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authorLars-Peter Clausen <lars@metafoo.de>2014-03-05 13:17:46 +0100
committerMark Brown <broonie@linaro.org>2014-03-06 17:04:55 +0800
commit6106d12947d1b05dc15ca3933eb514347d6ed726 (patch)
treeb1040be3ba967de1e6b97f19cdab3c1d48b7b72c /include/sound/soc-dai.h
parent5c898e74d135a23ce12e0263c1a3c78eeae1b52b (diff)
downloadlwn-6106d12947d1b05dc15ca3933eb514347d6ed726.tar.gz
lwn-6106d12947d1b05dc15ca3933eb514347d6ed726.zip
ASoC: Add component pointer to the DAI struct
Keep track of which component registered a DAI. We'll need this as componentization progresses. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Signed-off-by: Mark Brown <broonie@linaro.org>
Diffstat (limited to 'include/sound/soc-dai.h')
-rw-r--r--include/sound/soc-dai.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 71f27c403194..8763e539c487 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -270,6 +270,7 @@ struct snd_soc_dai {
/* parent platform/codec */
struct snd_soc_platform *platform;
struct snd_soc_codec *codec;
+ struct snd_soc_component *component;
struct snd_soc_card *card;