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-rw-r--r--kernel/bpf/rqspinlock.c737
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diff --git a/kernel/bpf/rqspinlock.c b/kernel/bpf/rqspinlock.c
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Resilient Queued Spin Lock
+ *
+ * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
+ * (C) Copyright 2013-2014,2018 Red Hat, Inc.
+ * (C) Copyright 2015 Intel Corp.
+ * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
+ * (C) Copyright 2024-2025 Meta Platforms, Inc. and affiliates.
+ *
+ * Authors: Waiman Long <longman@redhat.com>
+ * Peter Zijlstra <peterz@infradead.org>
+ * Kumar Kartikeya Dwivedi <memxor@gmail.com>
+ */
+
+#include <linux/smp.h>
+#include <linux/bug.h>
+#include <linux/bpf.h>
+#include <linux/err.h>
+#include <linux/cpumask.h>
+#include <linux/percpu.h>
+#include <linux/hardirq.h>
+#include <linux/mutex.h>
+#include <linux/prefetch.h>
+#include <asm/byteorder.h>
+#ifdef CONFIG_QUEUED_SPINLOCKS
+#include <asm/qspinlock.h>
+#endif
+#include <trace/events/lock.h>
+#include <asm/rqspinlock.h>
+#include <linux/timekeeping.h>
+
+/*
+ * Include queued spinlock definitions and statistics code
+ */
+#ifdef CONFIG_QUEUED_SPINLOCKS
+#include "../locking/qspinlock.h"
+#include "../locking/lock_events.h"
+#include "rqspinlock.h"
+#include "../locking/mcs_spinlock.h"
+#endif
+
+/*
+ * The basic principle of a queue-based spinlock can best be understood
+ * by studying a classic queue-based spinlock implementation called the
+ * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable
+ * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and
+ * Scott") is available at
+ *
+ * https://bugzilla.kernel.org/show_bug.cgi?id=206115
+ *
+ * This queued spinlock implementation is based on the MCS lock, however to
+ * make it fit the 4 bytes we assume spinlock_t to be, and preserve its
+ * existing API, we must modify it somehow.
+ *
+ * In particular; where the traditional MCS lock consists of a tail pointer
+ * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
+ * unlock the next pending (next->locked), we compress both these: {tail,
+ * next->locked} into a single u32 value.
+ *
+ * Since a spinlock disables recursion of its own context and there is a limit
+ * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
+ * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
+ * we can encode the tail by combining the 2-bit nesting level with the cpu
+ * number. With one byte for the lock value and 3 bytes for the tail, only a
+ * 32-bit word is now needed. Even though we only need 1 bit for the lock,
+ * we extend it to a full byte to achieve better performance for architectures
+ * that support atomic byte write.
+ *
+ * We also change the first spinner to spin on the lock bit instead of its
+ * node; whereby avoiding the need to carry a node from lock to unlock, and
+ * preserving existing lock API. This also makes the unlock code simpler and
+ * faster.
+ *
+ * N.B. The current implementation only supports architectures that allow
+ * atomic operations on smaller 8-bit and 16-bit data types.
+ *
+ */
+
+struct rqspinlock_timeout {
+ u64 timeout_end;
+ u64 duration;
+ u64 cur;
+ u16 spin;
+};
+
+#define RES_TIMEOUT_VAL 2
+
+DEFINE_PER_CPU_ALIGNED(struct rqspinlock_held, rqspinlock_held_locks);
+EXPORT_SYMBOL_GPL(rqspinlock_held_locks);
+
+static bool is_lock_released(rqspinlock_t *lock, u32 mask, struct rqspinlock_timeout *ts)
+{
+ if (!(atomic_read_acquire(&lock->val) & (mask)))
+ return true;
+ return false;
+}
+
+static noinline int check_deadlock_AA(rqspinlock_t *lock, u32 mask,
+ struct rqspinlock_timeout *ts)
+{
+ struct rqspinlock_held *rqh = this_cpu_ptr(&rqspinlock_held_locks);
+ int cnt = min(RES_NR_HELD, rqh->cnt);
+
+ /*
+ * Return an error if we hold the lock we are attempting to acquire.
+ * We'll iterate over max 32 locks; no need to do is_lock_released.
+ */
+ for (int i = 0; i < cnt - 1; i++) {
+ if (rqh->locks[i] == lock)
+ return -EDEADLK;
+ }
+ return 0;
+}
+
+/*
+ * This focuses on the most common case of ABBA deadlocks (or ABBA involving
+ * more locks, which reduce to ABBA). This is not exhaustive, and we rely on
+ * timeouts as the final line of defense.
