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-rw-r--r--include/uapi/drm/amdgpu_drm.h396
-rw-r--r--include/uapi/drm/amdxdna_accel.h252
-rw-r--r--include/uapi/drm/asahi_drm.h1194
-rw-r--r--include/uapi/drm/drm.h82
-rw-r--r--include/uapi/drm/drm_fourcc.h142
-rw-r--r--include/uapi/drm/drm_mode.h276
-rw-r--r--include/uapi/drm/drm_ras.h49
-rw-r--r--include/uapi/drm/ethosu_accel.h261
-rw-r--r--include/uapi/drm/ivpu_accel.h81
-rw-r--r--include/uapi/drm/msm_drm.h150
-rw-r--r--include/uapi/drm/nouveau_drm.h66
-rw-r--r--include/uapi/drm/nova_drm.h101
-rw-r--r--include/uapi/drm/panfrost_drm.h239
-rw-r--r--include/uapi/drm/panthor_drm.h283
-rw-r--r--include/uapi/drm/rocket_accel.h192
-rw-r--r--include/uapi/drm/v3d_drm.h2
-rw-r--r--include/uapi/drm/virtgpu_drm.h6
-rw-r--r--include/uapi/drm/xe_drm.h684
18 files changed, 4350 insertions, 106 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 25d5c6e90a99..9f3090db2f16 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -54,6 +54,10 @@ extern "C" {
#define DRM_AMDGPU_VM 0x13
#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
#define DRM_AMDGPU_SCHED 0x15
+#define DRM_AMDGPU_USERQ 0x16
+#define DRM_AMDGPU_USERQ_SIGNAL 0x17
+#define DRM_AMDGPU_USERQ_WAIT 0x18
+#define DRM_AMDGPU_GEM_LIST_HANDLES 0x19
#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
@@ -71,6 +75,10 @@ extern "C" {
#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
+#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal)
+#define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait)
+#define DRM_IOCTL_AMDGPU_GEM_LIST_HANDLES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_LIST_HANDLES, struct drm_amdgpu_gem_list_handles)
/**
* DOC: memory domains
@@ -110,7 +118,7 @@ extern "C" {
AMDGPU_GEM_DOMAIN_VRAM | \
AMDGPU_GEM_DOMAIN_GDS | \
AMDGPU_GEM_DOMAIN_GWS | \
- AMDGPU_GEM_DOMAIN_OA | \
+ AMDGPU_GEM_DOMAIN_OA | \
AMDGPU_GEM_DOMAIN_DOORBELL)
/* Flag that CPU access will be required for the case of VRAM domain */
@@ -319,6 +327,263 @@ union drm_amdgpu_ctx {
union drm_amdgpu_ctx_out out;
};
+/* user queue IOCTL operations */
+#define AMDGPU_USERQ_OP_CREATE 1
+#define AMDGPU_USERQ_OP_FREE 2
+
+/* queue priority levels */
+/* low < normal low < normal high < high */
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only */
+/* for queues that need access to protected content */
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2)
+
+/*
+ * This structure is a container to pass input configuration
+ * info for all supported userqueue related operations.
+ * For operation AMDGPU_USERQ_OP_CREATE: user is expected
+ * to set all fields, excep the parameter 'queue_id'.
+ * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected
+ * to be set is 'queue_id', eveything else is ignored.
+ */
+struct drm_amdgpu_userq_in {
+ /** AMDGPU_USERQ_OP_* */
+ __u32 op;
+ /** Queue id passed for operation USERQ_OP_FREE */
+ __u32 queue_id;
+ /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+ __u32 ip_type;
+ /**
+ * @doorbell_handle: the handle of doorbell GEM object
+ * associated with this userqueue client.
+ */
+ __u32 doorbell_handle;
+ /**
+ * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+ * Kernel will generate absolute doorbell offset using doorbell_handle
+ * and doorbell_offset in the doorbell bo.
+ */
+ __u32 doorbell_offset;
+ /**
+ * @flags: flags used for queue parameters
+ */
+ __u32 flags;
+ /**
+ * @queue_va: Virtual address of the GPU memory which holds the queue
+ * object. The queue holds the workload packets.
+ */
+ __u64 queue_va;
+ /**
+ * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+ * aligned.
+ */
+ __u64 queue_size;
+ /**
+ * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
+ * This object must be at least 8 byte in size and aligned to 8-byte offset.
+ */
+ __u64 rptr_va;
+ /**
+ * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
+ * This object must be at least 8 byte in size and aligned to 8-byte offset.
+ *
+ * Queue, RPTR and WPTR can come from the same object, as long as the size
+ * and alignment related requirements are met.
+ */
+ __u64 wptr_va;
+ /**
+ * @mqd: MQD (memory queue descriptor) is a set of parameters which allow
+ * the GPU to uniquely define and identify a usermode queue.
+ *
+ * MQD data can be of different size for different GPU IP/engine and
+ * their respective versions/revisions, so this points to a __u64 *
+ * which holds IP specific MQD of this usermode queue.
+ */
+ __u64 mqd;
+ /**
+ * @size: size of MQD data in bytes, it must match the MQD structure
+ * size of the respective engine/revision defined in UAPI for ex, for
+ * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11).
+ */
+ __u64 mqd_size;
+};
+
+/* The structure to carry output of userqueue ops */
+struct drm_amdgpu_userq_out {
+ /**
+ * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique
+ * queue ID to represent the newly created userqueue in the system, otherwise
+ * it should be ignored.
+ */
+ __u32 queue_id;
+ __u32 _pad;
+};
+
+union drm_amdgpu_userq {
+ struct drm_amdgpu_userq_in in;
+ struct drm_amdgpu_userq_out out;
+};
+
+/* GFX V11 IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_gfx11 {
+ /**
+ * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer.
+ * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+ */
+ __u64 shadow_va;
+ /**
+ * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+ * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+ */
+ __u64 csa_va;
+};
+
+/* GFX V11 SDMA IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_sdma_gfx11 {
+ /**
+ * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+ * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+ * to get the size.
+ */
+ __u64 csa_va;
+};
+
+/* GFX V11 Compute IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_compute_gfx11 {
+ /**
+ * @eop_va: Virtual address of the GPU memory to hold the EOP buffer.
+ * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+ * to get the size.
+ */
+ __u64 eop_va;
+};
+
+/* userq signal/wait ioctl */
+struct drm_amdgpu_userq_signal {
+ /**
+ * @queue_id: Queue handle used by the userq fence creation function
+ * to retrieve the WPTR.
+ */
+ __u32 queue_id;
+ __u32 pad;
+ /**
+ * @syncobj_handles: The list of syncobj handles submitted by the user queue
+ * job to be signaled.
+ */
+ __u64 syncobj_handles;
+ /**
+ * @num_syncobj_handles: A count that represents the number of syncobj handles in
+ * @syncobj_handles.
+ */
+ __u16 num_syncobj_handles;
+ __u16 pad0;
+ __u32 pad1;
+ /**
+ * @bo_read_handles: The list of BO handles that the submitted user queue job
+ * is using for read only. This will update BO fences in the kernel.
+ */
+ __u64 bo_read_handles;
+ /**
+ * @bo_write_handles: The list of BO handles that the submitted user queue job
+ * is using for write only. This will update BO fences in the kernel.
+ */
+ __u64 bo_write_handles;
+ /**
+ * @num_bo_read_handles: A count that represents the number of read BO handles in
+ * @bo_read_handles.
+ */
+ __u32 num_bo_read_handles;
+ /**
+ * @num_bo_write_handles: A count that represents the number of write BO handles in
+ * @bo_write_handles.
+ */
+ __u32 num_bo_write_handles;
+};
+
+struct drm_amdgpu_userq_fence_info {
+ /**
+ * @va: A gpu address allocated for each queue which stores the
+ * read pointer (RPTR) value.
+ */
+ __u64 va;
+ /**
+ * @value: A 64 bit value represents the write pointer (WPTR) of the
+ * queue commands which compared with the RPTR value to signal the
+ * fences.
+ */
+ __u64 value;
+};
+
+struct drm_amdgpu_userq_wait {
+ /**
+ * @waitq_id: Queue handle used by the userq wait IOCTL to retrieve the
+ * wait queue and maintain the fence driver references in it.
+ */
+ __u32 waitq_id;
+ __u32 pad;
+ /**
+ * @syncobj_handles: The list of syncobj handles submitted by the user queue
+ * job to get the va/value pairs.
+ */
+ __u64 syncobj_handles;
+ /**
+ * @syncobj_timeline_handles: The list of timeline syncobj handles submitted by
+ * the user queue job to get the va/value pairs at given @syncobj_timeline_points.
+ */
+ __u64 syncobj_timeline_handles;
+ /**
+ * @syncobj_timeline_points: The list of timeline syncobj points submitted by the
+ * user queue job for the corresponding @syncobj_timeline_handles.
+ */
+ __u64 syncobj_timeline_points;
+ /**
+ * @bo_read_handles: The list of read BO handles submitted by the user queue
+ * job to get the va/value pairs.
+ */
+ __u64 bo_read_handles;
+ /**
+ * @bo_write_handles: The list of write BO handles submitted by the user queue
+ * job to get the va/value pairs.
+ */
+ __u64 bo_write_handles;
+ /**
+ * @num_syncobj_timeline_handles: A count that represents the number of timeline
+ * syncobj handles in @syncobj_timeline_handles.
+ */
+ __u16 num_syncobj_timeline_handles;
+ /**
+ * @num_fences: This field can be used both as input and output. As input it defines
+ * the maximum number of fences that can be returned and as output it will specify
+ * how many fences were actually returned from the ioctl.
+ */
+ __u16 num_fences;
+ /**
+ * @num_syncobj_handles: A count that represents the number of syncobj handles in
+ * @syncobj_handles.
+ */
+ __u16 num_syncobj_handles;
+ __u16 pad0;
+ /**
+ * @num_bo_read_handles: A count that represents the number of read BO handles in
+ * @bo_read_handles.
+ */
+ __u32 num_bo_read_handles;
+ /**
+ * @num_bo_write_handles: A count that represents the number of write BO handles in
+ * @bo_write_handles.
+ */
+ __u32 num_bo_write_handles;
+ /**
+ * @out_fences: The field is a return value from the ioctl containing the list of
+ * address/value pairs to wait for.
+ */
+ __u64 out_fences;
+};
+
/* vm ioctl */
#define AMDGPU_VM_OP_RESERVE_VMID 1
#define AMDGPU_VM_OP_UNRESERVE_VMID 2
@@ -540,6 +805,21 @@ union drm_amdgpu_wait_fences {
#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
#define AMDGPU_GEM_OP_SET_PLACEMENT 1
+#define AMDGPU_GEM_OP_GET_MAPPING_INFO 2
+
+struct drm_amdgpu_gem_vm_entry {
+ /* Start of mapping (in bytes) */
+ __u64 addr;
+
+ /* Size of mapping (in bytes) */
+ __u64 size;
+
+ /* Mapping offset */
+ __u64 offset;
+
+ /* flags needed to recreate mapping */
+ __u64 flags;
+};
/* Sets or returns a value associated with a buffer. */
struct drm_amdgpu_gem_op {
@@ -547,8 +827,44 @@ struct drm_amdgpu_gem_op {
__u32 handle;
/** AMDGPU_GEM_OP_* */
__u32 op;
- /** Input or return value */
+ /** Input or return value. For MAPPING_INFO op: pointer to array of struct drm_amdgpu_gem_vm_entry */
__u64 value;
+ /** For MAPPING_INFO op: number of mappings (in/out) */
+ __u32 num_entries;
+
+ __u32 padding;
+};
+
+#define AMDGPU_GEM_LIST_HANDLES_FLAG_IS_IMPORT (1 << 0)
+
+struct drm_amdgpu_gem_list_handles {
+ /* User pointer to array of drm_amdgpu_gem_bo_info_entry */
+ __u64 entries;
+
+ /* Size of entries buffer / Number of handles in process (if larger than size of buffer, must retry) */
+ __u32 num_entries;
+
+ __u32 padding;
+};
+
+struct drm_amdgpu_gem_list_handles_entry {
+ /* gem handle of buffer object */
+ __u32 gem_handle;
+
+ /* Currently just one flag: IS_IMPORT */
+ __u32 flags;
+
+ /* Size of bo */
+ __u64 size;
+
+ /* Preferred domains for GEM_CREATE */
+ __u64 preferred_domains;
+
+ /* GEM_CREATE flags for re-creation of buffer */
+ __u64 alloc_flags;
+
+ /* physical start_addr alignment in bytes for some HW requirements */
+ __u64 alignment;
};
#define AMDGPU_VA_OP_MAP 1
@@ -566,7 +882,7 @@ struct drm_amdgpu_gem_op {
#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
/* executable mapping, new for VI */
#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
-/* partially resident texture */
+/* unmapped page of partially resident textures */
#define AMDGPU_VM_PAGE_PRT (1 << 4)
/* MTYPE flags use bit 5 to 8 */
#define AMDGPU_VM_MTYPE_MASK (0xf << 5)
@@ -599,6 +915,19 @@ struct drm_amdgpu_gem_va {
__u64 offset_in_bo;
/** Specify mapping size. Must be correctly aligned. */
__u64 map_size;
+ /**
+ * vm_timeline_point is a sequence number used to add new timeline point.
+ */
+ __u64 vm_timeline_point;
+ /**
+ * The vm page table update fence is installed in given vm_timeline_syncobj_out
+ * at vm_timeline_point.
+ */
+ __u32 vm_timeline_syncobj_out;
+ /** the number of syncobj handles in @input_fence_syncobj_handles */
+ __u32 num_syncobj_handles;
+ /** Array of sync object handle to wait for given input fences */
+ __u64 input_fence_syncobj_handles;
};
#define AMDGPU_HW_IP_GFX 0
@@ -758,10 +1087,11 @@ struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
* Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
*
*/
-#define AMDGPU_IDS_FLAGS_FUSION 0x1
-#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
-#define AMDGPU_IDS_FLAGS_TMZ 0x4
-#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x8
+#define AMDGPU_IDS_FLAGS_FUSION 0x01
+#define AMDGPU_IDS_FLAGS_PREEMPTION 0x02
+#define AMDGPU_IDS_FLAGS_TMZ 0x04
+#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x08
+#define AMDGPU_IDS_FLAGS_GANG_SUBMIT 0x10
/*
* Query h/w info: Flag identifying VF/PF/PT mode
@@ -940,6 +1270,8 @@ struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
#define AMDGPU_INFO_MAX_IBS 0x22
/* query last page fault info */
#define AMDGPU_INFO_GPUVM_FAULT 0x23
+/* query FW object size and alignment */
+#define AMDGPU_INFO_UQ_FW_AREAS 0x24
#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
@@ -1093,6 +1425,8 @@ struct drm_amdgpu_info_vbios {
#define AMDGPU_VRAM_TYPE_DDR5 10
#define AMDGPU_VRAM_TYPE_LPDDR4 11
#define AMDGPU_VRAM_TYPE_LPDDR5 12
+#define AMDGPU_VRAM_TYPE_HBM3E 13
+#define AMDGPU_VRAM_TYPE_HBM4 14
struct drm_amdgpu_info_device {
/** PCI Device ID */
@@ -1198,6 +1532,9 @@ struct drm_amdgpu_info_device {
__u32 csa_size;
/* context save area base virtual alignment for gfx11 */
__u32 csa_alignment;
+ /* Userq IP mask (1 << AMDGPU_HW_IP_*) */
+ __u32 userq_ip_mask;
+ __u32 pad;
};
struct drm_amdgpu_info_hw_ip {
@@ -1214,6 +1551,8 @@ struct drm_amdgpu_info_hw_ip {
__u32 available_rings;
/** version info: bits 23:16 major, 15:8 minor, 7:0 revision */
__u32 ip_discovery_version;
+ /* Userq available slots */
+ __u32 userq_num_slots;
};
struct drm_amdgpu_info_num_handles {
@@ -1279,6 +1618,39 @@ struct drm_amdgpu_info_gpuvm_fault {
__u32 vmhub;
};
+struct drm_amdgpu_info_uq_metadata_gfx {
+ /* shadow area size for gfx11 */
+ __u32 shadow_size;
+ /* shadow area base virtual alignment for gfx11 */
+ __u32 shadow_alignment;
+ /* context save area size for gfx11 */
+ __u32 csa_size;
+ /* context save area base virtual alignment for gfx11 */
+ __u32 csa_alignment;
+};
+
+struct drm_amdgpu_info_uq_metadata_compute {
+ /* EOP size for gfx11 */
+ __u32 eop_size;
+ /* EOP base virtual alignment for gfx11 */
+ __u32 eop_alignment;
+};
+
+struct drm_amdgpu_info_uq_metadata_sdma {
+ /* context save area size for sdma6 */
+ __u32 csa_size;
+ /* context save area base virtual alignment for sdma6 */
+ __u32 csa_alignment;
+};
+
+struct drm_amdgpu_info_uq_metadata {
+ union {
+ struct drm_amdgpu_info_uq_metadata_gfx gfx;
+ struct drm_amdgpu_info_uq_metadata_compute compute;
+ struct drm_amdgpu_info_uq_metadata_sdma sdma;
+ };
+};
+
/*
* Supported GPU families
*/
@@ -1298,17 +1670,9 @@ struct drm_amdgpu_info_gpuvm_fault {
#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */
#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */
#define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */
+#define AMDGPU_FAMILY_GC_11_5_4 154 /* GC 11.5.4 */
#define AMDGPU_FAMILY_GC_12_0_0 152 /* GC 12.0.0 */
-/* FIXME wrong namespace! */
-struct drm_color_ctm_3x4 {
- /*
- * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
- * (not two's complement!) format.
- */
- __u64 matrix[12];
-};
-
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/amdxdna_accel.h b/include/uapi/drm/amdxdna_accel.h
index a706ead39082..61d3686fa3b1 100644
--- a/include/uapi/drm/amdxdna_accel.h
+++ b/include/uapi/drm/amdxdna_accel.h
@@ -19,6 +19,14 @@ extern "C" {
#define AMDXDNA_INVALID_BO_HANDLE 0
#define AMDXDNA_INVALID_FENCE_HANDLE 0
+/*
+ * Define hardware context priority
+ */
+#define AMDXDNA_QOS_REALTIME_PRIORITY 0x100
+#define AMDXDNA_QOS_HIGH_PRIORITY 0x180
+#define AMDXDNA_QOS_NORMAL_PRIORITY 0x200
+#define AMDXDNA_QOS_LOW_PRIORITY 0x280
+
enum amdxdna_device_type {
AMDXDNA_DEV_TYPE_UNKNOWN = -1,
AMDXDNA_DEV_TYPE_KMQ,
@@ -34,6 +42,7 @@ enum amdxdna_drm_ioctl_id {
DRM_AMDXDNA_EXEC_CMD,
DRM_AMDXDNA_GET_INFO,
DRM_AMDXDNA_SET_STATE,
+ DRM_AMDXDNA_GET_ARRAY = 10,
};
/**
@@ -147,10 +156,36 @@ struct amdxdna_drm_config_hwctx {
enum amdxdna_bo_type {
AMDXDNA_BO_INVALID = 0,
- AMDXDNA_BO_SHMEM,
- AMDXDNA_BO_DEV_HEAP,
- AMDXDNA_BO_DEV,
- AMDXDNA_BO_CMD,
+ AMDXDNA_BO_SHMEM = 1, /* Be compatible with legacy application code. */
+ AMDXDNA_BO_SHARE = 1,
+ AMDXDNA_BO_DEV_HEAP = 2,
+ AMDXDNA_BO_DEV = 3,
+ AMDXDNA_BO_CMD = 4,
+};
+
+/**
+ * struct amdxdna_drm_va_entry
+ * @vaddr: Virtual address.
+ * @len: Size of entry.
+ */
+struct amdxdna_drm_va_entry {
+ __u64 vaddr;
+ __u64 len;
+};
+
+/**
+ * struct amdxdna_drm_va_tbl
+ * @dmabuf_fd: The fd of dmabuf.
+ * @num_entries: Number of va entries.
+ * @va_entries: Array of va entries.
+ *
+ * The input can be either a dmabuf fd or a virtual address entry table.
+ * When dmabuf_fd is used, num_entries must be zero.
+ */
+struct amdxdna_drm_va_tbl {
+ __s32 dmabuf_fd;
+ __u32 num_entries;
+ struct amdxdna_drm_va_entry va_entries[];
};
/**
@@ -319,7 +354,8 @@ struct amdxdna_drm_query_clock_metadata {
};
enum amdxdna_sensor_type {
- AMDXDNA_SENSOR_TYPE_POWER
+ AMDXDNA_SENSOR_TYPE_POWER,
+ AMDXDNA_SENSOR_TYPE_COLUMN_UTILIZATION
};
/**
@@ -416,6 +452,52 @@ enum amdxdna_drm_get_param {
DRM_AMDXDNA_QUERY_HW_CONTEXTS,
DRM_AMDXDNA_QUERY_FIRMWARE_VERSION = 8,
DRM_AMDXDNA_GET_POWER_MODE,
+ DRM_AMDXDNA_QUERY_TELEMETRY,
+ DRM_AMDXDNA_GET_FORCE_PREEMPT_STATE,
+ DRM_AMDXDNA_QUERY_RESOURCE_INFO,
+ DRM_AMDXDNA_GET_FRAME_BOUNDARY_PREEMPT_STATE,
+};
+
+/**
+ * struct amdxdna_drm_get_resource_info - Get resource information
+ */
+struct amdxdna_drm_get_resource_info {
+ /** @npu_clk_max: max H-Clocks */
+ __u64 npu_clk_max;
+ /** @npu_tops_max: max TOPs */
+ __u64 npu_tops_max;
+ /** @npu_task_max: max number of tasks */
+ __u64 npu_task_max;
+ /** @npu_tops_curr: current TOPs */
+ __u64 npu_tops_curr;
+ /** @npu_task_curr: current number of tasks */
+ __u64 npu_task_curr;
+};
+
+/**
+ * struct amdxdna_drm_attribute_state - State of an attribute
+ */
+struct amdxdna_drm_attribute_state {
+ /** @state: enabled or disabled */
+ __u8 state;
+ /** @pad: MBZ */
+ __u8 pad[7];
+};
+
+/**
+ * struct amdxdna_drm_query_telemetry_header - Telemetry data header
+ */
+struct amdxdna_drm_query_telemetry_header {
+ /** @major: Firmware telemetry interface major version number */
+ __u32 major;
+ /** @minor: Firmware telemetry interface minor version number */
+ __u32 minor;
+ /** @type: Telemetry query type */
+ __u32 type;
+ /** @map_num_elements: Total number of elements in the map table */
+ __u32 map_num_elements;
+ /** @map: Element map */
+ __u32 map[];
};
/**
@@ -430,10 +512,166 @@ struct amdxdna_drm_get_info {
__u64 buffer; /* in/out */
};
+#define AMDXDNA_HWCTX_STATE_IDLE 0
+#define AMDXDNA_HWCTX_STATE_ACTIVE 1
+
+/**
+ * struct amdxdna_drm_hwctx_entry - The hardware context array entry
+ */
+struct amdxdna_drm_hwctx_entry {
+ /** @context_id: Context ID. */
+ __u32 context_id;
+ /** @start_col: Start AIE array column assigned to context. */
+ __u32 start_col;
+ /** @num_col: Number of AIE array columns assigned to context. */
+ __u32 num_col;
+ /** @hwctx_id: The real hardware context id. */
+ __u32 hwctx_id;
+ /** @pid: ID of process which created this context. */
+ __s64 pid;
+ /** @command_submissions: Number of commands submitted. */
+ __u64 command_submissions;
+ /** @command_completions: Number of commands completed. */
+ __u64 command_completions;
+ /** @migrations: Number of times been migrated. */
+ __u64 migrations;
+ /** @preemptions: Number of times been preempted. */
+ __u64 preemptions;
+ /** @errors: Number of errors happened. */
+ __u64 errors;
+ /** @priority: Context priority. */
+ __u64 priority;
+ /** @heap_usage: Usage of device heap buffer. */
+ __u64 heap_usage;
+ /** @suspensions: Number of times been suspended. */
+ __u64 suspensions;
+ /**
+ * @state: Context state.
+ * %AMDXDNA_HWCTX_STATE_IDLE
+ * %AMDXDNA_HWCTX_STATE_ACTIVE
+ */
+ __u32 state;
+ /** @pasid: PASID been bound. */
+ __u32 pasid;
+ /** @gops: Giga operations per second. */
+ __u32 gops;
+ /** @fps: Frames per second. */
+ __u32 fps;
+ /** @dma_bandwidth: DMA bandwidth. */
+ __u32 dma_bandwidth;
+ /** @latency: Frame response latency. */
+ __u32 latency;
+ /** @frame_exec_time: Frame execution time. */
+ __u32 frame_exec_time;
+ /** @txn_op_idx: Index of last control code executed. */
+ __u32 txn_op_idx;
+ /** @ctx_pc: Program counter. */
+ __u32 ctx_pc;
+ /** @fatal_error_type: Fatal error type if context crashes. */
+ __u32 fatal_error_type;
+ /** @fatal_error_exception_type: Firmware exception type. */
+ __u32 fatal_error_exception_type;
+ /** @fatal_error_exception_pc: Firmware exception program counter. */
+ __u32 fatal_error_exception_pc;
+ /** @fatal_error_app_module: Exception module name. */
+ __u32 fatal_error_app_module;
+ /** @pad: Structure pad. */
+ __u32 pad;
+};
+
+/**
+ * struct amdxdna_async_error - XDNA async error structure
+ */
+struct amdxdna_async_error {
+ /** @err_code: Error code. */
+ __u64 err_code;
+ /** @ts_us: Timestamp. */
+ __u64 ts_us;
+ /** @ex_err_code: Extra error code */
+ __u64 ex_err_code;
+};
+
+/**
+ * struct amdxdna_drm_bo_usage - all types of BO usage
+ * BOs managed by XRT/SHIM/driver is counted as internal.
+ * Others are counted as external which are managed by applications.
+ *
+ * Among all types of BOs:
+ * AMDXDNA_BO_DEV_HEAP - is counted for internal.
+ * AMDXDNA_BO_SHARE - is counted for external.
+ * AMDXDNA_BO_CMD - is counted for internal.
+ * AMDXDNA_BO_DEV - is counted by heap_usage only, not internal
+ * or external. It does not add to the total memory
+ * footprint since its mem comes from heap which is
+ * already counted as internal.
+ */
+struct amdxdna_drm_bo_usage {
+ /** @pid: The ID of the process to query from. */
+ __s64 pid;
+ /** @total_usage: Total BO size used by process. */
+ __u64 total_usage;
+ /** @internal_usage: Total internal BO size used by process. */
+ __u64 internal_usage;
+ /** @heap_usage: Total device BO size used by process. */
+ __u64 heap_usage;
+};
+
+/*
+ * Supported params in struct amdxdna_drm_get_array
+ */
+#define DRM_AMDXDNA_HW_CONTEXT_ALL 0
+#define DRM_AMDXDNA_HW_LAST_ASYNC_ERR 2
+#define DRM_AMDXDNA_BO_USAGE 6
+
+/**
+ * struct amdxdna_drm_get_array - Get information array.
+ */
+struct amdxdna_drm_get_array {
+ /**
+ * @param:
+ *
+ * Supported params:
+ *
+ * %DRM_AMDXDNA_HW_CONTEXT_ALL:
+ * Returns all created hardware contexts.
+ *
+ * %DRM_AMDXDNA_HW_LAST_ASYNC_ERR:
+ * Returns last async error.
+ *
+ * %DRM_AMDXDNA_BO_USAGE:
+ * Returns usage of heap/internal/external BOs.
+ */
+ __u32 param;
+ /**
+ * @element_size:
+ *
+ * Specifies maximum element size and returns the actual element size.
+ */
+ __u32 element_size;
+ /**
+ * @num_element:
+ *
+ * Specifies maximum number of elements and returns the actual number
+ * of elements.
+ */
+ __u32 num_element; /* in/out */
+ /** @pad: MBZ */
+ __u32 pad;
+ /**
+ * @buffer:
+ *
+ * Specifies the match conditions and returns the matched information
+ * array.
+ */
+ __u64 buffer;
+};
+
enum amdxdna_drm_set_param {
DRM_AMDXDNA_SET_POWER_MODE,
DRM_AMDXDNA_WRITE_AIE_MEM,
DRM_AMDXDNA_WRITE_AIE_REG,
+ DRM_AMDXDNA_SET_FORCE_PREEMPT,
+ DRM_AMDXDNA_SET_FRAME_BOUNDARY_PREEMPT,
};
/**
@@ -494,6 +732,10 @@ struct amdxdna_drm_set_power_mode {
DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_SET_STATE, \
struct amdxdna_drm_set_state)
+#define DRM_IOCTL_AMDXDNA_GET_ARRAY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_GET_ARRAY, \
+ struct amdxdna_drm_get_array)
+
#if defined(__cplusplus)
} /* extern c end */
#endif
diff --git a/include/uapi/drm/asahi_drm.h b/include/uapi/drm/asahi_drm.h
new file mode 100644
index 000000000000..de67f1c603af
--- /dev/null
+++ b/include/uapi/drm/asahi_drm.h
@@ -0,0 +1,1194 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright (C) The Asahi Linux Contributors
+ * Copyright (C) 2018-2023 Collabora Ltd.
+ * Copyright (C) 2014-2018 Broadcom
+ */
+#ifndef _ASAHI_DRM_H_
+#define _ASAHI_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: Introduction to the Asahi UAPI
+ *
+ * This documentation describes the Asahi IOCTLs.
+ *
+ * Just a few generic rules about the data passed to the Asahi IOCTLs (cribbed
+ * from Panthor):
+ *
+ * - Structures must be aligned on 64-bit/8-byte. If the object is not
+ * naturally aligned, a padding field must be added.
+ * - Fields must be explicitly aligned to their natural type alignment with
+ * pad[0..N] fields.
+ * - All padding fields will be checked by the driver to make sure they are
+ * zeroed.
+ * - Flags can be added, but not removed/replaced.
+ * - New fields can be added to the main structures (the structures
+ * directly passed to the ioctl). Those fields can be added at the end of
+ * the structure, or replace existing padding fields. Any new field being
+ * added must preserve the behavior that existed before those fields were
+ * added when a value of zero is passed.
+ * - New fields can be added to indirect objects (objects pointed by the
+ * main structure), iff those objects are passed a size to reflect the
+ * size known by the userspace driver (see
+ * drm_asahi_cmd_header::size).
+ * - If the kernel driver is too old to know some fields, those will be
+ * ignored if zero, and otherwise rejected (and so will be zero on output).
+ * - If userspace is too old to know some fields, those will be zeroed
+ * (input) before the structure is parsed by the kernel driver.
+ * - Each new flag/field addition must come with a driver version update so
+ * the userspace driver doesn't have to guess which flags are supported.
+ * - Structures should not contain unions, as this would defeat the
+ * extensibility of such structures.
+ * - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed
+ * at the end of the drm_asahi_ioctl_id enum.
+ */
+
+/**
+ * enum drm_asahi_ioctl_id - IOCTL IDs
+ *
+ * Place new ioctls at the end, don't re-order, don't replace or remove entries.
+ *
+ * These IDs are not meant to be used directly. Use the DRM_IOCTL_ASAHI_xxx
+ * definitions instead.
+ */
+enum drm_asahi_ioctl_id {
+ /** @DRM_ASAHI_GET_PARAMS: Query device properties. */
+ DRM_ASAHI_GET_PARAMS = 0,
+
+ /** @DRM_ASAHI_GET_TIME: Query device time. */
+ DRM_ASAHI_GET_TIME,
+
+ /** @DRM_ASAHI_VM_CREATE: Create a GPU VM address space. */
+ DRM_ASAHI_VM_CREATE,
+
+ /** @DRM_ASAHI_VM_DESTROY: Destroy a VM. */
+ DRM_ASAHI_VM_DESTROY,
+
+ /** @DRM_ASAHI_VM_BIND: Bind/unbind memory to a VM. */
+ DRM_ASAHI_VM_BIND,
+
+ /** @DRM_ASAHI_GEM_CREATE: Create a buffer object. */
+ DRM_ASAHI_GEM_CREATE,
+
+ /**
+ * @DRM_ASAHI_GEM_MMAP_OFFSET: Get offset to pass to mmap() to map a
+ * given GEM handle.
+ */
+ DRM_ASAHI_GEM_MMAP_OFFSET,
+
+ /** @DRM_ASAHI_GEM_BIND_OBJECT: Bind memory as a special object */
+ DRM_ASAHI_GEM_BIND_OBJECT,
+
+ /** @DRM_ASAHI_QUEUE_CREATE: Create a scheduling queue. */
+ DRM_ASAHI_QUEUE_CREATE,
+
+ /** @DRM_ASAHI_QUEUE_DESTROY: Destroy a scheduling queue. */
+ DRM_ASAHI_QUEUE_DESTROY,
+
+ /** @DRM_ASAHI_SUBMIT: Submit commands to a queue. */
+ DRM_ASAHI_SUBMIT,
+};
+
+#define DRM_ASAHI_MAX_CLUSTERS 64
+
+/**
+ * struct drm_asahi_params_global - Global parameters.
+ *
+ * This struct may be queried by drm_asahi_get_params.
+ */
+struct drm_asahi_params_global {
+ /** @features: Feature bits from drm_asahi_feature */
+ __u64 features;
+
+ /** @gpu_generation: GPU generation, e.g. 13 for G13G */
+ __u32 gpu_generation;
+
+ /** @gpu_variant: GPU variant as a character, e.g. 'C' for G13C */
+ __u32 gpu_variant;
+
+ /**
+ * @gpu_revision: GPU revision in BCD, e.g. 0x00 for 'A0' or
+ * 0x21 for 'C1'
+ */
+ __u32 gpu_revision;
+
+ /** @chip_id: Chip ID in BCD, e.g. 0x8103 for T8103 */
+ __u32 chip_id;
+
+ /** @num_dies: Number of dies in the SoC */
+ __u32 num_dies;
+
+ /** @num_clusters_total: Number of GPU clusters (across all dies) */
+ __u32 num_clusters_total;
+
+ /**
+ * @num_cores_per_cluster: Number of logical cores per cluster
+ * (including inactive/nonexistent)
+ */
+ __u32 num_cores_per_cluster;
+
+ /** @max_frequency_khz: Maximum GPU core clock frequency */
+ __u32 max_frequency_khz;
+
+ /** @core_masks: Bitmask of present/enabled cores per cluster */
+ __u64 core_masks[DRM_ASAHI_MAX_CLUSTERS];
+
+ /**
+ * @vm_start: VM range start VMA. Together with @vm_end, this defines
+ * the window of valid GPU VAs. Userspace is expected to subdivide VAs
+ * out of this window.
+ *
+ * This window contains all virtual addresses that userspace needs to
+ * know about. There may be kernel-internal GPU VAs outside this range,
+ * but that detail is not relevant here.
+ */
+ __u64 vm_start;
+
+ /** @vm_end: VM range end VMA */
+ __u64 vm_end;
+
+ /**
+ * @vm_kernel_min_size: Minimum kernel VMA window size.
+ *
+ * When creating a VM, userspace is required to carve out a section of
+ * virtual addresses (within the range given by @vm_start and
+ * @vm_end). The kernel will allocate various internal structures
+ * within the specified VA range.
+ *
+ * Allowing userspace to choose the VA range for the kernel, rather than
+ * the kernel reserving VAs and requiring userspace to cope, can assist
+ * in implementing SVM.
+ */
+ __u64 vm_kernel_min_size;
+
+ /**
+ * @max_commands_per_submission: Maximum number of supported commands
+ * per submission. This mirrors firmware limits. Userspace must split up
+ * larger command buffers, which may require inserting additional
+ * synchronization.
+ */
+ __u32 max_commands_per_submission;
+
+ /**
+ * @max_attachments: Maximum number of drm_asahi_attachment's per
+ * command
+ */
+ __u32 max_attachments;
+
+ /**
+ * @command_timestamp_frequency_hz: Timebase frequency for timestamps
+ * written during command execution, specified via drm_asahi_timestamp
+ * structures. As this rate is controlled by the firmware, it is a
+ * queryable parameter.
+ *
+ * Userspace must divide by this frequency to convert timestamps to
+ * seconds, rather than hardcoding a particular firmware's rate.
+ */
+ __u64 command_timestamp_frequency_hz;
+};
+
+/**
+ * enum drm_asahi_feature - Feature bits
+ *
+ * This covers only features that userspace cannot infer from the architecture
+ * version. Most features don't need to be here.
+ */
+enum drm_asahi_feature {
+ /**
+ * @DRM_ASAHI_FEATURE_SOFT_FAULTS: GPU has "soft fault" enabled. Shader
+ * loads of unmapped memory will return zero. Shader stores to unmapped
+ * memory will be silently discarded. Note that only shader load/store
+ * is affected. Other hardware units are not affected, notably including
+ * texture sampling.
+ *
+ * Soft fault is set when initializing the GPU and cannot be runtime
+ * toggled. Therefore, it is exposed as a feature bit and not a
+ * userspace-settable flag on the VM. When soft fault is enabled,
+ * userspace can speculate memory accesses more aggressively.
+ */
+ DRM_ASAHI_FEATURE_SOFT_FAULTS = (1UL) << 0,
+};
+
+/**
+ * struct drm_asahi_get_params - Arguments passed to DRM_IOCTL_ASAHI_GET_PARAMS
+ */
+struct drm_asahi_get_params {
+ /** @param_group: Parameter group to fetch (MBZ) */
+ __u32 param_group;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @pointer: User pointer to write parameter struct */
+ __u64 pointer;
+
+ /**
+ * @size: Size of the user buffer. In case of older userspace, this may
+ * be less than sizeof(struct drm_asahi_params_global). The kernel will
+ * not write past the length specified here, allowing extensibility.
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_asahi_vm_create - Arguments passed to DRM_IOCTL_ASAHI_VM_CREATE
+ */
+struct drm_asahi_vm_create {
+ /**
+ * @kernel_start: Start of the kernel-reserved address range. See
+ * drm_asahi_params_global::vm_kernel_min_size.
+ *
+ * Both @kernel_start and @kernel_end must be within the range of
+ * valid VAs given by drm_asahi_params_global::vm_start and
+ * drm_asahi_params_global::vm_end. The size of the kernel range
+ * (@kernel_end - @kernel_start) must be at least
+ * drm_asahi_params_global::vm_kernel_min_size.
+ *
+ * Userspace must not bind any memory on this VM into this reserved
+ * range, it is for kernel use only.
+ */
+ __u64 kernel_start;
+
+ /**
+ * @kernel_end: End of the kernel-reserved address range. See
+ * @kernel_start.
+ */
+ __u64 kernel_end;
+
+ /** @vm_id: Returned VM ID */
+ __u32 vm_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_vm_destroy - Arguments passed to DRM_IOCTL_ASAHI_VM_DESTROY
+ */
+struct drm_asahi_vm_destroy {
+ /** @vm_id: VM ID to be destroyed */
+ __u32 vm_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_gem_flags - Flags for GEM creation
+ */
+enum drm_asahi_gem_flags {
+ /**
+ * @DRM_ASAHI_GEM_WRITEBACK: BO should be CPU-mapped as writeback.
+ *
+ * Map as writeback instead of write-combine. This optimizes for CPU
+ * reads.
+ */
+ DRM_ASAHI_GEM_WRITEBACK = (1L << 0),
+
+ /**
+ * @DRM_ASAHI_GEM_VM_PRIVATE: BO is private to this GPU VM (no exports).
+ */
+ DRM_ASAHI_GEM_VM_PRIVATE = (1L << 1),
+};
+
+/**
+ * struct drm_asahi_gem_create - Arguments passed to DRM_IOCTL_ASAHI_GEM_CREATE
+ */
+struct drm_asahi_gem_create {
+ /** @size: Size of the BO */
+ __u64 size;
+
+ /** @flags: Combination of drm_asahi_gem_flags flags. */
+ __u32 flags;
+
+ /**
+ * @vm_id: VM ID to assign to the BO, if DRM_ASAHI_GEM_VM_PRIVATE is set
+ */
+ __u32 vm_id;
+
+ /** @handle: Returned GEM handle for the BO */
+ __u32 handle;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_gem_mmap_offset - Arguments passed to
+ * DRM_IOCTL_ASAHI_GEM_MMAP_OFFSET
+ */
+struct drm_asahi_gem_mmap_offset {
+ /** @handle: Handle for the object being mapped. */
+ __u32 handle;
+
+ /** @flags: Must be zero */
+ __u32 flags;
+
+ /** @offset: The fake offset to use for subsequent mmap call */
+ __u64 offset;
+};
+
+/**
+ * enum drm_asahi_bind_flags - Flags for GEM binding
+ */
+enum drm_asahi_bind_flags {
+ /**
+ * @DRM_ASAHI_BIND_UNBIND: Instead of binding a GEM object to the range,
+ * simply unbind the GPU VMA range.
+ */
+ DRM_ASAHI_BIND_UNBIND = (1L << 0),
+
+ /** @DRM_ASAHI_BIND_READ: Map BO with GPU read permission */
+ DRM_ASAHI_BIND_READ = (1L << 1),
+
+ /** @DRM_ASAHI_BIND_WRITE: Map BO with GPU write permission */
+ DRM_ASAHI_BIND_WRITE = (1L << 2),
+
+ /**
+ * @DRM_ASAHI_BIND_SINGLE_PAGE: Map a single page of the BO repeatedly
+ * across the VA range.
+ *
+ * This is useful to fill a VA range with scratch pages or zero pages.
+ * It is intended as a mechanism to accelerate sparse.
+ */
+ DRM_ASAHI_BIND_SINGLE_PAGE = (1L << 3),
+};
+
+/**
+ * struct drm_asahi_gem_bind_op - Description of a single GEM bind operation.
+ */
+struct drm_asahi_gem_bind_op {
+ /** @flags: Combination of drm_asahi_bind_flags flags. */
+ __u32 flags;
+
+ /** @handle: GEM object to bind (except for UNBIND) */
+ __u32 handle;
+
+ /**
+ * @offset: Offset into the object (except for UNBIND).
+ *
+ * For a regular bind, this is the beginning of the region of the GEM
+ * object to bind.
+ *
+ * For a single-page bind, this is the offset to the single page that
+ * will be repeatedly bound.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 offset;
+
+ /**
+ * @range: Number of bytes to bind/unbind to @addr.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 range;
+
+ /**
+ * @addr: Address to bind to.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 addr;
+};
+
+/**
+ * struct drm_asahi_vm_bind - Arguments passed to
+ * DRM_IOCTL_ASAHI_VM_BIND
+ */
+struct drm_asahi_vm_bind {
+ /** @vm_id: The ID of the VM to bind to */
+ __u32 vm_id;
+
+ /** @num_binds: number of binds in this IOCTL. */
+ __u32 num_binds;
+
+ /**
+ * @stride: Stride in bytes between consecutive binds. This allows
+ * extensibility of drm_asahi_gem_bind_op.
+ */
+ __u32 stride;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /**
+ * @userptr: User pointer to an array of @num_binds structures of type
+ * @drm_asahi_gem_bind_op and size @stride bytes.
+ */
+ __u64 userptr;
+};
+
+/**
+ * enum drm_asahi_bind_object_op - Special object bind operation
+ */
+enum drm_asahi_bind_object_op {
+ /** @DRM_ASAHI_BIND_OBJECT_OP_BIND: Bind a BO as a special GPU object */
+ DRM_ASAHI_BIND_OBJECT_OP_BIND = 0,
+
+ /** @DRM_ASAHI_BIND_OBJECT_OP_UNBIND: Unbind a special GPU object */
+ DRM_ASAHI_BIND_OBJECT_OP_UNBIND = 1,
+};
+
+/**
+ * enum drm_asahi_bind_object_flags - Special object bind flags
+ */
+enum drm_asahi_bind_object_flags {
+ /**
+ * @DRM_ASAHI_BIND_OBJECT_USAGE_TIMESTAMPS: Map a BO as a timestamp
+ * buffer.
+ */
+ DRM_ASAHI_BIND_OBJECT_USAGE_TIMESTAMPS = (1L << 0),
+};
+
+/**
+ * struct drm_asahi_gem_bind_object - Arguments passed to
+ * DRM_IOCTL_ASAHI_GEM_BIND_OBJECT
+ */
+struct drm_asahi_gem_bind_object {
+ /** @op: Bind operation (enum drm_asahi_bind_object_op) */
+ __u32 op;
+
+ /** @flags: Combination of drm_asahi_bind_object_flags flags. */
+ __u32 flags;
+
+ /** @handle: GEM object to bind/unbind (BIND) */
+ __u32 handle;
+
+ /** @vm_id: The ID of the VM to operate on (MBZ currently) */
+ __u32 vm_id;
+
+ /** @offset: Offset into the object (BIND only) */
+ __u64 offset;
+
+ /** @range: Number of bytes to bind/unbind (BIND only) */
+ __u64 range;
+
+ /** @object_handle: Object handle (out for BIND, in for UNBIND) */
+ __u32 object_handle;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_cmd_type - Command type
+ */
+enum drm_asahi_cmd_type {
+ /**
+ * @DRM_ASAHI_CMD_RENDER: Render command, executing on the render
+ * subqueue. Combined vertex and fragment operation.
+ *
+ * Followed by a @drm_asahi_cmd_render payload.
+ */
+ DRM_ASAHI_CMD_RENDER = 0,
+
+ /**
+ * @DRM_ASAHI_CMD_COMPUTE: Compute command on the compute subqueue.
+ *
+ * Followed by a @drm_asahi_cmd_compute payload.
+ */
+ DRM_ASAHI_CMD_COMPUTE = 1,
+
+ /**
+ * @DRM_ASAHI_SET_VERTEX_ATTACHMENTS: Software command to set
+ * attachments for subsequent vertex shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_VERTEX_ATTACHMENTS = 2,
+
+ /**
+ * @DRM_ASAHI_SET_FRAGMENT_ATTACHMENTS: Software command to set
+ * attachments for subsequent fragment shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_FRAGMENT_ATTACHMENTS = 3,
+
+ /**
+ * @DRM_ASAHI_SET_COMPUTE_ATTACHMENTS: Software command to set
+ * attachments for subsequent compute shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_COMPUTE_ATTACHMENTS = 4,
+};
+
+/**
+ * enum drm_asahi_priority - Scheduling queue priority.
+ *
+ * These priorities are forwarded to the firmware to influence firmware
+ * scheduling. The exact policy is ultimately decided by firmware, but
+ * these enums allow userspace to communicate the intentions.
+ */
+enum drm_asahi_priority {
+ /** @DRM_ASAHI_PRIORITY_LOW: Low priority queue. */
+ DRM_ASAHI_PRIORITY_LOW = 0,
+
+ /** @DRM_ASAHI_PRIORITY_MEDIUM: Medium priority queue. */
+ DRM_ASAHI_PRIORITY_MEDIUM = 1,
+
+ /**
+ * @DRM_ASAHI_PRIORITY_HIGH: High priority queue.
+ *
+ * Reserved for future extension.
+ */
+ DRM_ASAHI_PRIORITY_HIGH = 2,
+
+ /**
+ * @DRM_ASAHI_PRIORITY_REALTIME: Real-time priority queue.
+ *
+ * Reserved for future extension.
+ */
+ DRM_ASAHI_PRIORITY_REALTIME = 3,
+};
+
+/**
+ * struct drm_asahi_queue_create - Arguments passed to
+ * DRM_IOCTL_ASAHI_QUEUE_CREATE
+ */
+struct drm_asahi_queue_create {
+ /** @flags: MBZ */
+ __u32 flags;
+
+ /** @vm_id: The ID of the VM this queue is bound to */
+ __u32 vm_id;
+
+ /** @priority: One of drm_asahi_priority */
+ __u32 priority;
+
+ /** @queue_id: The returned queue ID */
+ __u32 queue_id;
+
+ /**
+ * @usc_exec_base: GPU base address for all USC binaries (shaders) on
+ * this queue. USC addresses are 32-bit relative to this 64-bit base.
+ *
+ * This sets the following registers on all queue commands:
+ *
+ * USC_EXEC_BASE_TA (vertex)
+ * USC_EXEC_BASE_ISP (fragment)
+ * USC_EXEC_BASE_CP (compute)
+ *
+ * While the hardware lets us configure these independently per command,
+ * we do not have a use case for this. Instead, we expect userspace to
+ * fix a 4GiB VA carveout for USC memory and pass its base address here.
+ */
+ __u64 usc_exec_base;
+};
+
+/**
+ * struct drm_asahi_queue_destroy - Arguments passed to
+ * DRM_IOCTL_ASAHI_QUEUE_DESTROY
+ */
+struct drm_asahi_queue_destroy {
+ /** @queue_id: The queue ID to be destroyed */
+ __u32 queue_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_sync_type - Sync item type
+ */
+enum drm_asahi_sync_type {
+ /** @DRM_ASAHI_SYNC_SYNCOBJ: Binary sync object */
+ DRM_ASAHI_SYNC_SYNCOBJ = 0,
+
+ /** @DRM_ASAHI_SYNC_TIMELINE_SYNCOBJ: Timeline sync object */
+ DRM_ASAHI_SYNC_TIMELINE_SYNCOBJ = 1,
+};
+
+/**
+ * struct drm_asahi_sync - Sync item
+ */
+struct drm_asahi_sync {
+ /** @sync_type: One of drm_asahi_sync_type */
+ __u32 sync_type;
+
+ /** @handle: The sync object handle */
+ __u32 handle;
+
+ /** @timeline_value: Timeline value for timeline sync objects */
+ __u64 timeline_value;
+};
+
+/**
+ * define DRM_ASAHI_BARRIER_NONE - Command index for no barrier
+ *
+ * This special value may be passed in to drm_asahi_command::vdm_barrier or
+ * drm_asahi_command::cdm_barrier to indicate that the respective subqueue
+ * should not wait on any previous work.
+ */
+#define DRM_ASAHI_BARRIER_NONE (0xFFFFu)
+
+/**
+ * struct drm_asahi_cmd_header - Top level command structure
+ *
+ * This struct is core to the command buffer definition and therefore is not
+ * extensible.
+ */
+struct drm_asahi_cmd_header {
+ /** @cmd_type: One of drm_asahi_cmd_type */
+ __u16 cmd_type;
+
+ /**
+ * @size: Size of this command, not including this header.
+ *
+ * For hardware commands, this enables extensibility of commands without
+ * requiring extra command types. Passing a command that is shorter
+ * than expected is explicitly allowed for backwards-compatibility.
+ * Truncated fields will be zeroed.
+ *
+ * For the synthetic attachment setting commands, this implicitly
+ * encodes the number of attachments. These commands take multiple
+ * fixed-size @drm_asahi_attachment structures as their payload, so size
+ * equals number of attachments * sizeof(struct drm_asahi_attachment).
+ */
+ __u16 size;
+
+ /**
+ * @vdm_barrier: VDM (render) command index to wait on.
+ *
+ * Barriers are indices relative to the beginning of a given submit. A
+ * barrier of 0 waits on commands submitted to the respective subqueue
+ * in previous submit ioctls. A barrier of N waits on N previous
+ * commands on the subqueue within the current submit ioctl. As a
+ * special case, passing @DRM_ASAHI_BARRIER_NONE avoids waiting on any
+ * commands in the subqueue.
+ *
+ * Examples:
+ *
+ * 0: This waits on all previous work.
+ *
+ * NONE: This does not wait for anything on this subqueue.
+ *
+ * 1: This waits on the first render command in the submit.
+ * This is valid only if there are multiple render commands in the
+ * same submit.
+ *
+ * Barriers are valid only for hardware commands. Synthetic software
+ * commands to set attachments must pass NONE here.
+ */
+ __u16 vdm_barrier;
+
+ /**
+ * @cdm_barrier: CDM (compute) command index to wait on.
+ *
+ * See @vdm_barrier, and replace VDM/render with CDM/compute.
+ */
+ __u16 cdm_barrier;
+};
+
+/**
+ * struct drm_asahi_submit - Arguments passed to DRM_IOCTL_ASAHI_SUBMIT
+ */
+struct drm_asahi_submit {
+ /**
+ * @syncs: An optional pointer to an array of drm_asahi_sync. The first
+ * @in_sync_count elements are in-syncs, then the remaining
+ * @out_sync_count elements are out-syncs. Using a single array with
+ * explicit partitioning simplifies handling.
+ */
+ __u64 syncs;
+
+ /**
+ * @cmdbuf: Pointer to the command buffer to submit.
+ *
+ * This is a flat command buffer. By design, it contains no CPU
+ * pointers, which makes it suitable for a virtgpu wire protocol without
+ * requiring any serializing/deserializing step.
+ *
+ * It consists of a series of commands. Each command begins with a
+ * fixed-size @drm_asahi_cmd_header header and is followed by a
+ * variable-length payload according to the type and size in the header.
+ *
+ * The combined count of "real" hardware commands must be nonzero and at
+ * most drm_asahi_params_global::max_commands_per_submission.
+ */
+ __u64 cmdbuf;
+
+ /** @flags: Flags for command submission (MBZ) */
+ __u32 flags;
+
+ /** @queue_id: The queue ID to be submitted to */
+ __u32 queue_id;
+
+ /**
+ * @in_sync_count: Number of sync objects to wait on before starting
+ * this job.
+ */
+ __u32 in_sync_count;
+
+ /**
+ * @out_sync_count: Number of sync objects to signal upon completion of
+ * this job.
+ */
+ __u32 out_sync_count;
+
+ /** @cmdbuf_size: Command buffer size in bytes */
+ __u32 cmdbuf_size;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_attachment - Describe an "attachment".
+ *
+ * Attachments are any memory written by shaders, notably including render
+ * target attachments written by the end-of-tile program. This is purely a hint
+ * about the accessed memory regions. It is optional to specify, which is
+ * fortunate as it cannot be specified precisely with bindless access anyway.
+ * But where possible, it's probably a good idea for userspace to include these
+ * hints, forwarded to the firmware.
+ *
+ * This struct is implicitly sized and therefore is not extensible.
+ */
+struct drm_asahi_attachment {
+ /** @pointer: Base address of the attachment */
+ __u64 pointer;
+
+ /** @size: Size of the attachment in bytes */
+ __u64 size;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @flags: MBZ */
+ __u32 flags;
+};
+
+enum drm_asahi_render_flags {
+ /**
+ * @DRM_ASAHI_RENDER_VERTEX_SCRATCH: A vertex stage shader uses scratch
+ * memory.
+ */
+ DRM_ASAHI_RENDER_VERTEX_SCRATCH = (1U << 0),
+
+ /**
+ * @DRM_ASAHI_RENDER_PROCESS_EMPTY_TILES: Process even empty tiles.
+ * This must be set when clearing render targets.
+ */
+ DRM_ASAHI_RENDER_PROCESS_EMPTY_TILES = (1U << 1),
+
+ /**
+ * @DRM_ASAHI_RENDER_NO_VERTEX_CLUSTERING: Run vertex stage on a single
+ * cluster (on multi-cluster GPUs)
+ *
+ * This harms performance but can workaround certain sync/coherency
+ * bugs, and therefore is useful for debugging.
+ */
+ DRM_ASAHI_RENDER_NO_VERTEX_CLUSTERING = (1U << 2),
+
+ /**
+ * @DRM_ASAHI_RENDER_DBIAS_IS_INT: Use integer depth bias formula.
+ *
+ * Graphics specifications contain two alternate formulas for depth
+ * bias, a float formula used with floating-point depth buffers and an
+ * integer formula using with unorm depth buffers. This flag specifies
+ * that the integer formula should be used. If omitted, the float
+ * formula is used instead.
+ *
+ * This corresponds to bit 18 of the relevant hardware control register,
+ * so we match that here for efficiency.
+ */
+ DRM_ASAHI_RENDER_DBIAS_IS_INT = (1U << 18),
+};
+
+/**
+ * struct drm_asahi_zls_buffer - Describe a depth or stencil buffer.
+ *
+ * These fields correspond to hardware registers in the ZLS (Z Load/Store) unit.
+ * There are three hardware registers for each field respectively for loads,
+ * stores, and partial renders. In practice, it makes sense to set all to the
+ * same values, except in exceptional cases not yet implemented in userspace, so
+ * we do not duplicate here for simplicity/efficiency.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_zls_buffer {
+ /** @base: Base address of the buffer */
+ __u64 base;
+
+ /**
+ * @comp_base: If the load buffer is compressed, address of the
+ * compression metadata section.
+ */
+ __u64 comp_base;
+
+ /**
+ * @stride: If layered rendering is enabled, the number of bytes
+ * between each layer of the buffer.
+ */
+ __u32 stride;
+
+ /**
+ * @comp_stride: If layered rendering is enabled, the number of bytes
+ * between each layer of the compression metadata.
+ */
+ __u32 comp_stride;
+};
+
+/**
+ * struct drm_asahi_timestamp - Describe a timestamp write.
+ *
+ * The firmware can optionally write the GPU timestamp at render pass
+ * granularities, but it needs to be mapped specially via
+ * DRM_IOCTL_ASAHI_GEM_BIND_OBJECT. This structure therefore describes where to
+ * write as a handle-offset pair, rather than a GPU address like normal.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_timestamp {
+ /**
+ * @handle: Handle of the timestamp buffer, or 0 to skip this
+ * timestamp. If nonzero, this must equal the value returned in
+ * drm_asahi_gem_bind_object::object_handle.
+ */
+ __u32 handle;
+
+ /** @offset: Offset to write into the timestamp buffer */
+ __u32 offset;
+};
+
+/**
+ * struct drm_asahi_timestamps - Describe timestamp writes.
+ *
+ * Each operation that can be timestamped, can be timestamped at the start and
+ * end. Therefore, drm_asahi_timestamp structs always come in pairs, bundled
+ * together into drm_asahi_timestamps.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_timestamps {
+ /** @start: Timestamp recorded at the start of the operation */
+ struct drm_asahi_timestamp start;
+
+ /** @end: Timestamp recorded at the end of the operation */
+ struct drm_asahi_timestamp end;
+};
+
+/**
+ * struct drm_asahi_helper_program - Describe helper program configuration.
+ *
+ * The helper program is a compute-like kernel required for various hardware
+ * functionality. Its most important role is dynamically allocating
+ * scratch/stack memory for individual subgroups, by partitioning a static
+ * allocation shared for the whole device. It is supplied by userspace via
+ * drm_asahi_helper_program and internally dispatched by the hardware as needed.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_helper_program {
+ /**
+ * @binary: USC address to the helper program binary. This is a tagged
+ * pointer with configuration in the bottom bits.
+ */
+ __u32 binary;
+
+ /** @cfg: Additional configuration bits for the helper program. */
+ __u32 cfg;
+
+ /**
+ * @data: Data passed to the helper program. This value is not
+ * interpreted by the kernel, firmware, or hardware in any way. It is
+ * simply a sideband for userspace, set with the submit ioctl and read
+ * via special registers inside the helper program.
+ *
+ * In practice, userspace will pass a 64-bit GPU VA here pointing to the
+ * actual arguments, which presumably don't fit in 64-bits.
+ */
+ __u64 data;
+};
+
+/**
+ * struct drm_asahi_bg_eot - Describe a background or end-of-tile program.
+ *
+ * The background and end-of-tile programs are dispatched by the hardware at the
+ * beginning and end of rendering. As the hardware "tilebuffer" is simply local
+ * memory, these programs are necessary to implement API-level render targets.
+ * The fragment-like background program is responsible for loading either the
+ * clear colour or the existing render target contents, while the compute-like
+ * end-of-tile program stores the tilebuffer contents to memory.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_bg_eot {
+ /**
+ * @usc: USC address of the hardware USC words binding resources
+ * (including images and uniforms) and the program itself. Note this is
+ * an additional layer of indirection compared to the helper program,
+ * avoiding the need for a sideband for data. This is a tagged pointer
+ * with additional configuration in the bottom bits.
+ */
+ __u32 usc;
+
+ /**
+ * @rsrc_spec: Resource specifier for the program. This is a packed
+ * hardware data structure describing the required number of registers,
+ * uniforms, bound textures, and bound samplers.
+ */
+ __u32 rsrc_spec;
+};
+
+/**
+ * struct drm_asahi_cmd_render - Command to submit 3D
+ *
+ * This command submits a single render pass. The hardware control stream may
+ * include many draws and subpasses, but within the command, the framebuffer
+ * dimensions and attachments are fixed.
+ *
+ * The hardware requires the firmware to set a large number of Control Registers
+ * setting up state at render pass granularity before each command rendering 3D.
+ * The firmware bundles this state into data structures. Unfortunately, we
+ * cannot expose either any of that directly to userspace, because the
+ * kernel-firmware ABI is not stable. Although we can guarantee the firmware
+ * updates in tandem with the kernel, we cannot break old userspace when
+ * upgrading the firmware and kernel. Therefore, we need to abstract well the
+ * data structures to avoid tying our hands with future firmwares.
+ *
+ * The bulk of drm_asahi_cmd_render therefore consists of values of hardware
+ * control registers, marshalled via the firmware interface.
+ *
+ * The framebuffer/tilebuffer dimensions are also specified here. In addition to
+ * being passed to the firmware/hardware, the kernel requires these dimensions
+ * to calculate various essential tiling-related data structures. It is
+ * unfortunate that our submits are heavier than on vendors with saner
+ * hardware-software interfaces. The upshot is all of this information is
+ * readily available to userspace with all current APIs.
+ *
+ * It looks odd - but it's not overly burdensome and it ensures we can remain
+ * compatible with old userspace.
+ */
+struct drm_asahi_cmd_render {
+ /** @flags: Combination of drm_asahi_render_flags flags. */
+ __u32 flags;
+
+ /**
+ * @isp_zls_pixels: ISP_ZLS_PIXELS register value. This contains the
+ * depth/stencil width/height, which may differ from the framebuffer
+ * width/height.
+ */
+ __u32 isp_zls_pixels;
+
+ /**
+ * @vdm_ctrl_stream_base: VDM_CTRL_STREAM_BASE register value. GPU
+ * address to the beginning of the VDM control stream.
+ */
+ __u64 vdm_ctrl_stream_base;
+
+ /** @vertex_helper: Helper program used for the vertex shader */
+ struct drm_asahi_helper_program vertex_helper;
+
+ /** @fragment_helper: Helper program used for the fragment shader */
+ struct drm_asahi_helper_program fragment_helper;
+
+ /**
+ * @isp_scissor_base: ISP_SCISSOR_BASE register value. GPU address of an
+ * array of scissor descriptors indexed in the render pass.
+ */
+ __u64 isp_scissor_base;
+
+ /**
+ * @isp_dbias_base: ISP_DBIAS_BASE register value. GPU address of an
+ * array of depth bias values indexed in the render pass.
+ */
+ __u64 isp_dbias_base;
+
+ /**
+ * @isp_oclqry_base: ISP_OCLQRY_BASE register value. GPU address of an
+ * array of occlusion query results written by the render pass.
+ */
+ __u64 isp_oclqry_base;
+
+ /** @depth: Depth buffer */
+ struct drm_asahi_zls_buffer depth;
+
+ /** @stencil: Stencil buffer */
+ struct drm_asahi_zls_buffer stencil;
+
+ /** @zls_ctrl: ZLS_CTRL register value */
+ __u64 zls_ctrl;
+
+ /** @ppp_multisamplectl: PPP_MULTISAMPLECTL register value */
+ __u64 ppp_multisamplectl;
+
+ /**
+ * @sampler_heap: Base address of the sampler heap. This heap is used
+ * for both vertex shaders and fragment shaders. The registers are
+ * per-stage, but there is no known use case for separate heaps.
+ */
+ __u64 sampler_heap;
+
+ /** @ppp_ctrl: PPP_CTRL register value */
+ __u32 ppp_ctrl;
+
+ /** @width_px: Framebuffer width in pixels */
+ __u16 width_px;
+
+ /** @height_px: Framebuffer height in pixels */
+ __u16 height_px;
+
+ /** @layers: Number of layers in the framebuffer */
+ __u16 layers;
+
+ /** @sampler_count: Number of samplers in the sampler heap. */
+ __u16 sampler_count;
+
+ /** @utile_width_px: Width of a logical tilebuffer tile in pixels */
+ __u8 utile_width_px;
+
+ /** @utile_height_px: Height of a logical tilebuffer tile in pixels */
+ __u8 utile_height_px;
+
+ /** @samples: # of samples in the framebuffer. Must be 1, 2, or 4. */
+ __u8 samples;
+
+ /** @sample_size_B: # of bytes in the tilebuffer required per sample. */
+ __u8 sample_size_B;
+
+ /**
+ * @isp_merge_upper_x: 32-bit float used in the hardware triangle
+ * merging. Calculate as: tan(60 deg) * width.
+ *
+ * Making these values UAPI avoids requiring floating-point calculations
+ * in the kernel in the hot path.
+ */
+ __u32 isp_merge_upper_x;
+
+ /**
+ * @isp_merge_upper_y: 32-bit float. Calculate as: tan(60 deg) * height.
+ * See @isp_merge_upper_x.
+ */
+ __u32 isp_merge_upper_y;
+
+ /** @bg: Background program run for each tile at the start */
+ struct drm_asahi_bg_eot bg;
+
+ /** @eot: End-of-tile program ran for each tile at the end */
+ struct drm_asahi_bg_eot eot;
+
+ /**
+ * @partial_bg: Background program ran at the start of each tile when
+ * resuming the render pass during a partial render.
+ */
+ struct drm_asahi_bg_eot partial_bg;
+
+ /**
+ * @partial_eot: End-of-tile program ran at the end of each tile when
+ * pausing the render pass during a partial render.
+ */
+ struct drm_asahi_bg_eot partial_eot;
+
+ /**
+ * @isp_bgobjdepth: ISP_BGOBJDEPTH register value. This is the depth
+ * buffer clear value, encoded in the depth buffer's format: either a
+ * 32-bit float or a 16-bit unorm (with upper bits zeroed).
+ */
+ __u32 isp_bgobjdepth;
+
+ /**
+ * @isp_bgobjvals: ISP_BGOBJVALS register value. The bottom 8-bits
+ * contain the stencil buffer clear value.
+ */
+ __u32 isp_bgobjvals;
+
+ /** @ts_vtx: Timestamps for the vertex portion of the render */
+ struct drm_asahi_timestamps ts_vtx;
+
+ /** @ts_frag: Timestamps for the fragment portion of the render */
+ struct drm_asahi_timestamps ts_frag;
+};
+
+/**
+ * struct drm_asahi_cmd_compute - Command to submit compute
+ *
+ * This command submits a control stream consisting of compute dispatches. There
+ * is essentially no limit on how many compute dispatches may be included in a
+ * single compute command, although timestamps are at command granularity.
+ */
+struct drm_asahi_cmd_compute {
+ /** @flags: MBZ */
+ __u32 flags;
+
+ /** @sampler_count: Number of samplers in the sampler heap. */
+ __u32 sampler_count;
+
+ /**
+ * @cdm_ctrl_stream_base: CDM_CTRL_STREAM_BASE register value. GPU
+ * address to the beginning of the CDM control stream.
+ */
+ __u64 cdm_ctrl_stream_base;
+
+ /**
+ * @cdm_ctrl_stream_end: GPU base address to the end of the hardware
+ * control stream. Note this only considers the first contiguous segment
+ * of the control stream, as the stream might jump elsewhere.
+ */
+ __u64 cdm_ctrl_stream_end;
+
+ /** @sampler_heap: Base address of the sampler heap. */
+ __u64 sampler_heap;
+
+ /** @helper: Helper program used for this compute command */
+ struct drm_asahi_helper_program helper;
+
+ /** @ts: Timestamps for the compute command */
+ struct drm_asahi_timestamps ts;
+};
+
+/**
+ * struct drm_asahi_get_time - Arguments passed to DRM_IOCTL_ASAHI_GET_TIME
+ */
+struct drm_asahi_get_time {
+ /** @flags: MBZ. */
+ __u64 flags;
+
+ /** @gpu_timestamp: On return, the GPU timestamp in nanoseconds. */
+ __u64 gpu_timestamp;
+};
+
+/**
+ * DRM_IOCTL_ASAHI() - Build an Asahi IOCTL number
+ * @__access: Access type. Must be R, W or RW.
+ * @__id: One of the DRM_ASAHI_xxx id.
+ * @__type: Suffix of the type being passed to the IOCTL.
+ *
+ * Don't use this macro directly, use the DRM_IOCTL_ASAHI_xxx
+ * values instead.
+ *
+ * Return: An IOCTL number to be passed to ioctl() from userspace.
+ */
+#define DRM_IOCTL_ASAHI(__access, __id, __type) \
+ DRM_IO ## __access(DRM_COMMAND_BASE + DRM_ASAHI_ ## __id, \
+ struct drm_asahi_ ## __type)
+
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */
+enum {
+ DRM_IOCTL_ASAHI_GET_PARAMS = DRM_IOCTL_ASAHI(W, GET_PARAMS, get_params),
+ DRM_IOCTL_ASAHI_GET_TIME = DRM_IOCTL_ASAHI(WR, GET_TIME, get_time),
+ DRM_IOCTL_ASAHI_VM_CREATE = DRM_IOCTL_ASAHI(WR, VM_CREATE, vm_create),
+ DRM_IOCTL_ASAHI_VM_DESTROY = DRM_IOCTL_ASAHI(W, VM_DESTROY, vm_destroy),
+ DRM_IOCTL_ASAHI_VM_BIND = DRM_IOCTL_ASAHI(W, VM_BIND, vm_bind),
+ DRM_IOCTL_ASAHI_GEM_CREATE = DRM_IOCTL_ASAHI(WR, GEM_CREATE, gem_create),
+ DRM_IOCTL_ASAHI_GEM_MMAP_OFFSET = DRM_IOCTL_ASAHI(WR, GEM_MMAP_OFFSET, gem_mmap_offset),
+ DRM_IOCTL_ASAHI_GEM_BIND_OBJECT = DRM_IOCTL_ASAHI(WR, GEM_BIND_OBJECT, gem_bind_object),
+ DRM_IOCTL_ASAHI_QUEUE_CREATE = DRM_IOCTL_ASAHI(WR, QUEUE_CREATE, queue_create),
+ DRM_IOCTL_ASAHI_QUEUE_DESTROY = DRM_IOCTL_ASAHI(W, QUEUE_DESTROY, queue_destroy),
+ DRM_IOCTL_ASAHI_SUBMIT = DRM_IOCTL_ASAHI(W, SUBMIT, submit),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _ASAHI_DRM_H_ */
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index 7fba37b94401..27cc159c1d27 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -597,35 +597,66 @@ struct drm_set_version {
int drm_dd_minor;
};
-/* DRM_IOCTL_GEM_CLOSE ioctl argument type */
+/**
+ * struct drm_gem_close - Argument for &DRM_IOCTL_GEM_CLOSE ioctl.
+ * @handle: Handle of the object to be closed.
+ * @pad: Padding.
+ *
+ * Releases the handle to an mm object.
+ */
struct drm_gem_close {
- /** Handle of the object to be closed. */
__u32 handle;
__u32 pad;
};
-/* DRM_IOCTL_GEM_FLINK ioctl argument type */
+/**
+ * struct drm_gem_flink - Argument for &DRM_IOCTL_GEM_FLINK ioctl.
+ * @handle: Handle for the object being named.
+ * @name: Returned global name.
+ *
+ * Create a global name for an object, returning the name.
+ *
+ * Note that the name does not hold a reference; when the object
+ * is freed, the name goes away.
+ */
struct drm_gem_flink {
- /** Handle for the object being named */
__u32 handle;
-
- /** Returned global name */
__u32 name;
};
-/* DRM_IOCTL_GEM_OPEN ioctl argument type */
+/**
+ * struct drm_gem_open - Argument for &DRM_IOCTL_GEM_OPEN ioctl.
+ * @name: Name of object being opened.
+ * @handle: Returned handle for the object.
+ * @size: Returned size of the object
+ *
+ * Open an object using the global name, returning a handle and the size.
+ *
+ * This handle (of course) holds a reference to the object, so the object
+ * will not go away until the handle is deleted.
+ */
struct drm_gem_open {
- /** Name of object being opened */
__u32 name;
-
- /** Returned handle for the object */
__u32 handle;
-
- /** Returned size of the object */
__u64 size;
};
/**
+ * struct drm_gem_change_handle - Argument for &DRM_IOCTL_GEM_CHANGE_HANDLE ioctl.
+ * @handle: The handle of a gem object.
+ * @new_handle: An available gem handle.
+ *
+ * This ioctl changes the handle of a GEM object to the specified one.
+ * The new handle must be unused. On success the old handle is closed
+ * and all further IOCTL should refer to the new handle only.
+ * Calls to DRM_IOCTL_PRIME_FD_TO_HANDLE will return the new handle.
+ */
+struct drm_gem_change_handle {
+ __u32 handle;
+ __u32 new_handle;
+};
+
+/**
* DRM_CAP_DUMB_BUFFER
*
* If set to 1, the driver supports creating dumb buffers via the
@@ -875,6 +906,21 @@ struct drm_get_cap {
*/
#define DRM_CLIENT_CAP_CURSOR_PLANE_HOTSPOT 6
+/**
+ * DRM_CLIENT_CAP_PLANE_COLOR_PIPELINE
+ *
+ * If set to 1 the DRM core will allow setting the COLOR_PIPELINE
+ * property on a &drm_plane, as well as drm_colorop properties.
+ *
+ * Setting of these plane properties will be rejected when this client
+ * cap is set:
+ * - COLOR_ENCODING
+ * - COLOR_RANGE
+ *
+ * The client must enable &DRM_CLIENT_CAP_ATOMIC first.
+ */
+#define DRM_CLIENT_CAP_PLANE_COLOR_PIPELINE 7
+
/* DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;
@@ -905,13 +951,17 @@ struct drm_syncobj_destroy {
};
#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_IMPORT_SYNC_FILE (1 << 0)
+#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_TIMELINE (1 << 1)
#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_EXPORT_SYNC_FILE (1 << 0)
+#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_TIMELINE (1 << 1)
struct drm_syncobj_handle {
__u32 handle;
__u32 flags;
__s32 fd;
__u32 pad;
+
+ __u64 point;
};
struct drm_syncobj_transfer {
@@ -1305,6 +1355,14 @@ extern "C" {
*/
#define DRM_IOCTL_SET_CLIENT_NAME DRM_IOWR(0xD1, struct drm_set_client_name)
+/**
+ * DRM_IOCTL_GEM_CHANGE_HANDLE - Move an object to a different handle
+ *
+ * Some applications (notably CRIU) need objects to have specific gem handles.
+ * This ioctl changes the object at one gem handle to use a new gem handle.
+ */
+#define DRM_IOCTL_GEM_CHANGE_HANDLE DRM_IOWR(0xD2, struct drm_gem_change_handle)
+
/*
* Device specific ioctls should only be in their respective headers
* The device specific ioctl range is from 0x40 to 0x9f.
