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authorAdrian Bunk <bunk@stusta.de>2005-06-25 14:59:11 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-06-25 16:25:05 -0700
commitb6260cd354ec2b3ec026d6c899dc01e442b5e6cc (patch)
treea71e4107b950542316c7d9a53786f62b6108db4e /MAINTAINERS
parent93d17d3d84b7147e8f07aeeb15ec01aa92c6b564 (diff)
downloadlwn-b6260cd354ec2b3ec026d6c899dc01e442b5e6cc.tar.gz
lwn-b6260cd354ec2b3ec026d6c899dc01e442b5e6cc.zip
[PATCH] change the SOUND_PRIME handling
SOUND_PRIME (for OSS) is a tristate. This doesn't make much sense if most users are checking for SOUND_PRIME!=0. This patch changes the semantics of SOUND_PRIME to being a limit for all OSS modules, IOW: SOUND_PRIME=m does now say that all OSS drivers can only be modular. As a side effect, since SOUND_PRIME already depends on SOUND, there's no longer a reason for drivers depending on SOUND_PRIME to additionally depend on SOUND. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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