+ */
+static noinline int check_deadlock_ABBA(rqspinlock_t *lock, u32 mask,
+ struct rqspinlock_timeout *ts)
+{
+ struct rqspinlock_held *rqh = this_cpu_ptr(&rqspinlock_held_locks);
+ int rqh_cnt = min(RES_NR_HELD, rqh->cnt);
+ void *remote_lock;
+ int cpu;
+
+ /*
+ * Find the CPU holding the lock that we want to acquire. If there is a
+ * deadlock scenario, we will read a stable set on the remote CPU and
+ * find the target. This would be a constant time operation instead of
+ * O(NR_CPUS) if we could determine the owning CPU from a lock value, but
+ * that requires increasing the size of the lock word.
+ */
+ for_each_possible_cpu(cpu) {
+ struct rqspinlock_held *rqh_cpu = per_cpu_ptr(&rqspinlock_held_locks, cpu);
+ int real_cnt = READ_ONCE(rqh_cpu->cnt);
+ int cnt = min(RES_NR_HELD, real_cnt);
+
+ /*
+ * Let's ensure to break out of this loop if the lock is available for
+ * us to potentially acquire.
+ */
+ if (is_lock_released(lock, mask, ts))
+ return 0;
+
+ /*
+ * Skip ourselves, and CPUs whose count is less than 2, as they need at
+ * least one held lock and one acquisition attempt (reflected as top
+ * most entry) to participate in an ABBA deadlock.
+ *
+ * If cnt is more than RES_NR_HELD, it means the current lock being
+ * acquired won't appear in the table, and other locks in the table are
+ * already held, so we can't determine ABBA.
+ */
+ if (cpu == smp_processor_id() || real_cnt < 2 || real_cnt > RES_NR_HELD)
+ continue;
+
+ /*
+ * Obtain the entry at the top, this corresponds to the lock the
+ * remote CPU is attempting to acquire in a deadlock situation,
+ * and would be one of the locks we hold on the current CPU.
+ */
+ remote_lock = READ_ONCE(rqh_cpu->locks[cnt - 1]);
+ /*
+ * If it is NULL, we've raced and cannot determine a deadlock
+ * conclusively, skip this CPU.
+ */
+ if (!remote_lock)
+ continue;
+ /*
+ * Find if the lock we're attempting to acquire is held by this CPU.
+ * Don't consider the topmost entry, as that must be the latest lock
+ * being held or acquired. For a deadlock, the target CPU must also
+ * attempt to acquire a lock we hold, so for this search only 'cnt - 1'
+ * entries are important.
+ */
+ for (int i = 0; i < cnt - 1; i++) {
+ if (READ_ONCE(rqh_cpu->locks[i]) != lock)
+ continue;
+ /*
+ * We found our lock as held on the remote CPU. Is the
+ * acquisition attempt on the remote CPU for a lock held
+ * by us? If so, we have a deadlock situation, and need
+ * to recover.
+ */
+ for (int i = 0; i < rqh_cnt - 1; i++) {
+ if (rqh->locks[i] == remote_lock)
+ return -EDEADLK;
+ }
+ /*
+ * Inconclusive; retry again later.
+ */
+ return 0;
+ }
+ }
+ return 0;
+}
+
+static noinline int check_deadlock(rqspinlock_t *lock, u32 mask,
+ struct rqspinlock_timeout *ts)
+{
+ int ret;
+
+ ret = check_deadlock_AA(lock, mask, ts);
+ if (ret)
+ return ret;
+ ret = check_deadlock_ABBA(lock, mask, ts);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static noinline int check_timeout(rqspinlock_t *lock, u32 mask,
+ struct rqspinlock_timeout *ts)
+{
+ u64 time = ktime_get_mono_fast_ns();
+ u64 prev = ts->cur;
+
+ if (!ts->timeout_end) {
+ ts->cur = time;
+ ts->timeout_end = time + ts->duration;
+ return 0;
+ }
+
+ if (time > ts->timeout_end)
+ return -ETIMEDOUT;
+
+ /*
+ * A millisecond interval passed from last time? Trigger deadlock
+ * checks.