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index e41a3cec6a9e..ac66fa93b5a3 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -210,6 +210,10 @@ extern "C" {
#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
+/* 48 bpp RGB */
+#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
+#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
+
/* 64 bpp RGB */
#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
@@ -218,7 +222,7 @@ extern "C" {
#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
/*
- * Floating point 64bpp RGB
+ * Half-Floating point - 16b/component
* IEEE 754-2008 binary16 half-precision float
* [15:0] sign:exponent:mantissa 1:5:10
*/
@@ -228,6 +232,20 @@ extern "C" {
#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+#define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
+#define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
+#define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
+
+/*
+ * Floating point - 32b/component
+ * IEEE 754-2008 binary32 float
+ * [31:0] sign:exponent:mantissa 1:8:23
+ */
+#define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
+#define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] R:G 32:32 little endian */
+#define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] R:G:B 32:32:32 little endian */
+#define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] R:G:B:A 32:32:32:32 little endian */
+
/*
* RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
* of unused padding per component:
@@ -378,6 +396,42 @@ extern "C" {
#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^6=64. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [6:10] little endian
+ * index 1 = Cb plane, [15:0] z:Cb [6:10] little endian
+ * index 2 = Cr plane, [15:0] z:Cr [6:10] little endian
+ */
+#define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+#define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+#define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+
+/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^4=16. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [4:12] little endian
+ * index 1 = Cb plane, [15:0] z:Cb [4:12] little endian
+ * index 2 = Cr plane, [15:0] z:Cr [4:12] little endian
+ */
+#define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+#define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+#define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+
+/*
+ * 3 plane YCbCr
+ * index 0 = Y plane, [15:0] Y little endian
+ * index 1 = Cb plane, [15:0] Cb little endian
+ * index 2 = Cr plane, [15:0] Cr little endian
+ */
+#define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+#define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+#define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+
+/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
* index 1: Cb plane, [7:0] Cb
@@ -422,6 +476,7 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
+#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
/* add more to the end as needed */
@@ -924,14 +979,20 @@ extern "C" {
* 2 = Gob Height 8, Turing+ Page Kind mapping
* 3 = Reserved for future use.
*
- * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
- * bit remapping step that occurs at an even lower level than the
- * page kind and block linear swizzles. This causes the layout of
- * surfaces mapped in those SOC's GPUs to be incompatible with the
- * equivalent mapping on other GPUs in the same system.
- *
- * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
- * 1 = Desktop GPU and Tegra Xavier+ Layout
+ * 22:22 s Sector layout. There is a further bit remapping step that occurs
+ * 26:27 at an even lower level than the page kind and block linear
+ * swizzles. This causes the bit arrangement of surfaces in memory
+ * to differ subtly, and prevents direct sharing of surfaces between
+ * GPUs with different layouts.
+ *
+ * 0 = Tegra K1 - Tegra Parker/TX2 Layout
+ * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
+ * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
+ * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
+ * 4 = Reserved for future use.
+ * 5 = Reserved for future use.
+ * 6 = Reserved for future use.
+ * 7 = Reserved for future use.
*
* 25:23 c Lossless Framebuffer Compression type.
*
@@ -946,7 +1007,7 @@ extern "C" {
* 6 = Reserved for future use
* 7 = Reserved for future use
*
- * 55:25 - Reserved for future use. Must be zero.
+ * 55:28 - Reserved for future use. Must be zero.
*/
#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
fourcc_mod_code(NVIDIA, (0x10 | \
@@ -954,6 +1015,7 @@ extern "C" {
(((k) & 0xff) << 12) | \
(((g) & 0x3) << 20) | \
(((s) & 0x1) << 22) | \
+ (((s) & 0x6) << 25) | \
(((c) & 0x7) << 23)))
/* To grandfather in prior block linear format modifiers to the above layout,
@@ -1361,6 +1423,22 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
/*
+ * ARM 64k interleaved modifier
+ *
+ * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
+ * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
+ * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
+ * themselves laid out linearly within a 64k tile. Then within each 16x16
+ * block, texel blocks are laid out according to U order, similar to
+ * 16X16_BLOCK_U_INTERLEAVED.
+ *
+ * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
+ * depending on whether a format is compressed or not.
+ */
+#define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
+
+/*
* Allwinner tiled modifier
*
* This tiling mode is implemented by the VPU found on all Allwinner platforms,
@@ -1495,6 +1573,50 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
/*
+ * Apple GPU-tiled layouts.
+ *
+ * Apple GPUs support nonlinear tilings with optional lossless compression.
+ *
+ * GPU-tiled images are divided into 16KiB tiles:
+ *
+ * Bytes per pixel Tile size
+ * --------------- ---------
+ * 1 128x128
+ * 2 128x64
+ * 4 64x64
+ * 8 64x32
+ * 16 32x32
+ *
+ * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
+ *
+ * Compressed images pad the body to 128-bytes and are immediately followed by a
+ * metadata section. The metadata section rounds the image dimensions to
+ * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
+ * Subtiles are interleaved (Morton order).
+ *
+ * All images are 128-byte aligned.
+ *
+ * These layouts fundamentally do not have meaningful strides. No matter how we
+ * specify strides for these layouts, userspace unaware of Apple image layouts
+ * will be unable to use correctly the specified stride for any purpose.
+ * Userspace aware of the image layouts do not use strides. The most "correct"
+ * convention would be setting the image stride to 0. Unfortunately, some
+ * software assumes the stride is at least (width * bytes per pixel). We
+ * therefore require that stride equals (width * bytes per pixel). Since the
+ * stride is arbitrary here, we pick the simplest convention.
+ *
+ * Although containing two sections, compressed image layouts are treated in
+ * software as a single plane. This is modelled after AFBC, a similar
+ * scheme. Attempting to separate the sections to be "explicit" in DRM would
+ * only generate more confusion, as software does not treat the image this way.
+ *
+ * For detailed information on the hardware image layouts, see
+ * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
+ */
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
+
+/*
* AMD modifiers
*
* Memory layout:
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index c082810c08a8..a4bdc4bd11bc 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -27,6 +27,9 @@
#ifndef _DRM_MODE_H
#define _DRM_MODE_H
+#include <linux/bits.h>
+#include <linux/const.h>
+
#include "drm.h"
#if defined(__cplusplus)
@@ -166,6 +169,10 @@ extern "C" {
#define DRM_MODE_LINK_STATUS_GOOD 0
#define DRM_MODE_LINK_STATUS_BAD 1
+/* Panel type property */
+#define DRM_MODE_PANEL_TYPE_UNKNOWN 0
+#define DRM_MODE_PANEL_TYPE_OLED 1
+
/*
* DRM_MODE_ROTATE_<degrees>
*
@@ -629,6 +636,7 @@ struct drm_mode_connector_set_property {
#define DRM_MODE_OBJECT_FB 0xfbfbfbfb
#define DRM_MODE_OBJECT_BLOB 0xbbbbbbbb
#define DRM_MODE_OBJECT_PLANE 0xeeeeeeee
+#define DRM_MODE_OBJECT_COLOROP 0xfafafafa
#define DRM_MODE_OBJECT_ANY 0
struct drm_mode_obj_get_properties {
@@ -846,6 +854,20 @@ struct drm_color_ctm {
__u64 matrix[9];
};
+struct drm_color_ctm_3x4 {
+ /*
+ * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
+ * (not two's complement!) format.
+ *
+ * out matrix in
+ * |R| |0 1 2 3 | | R |
+ * |G| = |4 5 6 7 | x | G |
+ * |B| |8 9 10 11| | B |
+ * |1.0|
+ */
+ __u64 matrix[12];
+};
+
struct drm_color_lut {
/*
* Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and
@@ -857,6 +879,125 @@ struct drm_color_lut {
__u16 reserved;
};
+/*
+ * struct drm_color_lut32
+ *
+ * 32-bit per channel color LUT entry, similar to drm_color_lut.
+ */
+struct drm_color_lut32 {
+ __u32 red;
+ __u32 green;
+ __u32 blue;
+ __u32 reserved;
+};
+
+/**
+ * enum drm_colorop_type - Type of color operation
+ *
+ * drm_colorops can be of many different types. Each type behaves differently
+ * and defines a different set of properties. This enum defines all types and
+ * gives a high-level description.
+ */
+enum drm_colorop_type {
+ /**
+ * @DRM_COLOROP_1D_CURVE:
+ *
+ * enum string "1D Curve"
+ *
+ * A 1D curve that is being applied to all color channels. The
+ * curve is specified via the CURVE_1D_TYPE colorop property.
+ */
+ DRM_COLOROP_1D_CURVE,
+
+ /**
+ * @DRM_COLOROP_1D_LUT:
+ *
+ * enum string "1D LUT"
+ *
+ * A simple 1D LUT of uniformly spaced &drm_color_lut32 entries,
+ * packed into a blob via the DATA property. The driver's
+ * expected LUT size is advertised via the SIZE property.
+ *
+ * The DATA blob is an array of struct drm_color_lut32 with size
+ * of "size".
+ */
+ DRM_COLOROP_1D_LUT,
+
+ /**
+ * @DRM_COLOROP_CTM_3X4:
+ *
+ * enum string "3x4 Matrix"
+ *
+ * A 3x4 matrix. Its values are specified via the
+ * &drm_color_ctm_3x4 struct provided via the DATA property.
+ *
+ * The DATA blob is a float[12]:
+ * out matrix in
+ * | R | | 0 1 2 3 | | R |
+ * | G | = | 4 5 6 7 | x | G |
+ * | B | | 8 9 10 12 | | B |
+ */
+ DRM_COLOROP_CTM_3X4,
+
+ /**
+ * @DRM_COLOROP_MULTIPLIER:
+ *
+ * enum string "Multiplier"
+ *
+ * A simple multiplier, applied to all color values. The
+ * multiplier is specified as a S31.32 via the MULTIPLIER
+ * property.
+ */
+ DRM_COLOROP_MULTIPLIER,
+
+ /**
+ * @DRM_COLOROP_3D_LUT:
+ *
+ * enum string "3D LUT"
+ *
+ * A 3D LUT of &drm_color_lut32 entries,
+ * packed into a blob via the DATA property. The driver's expected
+ * LUT size is advertised via the SIZE property, i.e., a 3D LUT with
+ * 17x17x17 entries will have SIZE set to 17.
+ *
+ * The DATA blob is a 3D array of struct drm_color_lut32 with dimension
+ * length of "size".
+ * The LUT elements are traversed like so:
+ *
+ * for B in range 0..n
+ * for G in range 0..n
+ * for R in range 0..n
+ * index = R + n * (G + n * B)
+ * color = lut3d[index]
+ */
+ DRM_COLOROP_3D_LUT,
+};
+
+/**
+ * enum drm_colorop_lut3d_interpolation_type - type of 3DLUT interpolation
+ */
+enum drm_colorop_lut3d_interpolation_type {
+ /**
+ * @DRM_COLOROP_LUT3D_INTERPOLATION_TETRAHEDRAL:
+ *
+ * Tetrahedral 3DLUT interpolation
+ */
+ DRM_COLOROP_LUT3D_INTERPOLATION_TETRAHEDRAL,
+};
+
+/**
+ * enum drm_colorop_lut1d_interpolation_type - type of interpolation for 1D LUTs
+ */
+enum drm_colorop_lut1d_interpolation_type {
+ /**
+ * @DRM_COLOROP_LUT1D_INTERPOLATION_LINEAR:
+ *
+ * Linear interpolation. Values between points of the LUT will be
+ * linearly interpolated.
+ */
+ DRM_COLOROP_LUT1D_INTERPOLATION_LINEAR,
+};
+
/**
* struct drm_plane_size_hint - Plane size hints
* @width: The width of the plane in pixel
@@ -962,6 +1103,14 @@ struct hdr_output_metadata {
* Request that the kernel sends back a vblank event (see
* struct drm_event_vblank) with the &DRM_EVENT_FLIP_COMPLETE type when the
* page-flip is done.
+ *
+ * When used with atomic uAPI, one event will be delivered per CRTC included in
+ * the atomic commit. A CRTC is included in an atomic commit if one of its
+ * properties is set, or if a property is set on a connector or plane linked
+ * via the CRTC_ID property to the CRTC. At least one CRTC must be included,
+ * and all pulled in CRTCs must be either previously or newly powered on (in
+ * other words, a powered off CRTC which stays off cannot be included in the
+ * atomic commit).
*/
#define DRM_MODE_PAGE_FLIP_EVENT 0x01
/**
@@ -1058,7 +1207,7 @@ struct drm_mode_crtc_page_flip_target {
* struct drm_mode_create_dumb - Create a KMS dumb buffer for scanout.
* @height: buffer height in pixels
* @width: buffer width in pixels
- * @bpp: bits per pixel
+ * @bpp: color mode
* @flags: must be zero
* @handle: buffer object handle
* @pitch: number of bytes between two consecutive lines
@@ -1066,6 +1215,54 @@ struct drm_mode_crtc_page_flip_target {
*
* User-space fills @height, @width, @bpp and @flags. If the IOCTL succeeds,
* the kernel fills @handle, @pitch and @size.
+ *
+ * The value of @bpp is a color-mode number describing a specific format
+ * or a variant thereof. The value often corresponds to the number of bits
+ * per pixel for most modes, although there are exceptions. Each color mode
+ * maps to a DRM format plus a number of modes with similar pixel layout.
+ * Framebuffer layout is always linear.
+ *
+ * Support for all modes and formats is optional. Even if dumb-buffer
+ * creation with a certain color mode succeeds, it is not guaranteed that
+ * the DRM driver supports any of the related formats. Most drivers support
+ * a color mode of 32 with a format of DRM_FORMAT_XRGB8888 on their primary
+ * plane.
+ *
+ * +------------+------------------------+------------------------+
+ * | Color mode | Framebuffer format | Compatible formats |
+ * +============+========================+========================+
+ * | 32 | * DRM_FORMAT_XRGB8888 | * DRM_FORMAT_BGRX8888 |
+ * | | | * DRM_FORMAT_RGBX8888 |
+ * | | | * DRM_FORMAT_XBGR8888 |
+ * +------------+------------------------+------------------------+
+ * | 24 | * DRM_FORMAT_RGB888 | * DRM_FORMAT_BGR888 |
+ * +------------+------------------------+------------------------+
+ * | 16 | * DRM_FORMAT_RGB565 | * DRM_FORMAT_BGR565 |
+ * +------------+------------------------+------------------------+
+ * | 15 | * DRM_FORMAT_XRGB1555 | * DRM_FORMAT_BGRX1555 |
+ * | | | * DRM_FORMAT_RGBX1555 |
+ * | | | * DRM_FORMAT_XBGR1555 |
+ * +------------+------------------------+------------------------+
+ * | 8 | * DRM_FORMAT_C8 | * DRM_FORMAT_D8 |
+ * | | | * DRM_FORMAT_R8 |
+ * +------------+------------------------+------------------------+
+ * | 4 | * DRM_FORMAT_C4 | * DRM_FORMAT_D4 |
+ * | | | * DRM_FORMAT_R4 |
+ * +------------+------------------------+------------------------+
+ * | 2 | * DRM_FORMAT_C2 | * DRM_FORMAT_D2 |
+ * | | | * DRM_FORMAT_R2 |
+ * +------------+------------------------+------------------------+
+ * | 1 | * DRM_FORMAT_C1 | * DRM_FORMAT_D1 |
+ * | | | * DRM_FORMAT_R1 |
+ * +------------+------------------------+------------------------+
+ *
+ * Color modes of 10, 12, 15, 30 and 64 are only supported for use by
+ * legacy user space. Please don't use them in new code. Other modes
+ * are not support.
+ *
+ * Do not attempt to allocate anything but linear framebuffer memory
+ * with single-plane RGB data. Allocation of other framebuffer
+ * layouts requires dedicated ioctls in the respective DRM driver.
*/
struct drm_mode_create_dumb {
__u32 height;
@@ -1355,6 +1552,83 @@ struct drm_mode_closefb {
__u32 pad;
};
+/*
+ * Put 16-bit ARGB values into a standard 64-bit representation that can be
+ * used for ioctl parameters, inter-driver communication, etc.
+ *
+ * If the component values being provided contain less than 16 bits of
+ * precision, use a conversion ratio to get a better color approximation.
+ * The ratio is computed as (2^16 - 1) / (2^bpc - 1), where bpc and 16 are
+ * the input and output precision, respectively.
+ * Also note bpc must be greater than 0.
+ */
+#define __DRM_ARGB64_PREP(c, shift) \
+ (((__u64)(c) & __GENMASK(15, 0)) << (shift))
+
+#define __DRM_ARGB64_PREP_BPC(c, shift, bpc) \
+({ \
+ __u16 mask = __GENMASK((bpc) - 1, 0); \
+ __u16 conv = __KERNEL_DIV_ROUND_CLOSEST((mask & (c)) * \
+ __GENMASK(15, 0), mask);\
+ __DRM_ARGB64_PREP(conv, shift); \
+})
+
+#define DRM_ARGB64_PREP(alpha, red, green, blue) \
+( \
+ __DRM_ARGB64_PREP(alpha, 48) | \
+ __DRM_ARGB64_PREP(red, 32) | \
+ __DRM_ARGB64_PREP(green, 16) | \
+ __DRM_ARGB64_PREP(blue, 0) \
+)
+
+#define DRM_ARGB64_PREP_BPC(alpha, red, green, blue, bpc) \
+({ \
+ __typeof__(bpc) __bpc = bpc; \
+ __DRM_ARGB64_PREP_BPC(alpha, 48, __bpc) | \
+ __DRM_ARGB64_PREP_BPC(red, 32, __bpc) | \
+ __DRM_ARGB64_PREP_BPC(green, 16, __bpc) | \
+ __DRM_ARGB64_PREP_BPC(blue, 0, __bpc); \
+})
+
+/*
+ * Extract the specified color component from a standard 64-bit ARGB value.
+ *
+ * If the requested precision is less than 16 bits, make use of a conversion
+ * ratio calculated as (2^bpc - 1) / (2^16 - 1), where bpc and 16 are the
+ * output and input precision, respectively.
+ *
+ * If speed is more important than accuracy, use DRM_ARGB64_GET*_BPCS()
+ * instead of DRM_ARGB64_GET*_BPC() in order to replace the expensive
+ * division with a simple bit right-shift operation.
+ */
+#define __DRM_ARGB64_GET(c, shift) \
+ ((__u16)(((__u64)(c) >> (shift)) & __GENMASK(15, 0)))
+
+#define __DRM_ARGB64_GET_BPC(c, shift, bpc) \
+({ \
+ __u16 comp = __DRM_ARGB64_GET(c, shift); \
+ __KERNEL_DIV_ROUND_CLOSEST(comp * __GENMASK((bpc) - 1, 0), \
+ __GENMASK(15, 0)); \
+})
+
+#define __DRM_ARGB64_GET_BPCS(c, shift, bpc) \
+ (__DRM_ARGB64_GET(c, shift) >> (16 - (bpc)))
+
+#define DRM_ARGB64_GETA(c) __DRM_ARGB64_GET(c, 48)
+#define DRM_ARGB64_GETR(c) __DRM_ARGB64_GET(c, 32)
+#define DRM_ARGB64_GETG(c) __DRM_ARGB64_GET(c, 16)
+#define DRM_ARGB64_GETB(c) __DRM_ARGB64_GET(c, 0)
+
+#define DRM_ARGB64_GETA_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 48, bpc)
+#define DRM_ARGB64_GETR_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 32, bpc)
+#define DRM_ARGB64_GETG_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 16, bpc)
+#define DRM_ARGB64_GETB_BPC(c, bpc) __DRM_ARGB64_GET_BPC(c, 0, bpc)
+
+#define DRM_ARGB64_GETA_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 48, bpc)
+#define DRM_ARGB64_GETR_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 32, bpc)
+#define DRM_ARGB64_GETG_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 16, bpc)
+#define DRM_ARGB64_GETB_BPCS(c, bpc) __DRM_ARGB64_GET_BPCS(c, 0, bpc)
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/drm_ras.h b/include/uapi/drm/drm_ras.h
new file mode 100644
index 000000000000..5f40fa5b869d
--- /dev/null
+++ b/include/uapi/drm/drm_ras.h
@@ -0,0 +1,49 @@
+/* SPDX-License-Identifier: ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) */
+/* Do not edit directly, auto-generated from: */
+/* Documentation/netlink/specs/drm_ras.yaml */
+/* YNL-GEN uapi header */
+/* To regenerate run: tools/net/ynl/ynl-regen.sh */
+
+#ifndef _UAPI_LINUX_DRM_RAS_H
+#define _UAPI_LINUX_DRM_RAS_H
+
+#define DRM_RAS_FAMILY_NAME "drm-ras"
+#define DRM_RAS_FAMILY_VERSION 1
+
+/*
+ * Type of the node. Currently, only error-counter nodes are supported, which
+ * expose reliability counters for a hardware/software component.
+ */
+enum drm_ras_node_type {
+ DRM_RAS_NODE_TYPE_ERROR_COUNTER = 1,
+};
+
+enum {
+ DRM_RAS_A_NODE_ATTRS_NODE_ID = 1,
+ DRM_RAS_A_NODE_ATTRS_DEVICE_NAME,
+ DRM_RAS_A_NODE_ATTRS_NODE_NAME,
+ DRM_RAS_A_NODE_ATTRS_NODE_TYPE,
+
+ __DRM_RAS_A_NODE_ATTRS_MAX,
+ DRM_RAS_A_NODE_ATTRS_MAX = (__DRM_RAS_A_NODE_ATTRS_MAX - 1)
+};
+
+enum {
+ DRM_RAS_A_ERROR_COUNTER_ATTRS_NODE_ID = 1,
+ DRM_RAS_A_ERROR_COUNTER_ATTRS_ERROR_ID,
+ DRM_RAS_A_ERROR_COUNTER_ATTRS_ERROR_NAME,
+ DRM_RAS_A_ERROR_COUNTER_ATTRS_ERROR_VALUE,
+
+ __DRM_RAS_A_ERROR_COUNTER_ATTRS_MAX,
+ DRM_RAS_A_ERROR_COUNTER_ATTRS_MAX = (__DRM_RAS_A_ERROR_COUNTER_ATTRS_MAX - 1)
+};
+
+enum {
+ DRM_RAS_CMD_LIST_NODES = 1,
+ DRM_RAS_CMD_GET_ERROR_COUNTER,
+
+ __DRM_RAS_CMD_MAX,
+ DRM_RAS_CMD_MAX = (__DRM_RAS_CMD_MAX - 1)
+};
+
+#endif /* _UAPI_LINUX_DRM_RAS_H */
diff --git a/include/uapi/drm/ethosu_accel.h b/include/uapi/drm/ethosu_accel.h
new file mode 100644
index 000000000000..af78bb4686d7
--- /dev/null
+++ b/include/uapi/drm/ethosu_accel.h
@@ -0,0 +1,261 @@
+/* SPDX-License-Identifier: MIT */
+/* Copyright (C) 2025 Arm, Ltd. */
+#ifndef _ETHOSU_DRM_H_
+#define _ETHOSU_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: IOCTL IDs
+ *
+ * enum drm_ethosu_ioctl_id - IOCTL IDs
+ *
+ * Place new ioctls at the end, don't re-order, don't replace or remove entries.
+ *
+ * These IDs are not meant to be used directly. Use the DRM_IOCTL_ETHOSU_xxx
+ * definitions instead.
+ */
+enum drm_ethosu_ioctl_id {
+ /** @DRM_ETHOSU_DEV_QUERY: Query device information. */
+ DRM_ETHOSU_DEV_QUERY = 0,
+
+ /** @DRM_ETHOSU_BO_CREATE: Create a buffer object. */
+ DRM_ETHOSU_BO_CREATE,
+
+ /** @DRM_ETHOSU_BO_WAIT: Wait on a buffer object's fence. */
+ DRM_ETHOSU_BO_WAIT,
+
+ /**
+ * @DRM_ETHOSU_BO_MMAP_OFFSET: Get the file offset to pass to
+ * mmap to map a GEM object.
+ */
+ DRM_ETHOSU_BO_MMAP_OFFSET,
+
+ /**
+ * @DRM_ETHOSU_CMDSTREAM_BO_CREATE: Create a command stream buffer
+ * object.
+ */
+ DRM_ETHOSU_CMDSTREAM_BO_CREATE,
+
+ /** @DRM_ETHOSU_SUBMIT: Submit a job and BOs to run. */
+ DRM_ETHOSU_SUBMIT,
+};
+
+/**
+ * DOC: IOCTL arguments
+ */
+
+/**
+ * enum drm_ethosu_dev_query_type - Query type
+ *
+ * Place new types at the end, don't re-order, don't remove or replace.
+ */
+enum drm_ethosu_dev_query_type {
+ /** @DRM_ETHOSU_DEV_QUERY_NPU_INFO: Query NPU information. */
+ DRM_ETHOSU_DEV_QUERY_NPU_INFO = 0,
+};
+
+/**
+ * struct drm_ethosu_gpu_info - NPU information
+ *
+ * Structure grouping all queryable information relating to the NPU.
+ */
+struct drm_ethosu_npu_info {
+ /** @id : NPU ID. */
+ __u32 id;
+#define DRM_ETHOSU_ARCH_MAJOR(x) ((x) >> 28)
+#define DRM_ETHOSU_ARCH_MINOR(x) (((x) >> 20) & 0xff)
+#define DRM_ETHOSU_ARCH_PATCH(x) (((x) >> 16) & 0xf)
+#define DRM_ETHOSU_PRODUCT_MAJOR(x) (((x) >> 12) & 0xf)
+#define DRM_ETHOSU_VERSION_MAJOR(x) (((x) >> 8) & 0xf)
+#define DRM_ETHOSU_VERSION_MINOR(x) (((x) >> 4) & 0xff)
+#define DRM_ETHOSU_VERSION_STATUS(x) ((x) & 0xf)
+
+ /** @gpu_rev: GPU revision. */
+ __u32 config;
+
+ __u32 sram_size;
+};
+
+/**
+ * struct drm_ethosu_dev_query - Arguments passed to DRM_ETHOSU_IOCTL_DEV_QUERY
+ */
+struct drm_ethosu_dev_query {
+ /** @type: the query type (see drm_ethosu_dev_query_type). */
+ __u32 type;
+
+ /**
+ * @size: size of the type being queried.
