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-rw-r--r--include/uapi/drm/drm_fourcc.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index a103fdc0b3a3..0bb049f91524 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -1627,6 +1627,30 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
/*
+ * Apple Interchange layout
+ *
+ * Apple Interchange is a compressed framebuffer format used exclusively for
+ * sharing buffers between hardware blocks (GPU, display controller, video
+ * codecs) on Apple platforms. It is similar to and uses the same compression
+ * scheme as GPU_TILED_COMPRESSED. There is no known uncompressed variant
+ * of Apple Interchange.
+ *
+ * Unlike the GPU layouts, tile size is not dependent on bit depth. RGB
+ * images and the chroma components of YUV images use 16x16 tiles. The
+ * luma component of YUV images uses 32x32 tiles. Compression tiles
+ * are once again 16x16 with 8 bytes of metadata per compression subtile.
+ *
+ * Following the example set by GPU_TILED_{,COMPRESSED}, Interchange images
+ * are treated as a single plane by software and do not have a meaningful
+ * stride.
+ *
+ * AGX has limited support for Apple Interchange. It cannot be used for Z/S
+ * buffers or array images, for example. It is intended for scanout buffer
+ * sharing only.
+ */
+#define DRM_FORMAT_MOD_APPLE_INTERCHANGE fourcc_mod_code(APPLE, 3)
+
+/*
* AMD modifiers
*
* Memory layout: