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authorTakashi Iwai <tiwai@suse.de>2018-07-29 23:03:05 +0200
committerTakashi Iwai <tiwai@suse.de>2018-07-30 14:51:51 +0200
commitf7debfe54090d1a1c38e1f070be20d83bb70a8e0 (patch)
tree6718f64cfde2c98b7a3d596784a49b754beba3f7 /include/sound/seq_virmidi.h
parent16c796e8fac353d736055322ca6a38ba3c49f5e2 (diff)
downloadlwn-f7debfe54090d1a1c38e1f070be20d83bb70a8e0.tar.gz
lwn-f7debfe54090d1a1c38e1f070be20d83bb70a8e0.zip
ALSA: seq: virmidi: Offload the output event processing
The virmidi sequencer stuff tries to translate the rawmidi bytes to sequencer events and deliver the packets at trigger callback. The amount of the whole process of these translations and deliveries depends on the incoming rawmidi bytes, and we have no limit for that; this was the cause of a CPU soft lockup that had been reported and fixed recently. Although we've fixed the soft lockup by putting the temporary unlock and cond_resched(), it's rather a quick band aid. In this patch, meanwhile, the event parsing and delivery process is offloaded to a dedicated work, and the trigger callback just kicks it off. It has three merits, at least: - The processing is always done in a sleepable context, which can assure the event delivery with non-atomic flag without hackish is_atomic() usage. - Other relevant codes can be simplified, reducing the lines - It makes me happier Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound/seq_virmidi.h')
-rw-r--r--include/sound/seq_virmidi.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sound/seq_virmidi.h b/include/sound/seq_virmidi.h
index 695257ae64ac..d488dcfa3a4e 100644
--- a/include/sound/seq_virmidi.h
+++ b/include/sound/seq_virmidi.h
@@ -41,6 +41,7 @@ struct snd_virmidi {
struct snd_seq_event event;
struct snd_virmidi_dev *rdev;
struct snd_rawmidi_substream *substream;
+ struct work_struct output_work;
};
#define SNDRV_VIRMIDI_SUBSCRIBE (1<<0)