+ */
+ if (prev + NSEC_PER_MSEC < time) {
+ ts->cur = time;
+ return check_deadlock(lock, mask, ts);
+ }
+
+ return 0;
+}
+
+/*
+ * Do not amortize with spins when res_smp_cond_load_acquire is defined,
+ * as the macro does internal amortization for us.
+ */
+#ifndef res_smp_cond_load_acquire
+#define RES_CHECK_TIMEOUT(ts, ret, mask) \
+ ({ \
+ if (!(ts).spin++) \
+ (ret) = check_timeout((lock), (mask), &(ts)); \
+ (ret); \
+ })
+#else
+#define RES_CHECK_TIMEOUT(ts, ret, mask) \
+ ({ (ret) = check_timeout(&(ts)); })
+#endif
+
+/*
+ * Initialize the 'spin' member.
+ * Set spin member to 0 to trigger AA/ABBA checks immediately.
+ */
+#define RES_INIT_TIMEOUT(ts) ({ (ts).spin = 0; })
+
+/*
+ * We only need to reset 'timeout_end', 'spin' will just wrap around as necessary.
+ * Duration is defined for each spin attempt, so set it here.
+ */
+#define RES_RESET_TIMEOUT(ts, _duration) ({ (ts).timeout_end = 0; (ts).duration = _duration; })
+
+/*
+ * Provide a test-and-set fallback for cases when queued spin lock support is
+ * absent from the architecture.
+ */
+int __lockfunc resilient_tas_spin_lock(rqspinlock_t *lock)
+{
+ struct rqspinlock_timeout ts;
+ int val, ret = 0;
+
+ RES_INIT_TIMEOUT(ts);
+ grab_held_lock_entry(lock);
+
+ /*
+ * Since the waiting loop's time is dependent on the amount of
+ * contention, a short timeout unlike rqspinlock waiting loops
+ * isn't enough. Choose a second as the timeout value.
+ */
+ RES_RESET_TIMEOUT(ts, NSEC_PER_SEC);
+retry:
+ val = atomic_read(&lock->val);
+
+ if (val || !atomic_try_cmpxchg(&lock->val, &val, 1)) {
+ if (RES_CHECK_TIMEOUT(ts, ret, ~0u))
+ goto out;
+ cpu_relax();
+ goto retry;
+ }
+
+ return 0;
+out:
+ release_held_lock_entry();
+ return ret;
+}
+EXPORT_SYMBOL_GPL(resilient_tas_spin_lock);
+
+#ifdef CONFIG_QUEUED_SPINLOCKS
+
+/*
+ * Per-CPU queue node structures; we can never have more than 4 nested
+ * contexts: task, softirq, hardirq, nmi.
+ *
+ * Exactly fits one 64-byte cacheline on a 64-bit architecture.
+ */
+static DEFINE_PER_CPU_ALIGNED(struct qnode, rqnodes[_Q_MAX_NODES]);
+
+#ifndef res_smp_cond_load_acquire
+#define res_smp_cond_load_acquire(v, c) smp_cond_load_acquire(v, c)
+#endif
+
+#define res_atomic_cond_read_acquire(v, c) res_smp_cond_load_acquire(&(v)->counter, (c))
+
+/**
+ * resilient_queued_spin_lock_slowpath - acquire the queued spinlock
+ * @lock: Pointer to queued spinlock structure
+ * @val: Current value of the queued spinlock 32-bit word
+ *
+ * Return:
+ * * 0 - Lock was acquired successfully.
+ * * -EDEADLK - Lock acquisition failed because of AA/ABBA deadlock.
+ * * -ETIMEDOUT - Lock acquisition failed because of timeout.
+ *
+ * (queue tail, pending bit, lock value)
+ *
+ * fast : slow : unlock
+ * : :
+ * uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
+ * : | ^--------.------. / :
+ * : v \ \ | :
+ * pending : (0,1,1) +--> (0,1,0) \ | :
+ * : | ^--' | | :
+ * : v | | :
+ * uncontended : (n,x,y) +--> (n,0,0) --' | :
+ * queue : | ^--' | :
+ * : v | :
+ * contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' :
+ * queue : ^--' :
+ */
+int __lockfunc resilient_queued_spin_lock_slowpath(rqspinlock_t *lock, u32 val)
+{
+ struct mcs_spinlock *prev, *next, *node;
+ struct rqspinlock_timeout ts;
+ int idx, ret = 0;
+ u32 old, tail;
+
+ BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
+
+ if (resilient_virt_spin_lock_enabled())
+ return resilient_virt_spin_lock(lock);
+
+ RES_INIT_TIMEOUT(ts);
+
+ /*
+ * Wait for in-progress pending->locked hand-overs with a bounded
+ * number of spins so that we guarantee forward progress.
