diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 90 |
1 files changed, 46 insertions, 44 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index da08ddb01d21..34c42d6e12cd 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -226,8 +226,12 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) struct dma_fence *fence; unsigned long irqflags; - if (unlikely(job->base.base.s_fence->finished.error)) + if (unlikely(job->base.base.s_fence->finished.error)) { + spin_lock_irqsave(&v3d->job_lock, irqflags); + v3d->bin_job = NULL; + spin_unlock_irqrestore(&v3d->job_lock, irqflags); return NULL; + } /* Lock required around bin_job update vs * v3d_overflow_mem_work(). @@ -281,8 +285,10 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) struct drm_device *dev = &v3d->drm; struct dma_fence *fence; - if (unlikely(job->base.base.s_fence->finished.error)) + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->render_job = NULL; return NULL; + } v3d->render_job = job; @@ -327,11 +333,17 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) struct drm_device *dev = &v3d->drm; struct dma_fence *fence; + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->tfu_job = NULL; + return NULL; + } + + v3d->tfu_job = job; + fence = v3d_fence_create(v3d, V3D_TFU); if (IS_ERR(fence)) return NULL; - v3d->tfu_job = job; if (job->base.irq_fence) dma_fence_put(job->base.irq_fence); job->base.irq_fence = dma_fence_get(fence); @@ -369,6 +381,11 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) struct dma_fence *fence; int i, csd_cfg0_reg; + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->csd_job = NULL; + return NULL; + } + v3d->csd_job = job; v3d_invalidate_caches(v3d); @@ -656,8 +673,6 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job) struct v3d_cpu_job *job = to_cpu_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - v3d->cpu_job = job; - if (job->job_type >= ARRAY_SIZE(cpu_job_function)) { DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type); return NULL; @@ -822,67 +837,54 @@ static const struct drm_sched_backend_ops v3d_cpu_sched_ops = { .free_job = v3d_cpu_job_free }; +static int +v3d_queue_sched_init(struct v3d_dev *v3d, const struct drm_sched_backend_ops *ops, + enum v3d_queue queue, const char *name) +{ + struct drm_sched_init_args args = { + .num_rqs = DRM_SCHED_PRIORITY_COUNT, + .credit_limit = 1, + .timeout = msecs_to_jiffies(500), + .dev = v3d->drm.dev, + }; + + args.ops = ops; + args.name = name; + + return drm_sched_init(&v3d->queue[queue].sched, &args); +} + int v3d_sched_init(struct v3d_dev *v3d) { - int hw_jobs_limit = 1; - int job_hang_limit = 0; - int hang_limit_ms = 500; int ret; - ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, - &v3d_bin_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_bin", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_bin_sched_ops, V3D_BIN, "v3d_bin"); if (ret) return ret; - ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, - &v3d_render_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_render", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_render_sched_ops, V3D_RENDER, + "v3d_render"); if (ret) goto fail; - ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, - &v3d_tfu_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_tfu", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_tfu_sched_ops, V3D_TFU, "v3d_tfu"); if (ret) goto fail; if (v3d_has_csd(v3d)) { - ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, - &v3d_csd_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_csd", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_csd_sched_ops, V3D_CSD, + "v3d_csd"); if (ret) goto fail; - ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, - &v3d_cache_clean_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_cache_clean", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_cache_clean_sched_ops, + V3D_CACHE_CLEAN, "v3d_cache_clean"); if (ret) goto fail; } - ret = drm_sched_init(&v3d->queue[V3D_CPU].sched, - &v3d_cpu_sched_ops, NULL, - DRM_SCHED_PRIORITY_COUNT, - 1, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), NULL, - NULL, "v3d_cpu", v3d->drm.dev); + ret = v3d_queue_sched_init(v3d, &v3d_cpu_sched_ops, V3D_CPU, "v3d_cpu"); if (ret) goto fail; |