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authorLinus Torvalds <torvalds@linux-foundation.org>2024-07-24 10:29:50 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2024-07-24 10:29:50 -0700
commit7a3fad30fd8b4b5e370906b3c554f64026f56c2f (patch)
treead1f004b3157bf01db1295b6de37df8673089989 /lib
parentd1e9a63dcd7248385bbbccf1650d69e4af914f05 (diff)
parentad8070cb1b4bd40aa19a5e3f7c24d7f62c71b382 (diff)
downloadlwn-7a3fad30fd8b4b5e370906b3c554f64026f56c2f.tar.gz
lwn-7a3fad30fd8b4b5e370906b3c554f64026f56c2f.zip
Merge tag 'random-6.11-rc1-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/crng/random
Pull random number generator updates from Jason Donenfeld: "This adds getrandom() support to the vDSO. First, it adds a new kind of mapping to mmap(2), MAP_DROPPABLE, which lets the kernel zero out pages anytime under memory pressure, which enables allocating memory that never gets swapped to disk but also doesn't count as being mlocked. Then, the vDSO implementation of getrandom() is introduced in a generic manner and hooked into random.c. Next, this is implemented on x86. (Also, though it's not ready for this pull, somebody has begun an arm64 implementation already) Finally, two vDSO selftests are added. There are also two housekeeping cleanup commits" * tag 'random-6.11-rc1-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/crng/random: MAINTAINERS: add random.h headers to RNG subsection random: note that RNDGETPOOL was removed in 2.6.9-rc2 selftests/vDSO: add tests for vgetrandom x86: vdso: Wire up getrandom() vDSO implementation random: introduce generic vDSO getrandom() implementation mm: add MAP_DROPPABLE for designating always lazily freeable mappings
Diffstat (limited to 'lib')
-rw-r--r--lib/vdso/Kconfig5
-rw-r--r--lib/vdso/getrandom.c251
2 files changed, 256 insertions, 0 deletions
diff --git a/lib/vdso/Kconfig b/lib/vdso/Kconfig
index c46c2300517c..82fe827af542 100644
--- a/lib/vdso/Kconfig
+++ b/lib/vdso/Kconfig
@@ -38,3 +38,8 @@ config GENERIC_VDSO_OVERFLOW_PROTECT
in the hotpath.
endif
+
+config VDSO_GETRANDOM
+ bool
+ help
+ Selected by architectures that support vDSO getrandom().
diff --git a/lib/vdso/getrandom.c b/lib/vdso/getrandom.c
new file mode 100644
index 000000000000..b230f0b10832
--- /dev/null
+++ b/lib/vdso/getrandom.c
@@ -0,0 +1,251 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (C) 2022-2024 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
+ */
+
+#include <linux/cache.h>
+#include <linux/kernel.h>
+#include <linux/time64.h>
+#include <vdso/datapage.h>
+#include <vdso/getrandom.h>
+#include <asm/vdso/getrandom.h>
+#include <asm/vdso/vsyscall.h>
+#include <asm/unaligned.h>
+#include <uapi/linux/mman.h>
+
+#define MEMCPY_AND_ZERO_SRC(type, dst, src, len) do { \
+ while (len >= sizeof(type)) { \
+ __put_unaligned_t(type, __get_unaligned_t(type, src), dst); \
+ __put_unaligned_t(type, 0, src); \
+ dst += sizeof(type); \
+ src += sizeof(type); \
+ len -= sizeof(type); \
+ } \
+} while (0)
+
+static void memcpy_and_zero_src(void *dst, void *src, size_t len)
+{
+ if (IS_ENABLED(CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS)) {
+ if (IS_ENABLED(CONFIG_64BIT))
+ MEMCPY_AND_ZERO_SRC(u64, dst, src, len);
+ MEMCPY_AND_ZERO_SRC(u32, dst, src, len);
+ MEMCPY_AND_ZERO_SRC(u16, dst, src, len);
+ }
+ MEMCPY_AND_ZERO_SRC(u8, dst, src, len);
+}
+
+/**
+ * __cvdso_getrandom_data - Generic vDSO implementation of getrandom() syscall.
+ * @rng_info: Describes state of kernel RNG, memory shared with kernel.
+ * @buffer: Destination buffer to fill with random bytes.
+ * @len: Size of @buffer in bytes.
+ * @flags: Zero or more GRND_* flags.
+ * @opaque_state: Pointer to an opaque state area.
+ * @opaque_len: Length of opaque state area.
