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authorJouni Högander <jouni.hogander@intel.com>2022-08-23 14:29:17 +0300
committerVille Syrjälä <ville.syrjala@linux.intel.com>2022-09-13 14:38:33 +0300
commitdd9b18e76f0434e47ee8f5243727c79a66a85243 (patch)
tree6fb9193826906058898e76a454e42294198fabe8 /drivers
parent8c9c40ec83445b188fb6b59e119bf5c2de81b02d (diff)
downloadlwn-dd9b18e76f0434e47ee8f5243727c79a66a85243.tar.gz
lwn-dd9b18e76f0434e47ee8f5243727c79a66a85243.zip
drm: Use original src rect while initializing damage iterator
drm_plane_state->src might be modified by the driver. This is done e.g. in i915 driver when there is bigger framebuffer than the plane and there is some offset within framebuffer. I915 driver calculates separate offset and adjusts src rect coords to be relative to this offset. Damage clips are still relative to original src coords provided by user-space. This patch ensures original coordinates provided by user-space are used when initiliazing damage iterator. Signed-off-by: Jouni Högander <jouni.hogander@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220823112920.352563-2-jouni.hogander@intel.com Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/drm_damage_helper.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/drivers/gpu/drm/drm_damage_helper.c b/drivers/gpu/drm/drm_damage_helper.c
index 937b699ac2a8..d8b2955e88fd 100644
--- a/drivers/gpu/drm/drm_damage_helper.c
+++ b/drivers/gpu/drm/drm_damage_helper.c
@@ -224,6 +224,7 @@ drm_atomic_helper_damage_iter_init(struct drm_atomic_helper_damage_iter *iter,
const struct drm_plane_state *old_state,
const struct drm_plane_state *state)
{
+ struct drm_rect src;
memset(iter, 0, sizeof(*iter));
if (!state || !state->crtc || !state->fb || !state->visible)
@@ -233,10 +234,12 @@ drm_atomic_helper_damage_iter_init(struct drm_atomic_helper_damage_iter *iter,
iter->num_clips = drm_plane_get_damage_clips_count(state);
/* Round down for x1/y1 and round up for x2/y2 to catch all pixels */
- iter->plane_src.x1 = state->src.x1 >> 16;
- iter->plane_src.y1 = state->src.y1 >> 16;
- iter->plane_src.x2 = (state->src.x2 >> 16) + !!(state->src.x2 & 0xFFFF);
- iter->plane_src.y2 = (state->src.y2 >> 16) + !!(state->src.y2 & 0xFFFF);
+ src = drm_plane_state_src(state);
+
+ iter->plane_src.x1 = src.x1 >> 16;
+ iter->plane_src.y1 = src.y1 >> 16;
+ iter->plane_src.x2 = (src.x2 >> 16) + !!(src.x2 & 0xFFFF);
+ iter->plane_src.y2 = (src.y2 >> 16) + !!(src.y2 & 0xFFFF);
if (!iter->clips || !drm_rect_equals(&state->src, &old_state->src)) {
iter->clips = NULL;