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authorCosmin Ratiu <cratiu@nvidia.com>2024-10-15 12:32:03 +0300
committerPaolo Abeni <pabeni@redhat.com>2024-10-17 12:14:07 +0200
commit45bcbd49224ac5aec5e1239de9060e431ca2acd9 (patch)
tree53a9625a133fa0fe3891bb90ff5557e25ab03d47 /samples/livepatch/livepatch-sample.c
parent5aa2184e29081665f915594bc6de9b7fee6e4883 (diff)
downloadlwn-45bcbd49224ac5aec5e1239de9060e431ca2acd9.tar.gz
lwn-45bcbd49224ac5aec5e1239de9060e431ca2acd9.zip
net/mlx5: HWS, don't destroy more bwc queue locks than allocated
hws_send_queues_bwc_locks_destroy destroyed more queue locks than allocated, leading to memory corruption (occasionally) and warnings such as DEBUG_LOCKS_WARN_ON(mutex_is_locked(lock)) in __mutex_destroy because sometimes, the 'mutex' being destroyed was random memory. The severity of this problem is proportional to the number of queues configured because the code overreaches beyond the end of the bwc_send_queue_locks array by 2x its length. Fix that by using the correct number of bwc queues. Fixes: 2ca62599aa0b ("net/mlx5: HWS, added send engine and context handling") Signed-off-by: Cosmin Ratiu <cratiu@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Diffstat (limited to 'samples/livepatch/livepatch-sample.c')
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