+ *
+ * 0,1,0 -> 0,0,1
+ */
+ if (val == _Q_PENDING_VAL) {
+ int cnt = _Q_PENDING_LOOPS;
+ val = atomic_cond_read_relaxed(&lock->val,
+ (VAL != _Q_PENDING_VAL) || !cnt--);
+ }
+
+ /*
+ * If we observe any contention; queue.
+ */
+ if (val & ~_Q_LOCKED_MASK)
+ goto queue;
+
+ /*
+ * trylock || pending
+ *
+ * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock
+ */
+ val = queued_fetch_set_pending_acquire(lock);
+
+ /*
+ * If we observe contention, there is a concurrent locker.
+ *
+ * Undo and queue; our setting of PENDING might have made the
+ * n,0,0 -> 0,0,0 transition fail and it will now be waiting
+ * on @next to become !NULL.
+ */
+ if (unlikely(val & ~_Q_LOCKED_MASK)) {
+
+ /* Undo PENDING if we set it. */
+ if (!(val & _Q_PENDING_MASK))
+ clear_pending(lock);
+
+ goto queue;
+ }
+
+ /*
+ * Grab an entry in the held locks array, to enable deadlock detection.
+ */
+ grab_held_lock_entry(lock);
+
+ /*
+ * We're pending, wait for the owner to go away.
+ *
+ * 0,1,1 -> *,1,0
+ *
+ * this wait loop must be a load-acquire such that we match the
+ * store-release that clears the locked bit and create lock
+ * sequentiality; this is because not all
+ * clear_pending_set_locked() implementations imply full
+ * barriers.
+ */
+ if (val & _Q_LOCKED_MASK) {
+ RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT);
+ res_smp_cond_load_acquire(&lock->locked, !VAL || RES_CHECK_TIMEOUT(ts, ret, _Q_LOCKED_MASK));
+ }
+
+ if (ret) {
+ /*
+ * We waited for the locked bit to go back to 0, as the pending
+ * waiter, but timed out. We need to clear the pending bit since
+ * we own it. Once a stuck owner has been recovered, the lock
+ * must be restored to a valid state, hence removing the pending
+ * bit is necessary.
+ *
+ * *,1,* -> *,0,*
+ */
+ clear_pending(lock);
+ lockevent_inc(rqspinlock_lock_timeout);
+ goto err_release_entry;
+ }
+
+ /*
+ * take ownership and clear the pending bit.
+ *
+ * 0,1,0 -> 0,0,1
+ */
+ clear_pending_set_locked(lock);
+ lockevent_inc(lock_pending);
+ return 0;
+
+ /*
+ * End of pending bit optimistic spinning and beginning of MCS
+ * queuing.
+ */
+queue:
+ lockevent_inc(lock_slowpath);
+ /*
+ * Grab deadlock detection entry for the queue path.
+ */
+ grab_held_lock_entry(lock);
+
+ node = this_cpu_ptr(&rqnodes[0].mcs);
+ idx = node->count++;
+ tail = encode_tail(smp_processor_id(), idx);
+
+ trace_contention_begin(lock, LCB_F_SPIN);
+
+ /*
+ * 4 nodes are allocated based on the assumption that there will
+ * not be nested NMIs taking spinlocks. That may not be true in
+ * some architectures even though the chance of needing more than
+ * 4 nodes will still be extremely unlikely. When that happens,
+ * we fall back to spinning on the lock directly without using
+ * any MCS node. This is not the most elegant solution, but is
+ * simple enough.
+ */
+ if (unlikely(idx >= _Q_MAX_NODES)) {
+ lockevent_inc(lock_no_node);
+ RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT);
+ while (!queued_spin_trylock(lock)) {
+ if (RES_CHECK_TIMEOUT(ts, ret, ~0u)) {
+ lockevent_inc(rqspinlock_lock_timeout);
+ goto err_release_node;
+ }
+ cpu_relax();
+ }
+ goto release;
+ }
+
+ node = grab_mcs_node(node, idx);
+
+ /*
+ * Keep counts of non-zero index values:
+ */
+ lockevent_cond_inc(lock_use_node2 + idx - 1, idx);
+
+ /*
+ * Ensure that we increment the head node->count before initialising
+ * the actual node. If the compiler is kind enough to reorder these
+ * stores, then an IRQ could overwrite our assignments.