+ *
+ * This implements a "fast key erasure" RNG using ChaCha20, in the same way that the kernel's
+ * getrandom() syscall does. It periodically reseeds its key from the kernel's RNG, at the same
+ * schedule that the kernel's RNG is reseeded. If the kernel's RNG is not ready, then this always
+ * calls into the syscall.
+ *
+ * If @buffer, @len, and @flags are 0, and @opaque_len is ~0UL, then @opaque_state is populated
+ * with a struct vgetrandom_opaque_params and the function returns 0; if it does not return 0,
+ * this function should not be used.
+ *
+ * @opaque_state *must* be allocated by calling mmap(2) using the mmap_prot and mmap_flags fields
+ * from the struct vgetrandom_opaque_params, and states must not straddle pages. Unless external
+ * locking is used, one state must be allocated per thread, as it is not safe to call this function
+ * concurrently with the same @opaque_state. However, it is safe to call this using the same
+ * @opaque_state that is shared between main code and signal handling code, within the same thread.
+ *
+ * Returns: The number of random bytes written to @buffer, or a negative value indicating an error.
+ */
+static __always_inline ssize_t
+__cvdso_getrandom_data(const struct vdso_rng_data *rng_info, void *buffer, size_t len,
+ unsigned int flags, void *opaque_state, size_t opaque_len)
+{
+ ssize_t ret = min_t(size_t, INT_MAX & PAGE_MASK /* = MAX_RW_COUNT */, len);
+ struct vgetrandom_state *state = opaque_state;
+ size_t batch_len, nblocks, orig_len = len;
+ bool in_use, have_retried = false;
+ unsigned long current_generation;
+ void *orig_buffer = buffer;
+ u32 counter[2] = { 0 };
+
+ if (unlikely(opaque_len == ~0UL && !buffer && !len && !flags)) {
+ *(struct vgetrandom_opaque_params *)opaque_state = (struct vgetrandom_opaque_params) {
+ .size_of_opaque_state = sizeof(*state),
+ .mmap_prot = PROT_READ | PROT_WRITE,
+ .mmap_flags = MAP_DROPPABLE | MAP_ANONYMOUS
+ };
+ return 0;
+ }
+
+ /* The state must not straddle a page, since pages can be zeroed at any time. */
+ if (unlikely(((unsigned long)opaque_state & ~PAGE_MASK) + sizeof(*state) > PAGE_SIZE))
+ return -EFAULT;
+
+ /* If the caller passes the wrong size, which might happen due to CRIU, fallback. */
+ if (unlikely(opaque_len != sizeof(*state)))
+ goto fallback_syscall;
+
+ /*
+ * If the kernel's RNG is not yet ready, then it's not possible to provide random bytes from
+ * userspace, because A) the various @flags require this to block, or not, depending on
+ * various factors unavailable to userspace, and B) the kernel's behavior before the RNG is
+ * ready is to reseed from the entropy pool at every invocation.
+ */
+ if (unlikely(!READ_ONCE(rng_info->is_ready)))
+ goto fallback_syscall;
+
+ /*
+ * This condition is checked after @rng_info->is_ready, because before the kernel's RNG is
+ * initialized, the @flags parameter may require this to block or return an error, even when
+ * len is zero.
+ */
+ if (unlikely(!len))
+ return 0;
+
+ /*
+ * @state->in_use is basic reentrancy protection against this running in a signal handler
+ * with the same @opaque_state, but obviously not atomic wrt multiple CPUs or more than one
+ * level of reentrancy. If a signal interrupts this after reading @state->in_use, but before
+ * writing @state->in_use, there is still no race, because the signal handler will run to
+ * its completion before returning execution.
+ */
+ in_use = READ_ONCE(state->in_use);
+ if (unlikely(in_use))
+ /* The syscall simply fills the buffer and does not touch @state, so fallback. */
+ goto fallback_syscall;
+ WRITE_ONCE(state->in_use, true);
+
+retry_generation:
+ /*
+ * @rng_info->generation must always be read here, as it serializes @state->key with the
+ * kernel's RNG reseeding schedule.
+ */
+ current_generation = READ_ONCE(rng_info->generation);
+
+ /*
+ * If @state->generation doesn't match the kernel RNG's generation, then it means the
+ * kernel's RNG has reseeded, and so @state->key is reseeded as well.
