible state teardown plus kill_css_sync() * on each subsystem css. * - * - cgroup_finish_destroy(): kicks the percpu_ref kill via kill_css_finish() on - * each subsystem css. Fires once @cgrp's subtree is fully drained, either - * inline here or from cgroup_update_populated(). + * - For each subsys css: fire kill_css_finish() synchronously if the subtree is + * already drained, otherwise rely on css_update_populated() to queue + * kill_finish_work when the last populated cset under the css empties. * * - The percpu_ref kill chain: css_killed_ref_fn -> css_killed_work_fn -> * ->css_offline() -> release/free. @@ -6228,29 +6287,14 @@ static int cgroup_destroy_locked(struct cgroup *cgrp) /* put the base reference */ percpu_ref_kill(&cgrp->self.refcnt); - if (!cgroup_is_populated(cgrp)) - cgroup_finish_destroy(cgrp); + for_each_css(css, ssid, cgrp) { + if (!css_is_populated(css)) + kill_css_finish(css); + } return 0; }; -/** - * cgroup_finish_destroy - deferred half of @cgrp destruction - * @cgrp: cgroup whose subtree just became empty - * - * See cgroup_destroy_locked() for the rationale. - */ -static void cgroup_finish_destroy(struct cgroup *cgrp) -{ - struct cgroup_subsys_state *css; - int ssid; - - lockdep_assert_held(&cgroup_mutex); - - for_each_css(css, ssid, cgrp) - kill_css_finish(css); -} - int cgroup_rmdir(struct kernfs_node *kn) { struct cgroup *cgrp; |