+ *
+ * If pointer is NULL, size is updated by the driver to provide the
+ * output structure size. If pointer is not NULL, the driver will
+ * only copy min(size, actual_structure_size) bytes to the pointer,
+ * and update the size accordingly. This allows us to extend query
+ * types without breaking userspace.
+ */
+ __u32 size;
+
+ /**
+ * @pointer: user pointer to a query type struct.
+ *
+ * Pointer can be NULL, in which case, nothing is copied, but the
+ * actual structure size is returned. If not NULL, it must point to
+ * a location that's large enough to hold size bytes.
+ */
+ __u64 pointer;
+};
+
+/**
+ * enum drm_ethosu_bo_flags - Buffer object flags, passed at creation time.
+ */
+enum drm_ethosu_bo_flags {
+ /**
+ * @DRM_ETHOSU_BO_NO_MMAP: The buffer object will never be CPU-mapped
+ * in userspace.
+ */
+ DRM_ETHOSU_BO_NO_MMAP = (1 << 0),
+};
+
+/**
+ * struct drm_ethosu_bo_create - Arguments passed to DRM_IOCTL_ETHOSU_BO_CREATE.
+ */
+struct drm_ethosu_bo_create {
+ /**
+ * @size: Requested size for the object
+ *
+ * The (page-aligned) allocated size for the object will be returned.
+ */
+ __u64 size;
+
+ /**
+ * @flags: Flags. Must be a combination of drm_ethosu_bo_flags flags.
+ */
+ __u32 flags;
+
+ /**
+ * @handle: Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+};
+
+/**
+ * struct drm_ethosu_bo_mmap_offset - Arguments passed to DRM_IOCTL_ETHOSU_BO_MMAP_OFFSET.
+ */
+struct drm_ethosu_bo_mmap_offset {
+ /** @handle: Handle of the object we want an mmap offset for. */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /** @offset: The fake offset to use for subsequent mmap calls. */
+ __u64 offset;
+};
+
+/**
+ * struct drm_ethosu_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_ETHOSU_SUBMIT on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_ethosu_bo_wait {
+ __u32 handle;
+ __u32 pad;
+ __s64 timeout_ns; /* absolute */
+};
+
+struct drm_ethosu_cmdstream_bo_create {
+ /* Size of the data argument. */
+ __u32 size;
+
+ /* Flags, currently must be 0. */
+ __u32 flags;
+
+ /* Pointer to the data. */
+ __u64 data;
+
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+
+ /* Pad, must be 0. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_ethosu_job - A job to be run on the NPU
+ *
+ * The kernel will schedule the execution of this job taking into account its
+ * dependencies with other jobs. All tasks in the same job will be executed
+ * sequentially on the same core, to benefit from memory residency in SRAM.
+ */
+struct drm_ethosu_job {
+ /** Input: BO handle for cmdstream. */
+ __u32 cmd_bo;
+
+ /** Input: Amount of SRAM to use. */
+ __u32 sram_size;
+
+#define ETHOSU_MAX_REGIONS 8
+ /** Input: Array of BO handles for each region. */
+ __u32 region_bo_handles[ETHOSU_MAX_REGIONS];
+};
+
+/**
+ * struct drm_ethosu_submit - ioctl argument for submitting commands to the NPU.
+ *
+ * The kernel will schedule the execution of these jobs in dependency order.
+ */
+struct drm_ethosu_submit {
+ /** Input: Pointer to an array of struct drm_ethosu_job. */
+ __u64 jobs;
+
+ /** Input: Number of jobs passed in. */
+ __u32 job_count;
+
+ /** Reserved, must be zero. */
+ __u32 pad;
+};
+
+/**
+ * DRM_IOCTL_ETHOSU() - Build a ethosu IOCTL number
+ * @__access: Access type. Must be R, W or RW.
+ * @__id: One of the DRM_ETHOSU_xxx id.
+ * @__type: Suffix of the type being passed to the IOCTL.
+ *
+ * Don't use this macro directly, use the DRM_IOCTL_ETHOSU_xxx
+ * values instead.
+ *
+ * Return: An IOCTL number to be passed to ioctl() from userspace.
+ */
+#define DRM_IOCTL_ETHOSU(__access, __id, __type) \
+ DRM_IO ## __access(DRM_COMMAND_BASE + DRM_ETHOSU_ ## __id, \
+ struct drm_ethosu_ ## __type)
+
+enum {
+ DRM_IOCTL_ETHOSU_DEV_QUERY =
+ DRM_IOCTL_ETHOSU(WR, DEV_QUERY, dev_query),
+ DRM_IOCTL_ETHOSU_BO_CREATE =
+ DRM_IOCTL_ETHOSU(WR, BO_CREATE, bo_create),
+ DRM_IOCTL_ETHOSU_BO_WAIT =
+ DRM_IOCTL_ETHOSU(WR, BO_WAIT, bo_wait),
+ DRM_IOCTL_ETHOSU_BO_MMAP_OFFSET =
+ DRM_IOCTL_ETHOSU(WR, BO_MMAP_OFFSET, bo_mmap_offset),
+ DRM_IOCTL_ETHOSU_CMDSTREAM_BO_CREATE =
+ DRM_IOCTL_ETHOSU(WR, CMDSTREAM_BO_CREATE, cmdstream_bo_create),
+ DRM_IOCTL_ETHOSU_SUBMIT =
+ DRM_IOCTL_ETHOSU(WR, SUBMIT, submit),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _ETHOSU_DRM_H_ */
diff --git a/include/uapi/drm/ivpu_accel.h b/include/uapi/drm/ivpu_accel.h
index 746c43bd3eb6..264505d54f93 100644
--- a/include/uapi/drm/ivpu_accel.h
+++ b/include/uapi/drm/ivpu_accel.h
@@ -1,6 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0-only WITH Linux-syscall-note */
/*
- * Copyright (C) 2020-2024 Intel Corporation
+ * Copyright (C) 2020-2025 Intel Corporation
*/
#ifndef __UAPI_IVPU_DRM_H__
@@ -25,6 +25,7 @@ extern "C" {
#define DRM_IVPU_CMDQ_CREATE 0x0b
#define DRM_IVPU_CMDQ_DESTROY 0x0c
#define DRM_IVPU_CMDQ_SUBMIT 0x0d
+#define DRM_IVPU_BO_CREATE_FROM_USERPTR 0x0e
#define DRM_IOCTL_IVPU_GET_PARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_GET_PARAM, struct drm_ivpu_param)
@@ -69,6 +70,10 @@ extern "C" {
#define DRM_IOCTL_IVPU_CMDQ_SUBMIT \
DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_CMDQ_SUBMIT, struct drm_ivpu_cmdq_submit)
+#define DRM_IOCTL_IVPU_BO_CREATE_FROM_USERPTR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_CREATE_FROM_USERPTR, \
+ struct drm_ivpu_bo_create_from_userptr)
+
/**
* DOC: contexts
*
@@ -90,6 +95,7 @@ extern "C" {
#define DRM_IVPU_PARAM_TILE_CONFIG 11
#define DRM_IVPU_PARAM_SKU 12
#define DRM_IVPU_PARAM_CAPABILITIES 13
+#define DRM_IVPU_PARAM_PREEMPT_BUFFER_SIZE 14
#define DRM_IVPU_PLATFORM_TYPE_SILICON 0
@@ -126,6 +132,13 @@ extern "C" {
* command queue destroy and submit job on specific command queue.
*/
#define DRM_IVPU_CAP_MANAGE_CMDQ 3
+/**
+ * DRM_IVPU_CAP_BO_CREATE_FROM_USERPTR
+ *
+ * Driver supports creating buffer objects from user space memory pointers.
+ * This allows creating GEM buffers from existing user memory regions.
+ */
+#define DRM_IVPU_CAP_BO_CREATE_FROM_USERPTR 4
/**
* struct drm_ivpu_param - Get/Set VPU parameters
@@ -147,7 +160,7 @@ struct drm_ivpu_param {
* platform type when executing on a simulator or emulator (read-only)
*
* %DRM_IVPU_PARAM_CORE_CLOCK_RATE:
- * Current PLL frequency (read-only)
+ * Maximum frequency of the NPU data processing unit clock (read-only)
*
* %DRM_IVPU_PARAM_NUM_CONTEXTS:
* Maximum number of simultaneously existing contexts (read-only)
@@ -176,6 +189,9 @@ struct drm_ivpu_param {
*
* %DRM_IVPU_PARAM_CAPABILITIES:
* Supported capabilities (read-only)
+ *
+ * %DRM_IVPU_PARAM_PREEMPT_BUFFER_SIZE:
+ * Size of the preemption buffer (read-only)
*/
__u32 param;
@@ -190,6 +206,7 @@ struct drm_ivpu_param {
#define DRM_IVPU_BO_HIGH_MEM DRM_IVPU_BO_SHAVE_MEM
#define DRM_IVPU_BO_MAPPABLE 0x00000002
#define DRM_IVPU_BO_DMA_MEM 0x00000004
+#define DRM_IVPU_BO_READ_ONLY 0x00000008
#define DRM_IVPU_BO_CACHED 0x00000000
#define DRM_IVPU_BO_UNCACHED 0x00010000
@@ -200,6 +217,7 @@ struct drm_ivpu_param {
(DRM_IVPU_BO_HIGH_MEM | \
DRM_IVPU_BO_MAPPABLE | \
DRM_IVPU_BO_DMA_MEM | \
+ DRM_IVPU_BO_READ_ONLY | \
DRM_IVPU_BO_CACHE_MASK)
/**
@@ -252,6 +270,44 @@ struct drm_ivpu_bo_create {
};
/**
+ * struct drm_ivpu_bo_create_from_userptr - Create dma-buf from user pointer
+ *
+ * Create a GEM buffer object from a user pointer to a memory region.
+ */
+struct drm_ivpu_bo_create_from_userptr {
+ /** @user_ptr: User pointer to memory region (must be page aligned) */
+ __u64 user_ptr;
+
+ /** @size: Size of the memory region in bytes (must be page aligned) */
+ __u64 size;
+
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * %DRM_IVPU_BO_HIGH_MEM:
+ *
+ * Allocate VPU address from >4GB range.
+ *
+ * %DRM_IVPU_BO_DMA_MEM:
+ *
+ * Allocate from DMA memory range accessible by hardware DMA.
+ *
+ * %DRM_IVPU_BO_READ_ONLY:
+ *
+ * Allocate as a read-only buffer object.
+ */
+ __u32 flags;
+
+ /** @handle: Returned GEM object handle */
+ __u32 handle;
+
+ /** @vpu_addr: Returned VPU virtual address */
+ __u64 vpu_addr;
+};
+
+/**
* struct drm_ivpu_bo_info - Query buffer object info
*/
struct drm_ivpu_bo_info {
@@ -371,6 +427,13 @@ struct drm_ivpu_cmdq_submit {
* to be executed. The offset has to be 8-byte aligned.
*/
__u32 commands_offset;
+ /**
+ * @preempt_buffer_index:
+ *
+ * Index of the preemption buffer in the buffers_ptr array.
+ */
+ __u32 preempt_buffer_index;
+ __u32 reserved;
};
/* drm_ivpu_bo_wait job status codes */
@@ -445,6 +508,9 @@ struct drm_ivpu_metric_streamer_get_data {
__u64 data_size;
};
+/* Command queue flags */
+#define DRM_IVPU_CMDQ_FLAG_TURBO 0x00000001
+
/**
* struct drm_ivpu_cmdq_create - Create command queue for job submission
*/
@@ -462,6 +528,17 @@ struct drm_ivpu_cmdq_create {
* %DRM_IVPU_JOB_PRIORITY_REALTIME
*/
__u32 priority;
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * %DRM_IVPU_CMDQ_FLAG_TURBO
+ *
+ * Enable low-latency mode for the command queue. The NPU will maximize performance
+ * when executing jobs from such queue at the cost of increased power usage.
+ */
+ __u32 flags;
};
/**
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 2342cb90857e..b99098792371 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -91,6 +91,33 @@ struct drm_msm_timespec {
#define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
#define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
#define MSM_PARAM_UCHE_TRAP_BASE 0x14 /* RO */
+/* PRR (Partially Resident Region) is required for sparse residency: */
+#define MSM_PARAM_HAS_PRR 0x15 /* RO */
+/* MSM_PARAM_EN_VM_BIND is set to 1 to enable VM_BIND ops.
+ *
+ * With VM_BIND enabled, userspace is required to allocate iova and use the
+ * VM_BIND ops for map/unmap ioctls. MSM_INFO_SET_IOVA and MSM_INFO_GET_IOVA
+ * will be rejected. (The latter does not have a sensible meaning when a BO
+ * can have multiple and/or partial mappings.)
+ *
+ * With VM_BIND enabled, userspace does not include a submit_bo table in the
+ * SUBMIT ioctl (this will be rejected), the resident set is determined by
+ * the the VM_BIND ops.
+ *
+ * Enabling VM_BIND will fail on devices which do not have per-process pgtables.
+ * And it is not allowed to disable VM_BIND once it has been enabled.
+ *
+ * Enabling VM_BIND should be done (attempted) prior to allocating any BOs or
+ * submitqueues of type MSM_SUBMITQUEUE_VM_BIND.
+ *
+ * Relatedly, when VM_BIND mode is enabled, the kernel will not try to recover
+ * from GPU faults or failed async VM_BIND ops, in particular because it is
+ * difficult to communicate to userspace which op failed so that userspace
+ * could rewind and try again. When the VM is marked unusable, the SUBMIT
+ * ioctl will throw -EPIPE.
+ */
+#define MSM_PARAM_EN_VM_BIND 0x16 /* WO, once */
+#define MSM_PARAM_AQE 0x17 /* RO */
/* For backwards compat. The original support for preemption was based on
* a single ring per priority level so # of priority levels equals the #
@@ -114,6 +141,19 @@ struct drm_msm_param {
#define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
#define MSM_BO_GPU_READONLY 0x00000002
+/* Private buffers do not need to be explicitly listed in the SUBMIT
+ * ioctl, unless referenced by a drm_msm_gem_submit_cmd. Private
+ * buffers may NOT be imported/exported or used for scanout (or any
+ * other situation where buffers can be indefinitely pinned, but
+ * cases other than scanout are all kernel owned BOs which are not
+ * visible to userspace).
+ *
+ * In exchange for those constraints, all private BOs associated with
+ * a single context (drm_file) share a single dma_resv, and if there
+ * has been no eviction since the last submit, there are no per-BO
+ * bookeeping to do, significantly cutting the SUBMIT overhead.
+ */
+#define MSM_BO_NO_SHARE 0x00000004
#define MSM_BO_CACHE_MASK 0x000f0000
/* cache modes */
#define MSM_BO_CACHED 0x00010000
@@ -123,6 +163,7 @@ struct drm_msm_param {
#define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
MSM_BO_GPU_READONLY | \
+ MSM_BO_NO_SHARE | \
MSM_BO_CACHE_MASK)
struct drm_msm_gem_new {
@@ -180,6 +221,17 @@ struct drm_msm_gem_cpu_fini {
* Cmdstream Submission:
*/
+#define MSM_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
+#define MSM_SYNCOBJ_FLAGS ( \
+ MSM_SYNCOBJ_RESET | \
+ 0)
+
+struct drm_msm_syncobj {
+ __u32 handle; /* in, syncobj handle. */
+ __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
+ __u64 point; /* in, timepoint for timeline syncobjs. */
+};
+
/* The value written into the cmdstream is logically:
*
* ((relocbuf->gpuaddr + reloc_offset) << shift) | or
@@ -221,7 +273,10 @@ struct drm_msm_gem_submit_cmd {
__u32 size; /* in, cmdstream size */
__u32 pad;
__u32 nr_relocs; /* in, number of submit_reloc's */
- __u64 relocs; /* in, ptr to array of submit_reloc's */
+ union {
+ __u64 relocs; /* in, ptr to array of submit_reloc's */
+ __u64 iova; /* cmdstream address (for VM_BIND contexts) */
+ };
};
/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
@@ -269,17 +324,6 @@ struct drm_msm_gem_submit_bo {
MSM_SUBMIT_FENCE_SN_IN | \
0)
-#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
-#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \
- MSM_SUBMIT_SYNCOBJ_RESET | \
- 0)
-
-struct drm_msm_gem_submit_syncobj {
- __u32 handle; /* in, syncobj handle. */
- __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
- __u64 point; /* in, timepoint for timeline syncobjs. */
-};
-
/* Each cmdstream submit consists of a table of buffers involved, and
* one or more cmdstream buffers. This allows for conditional execution
* (context-restore), and IB buffers needed for per tile/bin draw cmds.
@@ -293,13 +337,80 @@ struct drm_msm_gem_submit {
__u64 cmds; /* in, ptr to array of submit_cmd's */
__s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
__u32 queueid; /* in, submitqueue id */
- __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
- __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
+ __u64 in_syncobjs; /* in, ptr to array of drm_msm_syncobj */
+ __u64 out_syncobjs; /* in, ptr to array of drm_msm_syncobj */
__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
__u32 syncobj_stride; /* in, stride of syncobj arrays. */
__u32 pad; /*in, reserved for future use, always 0. */
+};
+#define MSM_VM_BIND_OP_UNMAP 0
+#define MSM_VM_BIND_OP_MAP 1
+#define MSM_VM_BIND_OP_MAP_NULL 2
+
+#define MSM_VM_BIND_OP_DUMP 1
+#define MSM_VM_BIND_OP_FLAGS ( \
+ MSM_VM_BIND_OP_DUMP | \
+ 0)
+
+/**
+ * struct drm_msm_vm_bind_op - bind/unbind op to run
+ */
+struct drm_msm_vm_bind_op {
+ /** @op: one of MSM_VM_BIND_OP_x */
+ __u32 op;
+ /** @handle: GEM object handle, MBZ for UNMAP or MAP_NULL */
+ __u32 handle;
+ /** @obj_offset: Offset into GEM object, MBZ for UNMAP or MAP_NULL */
+ __u64 obj_offset;
+ /** @iova: Address to operate on */
+ __u64 iova;
+ /** @range: Number of bites to to map/unmap */
+ __u64 range;
+ /** @flags: Bitmask of MSM_VM_BIND_OP_FLAG_x */
+ __u32 flags;
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+#define MSM_VM_BIND_FENCE_FD_IN 0x00000001
+#define MSM_VM_BIND_FENCE_FD_OUT 0x00000002
+#define MSM_VM_BIND_FLAGS ( \
+ MSM_VM_BIND_FENCE_FD_IN | \
+ MSM_VM_BIND_FENCE_FD_OUT | \
+ 0)
+
+/**
+ * struct drm_msm_vm_bind - Input of &DRM_IOCTL_MSM_VM_BIND
+ */
+struct drm_msm_vm_bind {
+ /** @flags: in, bitmask of MSM_VM_BIND_x */
+ __u32 flags;
+ /** @nr_ops: the number of bind ops in this ioctl */
+ __u32 nr_ops;
+ /** @fence_fd: in/out fence fd (see MSM_VM_BIND_FENCE_FD_IN/OUT) */
+ __s32 fence_fd;
+ /** @queue_id: in, submitqueue id */
+ __u32 queue_id;
+ /** @in_syncobjs: in, ptr to array of drm_msm_gem_syncobj */
+ __u64 in_syncobjs;
+ /** @out_syncobjs: in, ptr to array of drm_msm_gem_syncobj */
+ __u64 out_syncobjs;
+ /** @nr_in_syncobjs: in, number of entries in in_syncobj */
+ __u32 nr_in_syncobjs;
+ /** @nr_out_syncobjs: in, number of entries in out_syncobj */
+ __u32 nr_out_syncobjs;
+ /** @syncobj_stride: in, stride of syncobj arrays */
+ __u32 syncobj_stride;
+ /** @op_stride: sizeof each struct drm_msm_vm_bind_op in @ops */
+ __u32 op_stride;
+ union {
+ /** @op: used if num_ops == 1 */
+ struct drm_msm_vm_bind_op op;
+ /** @ops: userptr to array of drm_msm_vm_bind_op if num_ops > 1 */
+ __u64 ops;
+ };
};
#define MSM_WAIT_FENCE_BOOST 0x00000001
@@ -345,12 +456,19 @@ struct drm_msm_gem_madvise {
/*
* Draw queues allow the user to set specific submission parameter. Command
* submissions specify a specific submitqueue to use. ID 0 is reserved for
- * backwards compatibility as a "default" submitqueue
+ * backwards compatibility as a "default" submitqueue.
+ *
+ * Because VM_BIND async updates happen on the CPU, they must run on a
+ * virtual queue created with the flag MSM_SUBMITQUEUE_VM_BIND. If we had
+ * a way to do pgtable updates on the GPU, we could drop this restriction.
*/
#define MSM_SUBMITQUEUE_ALLOW_PREEMPT 0x00000001
+#define MSM_SUBMITQUEUE_VM_BIND 0x00000002 /* virtual queue for VM_BIND ops */
+
#define MSM_SUBMITQUEUE_FLAGS ( \
MSM_SUBMITQUEUE_ALLOW_PREEMPT | \
+ MSM_SUBMITQUEUE_VM_BIND | \
0)
/*
@@ -388,6 +506,7 @@ struct drm_msm_submitqueue_query {
#define DRM_MSM_SUBMITQUEUE_NEW 0x0A
#define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
+#define DRM_MSM_VM_BIND 0x0D
#define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
@@ -401,6 +520,7 @@ struct drm_msm_submitqueue_query {
#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
+#define DRM_IOCTL_MSM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_VM_BIND, struct drm_msm_vm_bind)
#if defined(__cplusplus)
}
diff --git a/include/uapi/drm/nouveau_drm.h b/include/uapi/drm/nouveau_drm.h
index dd87f8f30793..1fa82fa6af38 100644
--- a/include/uapi/drm/nouveau_drm.h
+++ b/include/uapi/drm/nouveau_drm.h
@@ -432,6 +432,69 @@ struct drm_nouveau_exec {
__u64 push_ptr;
};
+struct drm_nouveau_get_zcull_info {
+ /**
+ * @width_align_pixels: required alignment for region widths, in pixels
+ * (typically #TPC's * 16).
+ */
+ __u32 width_align_pixels;
+ /**
+ * @height_align_pixels: required alignment for region heights, in
+ * pixels (typically 32).
+ */
+ __u32 height_align_pixels;
+ /**
+ * @pixel_squares_by_aliquots: the pixel area covered by an aliquot
+ * (typically #Zcull_banks * 16 * 16).
+ */
+ __u32 pixel_squares_by_aliquots;
+ /**
+ * @aliquot_total: the total aliquot pool available in hardware
+ */
+ __u32 aliquot_total;
+ /**
+ * @zcull_region_byte_multiplier: the size of an aliquot in bytes, which
+ * is used for save/restore operations on a region
+ */
+ __u32 zcull_region_byte_multiplier;
+ /**
+ * @zcull_region_header_size: the region header size in bytes, which is
+ * used for save/restore operations on a region
+ */
+ __u32 zcull_region_header_size;
+ /**
+ * @zcull_subregion_header_size: the subregion header size in bytes,
+ * which is used for save/restore operations on a region
+ */
+ __u32 zcull_subregion_header_size;
+ /**
+ * @subregion_count: the total number of subregions the hardware
+ * supports
+ */
+ __u32 subregion_count;
+ /**
+ * @subregion_width_align_pixels: required alignment for subregion
+ * widths, in pixels (typically #TPC's * 16).
+ */
+ __u32 subregion_width_align_pixels;
+ /**
+ * @subregion_height_align_pixels: required alignment for subregion
+ * heights, in pixels
+ */
+ __u32 subregion_height_align_pixels;
+
+ /**
+ * @ctxsw_size: the size, in bytes, of a zcull context switching region.
+ * Will be zero if the kernel does not support zcull context switching.
+ */
+ __u32 ctxsw_size;
+ /**
+ * @ctxsw_align: the alignment, in bytes, of a zcull context switching
+ * region
+ */
+ __u32 ctxsw_align;
+};
+
#define DRM_NOUVEAU_GETPARAM 0x00
#define DRM_NOUVEAU_SETPARAM 0x01 /* deprecated */
#define DRM_NOUVEAU_CHANNEL_ALLOC 0x02
@@ -445,6 +508,7 @@ struct drm_nouveau_exec {
#define DRM_NOUVEAU_VM_INIT 0x10
#define DRM_NOUVEAU_VM_BIND 0x11
#define DRM_NOUVEAU_EXEC 0x12
+#define DRM_NOUVEAU_GET_ZCULL_INFO 0x13
#define DRM_NOUVEAU_GEM_NEW 0x40
#define DRM_NOUVEAU_GEM_PUSHBUF 0x41
#define DRM_NOUVEAU_GEM_CPU_PREP 0x42
@@ -513,6 +577,8 @@ struct drm_nouveau_svm_bind {
#define DRM_IOCTL_NOUVEAU_VM_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_VM_INIT, struct drm_nouveau_vm_init)
#define DRM_IOCTL_NOUVEAU_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_VM_BIND, struct drm_nouveau_vm_bind)
#define DRM_IOCTL_NOUVEAU_EXEC DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_EXEC, struct drm_nouveau_exec)
+
+#define DRM_IOCTL_NOUVEAU_GET_ZCULL_INFO DRM_IOR (DRM_COMMAND_BASE + DRM_NOUVEAU_GET_ZCULL_INFO, struct drm_nouveau_get_zcull_info)
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/nova_drm.h b/include/uapi/drm/nova_drm.h
new file mode 100644
index 000000000000..3ca90ed9d2bb
--- /dev/null
+++ b/include/uapi/drm/nova_drm.h
@@ -0,0 +1,101 @@
+/* SPDX-License-Identifier: MIT */
+
+#ifndef __NOVA_DRM_H__
+#define __NOVA_DRM_H__
+
+#include "drm.h"
+
+/* DISCLAIMER: Do not use, this is not a stable uAPI.