+ */
+ barrier();
+
+ node->locked = 0;
+ node->next = NULL;
+
+ /*
+ * We touched a (possibly) cold cacheline in the per-cpu queue node;
+ * attempt the trylock once more in the hope someone let go while we
+ * weren't watching.
+ */
+ if (queued_spin_trylock(lock))
+ goto release;
+
+ /*
+ * Ensure that the initialisation of @node is complete before we
+ * publish the updated tail via xchg_tail() and potentially link
+ * @node into the waitqueue via WRITE_ONCE(prev->next, node) below.
+ */
+ smp_wmb();
+
+ /*
+ * Publish the updated tail.
+ * We have already touched the queueing cacheline; don't bother with
+ * pending stuff.
+ *
+ * p,*,* -> n,*,*
+ */
+ old = xchg_tail(lock, tail);
+ next = NULL;
+
+ /*
+ * if there was a previous node; link it and wait until reaching the
+ * head of the waitqueue.
+ */
+ if (old & _Q_TAIL_MASK) {
+ int val;
+
+ prev = decode_tail(old, rqnodes);
+
+ /* Link @node into the waitqueue. */
+ WRITE_ONCE(prev->next, node);
+
+ val = arch_mcs_spin_lock_contended(&node->locked);
+ if (val == RES_TIMEOUT_VAL) {
+ ret = -EDEADLK;
+ goto waitq_timeout;
+ }
+
+ /*
+ * While waiting for the MCS lock, the next pointer may have
+ * been set by another lock waiter. We optimistically load
+ * the next pointer & prefetch the cacheline for writing
+ * to reduce latency in the upcoming MCS unlock operation.
+ */
+ next = READ_ONCE(node->next);
+ if (next)
+ prefetchw(next);
+ }
+
+ /*
+ * we're at the head of the waitqueue, wait for the owner & pending to
+ * go away.
+ *
+ * *,x,y -> *,0,0
+ *
+ * this wait loop must use a load-acquire such that we match the
+ * store-release that clears the locked bit and create lock
+ * sequentiality; this is because the set_locked() function below
+ * does not imply a full barrier.
+ *
+ * We use RES_DEF_TIMEOUT * 2 as the duration, as RES_DEF_TIMEOUT is
+ * meant to span maximum allowed time per critical section, and we may
+ * have both the owner of the lock and the pending bit waiter ahead of
+ * us.
+ */
+ RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT * 2);
+ val = res_atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK) ||
+ RES_CHECK_TIMEOUT(ts, ret, _Q_LOCKED_PENDING_MASK));
+
+waitq_timeout:
+ if (ret) {
+ /*
+ * If the tail is still pointing to us, then we are the final waiter,
+ * and are responsible for resetting the tail back to 0. Otherwise, if
+ * the cmpxchg operation fails, we signal the next waiter to take exit
+ * and try the same. For a waiter with tail node 'n':
+ *
+ * n,*,* -> 0,*,*
+ *
+ * When performing cmpxchg for the whole word (NR_CPUS > 16k), it is
+ * possible locked/pending bits keep changing and we see failures even
+ * when we remain the head of wait queue. However, eventually,
+ * pending bit owner will unset the pending bit, and new waiters
+ * will queue behind us. This will leave the lock owner in
+ * charge, and it will eventually either set locked bit to 0, or
+ * leave it as 1, allowing us to make progress.
+ *
+ * We terminate the whole wait queue for two reasons. Firstly,
+ * we eschew per-waiter timeouts with one applied at the head of
+ * the wait queue. This allows everyone to break out faster
+ * once we've seen the owner / pending waiter not responding for
+ * the timeout duration from the head. Secondly, it avoids
+ * complicated synchronization, because when not leaving in FIFO
+ * order, prev's next pointer needs to be fixed up etc.
+ */
+ if (!try_cmpxchg_tail(lock, tail, 0)) {
+ next = smp_cond_load_relaxed(&node->next, VAL);
+ WRITE_ONCE(next->locked, RES_TIMEOUT_VAL);
+ }
+ lockevent_inc(rqspinlock_lock_timeout);
+ goto err_release_node;
+ }
+
+ /*
+ * claim the lock:
+ *
+ * n,0,0 -> 0,0,1 : lock, uncontended
+ * *,*,0 -> *,*,1 : lock, contended
+ *
+ * If the queue head is the only one in the queue (lock value == tail)
+ * and nobody is pending, clear the tail code and grab the lock.
