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authorChris Wilson <chris@chris-wilson.co.uk>2018-03-20 10:04:48 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2018-03-20 14:55:58 +0000
commitca98317b89428e6ac17be0938b467ed78654dd56 (patch)
treedb9ccaeeac31ad31af839cede73a3a2c4cf1bdc4 /drivers/base
parent03380d173a697475c747e4cd6ea2be739005dedc (diff)
downloadlwn-ca98317b89428e6ac17be0938b467ed78654dd56.tar.gz
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drm/i915: Specify which engines to reset following semaphore/event lockups
If the GPU is stuck waiting for an event or for a semaphore, we need to reset the GPU in order to recover. We have to tell the reset routine which engines we want reset, but we were still using the old interface and declaring it as "not-fatal". Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk
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