+ *
+ * This uAPI serves only testing purposes as long as this driver is still in
+ * development. It is required to implement and test infrastructure which is
+ * upstreamed in the context of this driver. See also [1].
+ *
+ * [1] https://lore.kernel.org/dri-devel/Zfsj0_tb-0-tNrJy@cassiopeiae/T/#u
+ */
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*
+ * NOVA_GETPARAM_VRAM_BAR_SIZE
+ *
+ * Query the VRAM BAR size in bytes.
+ */
+#define NOVA_GETPARAM_VRAM_BAR_SIZE 0x1
+
+/**
+ * struct drm_nova_getparam - query GPU and driver metadata
+ */
+struct drm_nova_getparam {
+ /**
+ * @param: The identifier of the parameter to query.
+ */
+ __u64 param;
+
+ /**
+ * @value: The value for the specified parameter.
+ */
+ __u64 value;
+};
+
+/**
+ * struct drm_nova_gem_create - create a new DRM GEM object
+ */
+struct drm_nova_gem_create {
+ /**
+ * @handle: The handle of the new DRM GEM object.
+ */
+ __u32 handle;
+
+ /**
+ * @pad: 32 bit padding, should be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @size: The size of the new DRM GEM object.
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_nova_gem_info - query DRM GEM object metadata
+ */
+struct drm_nova_gem_info {
+ /**
+ * @handle: The handle of the DRM GEM object to query.
+ */
+ __u32 handle;
+
+ /**
+ * @pad: 32 bit padding, should be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @size: The size of the DRM GEM obejct.
+ */
+ __u64 size;
+};
+
+#define DRM_NOVA_GETPARAM 0x00
+#define DRM_NOVA_GEM_CREATE 0x01
+#define DRM_NOVA_GEM_INFO 0x02
+
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */
+enum {
+ DRM_IOCTL_NOVA_GETPARAM = DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GETPARAM,
+ struct drm_nova_getparam),
+ DRM_IOCTL_NOVA_GEM_CREATE = DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GEM_CREATE,
+ struct drm_nova_gem_create),
+ DRM_IOCTL_NOVA_GEM_INFO = DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GEM_INFO,
+ struct drm_nova_gem_info),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __NOVA_DRM_H__ */
diff --git a/include/uapi/drm/panfrost_drm.h b/include/uapi/drm/panfrost_drm.h
index 568724be6628..50d5337f35ef 100644
--- a/include/uapi/drm/panfrost_drm.h
+++ b/include/uapi/drm/panfrost_drm.h
@@ -21,6 +21,11 @@ extern "C" {
#define DRM_PANFROST_PERFCNT_ENABLE 0x06
#define DRM_PANFROST_PERFCNT_DUMP 0x07
#define DRM_PANFROST_MADVISE 0x08
+#define DRM_PANFROST_SET_LABEL_BO 0x09
+#define DRM_PANFROST_JM_CTX_CREATE 0x0a
+#define DRM_PANFROST_JM_CTX_DESTROY 0x0b
+#define DRM_PANFROST_SYNC_BO 0x0c
+#define DRM_PANFROST_QUERY_BO_INFO 0x0d
#define DRM_IOCTL_PANFROST_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit)
#define DRM_IOCTL_PANFROST_WAIT_BO DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo)
@@ -29,6 +34,11 @@ extern "C" {
#define DRM_IOCTL_PANFROST_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param)
#define DRM_IOCTL_PANFROST_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset)
#define DRM_IOCTL_PANFROST_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MADVISE, struct drm_panfrost_madvise)
+#define DRM_IOCTL_PANFROST_SET_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_SET_LABEL_BO, struct drm_panfrost_set_label_bo)
+#define DRM_IOCTL_PANFROST_JM_CTX_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_JM_CTX_CREATE, struct drm_panfrost_jm_ctx_create)
+#define DRM_IOCTL_PANFROST_JM_CTX_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_JM_CTX_DESTROY, struct drm_panfrost_jm_ctx_destroy)
+#define DRM_IOCTL_PANFROST_SYNC_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_SYNC_BO, struct drm_panfrost_sync_bo)
+#define DRM_IOCTL_PANFROST_QUERY_BO_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_QUERY_BO_INFO, struct drm_panfrost_query_bo_info)
/*
* Unstable ioctl(s): only exposed when the unsafe unstable_ioctls module
@@ -48,27 +58,47 @@ extern "C" {
* This asks the kernel to have the GPU execute a render command list.
*/
struct drm_panfrost_submit {
-
- /** Address to GPU mapping of job descriptor */
+ /**
+ * @jc: Address to GPU mapping of job descriptor
+ */
__u64 jc;
-
- /** An optional array of sync objects to wait on before starting this job. */
+ /**
+ * @in_syncs: An optional array of sync objects to wait on
+ * before starting this job.
+ */
__u64 in_syncs;
-
- /** Number of sync objects to wait on before starting this job. */
+ /**
+ * @in_sync_count: Number of sync objects to wait on before
+ * starting this job.
+ */
__u32 in_sync_count;
-
- /** An optional sync object to place the completion fence in. */
+ /**
+ * @out_sync: An optional sync object to place the completion fence in.
+ */
__u32 out_sync;
-
- /** Pointer to a u32 array of the BOs that are referenced by the job. */
+ /**
+ * @bo_handles: Pointer to a u32 array of the BOs that are
+ * referenced by the job.
+ */
__u64 bo_handles;
-
- /** Number of BO handles passed in (size is that times 4). */
+ /**
+ * @bo_handle_count: Number of BO handles passed in (size is
+ * that times 4).
+ */
__u32 bo_handle_count;
-
- /** A combination of PANFROST_JD_REQ_* */
+ /**
+ * @requirements: A combination of PANFROST_JD_REQ_*
+ */
__u32 requirements;
+ /**
+ * @jm_ctx_handle: JM context handle. Zero if you want to use the
+ * default context.
+ */
+ __u32 jm_ctx_handle;
+ /**
+ * @pad: Padding field. Must be zero.
+ */
+ __u32 pad;
};
/**
@@ -80,14 +110,26 @@ struct drm_panfrost_submit {
* completed.
*/
struct drm_panfrost_wait_bo {
+ /**
+ * @handle: Handle for the object to wait for.
+ */
__u32 handle;
+ /**
+ * @pad: Padding, must be zero-filled.
+ */
__u32 pad;
- __s64 timeout_ns; /* absolute */
+ /**
+ * @timeout_ns: absolute number of nanoseconds to wait.
+ */
+ __s64 timeout_ns;
};
-/* Valid flags to pass to drm_panfrost_create_bo */
+/* Valid flags to pass to drm_panfrost_create_bo.
+ * PANFROST_BO_WB_MMAP can't be set if PANFROST_BO_HEAP is.
+ */
#define PANFROST_BO_NOEXEC 1
#define PANFROST_BO_HEAP 2
+#define PANFROST_BO_WB_MMAP 4
/**
* struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs.
@@ -95,16 +137,26 @@ struct drm_panfrost_wait_bo {
* The flags argument is a bit mask of PANFROST_BO_* flags.
*/
struct drm_panfrost_create_bo {
+ /**
+ * @size: size of shmem/BO area to create (bytes)
+ */
__u32 size;
+ /**
+ * @flags: see PANFROST_BO_* flags
+ */
__u32 flags;
- /** Returned GEM handle for the BO. */
+ /**
+ * @handle: Returned GEM handle for the BO.
+ */
__u32 handle;
- /* Pad, must be zero-filled. */
+ /**
+ * @pad: Padding, must be zero-filled.
+ */
__u32 pad;
/**
- * Returned offset for the BO in the GPU address space. This offset
- * is private to the DRM fd and is valid for the lifetime of the GEM
- * handle.
+ * @offset: Returned offset for the BO in the GPU address space.
+ * This offset is private to the DRM fd and is valid for the
+ * lifetime of the GEM handle.
*
* This offset value will always be nonzero, since various HW
* units treat 0 specially.
@@ -124,10 +176,17 @@ struct drm_panfrost_create_bo {
* used in a future extension.
*/
struct drm_panfrost_mmap_bo {
- /** Handle for the object being mapped. */
+ /**
+ * @handle: Handle for the object being mapped.
+ */
__u32 handle;
+ /**
+ * @flags: currently not used (should be zero)
+ */
__u32 flags;
- /** offset into the drm node to use for subsequent mmap call. */
+ /**
+ * @offset: offset into the drm node to use for subsequent mmap call.
+ */
__u64 offset;
};
@@ -175,6 +234,14 @@ enum drm_panfrost_param {
DRM_PANFROST_PARAM_AFBC_FEATURES,
DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP,
DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP_FREQUENCY,
+ DRM_PANFROST_PARAM_ALLOWED_JM_CTX_PRIORITIES,
+ DRM_PANFROST_PARAM_SELECTED_COHERENCY,
+};
+
+enum drm_panfrost_gpu_coherency {
+ DRM_PANFROST_GPU_COHERENCY_ACE_LITE = 0,
+ DRM_PANFROST_GPU_COHERENCY_ACE = 1,
+ DRM_PANFROST_GPU_COHERENCY_NONE = 31,
};
struct drm_panfrost_get_param {
@@ -183,7 +250,7 @@ struct drm_panfrost_get_param {
__u64 value;
};
-/**
+/*
* Returns the offset for the BO in the GPU address space for this DRM fd.
* This is the same value returned by drm_panfrost_create_bo, if that was called
* from this DRM fd.
@@ -227,6 +294,87 @@ struct drm_panfrost_madvise {
__u32 retained; /* out, whether backing store still exists */
};
+/**
+ * struct drm_panfrost_set_label_bo - ioctl argument for labelling Panfrost BOs.
+ */
+struct drm_panfrost_set_label_bo {
+ /**
+ * @handle: Handle of the buffer object to label.
+ */
+ __u32 handle;
+ /**
+ * @pad: Must be zero.
+ */
+ __u32 pad;
+ /**
+ * @label: User pointer to a NUL-terminated string
+ *
+ * Length cannot be greater than 4096.
+ * NULL is permitted and means clear the label.
+ */
+ __u64 label;
+};
+
+/* Valid flags to pass to drm_panfrost_bo_sync_op */
+#define PANFROST_BO_SYNC_CPU_CACHE_FLUSH 0
+#define PANFROST_BO_SYNC_CPU_CACHE_FLUSH_AND_INVALIDATE 1
+
+/**
+ * struct drm_panthor_bo_flush_map_op - BO map sync op
+ */
+struct drm_panfrost_bo_sync_op {
+ /** @handle: Handle of the buffer object to sync. */
+ __u32 handle;
+
+ /** @type: Type of sync operation. */
+ __u32 type;
+
+ /**
+ * @offset: Offset into the BO at which the sync range starts.
+ *
+ * This will be rounded down to the nearest cache line as needed.
+ */
+ __u32 offset;
+
+ /**
+ * @size: Size of the range to sync
+ *
+ * @size + @offset will be rounded up to the nearest cache line as
+ * needed.
+ */
+ __u32 size;
+};
+
+/**
+ * struct drm_panfrost_sync_bo - ioctl argument for syncing BO maps
+ */
+struct drm_panfrost_sync_bo {
+ /** Array of struct drm_panfrost_bo_sync_op */
+ __u64 ops;
+
+ /** Number of BO sync ops */
+ __u32 op_count;
+
+ __u32 pad;
+};
+
+/** BO comes from a different subsystem. */
+#define DRM_PANFROST_BO_IS_IMPORTED (1 << 0)
+
+struct drm_panfrost_query_bo_info {
+ /** Handle of the object being queried. */
+ __u32 handle;
+
+ /** Extra flags that are not coming from the BO_CREATE ioctl(). */
+ __u32 extra_flags;
+
+ /** Flags passed at creation time. */
+ __u32 create_flags;
+
+ /** Will be zero on return. */
+ __u32 pad;
+};
+
/* Definitions for coredump decoding in user space */
#define PANFROSTDUMP_MAJOR 1
#define PANFROSTDUMP_MINOR 0
@@ -278,6 +426,49 @@ struct panfrost_dump_registers {
__u32 value;
};
+enum drm_panfrost_jm_ctx_priority {
+ /**
+ * @PANFROST_JM_CTX_PRIORITY_LOW: Low priority context.
+ */
+ PANFROST_JM_CTX_PRIORITY_LOW = 0,
+
+ /**
+ * @PANFROST_JM_CTX_PRIORITY_MEDIUM: Medium priority context.
+ */
+ PANFROST_JM_CTX_PRIORITY_MEDIUM,
+
+ /**
+ * @PANFROST_JM_CTX_PRIORITY_HIGH: High priority context.
+ *
+ * Requires CAP_SYS_NICE or DRM_MASTER.
+ */
+ PANFROST_JM_CTX_PRIORITY_HIGH,
+};
+
+struct drm_panfrost_jm_ctx_create {
+ /**
+ * @handle: Handle of the created JM context
+ */
+ __u32 handle;
+ /**
+ * @priority: Context priority (see enum drm_panfrost_jm_ctx_priority).
+ */
+ __u32 priority;
+};
+
+struct drm_panfrost_jm_ctx_destroy {
+ /**
+ * @handle: Handle of the JM context to destroy.
+ *
+ * Must be a valid context handle returned by DRM_IOCTL_PANTHOR_JM_CTX_CREATE.
+ */
+ __u32 handle;
+ /**
+ * @pad: Padding field, must be zero.
+ */
+ __u32 pad;
+};
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/panthor_drm.h b/include/uapi/drm/panthor_drm.h
index 97e2c4510e69..0e455d91e77d 100644
--- a/include/uapi/drm/panthor_drm.h
+++ b/include/uapi/drm/panthor_drm.h
@@ -127,6 +127,33 @@ enum drm_panthor_ioctl_id {
/** @DRM_PANTHOR_TILER_HEAP_DESTROY: Destroy a tiler heap. */
DRM_PANTHOR_TILER_HEAP_DESTROY,
+
+ /** @DRM_PANTHOR_BO_SET_LABEL: Label a BO. */
+ DRM_PANTHOR_BO_SET_LABEL,
+
+ /**
+ * @DRM_PANTHOR_SET_USER_MMIO_OFFSET: Set the offset to use as the user MMIO offset.
+ *
+ * The default behavior is to pick the MMIO offset based on the size of the pgoff_t
+ * type seen by the process that manipulates the FD, such that a 32-bit process can
+ * always map the user MMIO ranges. But this approach doesn't work well for emulators
+ * like FEX, where the emulator is an 64-bit binary which might be executing 32-bit
+ * code. In that case, the kernel thinks it's the 64-bit process and assumes
+ * DRM_PANTHOR_USER_MMIO_OFFSET_64BIT is in use, but the UMD library expects
+ * DRM_PANTHOR_USER_MMIO_OFFSET_32BIT, because it can't mmap() anything above the
+ * pgoff_t size.
+ */
+ DRM_PANTHOR_SET_USER_MMIO_OFFSET,
+
+ /** @DRM_PANTHOR_BO_SYNC: Sync BO data to/from the device */
+ DRM_PANTHOR_BO_SYNC,
+
+ /**
+ * @DRM_PANTHOR_BO_QUERY_INFO: Query information about a BO.
+ *
+ * This is useful for imported BOs.
+ */
+ DRM_PANTHOR_BO_QUERY_INFO,
};
/**
@@ -229,6 +256,26 @@ enum drm_panthor_dev_query_type {
};
/**
+ * enum drm_panthor_gpu_coherency: Type of GPU coherency
+ */
+enum drm_panthor_gpu_coherency {
+ /**
+ * @DRM_PANTHOR_GPU_COHERENCY_ACE_LITE: ACE Lite coherency.
+ */
+ DRM_PANTHOR_GPU_COHERENCY_ACE_LITE = 0,
+
+ /**
+ * @DRM_PANTHOR_GPU_COHERENCY_ACE: ACE coherency.
+ */
+ DRM_PANTHOR_GPU_COHERENCY_ACE = 1,
+
+ /**
+ * @DRM_PANTHOR_GPU_COHERENCY_NONE: No coherency.
+ */
+ DRM_PANTHOR_GPU_COHERENCY_NONE = 31,
+};
+
+/**
* struct drm_panthor_gpu_info - GPU information
*
* Structure grouping all queryable information relating to the GPU.
@@ -284,7 +331,16 @@ struct drm_panthor_gpu_info {
*/
__u32 thread_max_barrier_size;
- /** @coherency_features: Coherency features. */
+ /**
+ * @coherency_features: Coherency features.
+ *
+ * Combination of drm_panthor_gpu_coherency flags.
+ *
+ * Note that this is just what the coherency protocols supported by the
+ * GPU, but the actual coherency in place depends on the SoC
+ * integration and is reflected by
+ * drm_panthor_gpu_info::selected_coherency.
+ */
__u32 coherency_features;
/** @texture_features: Texture features. */
@@ -293,6 +349,13 @@ struct drm_panthor_gpu_info {
/** @as_present: Bitmask encoding the number of address-space exposed by the MMU. */
__u32 as_present;
+ /**
+ * @selected_coherency: Coherency selected for this device.
+ *
+ * One of drm_panthor_gpu_coherency.
+ */
+ __u32 selected_coherency;
+
/** @shader_present: Bitmask encoding the shader cores exposed by the GPU. */
__u64 shader_present;
@@ -307,6 +370,9 @@ struct drm_panthor_gpu_info {
/** @pad: MBZ. */
__u32 pad;
+
+ /** @gpu_features: Bitmask describing supported GPU-wide features */
+ __u64 gpu_features;
};
/**
@@ -344,6 +410,38 @@ struct drm_panthor_csif_info {
};
/**
+ * enum drm_panthor_timestamp_info_flags - drm_panthor_timestamp_info.flags
+ */
+enum drm_panthor_timestamp_info_flags {
+ /** @DRM_PANTHOR_TIMESTAMP_GPU: Query GPU time. */
+ DRM_PANTHOR_TIMESTAMP_GPU = 1 << 0,
+
+ /** @DRM_PANTHOR_TIMESTAMP_CPU_NONE: Don't query CPU time. */
+ DRM_PANTHOR_TIMESTAMP_CPU_NONE = 0 << 1,
+
+ /** @DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC: Query CPU time using CLOCK_MONOTONIC. */
+ DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC = 1 << 1,
+
+ /** @DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC_RAW: Query CPU time using CLOCK_MONOTONIC_RAW. */
+ DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC_RAW = 2 << 1,
+
+ /** @DRM_PANTHOR_TIMESTAMP_CPU_TYPE_MASK: Space reserved for CPU clock type. */
+ DRM_PANTHOR_TIMESTAMP_CPU_TYPE_MASK = 7 << 1,
+
+ /** @DRM_PANTHOR_TIMESTAMP_GPU_OFFSET: Query GPU offset. */
+ DRM_PANTHOR_TIMESTAMP_GPU_OFFSET = 1 << 4,
+
+ /** @DRM_PANTHOR_TIMESTAMP_GPU_CYCLE_COUNT: Query GPU cycle count. */
+ DRM_PANTHOR_TIMESTAMP_GPU_CYCLE_COUNT = 1 << 5,
+
+ /** @DRM_PANTHOR_TIMESTAMP_FREQ: Query timestamp frequency. */
+ DRM_PANTHOR_TIMESTAMP_FREQ = 1 << 6,
+
+ /** @DRM_PANTHOR_TIMESTAMP_DURATION: Return duration of time query. */
+ DRM_PANTHOR_TIMESTAMP_DURATION = 1 << 7,
+};
+
+/**
* struct drm_panthor_timestamp_info - Timestamp information
*
* Structure grouping all queryable information relating to the GPU timestamp.
@@ -355,11 +453,38 @@ struct drm_panthor_timestamp_info {
*/
__u64 timestamp_frequency;
- /** @current_timestamp: The current timestamp. */
+ /** @current_timestamp: The current GPU timestamp. */
__u64 current_timestamp;
- /** @timestamp_offset: The offset of the timestamp timer. */
+ /** @timestamp_offset: The offset of the GPU timestamp timer. */
__u64 timestamp_offset;
+
+ /**
+ * @flags: Bitmask of drm_panthor_timestamp_info_flags.
+ *
+ * If set to 0, then it is interpreted as:
+ * DRM_PANTHOR_TIMESTAMP_GPU |
+ * DRM_PANTHOR_TIMESTAMP_GPU_OFFSET |
+ * DRM_PANTHOR_TIMESTAMP_FREQ
+ *
+ * Note: these flags are exclusive to each other (only one can be used):
+ * - DRM_PANTHOR_TIMESTAMP_CPU_NONE
+ * - DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC
+ * - DRM_PANTHOR_TIMESTAMP_CPU_MONOTONIC_RAW
+ */
+ __u32 flags;
+
+ /** @duration_nsec: Duration of time query. */
+ __u32 duration_nsec;
+
+ /** @cycle_count: Value of GPU_CYCLE_COUNT. */
+ __u64 cycle_count;
+
+ /** @cpu_timestamp_sec: Seconds part of CPU timestamp. */
+ __u64 cpu_timestamp_sec;
+
+ /** @cpu_timestamp_nsec: Nanseconds part of CPU timestamp. */
+ __u64 cpu_timestamp_nsec;
};
/**
@@ -615,6 +740,15 @@ struct drm_panthor_vm_get_state {
enum drm_panthor_bo_flags {
/** @DRM_PANTHOR_BO_NO_MMAP: The buffer object will never be CPU-mapped in userspace. */
DRM_PANTHOR_BO_NO_MMAP = (1 << 0),
+
+ /**
+ * @DRM_PANTHOR_BO_WB_MMAP: Force "Write-Back Cacheable" CPU mapping.
+ *
+ * CPU map the buffer object in userspace by forcing the "Write-Back
+ * Cacheable" cacheability attribute. The mapping otherwise uses the
+ * "Non-Cacheable" attribute if the GPU is not IO coherent.
+ */
+ DRM_PANTHOR_BO_WB_MMAP = (1 << 1),
};
/**
@@ -978,6 +1112,141 @@ struct drm_panthor_tiler_heap_destroy {
};
/**
+ * struct drm_panthor_bo_set_label - Arguments passed to DRM_IOCTL_PANTHOR_BO_SET_LABEL
+ */
+struct drm_panthor_bo_set_label {
+ /** @handle: Handle of the buffer object to label. */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /**
+ * @label: User pointer to a NUL-terminated string
+ *
+ * Length cannot be greater than 4096
+ */
+ __u64 label;
+};
+
+/**
+ * struct drm_panthor_set_user_mmio_offset - Arguments passed to
+ * DRM_IOCTL_PANTHOR_SET_USER_MMIO_OFFSET
+ *
+ * This ioctl is only really useful if you want to support userspace
+ * CPU emulation environments where the size of an unsigned long differs
+ * between the host and the guest architectures.
+ */
+struct drm_panthor_set_user_mmio_offset {
+ /**
+ * @offset: User MMIO offset to use.
+ *
+ * Must be either DRM_PANTHOR_USER_MMIO_OFFSET_32BIT or
+ * DRM_PANTHOR_USER_MMIO_OFFSET_64BIT.
+ *
+ * Use DRM_PANTHOR_USER_MMIO_OFFSET (which selects OFFSET_32BIT or
+ * OFFSET_64BIT based on the size of an unsigned long) unless you
+ * have a very good reason to overrule this decision.
+ */
+ __u64 offset;
+};
+
+/**
+ * enum drm_panthor_bo_sync_op_type - BO sync type
+ */
+enum drm_panthor_bo_sync_op_type {
+ /** @DRM_PANTHOR_BO_SYNC_CPU_CACHE_FLUSH: Flush CPU caches. */
+ DRM_PANTHOR_BO_SYNC_CPU_CACHE_FLUSH = 0,
+
+ /** @DRM_PANTHOR_BO_SYNC_CPU_CACHE_FLUSH_AND_INVALIDATE: Flush and invalidate CPU caches. */
+ DRM_PANTHOR_BO_SYNC_CPU_CACHE_FLUSH_AND_INVALIDATE = 1,
+};
+
+/**
+ * struct drm_panthor_bo_sync_op - BO map sync op
+ */
+struct drm_panthor_bo_sync_op {
+ /** @handle: Handle of the buffer object to sync. */
+ __u32 handle;
+
+ /** @type: Type of operation. */
+ __u32 type;
+
+ /**
+ * @offset: Offset into the BO at which the sync range starts.
+ *
+ * This will be rounded down to the nearest cache line as needed.