+ */
+ if (unlikely(state->generation != current_generation)) {
+ /*
+ * Write the generation before filling the key, in case of fork. If there is a fork
+ * just after this line, the parent and child will get different random bytes from
+ * the syscall, which is good. However, were this line to occur after the getrandom
+ * syscall, then both child and parent could have the same bytes and the same
+ * generation counter, so the fork would not be detected. Therefore, write
+ * @state->generation before the call to the getrandom syscall.
+ */
+ WRITE_ONCE(state->generation, current_generation);
+
+ /*
+ * Prevent the syscall from being reordered wrt current_generation. Pairs with the
+ * smp_store_release(&_vdso_rng_data.generation) in random.c.
+ */
+ smp_rmb();
+
+ /* Reseed @state->key using fresh bytes from the kernel. */
+ if (getrandom_syscall(state->key, sizeof(state->key), 0) != sizeof(state->key)) {
+ /*
+ * If the syscall failed to refresh the key, then @state->key is now
+ * invalid, so invalidate the generation so that it is not used again, and
+ * fallback to using the syscall entirely.
+ */
+ WRITE_ONCE(state->generation, 0);
+
+ /*
+ * Set @state->in_use to false only after the last write to @state in the
+ * line above.
+ */
+ WRITE_ONCE(state->in_use, false);
+
+ goto fallback_syscall;
+ }
+
+ /*
+ * Set @state->pos to beyond the end of the batch, so that the batch is refilled
+ * using the new key.
+ */
+ state->pos = sizeof(state->batch);
+ }
+
+ /* Set len to the total amount of bytes that this function is allowed to read, ret. */
+ len = ret;
+more_batch:
+ /*
+ * First use bytes out of @state->batch, which may have been filled by the last call to this
+ * function.
+ */
+ batch_len = min_t(size_t, sizeof(state->batch) - state->pos, len);
+ if (batch_len) {
+ /* Zeroing at the same time as memcpying helps preserve forward secrecy. */
+ memcpy_and_zero_src(buffer, state->batch + state->pos, batch_len);
+ state->pos += batch_len;
+ buffer += batch_len;
+ len -= batch_len;
+ }
+
+ if (!len) {
+ /* Prevent the loop from being reordered wrt ->generation. */
+ barrier();
+
+ /*
+ * Since @rng_info->generation will never be 0, re-read @state->generation, rather
+ * than using the local current_generation variable, to learn whether a fork
+ * occurred or if @state was zeroed due to memory pressure. Primarily, though, this
+ * indicates whether the kernel's RNG has reseeded, in which case generate a new key
+ * and start over.
+ */
+ if (unlikely(READ_ONCE(state->generation) != READ_ONCE(rng_info->generation))) {
+ /*
+ * Prevent this from looping forever in case of low memory or racing with a
+ * user force-reseeding the kernel's RNG using the ioctl.
+ */
+ if (have_retried) {
+ WRITE_ONCE(state->in_use, false);
+ goto fallback_syscall;
+ }
+
+ have_retried = true;
+ buffer = orig_buffer;
+ goto retry_generation;
+ }
+
+ /*
+ * Set @state->in_use to false only when there will be no more reads or writes of
+ * @state.
+ */
+ WRITE_ONCE(state->in_use, false);
+ return ret;
+ }
+
+ /* Generate blocks of RNG output directly into @buffer while there's enough room left. */
+ nblocks = len / CHACHA_BLOCK_SIZE;
+ if (nblocks) {
+ __arch_chacha20_blocks_nostack(buffer, state->key, counter, nblocks);
+ buffer += nblocks * CHACHA_BLOCK_SIZE;
+ len -= nblocks * CHACHA_BLOCK_SIZE;
+ }
+
+ BUILD_BUG_ON(sizeof(state->batch_key) % CHACHA_BLOCK_SIZE != 0);
+
+ /* Refill the batch and overwrite the key, in order to preserve forward secrecy. */
+ __arch_chacha20_blocks_nostack(state->batch_key, state->key, counter,
+ sizeof(state->batch_key) / CHACHA_BLOCK_SIZE);
+
+ /* Since the batch was just refilled, set the position back to 0 to indicate a full batch. */
+ state->pos = 0;
+ goto more_batch;
+
+fallback_syscall:
+ return getrandom_syscall(orig_buffer, orig_len, flags);
+}
+
+static __always_inline ssize_t
+__cvdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len)
+{
+ return __cvdso_getrandom_data(__arch_get_vdso_rng_data(), buffer, len, flags, opaque_state, opaque_len);
+}