+ * Otherwise, we only need to grab the lock.
+ */
+
+ /*
+ * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the
+ * above wait condition, therefore any concurrent setting of
+ * PENDING will make the uncontended transition fail.
+ */
+ if ((val & _Q_TAIL_MASK) == tail) {
+ if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))
+ goto release; /* No contention */
+ }
+
+ /*
+ * Either somebody is queued behind us or _Q_PENDING_VAL got set
+ * which will then detect the remaining tail and queue behind us
+ * ensuring we'll see a @next.
+ */
+ set_locked(lock);
+
+ /*
+ * contended path; wait for next if not observed yet, release.
+ */
+ if (!next)
+ next = smp_cond_load_relaxed(&node->next, (VAL));
+
+ arch_mcs_spin_unlock_contended(&next->locked);
+
+release:
+ trace_contention_end(lock, 0);
+
+ /*
+ * release the node
+ */
+ __this_cpu_dec(rqnodes[0].mcs.count);
+ return ret;
+err_release_node:
+ trace_contention_end(lock, ret);
+ __this_cpu_dec(rqnodes[0].mcs.count);
+err_release_entry:
+ release_held_lock_entry();
+ return ret;
+}
+EXPORT_SYMBOL_GPL(resilient_queued_spin_lock_slowpath);
+
+#endif /* CONFIG_QUEUED_SPINLOCKS */
+
+__bpf_kfunc_start_defs();
+
+__bpf_kfunc int bpf_res_spin_lock(struct bpf_res_spin_lock *lock)
+{
+ int ret;
+
+ BUILD_BUG_ON(sizeof(rqspinlock_t) != sizeof(struct bpf_res_spin_lock));
+ BUILD_BUG_ON(__alignof__(rqspinlock_t) != __alignof__(struct bpf_res_spin_lock));
+
+ preempt_disable();
+ ret = res_spin_lock((rqspinlock_t *)lock);
+ if (unlikely(ret)) {
+ preempt_enable();
+ return ret;
+ }
+ return 0;
+}
+
+__bpf_kfunc void bpf_res_spin_unlock(struct bpf_res_spin_lock *lock)
+{
+ res_spin_unlock((rqspinlock_t *)lock);
+ preempt_enable();
+}
+
+__bpf_kfunc int bpf_res_spin_lock_irqsave(struct bpf_res_spin_lock *lock, unsigned long *flags__irq_flag)
+{
+ u64 *ptr = (u64 *)flags__irq_flag;
+ unsigned long flags;
+ int ret;
+
+ preempt_disable();
+ local_irq_save(flags);
+ ret = res_spin_lock((rqspinlock_t *)lock);
+ if (unlikely(ret)) {
+ local_irq_restore(flags);
+ preempt_enable();
+ return ret;
+ }
+ *ptr = flags;
+ return 0;
+}
+
+__bpf_kfunc void bpf_res_spin_unlock_irqrestore(struct bpf_res_spin_lock *lock, unsigned long *flags__irq_flag)
+{
+ u64 *ptr = (u64 *)flags__irq_flag;
+ unsigned long flags = *ptr;
+
+ res_spin_unlock((rqspinlock_t *)lock);
+ local_irq_restore(flags);
+ preempt_enable();
+}
+
+__bpf_kfunc_end_defs();
+
+BTF_KFUNCS_START(rqspinlock_kfunc_ids)
+BTF_ID_FLAGS(func, bpf_res_spin_lock, KF_RET_NULL)
+BTF_ID_FLAGS(func, bpf_res_spin_unlock)
+BTF_ID_FLAGS(func, bpf_res_spin_lock_irqsave, KF_RET_NULL)
+BTF_ID_FLAGS(func, bpf_res_spin_unlock_irqrestore)
+BTF_KFUNCS_END(rqspinlock_kfunc_ids)
+
+static const struct btf_kfunc_id_set rqspinlock_kfunc_set = {
+ .owner = THIS_MODULE,
+ .set = &rqspinlock_kfunc_ids,
+};
+
+static __init int rqspinlock_register_kfuncs(void)
+{
+ return register_btf_kfunc_id_set(BPF_PROG_TYPE_UNSPEC, &rqspinlock_kfunc_set);
+}
+late_initcall(rqspinlock_register_kfuncs);