+ */
+ __u64 offset;
+
+ /**
+ * @size: Size of the range to sync
+ *
+ * @size + @offset will be rounded up to the nearest cache line as
+ * needed.
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_panthor_bo_sync - BO map sync request
+ */
+struct drm_panthor_bo_sync {
+ /**
+ * @ops: Array of struct drm_panthor_bo_sync_op sync operations.
+ */
+ struct drm_panthor_obj_array ops;
+};
+
+/**
+ * enum drm_panthor_bo_extra_flags - Set of flags returned on a BO_QUERY_INFO request
+ *
+ * Those are flags reflecting BO properties that are not directly coming from the flags
+ * passed are creation time, or information on BOs that were imported from other drivers.
+ */
+enum drm_panthor_bo_extra_flags {
+ /**
+ * @DRM_PANTHOR_BO_IS_IMPORTED: BO has been imported from an external driver.
+ *
+ * Note that imported dma-buf handles are not flagged as imported if they
+ * where exported by panthor. Only buffers that are coming from other drivers
+ * (dma heaps, other GPUs, display controllers, V4L, ...).
+ *
+ * It's also important to note that all imported BOs are mapped cached and can't
+ * be considered IO-coherent even if the GPU is. This means they require explicit
+ * syncs that must go through the DRM_PANTHOR_BO_SYNC ioctl (userland cache
+ * maintenance is not allowed in that case, because extra operations might be
+ * needed to make changes visible to the CPU/device, like buffer migration when the
+ * exporter is a GPU with its own VRAM).
+ */
+ DRM_PANTHOR_BO_IS_IMPORTED = (1 << 0),
+};
+
+/**
+ * struct drm_panthor_bo_query_info - Query BO info
+ */
+struct drm_panthor_bo_query_info {
+ /** @handle: Handle of the buffer object to query flags on. */
+ __u32 handle;
+
+ /**
+ * @extra_flags: Combination of enum drm_panthor_bo_extra_flags flags.
+ */
+ __u32 extra_flags;
+
+ /**
+ * @create_flags: Flags passed at creation time.
+ *
+ * Combination of enum drm_panthor_bo_flags flags.
+ * Will be zero if the buffer comes from a different driver.
+ */
+ __u32 create_flags;
+
+ /** @pad: Will be zero on return. */
+ __u32 pad;
+};
+
+/**
* DRM_IOCTL_PANTHOR() - Build a Panthor IOCTL number
* @__access: Access type. Must be R, W or RW.
* @__id: One of the DRM_PANTHOR_xxx id.
@@ -1019,6 +1288,14 @@ enum {
DRM_IOCTL_PANTHOR(WR, TILER_HEAP_CREATE, tiler_heap_create),
DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY =
DRM_IOCTL_PANTHOR(WR, TILER_HEAP_DESTROY, tiler_heap_destroy),
+ DRM_IOCTL_PANTHOR_BO_SET_LABEL =
+ DRM_IOCTL_PANTHOR(WR, BO_SET_LABEL, bo_set_label),
+ DRM_IOCTL_PANTHOR_SET_USER_MMIO_OFFSET =
+ DRM_IOCTL_PANTHOR(WR, SET_USER_MMIO_OFFSET, set_user_mmio_offset),
+ DRM_IOCTL_PANTHOR_BO_SYNC =
+ DRM_IOCTL_PANTHOR(WR, BO_SYNC, bo_sync),
+ DRM_IOCTL_PANTHOR_BO_QUERY_INFO =
+ DRM_IOCTL_PANTHOR(WR, BO_QUERY_INFO, bo_query_info),
};
#if defined(__cplusplus)
diff --git a/include/uapi/drm/rocket_accel.h b/include/uapi/drm/rocket_accel.h
new file mode 100644
index 000000000000..d0685e372b79
--- /dev/null
+++ b/include/uapi/drm/rocket_accel.h
@@ -0,0 +1,192 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2024 Tomeu Vizoso
+ */
+#ifndef __DRM_UAPI_ROCKET_ACCEL_H__
+#define __DRM_UAPI_ROCKET_ACCEL_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_ROCKET_CREATE_BO 0x00
+#define DRM_ROCKET_SUBMIT 0x01
+#define DRM_ROCKET_PREP_BO 0x02
+#define DRM_ROCKET_FINI_BO 0x03
+
+#define DRM_IOCTL_ROCKET_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_ROCKET_CREATE_BO, struct drm_rocket_create_bo)
+#define DRM_IOCTL_ROCKET_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_ROCKET_SUBMIT, struct drm_rocket_submit)
+#define DRM_IOCTL_ROCKET_PREP_BO DRM_IOW(DRM_COMMAND_BASE + DRM_ROCKET_PREP_BO, struct drm_rocket_prep_bo)
+#define DRM_IOCTL_ROCKET_FINI_BO DRM_IOW(DRM_COMMAND_BASE + DRM_ROCKET_FINI_BO, struct drm_rocket_fini_bo)
+
+/**
+ * struct drm_rocket_create_bo - ioctl argument for creating Rocket BOs.
+ *
+ */
+struct drm_rocket_create_bo {
+ /**
+ * @size: Input: Size of the requested BO.
+ */
+ __u32 size;
+
+ /**
+ * @handle: Output: GEM handle for the BO.
+ */
+ __u32 handle;
+
+ /**
+ * @dma_address: Output: DMA address for the BO in the NPU address
+ * space. This address is private to the DRM fd and is valid for
+ * the lifetime of the GEM handle.
+ */
+ __u64 dma_address;
+
+ /**
+ * @offset: Output: Offset into the drm node to use for subsequent
+ * mmap call.
+ */
+ __u64 offset;
+};
+
+/**
+ * struct drm_rocket_prep_bo - ioctl argument for starting CPU ownership of the BO.
+ *
+ * Takes care of waiting for any NPU jobs that might still use the NPU and performs cache
+ * synchronization.
+ */
+struct drm_rocket_prep_bo {
+ /**
+ * @handle: Input: GEM handle of the buffer object.
+ */
+ __u32 handle;
+
+ /**
+ * @reserved: Reserved, must be zero.
+ */
+ __u32 reserved;
+
+ /**
+ * @timeout_ns: Input: Amount of time to wait for NPU jobs.
+ */
+ __s64 timeout_ns;
+};
+
+/**
+ * struct drm_rocket_fini_bo - ioctl argument for finishing CPU ownership of the BO.
+ *
+ * Synchronize caches for NPU access.
+ */
+struct drm_rocket_fini_bo {
+ /**
+ * @handle: Input: GEM handle of the buffer object.
+ */
+ __u32 handle;
+
+ /**
+ * @reserved: Reserved, must be zero.
+ */
+ __u32 reserved;
+};
+
+/**
+ * struct drm_rocket_task - A task to be run on the NPU
+ *
+ * A task is the smallest unit of work that can be run on the NPU.
+ */
+struct drm_rocket_task {
+ /**
+ * @regcmd: Input: DMA address to NPU mapping of register command buffer
+ */
+ __u32 regcmd;
+
+ /**
+ * @regcmd_count: Input: Number of commands in the register command
+ * buffer
+ */
+ __u32 regcmd_count;
+};
+
+/**
+ * struct drm_rocket_job - A job to be run on the NPU
+ *
+ * The kernel will schedule the execution of this job taking into account its
+ * dependencies with other jobs. All tasks in the same job will be executed
+ * sequentially on the same core, to benefit from memory residency in SRAM.
+ */
+struct drm_rocket_job {
+ /**
+ * @tasks: Input: Pointer to an array of struct drm_rocket_task.
+ */
+ __u64 tasks;
+
+ /**
+ * @in_bo_handles: Input: Pointer to a u32 array of the BOs that
+ * are read by the job.
+ */
+ __u64 in_bo_handles;
+
+ /**
+ * @out_bo_handles: Input: Pointer to a u32 array of the BOs that
+ * are written to by the job.
+ */
+ __u64 out_bo_handles;
+
+ /**
+ * @task_count: Input: Number of tasks passed in.
+ */
+ __u32 task_count;
+
+ /**
+ * @task_struct_size: Input: Size in bytes of the structs in the
+ * @tasks field.
+ */
+ __u32 task_struct_size;
+
+ /**
+ * @in_bo_handle_count: Input: Number of input BO handles passed in
+ * (size is that times 4).
+ */
+ __u32 in_bo_handle_count;
+
+ /**
+ * @out_bo_handle_count: Input: Number of output BO handles passed in
+ * (size is that times 4).
+ */
+ __u32 out_bo_handle_count;
+};
+
+/**
+ * struct drm_rocket_submit - ioctl argument for submitting commands to the NPU.
+ *
+ * The kernel will schedule the execution of these jobs in dependency order.
+ */
+struct drm_rocket_submit {
+ /**
+ * @jobs: Input: Pointer to an array of struct drm_rocket_job.
+ */
+ __u64 jobs;
+
+ /**
+ * @job_count: Input: Number of jobs passed in.
+ */
+ __u32 job_count;
+
+ /**
+ * @job_struct_size: Input: Size in bytes of the structs in the
+ * @jobs field.
+ */
+ __u32 job_struct_size;
+
+ /**
+ * @reserved: Reserved, must be zero.
+ */
+ __u64 reserved;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __DRM_UAPI_ROCKET_ACCEL_H__ */
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index dbbc404d2b3d..d9b01f4c3a04 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -294,6 +294,8 @@ enum drm_v3d_param {
DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE,
DRM_V3D_PARAM_MAX_PERF_COUNTERS,
DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES,
+ DRM_V3D_PARAM_GLOBAL_RESET_COUNTER,
+ DRM_V3D_PARAM_CONTEXT_RESET_COUNTER,
};
struct drm_v3d_get_param {
diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
index c2ce71987e9b..9debb320c34b 100644
--- a/include/uapi/drm/virtgpu_drm.h
+++ b/include/uapi/drm/virtgpu_drm.h
@@ -163,6 +163,12 @@ struct drm_virtgpu_3d_wait {
__u32 flags;
};
+#define VIRTGPU_DRM_CAPSET_VIRGL 1
+#define VIRTGPU_DRM_CAPSET_VIRGL2 2
+#define VIRTGPU_DRM_CAPSET_GFXSTREAM_VULKAN 3
+#define VIRTGPU_DRM_CAPSET_VENUS 4
+#define VIRTGPU_DRM_CAPSET_CROSS_DOMAIN 5
+#define VIRTGPU_DRM_CAPSET_DRM 6
struct drm_virtgpu_get_caps {
__u32 cap_set_id;
__u32 cap_set_ver;
diff --git a/include/uapi/drm/xe_drm.h b/include/uapi/drm/xe_drm.h
index 616916985e3f..ae2fda23ce7c 100644
--- a/include/uapi/drm/xe_drm.h
+++ b/include/uapi/drm/xe_drm.h
@@ -81,6 +81,9 @@ extern "C" {
* - &DRM_IOCTL_XE_EXEC
* - &DRM_IOCTL_XE_WAIT_USER_FENCE
* - &DRM_IOCTL_XE_OBSERVATION
+ * - &DRM_IOCTL_XE_MADVISE
+ * - &DRM_IOCTL_XE_VM_QUERY_MEM_RANGE_ATTRS
+ * - &DRM_IOCTL_XE_VM_GET_PROPERTY
*/
/*
@@ -102,6 +105,10 @@ extern "C" {
#define DRM_XE_EXEC 0x09
#define DRM_XE_WAIT_USER_FENCE 0x0a
#define DRM_XE_OBSERVATION 0x0b
+#define DRM_XE_MADVISE 0x0c
+#define DRM_XE_VM_QUERY_MEM_RANGE_ATTRS 0x0d
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY 0x0e
+#define DRM_XE_VM_GET_PROPERTY 0x0f
/* Must be kept compact -- no holes */
@@ -117,6 +124,10 @@ extern "C" {
#define DRM_IOCTL_XE_EXEC DRM_IOW(DRM_COMMAND_BASE + DRM_XE_EXEC, struct drm_xe_exec)
#define DRM_IOCTL_XE_WAIT_USER_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_WAIT_USER_FENCE, struct drm_xe_wait_user_fence)
#define DRM_IOCTL_XE_OBSERVATION DRM_IOW(DRM_COMMAND_BASE + DRM_XE_OBSERVATION, struct drm_xe_observation_param)
+#define DRM_IOCTL_XE_MADVISE DRM_IOW(DRM_COMMAND_BASE + DRM_XE_MADVISE, struct drm_xe_madvise)
+#define DRM_IOCTL_XE_VM_QUERY_MEM_RANGE_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_VM_QUERY_MEM_RANGE_ATTRS, struct drm_xe_vm_query_mem_range_attr)
+#define DRM_IOCTL_XE_EXEC_QUEUE_SET_PROPERTY DRM_IOW(DRM_COMMAND_BASE + DRM_XE_EXEC_QUEUE_SET_PROPERTY, struct drm_xe_exec_queue_set_property)
+#define DRM_IOCTL_XE_VM_GET_PROPERTY DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_VM_GET_PROPERTY, struct drm_xe_vm_get_property)
/**
* DOC: Xe IOCTL Extensions
@@ -204,8 +215,12 @@ struct drm_xe_ext_set_property {
/** @pad: MBZ */
__u32 pad;
- /** @value: property value */
- __u64 value;
+ union {
+ /** @value: property value */
+ __u64 value;
+ /** @ptr: pointer to user value */
+ __u64 ptr;
+ };
/** @reserved: Reserved */
__u64 reserved[2];
@@ -323,10 +338,6 @@ struct drm_xe_mem_region {
__u64 total_size;
/**
* @used: Estimate of the memory used in bytes for this region.
- *
- * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable
- * accounting. Without this the value here will always equal
- * zero.
*/
__u64 used;
/**
@@ -351,9 +362,7 @@ struct drm_xe_mem_region {
* @cpu_visible_used: Estimate of CPU visible memory used, in
* bytes.
*
- * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable
- * accounting. Without this the value here will always equal
- * zero. Note this is only currently tracked for
+ * Note this is only currently tracked for
* DRM_XE_MEM_REGION_CLASS_VRAM regions (for other types the value
* here will always be zero).
*/
@@ -397,6 +406,12 @@ struct drm_xe_query_mem_regions {
* has low latency hint support
* - %DRM_XE_QUERY_CONFIG_FLAG_HAS_CPU_ADDR_MIRROR - Flag is set if the
* device has CPU address mirroring support
+ * - %DRM_XE_QUERY_CONFIG_FLAG_HAS_NO_COMPRESSION_HINT - Flag is set if the
+ * device supports the userspace hint %DRM_XE_GEM_CREATE_FLAG_NO_COMPRESSION.
+ * This is exposed only on Xe2+.
+ * - %DRM_XE_QUERY_CONFIG_FLAG_HAS_DISABLE_STATE_CACHE_PERF_FIX - Flag is set
+ * if a queue can be creaed with
+ * %DRM_XE_EXEC_QUEUE_SET_DISABLE_STATE_CACHE_PERF_FIX
* - %DRM_XE_QUERY_CONFIG_MIN_ALIGNMENT - Minimal memory alignment
* required by this device, typically SZ_4K or SZ_64K
* - %DRM_XE_QUERY_CONFIG_VA_BITS - Maximum bits of a virtual address
@@ -415,6 +430,9 @@ struct drm_xe_query_config {
#define DRM_XE_QUERY_CONFIG_FLAG_HAS_VRAM (1 << 0)
#define DRM_XE_QUERY_CONFIG_FLAG_HAS_LOW_LATENCY (1 << 1)
#define DRM_XE_QUERY_CONFIG_FLAG_HAS_CPU_ADDR_MIRROR (1 << 2)
+ #define DRM_XE_QUERY_CONFIG_FLAG_HAS_NO_COMPRESSION_HINT (1 << 3)
+ #define DRM_XE_QUERY_CONFIG_FLAG_HAS_DISABLE_STATE_CACHE_PERF_FIX (1 << 4)
+ #define DRM_XE_QUERY_CONFIG_FLAG_HAS_PURGING_SUPPORT (1 << 5)
#define DRM_XE_QUERY_CONFIG_MIN_ALIGNMENT 2
#define DRM_XE_QUERY_CONFIG_VA_BITS 3
#define DRM_XE_QUERY_CONFIG_MAX_EXEC_QUEUE_PRIORITY 4
@@ -760,8 +778,16 @@ struct drm_xe_device_query {
* gem creation
*
* The @flags can be:
- * - %DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING
- * - %DRM_XE_GEM_CREATE_FLAG_SCANOUT
+ * - %DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING - Modify the GEM object
+ * allocation strategy by deferring physical memory allocation
+ * until the object is either bound to a virtual memory region via
+ * VM_BIND or accessed by the CPU. As a result, no backing memory is
+ * reserved at the time of GEM object creation.
+ * - %DRM_XE_GEM_CREATE_FLAG_SCANOUT - Indicates that the GEM object is
+ * intended for scanout via the display engine. When set, kernel ensures
+ * that the allocation is placed in a memory region compatible with the
+ * display engine requirements. This may impose restrictions on tiling,
+ * alignment, and memory placement to guarantee proper display functionality.
* - %DRM_XE_GEM_CREATE_FLAG_NEEDS_VISIBLE_VRAM - When using VRAM as a
* possible placement, ensure that the corresponding VRAM allocation
* will always use the CPU accessible part of VRAM. This is important
@@ -777,6 +803,17 @@ struct drm_xe_device_query {
* need to use VRAM for display surfaces, therefore the kernel requires
* setting this flag for such objects, otherwise an error is thrown on
* small-bar systems.
+ * - %DRM_XE_GEM_CREATE_FLAG_NO_COMPRESSION - Allows userspace to
+ * hint that compression (CCS) should be disabled for the buffer being
+ * created. This can avoid unnecessary memory operations and CCS state
+ * management.
+ * On pre-Xe2 platforms, this flag is currently rejected as compression
+ * control is not supported via PAT index. On Xe2+ platforms, compression
+ * is controlled via PAT entries. If this flag is set, the driver will reject
+ * any VM bind that requests a PAT index enabling compression for this BO.
+ * Note: On dGPU platforms, there is currently no change in behavior with
+ * this flag, but future improvements may leverage it. The current benefit is
+ * primarily applicable to iGPU platforms.
*
* @cpu_caching supports the following values:
* - %DRM_XE_GEM_CPU_CACHING_WB - Allocate the pages with write-back
@@ -823,6 +860,7 @@ struct drm_xe_gem_create {
#define DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING (1 << 0)
#define DRM_XE_GEM_CREATE_FLAG_SCANOUT (1 << 1)
#define DRM_XE_GEM_CREATE_FLAG_NEEDS_VISIBLE_VRAM (1 << 2)
+#define DRM_XE_GEM_CREATE_FLAG_NO_COMPRESSION (1 << 3)
/**
* @flags: Flags, currently a mask of memory instances of where BO can
* be placed
@@ -917,13 +955,17 @@ struct drm_xe_gem_mmap_offset {
* struct drm_xe_vm_create - Input of &DRM_IOCTL_XE_VM_CREATE
*
* The @flags can be:
- * - %DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE
+ * - %DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE - Map the whole virtual address
+ * space of the VM to scratch page. A vm_bind would overwrite the scratch
+ * page mapping. This flag is mutually exclusive with the
+ * %DRM_XE_VM_CREATE_FLAG_FAULT_MODE flag, with an exception of on x2 and
+ * xe3 platform.
* - %DRM_XE_VM_CREATE_FLAG_LR_MODE - An LR, or Long Running VM accepts
* exec submissions to its exec_queues that don't have an upper time
* limit on the job execution time. But exec submissions to these
- * don't allow any of the flags DRM_XE_SYNC_FLAG_SYNCOBJ,
- * DRM_XE_SYNC_FLAG_TIMELINE_SYNCOBJ, DRM_XE_SYNC_FLAG_DMA_BUF,
- * used as out-syncobjs, that is, together with DRM_XE_SYNC_FLAG_SIGNAL.
+ * don't allow any of the sync types DRM_XE_SYNC_TYPE_SYNCOBJ,
+ * DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ, used as out-syncobjs, that is,
+ * together with sync flag DRM_XE_SYNC_FLAG_SIGNAL.
* LR VMs can be created in recoverable page-fault mode using
* DRM_XE_VM_CREATE_FLAG_FAULT_MODE, if the device supports it.
* If that flag is omitted, the UMD can not rely on the slightly
@@ -935,6 +977,11 @@ struct drm_xe_gem_mmap_offset {
* demand when accessed, and also allows per-VM overcommit of memory.
* The xe driver internally uses recoverable pagefaults to implement
* this.
+ * - %DRM_XE_VM_CREATE_FLAG_NO_VM_OVERCOMMIT - Requires also
+ * DRM_XE_VM_CREATE_FLAG_FAULT_MODE. This disallows per-VM overcommit
+ * but only during a &DRM_IOCTL_XE_VM_BIND operation with the
+ * %DRM_XE_VM_BIND_FLAG_IMMEDIATE flag set. This may be useful for
+ * user-space naively probing the amount of available memory.
*/
struct drm_xe_vm_create {
/** @extensions: Pointer to the first extension struct, if any */
@@ -943,6 +990,7 @@ struct drm_xe_vm_create {
#define DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE (1 << 0)
#define DRM_XE_VM_CREATE_FLAG_LR_MODE (1 << 1)
#define DRM_XE_VM_CREATE_FLAG_FAULT_MODE (1 << 2)
+#define DRM_XE_VM_CREATE_FLAG_NO_VM_OVERCOMMIT (1 << 3)
/** @flags: Flags */
__u32 flags;
@@ -999,6 +1047,31 @@ struct drm_xe_vm_destroy {
* valid on VMs with DRM_XE_VM_CREATE_FLAG_FAULT_MODE set. The CPU address
* mirror flag are only valid for DRM_XE_VM_BIND_OP_MAP operations, the BO
* handle MBZ, and the BO offset MBZ.
+ * - %DRM_XE_VM_BIND_FLAG_MADVISE_AUTORESET - Can be used in combination with
+ * %DRM_XE_VM_BIND_FLAG_CPU_ADDR_MIRROR to reset madvises when the underlying
+ * CPU address space range is unmapped (typically with munmap(2) or brk(2)).
+ * The madvise values set with &DRM_IOCTL_XE_MADVISE are reset to the values
+ * that were present immediately after the &DRM_IOCTL_XE_VM_BIND.
+ * The reset GPU virtual address range is the intersection of the range bound
+ * using &DRM_IOCTL_XE_VM_BIND and the virtual CPU address space range
+ * unmapped.
+ * This functionality is present to mimic the behaviour of CPU address space
+ * madvises set using madvise(2), which are typically reset on unmap.
+ * Note: free(3) may or may not call munmap(2) and/or brk(2), and may thus
+ * not invoke autoreset. Neither will stack variables going out of scope.
+ * Therefore it's recommended to always explicitly reset the madvises when
+ * freeing the memory backing a region used in a &DRM_IOCTL_XE_MADVISE call.
+ * - %DRM_XE_VM_BIND_FLAG_DECOMPRESS - Request on-device decompression for a MAP.
+ * When set on a MAP bind operation, request the driver schedule an on-device
+ * in-place decompression (via the migrate/resolve path) for the GPU mapping
+ * created by this bind. Only valid for DRM_XE_VM_BIND_OP_MAP; usage on
+ * other ops is rejected. The bind's pat_index must select the device's
+ * "no-compression" PAT. Only meaningful for VRAM-backed BOs on devices that
+ * support Flat CCS and the required HW generation XE2+.
+ *
+ * The @prefetch_mem_region_instance for %DRM_XE_VM_BIND_OP_PREFETCH can also be:
+ * - %DRM_XE_CONSULT_MEM_ADVISE_PREF_LOC, which ensures prefetching occurs in
+ * the memory region advised by madvise.
*/
struct drm_xe_vm_bind_op {
/** @extensions: Pointer to the first extension struct, if any */
@@ -1045,7 +1118,9 @@ struct drm_xe_vm_bind_op {
* incoherent GT access is possible.
*
* Note: For userptr and externally imported dma-buf the kernel expects
- * either 1WAY or 2WAY for the @pat_index.
+ * either 1WAY or 2WAY for the @pat_index. Starting from NVL-P, for
+ * userptr, svm, madvise and externally imported dma-buf the kernel expects
+ * either 2WAY or 1WAY and XA @pat_index.
*
* For DRM_XE_VM_BIND_FLAG_NULL bindings there are no KMD restrictions
* on the @pat_index. For such mappings there is no actual memory being
@@ -1101,9 +1176,12 @@ struct drm_xe_vm_bind_op {
#define DRM_XE_VM_BIND_FLAG_DUMPABLE (1 << 3)
#define DRM_XE_VM_BIND_FLAG_CHECK_PXP (1 << 4)
#define DRM_XE_VM_BIND_FLAG_CPU_ADDR_MIRROR (1 << 5)
+#define DRM_XE_VM_BIND_FLAG_MADVISE_AUTORESET (1 << 6)
+#define DRM_XE_VM_BIND_FLAG_DECOMPRESS (1 << 7)
/** @flags: Bind flags */
__u32 flags;
+#define DRM_XE_CONSULT_MEM_ADVISE_PREF_LOC -1
/**
* @prefetch_mem_region_instance: Memory region to prefetch VMA to.
* It is a region instance, not a mask.
