summaryrefslogtreecommitdiff
path: root/Documentation/networking/devlink/devlink-resource.rst
AgeCommit message (Collapse)Author
2026-10-16net/mlx5: Remove max_external_SFs device resourceOr Har-Toov
The device-level max_external_SFs resource is redundant now that per-port max_SFs resources are registered on each PF port representor. Users can look up SF limits per-port directly via 'devlink port show' to correlate with controller number and pfnum. Signed-off-by: Or Har-Toov <ohartoov@nvidia.com> Reviewed-by: Shay Drori <shayd@nvidia.com> Reviewed-by: Moshe Shemesh <moshe@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Reviewed-by: Simon Horman <horms@kernel.org> Link: https://patch.msgid.link/20261011093828.784454-1-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2026-04-08devlink: Document resource scope filteringOr Har-Toov
Document the scope parameter for devlink resource show, which allows filtering the dump to device-level or port-level resources only. Signed-off-by: Or Har-Toov <ohartoov@nvidia.com> Reviewed-by: Moshe Shemesh <moshe@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Link: https://patch.msgid.link/20260407194107.148063-13-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2026-04-08devlink: Document port-level resources and full dumpOr Har-Toov
Document the port-level resource support and the option to dump all resources, including both device-level and port-level entries. Signed-off-by: Or Har-Toov <ohartoov@nvidia.com> Reviewed-by: Shay Drori <shayd@nvidia.com> Reviewed-by: Moshe Shemesh <moshe@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Link: https://patch.msgid.link/20260407194107.148063-10-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-01-22mlxsw: Register physical ports as a devlink resourceDanielle Ratson
The switch ASIC has a limited capacity of physical ('flavour physical' in devlink terminology) ports that it can support. While each system is brought up with a different number of ports, this number can be increased via splitting up to the ASIC's limit. Expose physical ports as a devlink resource so that user space will have visibility to the maximum number of ports that can be supported and the current occupancy. In addition, add a "Generic Resources" section in devlink-resource documentation so the different drivers will be aligned by the same resource name when exposing to user space. Signed-off-by: Danielle Ratson <danieller@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-01-10devlink: add a devlink-resource.rst documentation fileJacob Keller
Take the little bit of documentation for resources from various commit messages and combine it into a new devlink-resource.rst file. This could probably be expanded on even further by someone with more knowledge of how the devlink resources work. Signed-off-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>