@@ -1189,6 +1267,89 @@ struct drm_xe_vm_bind {
__u64 reserved[2];
};
+/** struct xe_vm_fault - Describes faults for %DRM_XE_VM_GET_PROPERTY_FAULTS */
+struct xe_vm_fault {
+ /** @address: Canonical address of the fault */
+ __u64 address;
+ /** @address_precision: Precision of faulted address */
+ __u32 address_precision;
+ /** @access_type: Type of address access that resulted in fault */
+#define FAULT_ACCESS_TYPE_READ 0
+#define FAULT_ACCESS_TYPE_WRITE 1
+#define FAULT_ACCESS_TYPE_ATOMIC 2
+ __u8 access_type;
+ /** @fault_type: Type of fault reported */
+#define FAULT_TYPE_NOT_PRESENT 0
+#define FAULT_TYPE_WRITE_ACCESS 1
+#define FAULT_TYPE_ATOMIC_ACCESS 2
+ __u8 fault_type;
+ /** @fault_level: fault level of the fault */
+#define FAULT_LEVEL_PTE 0
+#define FAULT_LEVEL_PDE 1
+#define FAULT_LEVEL_PDP 2
+#define FAULT_LEVEL_PML4 3
+#define FAULT_LEVEL_PML5 4
+ __u8 fault_level;
+ /** @pad: MBZ */
+ __u8 pad;
+ /** @reserved: MBZ */
+ __u64 reserved[4];
+};
+
+/**
+ * struct drm_xe_vm_get_property - Input of &DRM_IOCTL_XE_VM_GET_PROPERTY
+ *
+ * The user provides a VM and a property to query among DRM_XE_VM_GET_PROPERTY_*,
+ * and sets the values in the vm_id and property members, respectively. This
+ * determines both the VM to get the property of, as well as the property to
+ * report.
+ *
+ * If size is set to 0, the driver fills it with the required size for the
+ * requested property. The user is expected here to allocate memory for the
+ * property structure and to provide a pointer to the allocated memory using the
+ * data member. For some properties, this may be zero, in which case, the
+ * value of the property will be saved to the value member and size will remain
+ * zero on return.
+ *
+ * If size is not zero, then the IOCTL will attempt to copy the requested
+ * property into the data member.
+ *
+ * The IOCTL will return -ENOENT if the VM could not be identified from the
+ * provided VM ID, or -EINVAL if the IOCTL fails for any other reason, such as
+ * providing an invalid size for the given property or if the property data
+ * could not be copied to the memory allocated to the data member.
+ *
+ * The property member can be:
+ * - %DRM_XE_VM_GET_PROPERTY_FAULTS
+ */
+struct drm_xe_vm_get_property {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @vm_id: The ID of the VM to query the properties of */
+ __u32 vm_id;
+
+#define DRM_XE_VM_GET_PROPERTY_FAULTS 0
+ /** @property: property to get */
+ __u32 property;
+
+ /** @size: Size to allocate for @data */
+ __u32 size;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ union {
+ /** @data: Pointer to user-defined array of flexible size and type */
+ __u64 data;
+ /** @value: Return value for scalar queries */
+ __u64 value;
+ };
+
+ /** @reserved: MBZ */
+ __u64 reserved[3];
+};
+
/**
* struct drm_xe_exec_queue_create - Input of &DRM_IOCTL_XE_EXEC_QUEUE_CREATE
*
@@ -1206,9 +1367,28 @@ struct drm_xe_vm_bind {
* there is no need to explicitly set that. When a queue of type
* %DRM_XE_PXP_TYPE_HWDRM is created, the PXP default HWDRM session
* (%XE_PXP_HWDRM_DEFAULT_SESSION) will be started, if isn't already running.
+ * The user is expected to query the PXP status via the query ioctl (see
+ * %DRM_XE_DEVICE_QUERY_PXP_STATUS) and to wait for PXP to be ready before
+ * attempting to create a queue with this property. When a queue is created
+ * before PXP is ready, the ioctl will return -EBUSY if init is still in
+ * progress or -EIO if init failed.
* Given that going into a power-saving state kills PXP HWDRM sessions,
* runtime PM will be blocked while queues of this type are alive.
* All PXP queues will be killed if a PXP invalidation event occurs.
+ * - %DRM_XE_EXEC_QUEUE_SET_PROPERTY_MULTI_GROUP - Create a multi-queue group
+ * or add secondary queues to a multi-queue group.
+ * If the extension's 'value' field has %DRM_XE_MULTI_GROUP_CREATE flag set,
+ * then a new multi-queue group is created with this queue as the primary queue
+ * (Q0). Otherwise, the queue gets added to the multi-queue group whose primary
+ * queue's exec_queue_id is specified in the lower 32 bits of the 'value' field.
+ * All the other non-relevant bits of extension's 'value' field while adding the
+ * primary or the secondary queues of the group must be set to 0.
+ * - %DRM_XE_EXEC_QUEUE_SET_PROPERTY_MULTI_QUEUE_PRIORITY - Set the queue
+ * priority within the multi-queue group. Current valid priority values are 0–2
+ * (default is 1), with higher values indicating higher priority.
+ * - %DRM_XE_EXEC_QUEUE_SET_DISABLE_STATE_CACHE_PERF_FIX - Set the queue to
+ * enable render color cache keying on BTP+BTI instead of just BTI
+ * (only valid for render queues).
*
* The example below shows how to use @drm_xe_exec_queue_create to create
* a simple exec_queue (no parallel submission) of class
@@ -1249,6 +1429,11 @@ struct drm_xe_exec_queue_create {
#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_PRIORITY 0
#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_TIMESLICE 1
#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_PXP_TYPE 2
+#define DRM_XE_EXEC_QUEUE_SET_HANG_REPLAY_STATE 3
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_MULTI_GROUP 4
+#define DRM_XE_MULTI_GROUP_CREATE (1ull << 63)
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_MULTI_QUEUE_PRIORITY 5
+#define DRM_XE_EXEC_QUEUE_SET_DISABLE_STATE_CACHE_PERF_FIX 6
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
@@ -1385,7 +1570,7 @@ struct drm_xe_sync {
/**
* @timeline_value: Input for the timeline sync object. Needs to be
- * different than 0 when used with %DRM_XE_SYNC_FLAG_TIMELINE_SYNCOBJ.
+ * different than 0 when used with %DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ.
*/
__u64 timeline_value;
@@ -1420,6 +1605,7 @@ struct drm_xe_exec {
/** @exec_queue_id: Exec queue ID for the batch buffer */
__u32 exec_queue_id;
+#define DRM_XE_MAX_SYNCS 1024
/** @num_syncs: Amount of struct drm_xe_sync in array. */
__u32 num_syncs;
@@ -1608,6 +1794,12 @@ enum drm_xe_oa_unit_type {
/** @DRM_XE_OA_UNIT_TYPE_OAM: OAM OA unit */
DRM_XE_OA_UNIT_TYPE_OAM,
+
+ /** @DRM_XE_OA_UNIT_TYPE_OAM_SAG: OAM_SAG OA unit */
+ DRM_XE_OA_UNIT_TYPE_OAM_SAG,
+
+ /** @DRM_XE_OA_UNIT_TYPE_MERT: MERT OA unit */
+ DRM_XE_OA_UNIT_TYPE_MERT,
};
/**
@@ -1629,12 +1821,20 @@ struct drm_xe_oa_unit {
#define DRM_XE_OA_CAPS_SYNCS (1 << 1)
#define DRM_XE_OA_CAPS_OA_BUFFER_SIZE (1 << 2)
#define DRM_XE_OA_CAPS_WAIT_NUM_REPORTS (1 << 3)
+#define DRM_XE_OA_CAPS_OAM (1 << 4)
+#define DRM_XE_OA_CAPS_OA_UNIT_GT_ID (1 << 5)
/** @oa_timestamp_freq: OA timestamp freq */
__u64 oa_timestamp_freq;
+ /** @gt_id: gt id for this OA unit */
+ __u16 gt_id;
+
+ /** @reserved1: MBZ */
+ __u16 reserved1[3];
+
/** @reserved: MBZ */
- __u64 reserved[4];
+ __u64 reserved[3];
/** @num_engines: number of engines in @eci array */
__u64 num_engines;
@@ -1961,6 +2161,454 @@ struct drm_xe_query_eu_stall {
__u64 sampling_rates[];
};
+/**
+ * struct drm_xe_madvise - Input of &DRM_IOCTL_XE_MADVISE
+ *
+ * This structure is used to set memory attributes for a virtual address range
+ * in a VM. The type of attribute is specified by @type, and the corresponding
+ * union member is used to provide additional parameters for @type.
+ *
+ * Supported attribute types:
+ * - DRM_XE_MEM_RANGE_ATTR_PREFERRED_LOC: Set preferred memory location.
+ * - DRM_XE_MEM_RANGE_ATTR_ATOMIC: Set atomic access policy.
+ * - DRM_XE_MEM_RANGE_ATTR_PAT: Set page attribute table index.
+ * - DRM_XE_VMA_ATTR_PURGEABLE_STATE: Set purgeable state for BOs.
+ *
+ * Example:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_madvise madvise = {
+ * .vm_id = vm_id,
+ * .start = 0x100000,
+ * .range = 0x2000,
+ * .type = DRM_XE_MEM_RANGE_ATTR_ATOMIC,
+ * .atomic_val = DRM_XE_ATOMIC_DEVICE,
+ * };
+ *
+ * ioctl(fd, DRM_IOCTL_XE_MADVISE, &madvise);
+ *
+ */
+struct drm_xe_madvise {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @start: start of the virtual address range */
+ __u64 start;
+
+ /** @range: size of the virtual address range */
+ __u64 range;
+
+ /** @vm_id: vm_id of the virtual range */
+ __u32 vm_id;
+
+#define DRM_XE_MEM_RANGE_ATTR_PREFERRED_LOC 0
+#define DRM_XE_MEM_RANGE_ATTR_ATOMIC 1
+#define DRM_XE_MEM_RANGE_ATTR_PAT 2
+#define DRM_XE_VMA_ATTR_PURGEABLE_STATE 3
+ /** @type: type of attribute */
+ __u32 type;
+
+ union {
+ /**
+ * @preferred_mem_loc: preferred memory location
+ *
+ * Used when @type == DRM_XE_MEM_RANGE_ATTR_PREFERRED_LOC
+ *
+ * Supported values for @preferred_mem_loc.devmem_fd:
+ * - DRM_XE_PREFERRED_LOC_DEFAULT_DEVICE: set vram of fault tile as preferred loc
+ * - DRM_XE_PREFERRED_LOC_DEFAULT_SYSTEM: set smem as preferred loc
+ *
+ * Supported values for @preferred_mem_loc.migration_policy:
+ * - DRM_XE_MIGRATE_ALL_PAGES
+ * - DRM_XE_MIGRATE_ONLY_SYSTEM_PAGES
+ */
+ struct {
+#define DRM_XE_PREFERRED_LOC_DEFAULT_DEVICE 0
+#define DRM_XE_PREFERRED_LOC_DEFAULT_SYSTEM -1
+ /**
+ * @preferred_mem_loc.devmem_fd:
+ * Device file-descriptor of the device where the
+ * preferred memory is located, or one of the
+ * above special values. Please also see
+ * @preferred_mem_loc.region_instance below.
+ */
+ __u32 devmem_fd;
+
+#define DRM_XE_MIGRATE_ALL_PAGES 0
+#define DRM_XE_MIGRATE_ONLY_SYSTEM_PAGES 1
+ /** @preferred_mem_loc.migration_policy: Page migration policy */
+ __u16 migration_policy;
+
+ /**
+ * @preferred_mem_loc.region_instance : Region instance.
+ * MBZ if @devmem_fd <= &DRM_XE_PREFERRED_LOC_DEFAULT_DEVICE.
+ * Otherwise should point to the desired device
+ * VRAM instance of the device indicated by
+ * @preferred_mem_loc.devmem_fd.
+ */
+ __u16 region_instance;
+
+ /** @preferred_mem_loc.reserved : Reserved */
+ __u64 reserved;
+ } preferred_mem_loc;
+
+ /**
+ * @atomic: Atomic access policy
+ *
+ * Used when @type == DRM_XE_MEM_RANGE_ATTR_ATOMIC.
+ *
+ * Supported values for @atomic.val:
+ * - DRM_XE_ATOMIC_UNDEFINED: Undefined or default behaviour.
+ * Support both GPU and CPU atomic operations for system allocator.
+ * Support GPU atomic operations for normal(bo) allocator.
+ * - DRM_XE_ATOMIC_DEVICE: Support GPU atomic operations.
+ * - DRM_XE_ATOMIC_GLOBAL: Support both GPU and CPU atomic operations.
+ * - DRM_XE_ATOMIC_CPU: Support CPU atomic only, no GPU atomics supported.
+ */
+ struct {
+#define DRM_XE_ATOMIC_UNDEFINED 0
+#define DRM_XE_ATOMIC_DEVICE 1
+#define DRM_XE_ATOMIC_GLOBAL 2
+#define DRM_XE_ATOMIC_CPU 3
+ /** @atomic.val: value of atomic operation */
+ __u32 val;
+
+ /** @atomic.pad: MBZ */
+ __u32 pad;
+
+ /** @atomic.reserved: Reserved */
+ __u64 reserved;
+ } atomic;
+
+ /**
+ * @pat_index: Page attribute table index
+ *
+ * Used when @type == DRM_XE_MEM_RANGE_ATTR_PAT.
+ */
+ struct {
+ /** @pat_index.val: PAT index value */
+ __u32 val;
+
+ /** @pat_index.pad: MBZ */
+ __u32 pad;
+
+ /** @pat_index.reserved: Reserved */
+ __u64 reserved;
+ } pat_index;
+
+ /**
+ * @purge_state_val: Purgeable state configuration
+ *
+ * Used when @type == DRM_XE_VMA_ATTR_PURGEABLE_STATE.
+ *
+ * Configures the purgeable state of buffer objects in the specified
+ * virtual address range. This allows applications to hint to the kernel
+ * about bo's usage patterns for better memory management.
+ *
+ * By default all VMAs are in WILLNEED state.
+ *
+ * Supported values for @purge_state_val.val:
+ * - DRM_XE_VMA_PURGEABLE_STATE_WILLNEED (0): Marks BO as needed.
+ * If the BO was previously purged, the kernel sets the __u32 at
+ * @retained_ptr to 0 (backing store lost) so the application knows
+ * it must recreate the BO.
+ *
+ * - DRM_XE_VMA_PURGEABLE_STATE_DONTNEED (1): Marks BO as not currently
+ * needed. Kernel may purge it under memory pressure to reclaim memory.
+ * Only applies to non-shared BOs. The kernel sets the __u32 at
+ * @retained_ptr to 1 if the backing store still exists (not yet purged),
+ * or 0 if it was already purged.
+ *
+ * Important: Once marked as DONTNEED, touching the BO's memory
+ * is undefined behavior. It may succeed temporarily (before the
+ * kernel purges the backing store) but will suddenly fail once
+ * the BO transitions to PURGED state.
+ *
+ * To transition back: use WILLNEED and check @retained_ptr —
+ * if 0, backing store was lost and the BO must be recreated.
+ *
+ * The following operations are blocked in DONTNEED state to
+ * prevent the BO from being re-mapped after madvise:
+ * - New mmap() calls: Fail with -EBUSY
+ * - VM_BIND operations: Fail with -EBUSY
+ * - New dma-buf exports: Fail with -EBUSY
+ * - CPU page faults (existing mmap): Fail with SIGBUS
+ * - GPU page faults (fault-mode VMs): Fail with -EACCES
+ */
+ struct {
+#define DRM_XE_VMA_PURGEABLE_STATE_WILLNEED 0
+#define DRM_XE_VMA_PURGEABLE_STATE_DONTNEED 1
+ /** @purge_state_val.val: value for DRM_XE_VMA_ATTR_PURGEABLE_STATE */
+ __u32 val;
+
+ /** @purge_state_val.pad: MBZ */
+ __u32 pad;
+ /**
+ * @purge_state_val.retained_ptr: Pointer to a __u32 output
+ * field for backing store status.
+ *
+ * Userspace must initialize the __u32 value at this address
+ * to 0 before the ioctl. Kernel writes a __u32 after the
+ * operation:
+ * - 1 if backing store exists (not purged)
+ * - 0 if backing store was purged
+ *
+ * If userspace fails to initialize to 0, ioctl returns -EINVAL.
+ * This ensures a safe default (0 = assume purged) if kernel
+ * cannot write the result.
+ *
+ * Similar to i915's drm_i915_gem_madvise.retained field.
+ */
+ __u64 retained_ptr;
+ } purge_state_val;
+ };
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_mem_range_attr - Output of &DRM_IOCTL_XE_VM_QUERY_MEM_RANGES_ATTRS
+ *
+ * This structure is provided by userspace and filled by KMD in response to the
+ * DRM_IOCTL_XE_VM_QUERY_MEM_RANGES_ATTRS ioctl. It describes memory attributes of
+ * a memory ranges within a user specified address range in a VM.
+ *
+ * The structure includes information such as atomic access policy,
+ * page attribute table (PAT) index, and preferred memory location.
+ * Userspace allocates an array of these structures and passes a pointer to the
+ * ioctl to retrieve attributes for each memory ranges
+ *
+ * @extensions: Pointer to the first extension struct, if any
+ * @start: Start address of the memory range
+ * @end: End address of the virtual memory range
+ *
+ */
+struct drm_xe_mem_range_attr {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @start: start of the memory range */
+ __u64 start;
+
+ /** @end: end of the memory range */
+ __u64 end;
+
+ /** @preferred_mem_loc: preferred memory location */
+ struct {
+ /** @preferred_mem_loc.devmem_fd: fd for preferred loc */
+ __u32 devmem_fd;
+
+ /** @preferred_mem_loc.migration_policy: Page migration policy */
+ __u32 migration_policy;
+ } preferred_mem_loc;
+
+ /** @atomic: Atomic access policy */
+ struct {
+ /** @atomic.val: atomic attribute */
+ __u32 val;
+
+ /** @atomic.reserved: Reserved */
+ __u32 reserved;
+ } atomic;
+
+ /** @pat_index: Page attribute table index */
+ struct {
+ /** @pat_index.val: PAT index */
+ __u32 val;
+
+ /** @pat_index.reserved: Reserved */
+ __u32 reserved;
+ } pat_index;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_vm_query_mem_range_attr - Input of &DRM_IOCTL_XE_VM_QUERY_MEM_ATTRIBUTES
+ *
+ * This structure is used to query memory attributes of memory regions
+ * within a user specified address range in a VM. It provides detailed
+ * information about each memory range, including atomic access policy,
+ * page attribute table (PAT) index, and preferred memory location.
+ *
+ * Userspace first calls the ioctl with @num_mem_ranges = 0,
+ * @sizeof_mem_ranges_attr = 0 and @vector_of_vma_mem_attr = NULL to retrieve
+ * the number of memory regions and size of each memory range attribute.
+ * Then, it allocates a buffer of that size and calls the ioctl again to fill
+ * the buffer with memory range attributes.
+ *
+ * If second call fails with -ENOSPC, it means memory ranges changed between
+ * first call and now, retry IOCTL again with @num_mem_ranges = 0,
+ * @sizeof_mem_ranges_attr = 0 and @vector_of_vma_mem_attr = NULL followed by
+ * Second ioctl call.
+ *
+ * Example:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_vm_query_mem_range_attr query = {
+ * .vm_id = vm_id,
+ * .start = 0x100000,
+ * .range = 0x2000,
+ * };
+ *
+ * // First ioctl call to get num of mem regions and sizeof each attribute
+ * ioctl(fd, DRM_IOCTL_XE_VM_QUERY_MEM_RANGE_ATTRS, &query);
+ *
+ * // Allocate buffer for the memory region attributes
+ * void *ptr = malloc(query.num_mem_ranges * query.sizeof_mem_range_attr);
+ * void *ptr_start = ptr;
+ *
+ * query.vector_of_mem_attr = (uintptr_t)ptr;
+ *
+ * // Second ioctl call to actually fill the memory attributes
+ * ioctl(fd, DRM_IOCTL_XE_VM_QUERY_MEM_RANGE_ATTRS, &query);
+ *
+ * // Iterate over the returned memory region attributes
+ * for (unsigned int i = 0; i < query.num_mem_ranges; ++i) {
+ * struct drm_xe_mem_range_attr *attr = (struct drm_xe_mem_range_attr *)ptr;
+ *
+ * // Do something with attr
+ *
+ * // Move pointer by one entry
+ * ptr += query.sizeof_mem_range_attr;
+ * }
+ *
+ * free(ptr_start);
+ */
+struct drm_xe_vm_query_mem_range_attr {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @vm_id: vm_id of the virtual range */
+ __u32 vm_id;
+
+ /** @num_mem_ranges: number of mem_ranges in range */
+ __u32 num_mem_ranges;
+
+ /** @start: start of the virtual address range */
+ __u64 start;
+
+ /** @range: size of the virtual address range */
+ __u64 range;
+
+ /** @sizeof_mem_range_attr: size of struct drm_xe_mem_range_attr */
+ __u64 sizeof_mem_range_attr;
+
+ /** @vector_of_mem_attr: userptr to array of struct drm_xe_mem_range_attr */
+ __u64 vector_of_mem_attr;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+
+};
+
+/**
+ * struct drm_xe_exec_queue_set_property - exec queue set property
+ *
+ * Sets execution queue properties dynamically.
+ * Currently only %DRM_XE_EXEC_QUEUE_SET_PROPERTY_MULTI_QUEUE_PRIORITY
+ * property can be dynamically set.
+ */
+struct drm_xe_exec_queue_set_property {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @exec_queue_id: Exec queue ID */
+ __u32 exec_queue_id;
+
+ /** @property: property to set */
+ __u32 property;
+
+ /** @value: property value */
+ __u64 value;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * DOC: Xe DRM RAS
+ *
+ * The enums and strings defined below map to the attributes of the DRM RAS Netlink Interface.
+ * Refer to Documentation/netlink/specs/drm_ras.yaml for complete interface specification.
+ *
+ * Node Registration
+ * =================
+ *
+ * The driver registers DRM RAS nodes for each error severity level.
+ * enum drm_xe_ras_error_severity defines the node-id, while DRM_XE_RAS_ERROR_SEVERITY_NAMES maps
+ * node-id to node-name.
+ *
+ * Error Classification
+ * ====================
+ *
+ * Each node contains a list of error counters. Each error is identified by a error-id and
+ * an error-name. enum drm_xe_ras_error_component defines the error-id, while
+ * DRM_XE_RAS_ERROR_COMPONENT_NAMES maps error-id to error-name.
+ *
+ * User Interface
+ * ==============
+ *
+ * To retrieve error values of a error counter, userspace applications should
+ * follow the below steps:
+ *
+ * 1. Use command LIST_NODES to enumerate all available nodes
+ * 2. Select node by node-id or node-name
+ * 3. Use command GET_ERROR_COUNTERS to list errors of specific node
+ * 4. Query specific error values using either error-id or error-name
+ *
+ * .. code-block:: C
+ *
+ * // Lookup tables for ID-to-name resolution
+ * static const char *nodes[] = DRM_XE_RAS_ERROR_SEVERITY_NAMES;
+ * static const char *errors[] = DRM_XE_RAS_ERROR_COMPONENT_NAMES;
+ *
+ */
+
+/**
+ * enum drm_xe_ras_error_severity - DRM RAS error severity.
+ */
+enum drm_xe_ras_error_severity {
+ /** @DRM_XE_RAS_ERR_SEV_CORRECTABLE: Correctable Error */
+ DRM_XE_RAS_ERR_SEV_CORRECTABLE = 0,
+ /** @DRM_XE_RAS_ERR_SEV_UNCORRECTABLE: Uncorrectable Error */
+ DRM_XE_RAS_ERR_SEV_UNCORRECTABLE,
+ /** @DRM_XE_RAS_ERR_SEV_MAX: Max severity */
+ DRM_XE_RAS_ERR_SEV_MAX /* non-ABI */
+};
+
+/**
+ * enum drm_xe_ras_error_component - DRM RAS error component.
+ */
+enum drm_xe_ras_error_component {
+ /** @DRM_XE_RAS_ERR_COMP_CORE_COMPUTE: Core Compute Error */
+ DRM_XE_RAS_ERR_COMP_CORE_COMPUTE = 1,
+ /** @DRM_XE_RAS_ERR_COMP_SOC_INTERNAL: SoC Internal Error */
+ DRM_XE_RAS_ERR_COMP_SOC_INTERNAL,
+ /** @DRM_XE_RAS_ERR_COMP_MAX: Max Error */
+ DRM_XE_RAS_ERR_COMP_MAX /* non-ABI */
+};
+
+/*
+ * Error severity to name mapping.
+ */
+#define DRM_XE_RAS_ERROR_SEVERITY_NAMES { \
+ [DRM_XE_RAS_ERR_SEV_CORRECTABLE] = "correctable-errors", \
+ [DRM_XE_RAS_ERR_SEV_UNCORRECTABLE] = "uncorrectable-errors", \
+}
+
+/*
+ * Error component to name mapping.
+ */
+#define DRM_XE_RAS_ERROR_COMPONENT_NAMES { \
+ [DRM_XE_RAS_ERR_COMP_CORE_COMPUTE] = "core-compute", \
+ [DRM_XE_RAS_ERR_COMP_SOC_INTERNAL] = "soc-internal" \
+}
+
#if defined(__cplusplus)
}
#endif