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// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES
*/
#include <scx/common.bpf.h>
#include "kick_test.h"
char _license[] SEC("license") = "GPL";
const volatile u32 scenario;
const volatile s32 victim_pid;
const volatile s32 challenger_pid;
const volatile s32 target_cpu;
const volatile s32 lazy_resched_override = -1;
u32 state;
u64 slice_before;
u64 slice_at_resched;
s32 resched_tif;
u64 nr_wait_callbacks;
bool enq_preempt_issued;
UEI_DEFINE(uei);
static bool is_trace_scenario(void)
{
return scenario <= TICK_EXPIRY;
}
void BPF_STRUCT_OPS(kick_enqueue, struct task_struct *p, u64 enq_flags)
{
switch (scenario) {
case ENQ_BOTH:
if (p->pid == victim_pid) {
scx_bpf_dsq_insert(p, SCX_DSQ_GLOBAL, SCX_SLICE_INF, enq_flags);
} else if (p->pid == challenger_pid && state == KICK_STATE_QUEUED) {
enq_preempt_issued = true;
scx_bpf_dsq_insert(p, SCX_DSQ_LOCAL, SCX_SLICE_DFL,
enq_flags | SCX_ENQ_PREEMPT |
SCX_ENQ_PREEMPT_LAZY);
} else {
scx_bpf_dsq_insert(p, SCX_DSQ_GLOBAL, SCX_SLICE_DFL, enq_flags);
}
goto kick_last;
case INVALID_KICK_IDLE:
scx_bpf_kick_cpu(scx_bpf_task_cpu(p), SCX_KICK_PREEMPT_LAZY | SCX_KICK_IDLE);
break;
case INVALID_KICK_UNKNOWN:
scx_bpf_kick_cpu(scx_bpf_task_cpu(p), 1LLU << 63);
break;
}
scx_bpf_dsq_insert(p, SCX_DSQ_GLOBAL, SCX_SLICE_DFL, enq_flags);
kick_last:
if (enq_flags & SCX_ENQ_LAST)
scx_bpf_kick_cpu(target_cpu, SCX_KICK_IDLE);
}
static void set_lazy_resched_override(struct task_struct *p)
{
if (p->pid == victim_pid && lazy_resched_override >= 0)
scx_bpf_task_set_lazy_resched(p, lazy_resched_override);
}
void BPF_STRUCT_OPS(kick_running, struct task_struct *p)
{
if (!is_trace_scenario() || p->pid != victim_pid)
return;
set_lazy_resched_override(p);
if (__sync_val_compare_and_swap(&state, KICK_STATE_ARMED, KICK_STATE_QUEUED) !=
KICK_STATE_ARMED)
return;
slice_before = p->scx.slice;
switch (scenario) {
case KICK_IMMEDIATE:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT);
break;
case KICK_LAZY:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY);
break;
case KICK_LAZY_THEN_IMMEDIATE:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY);
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT);
break;
case KICK_IMMEDIATE_THEN_LAZY:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT);
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY);
break;
case KICK_PLAIN_THEN_LAZY:
scx_bpf_kick_cpu(target_cpu, 0);
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY);
break;
case KICK_LAZY_THEN_PLAIN:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY);
scx_bpf_kick_cpu(target_cpu, 0);
break;
case KICK_BOTH:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT | SCX_KICK_PREEMPT_LAZY);
break;
case KICK_LAZY_WAIT:
scx_bpf_kick_cpu(target_cpu, SCX_KICK_PREEMPT_LAZY | SCX_KICK_WAIT);
break;
case ENQ_BOTH:
/* The userspace controller wakes a competing task. */
break;
case TICK_EXPIRY:
/* no kick: the slice runs out at the tick */
break;
}
}
SEC("fexit/__resched_curr")
int BPF_PROG(kick_need_resched, struct rq *rq, int tif)
{
struct task_struct *task = BPF_CORE_READ(rq, curr);
u64 slice;
if (!task || BPF_CORE_READ(task, pid) != victim_pid ||
BPF_CORE_READ(rq, cpu) != target_cpu || state != KICK_STATE_QUEUED)
return 0;
if (scenario == ENQ_BOTH && !enq_preempt_issued)
return 0;
slice = BPF_CORE_READ(task, scx.slice);
if (slice)
return 0;
slice_at_resched = slice;
resched_tif = tif;
state = KICK_STATE_RESCHED;
return 0;
}
SEC("fentry/kick_sync_wait_bal_cb")
int BPF_PROG(kick_wait_callback, struct rq *rq)
{
if (scenario == KICK_LAZY_WAIT && BPF_CORE_READ(rq, cpu) == target_cpu)
__sync_fetch_and_add(&nr_wait_callbacks, 1);
return 0;
}
void BPF_STRUCT_OPS(kick_stopping, struct task_struct *p, bool runnable)
{
if (p->pid == victim_pid && state == KICK_STATE_RESCHED)
state = KICK_STATE_DONE;
}
void BPF_STRUCT_OPS(kick_exit, struct scx_exit_info *ei)
{
UEI_RECORD(uei, ei);
}
SEC(".struct_ops.link")
struct sched_ext_ops kick_ops = {
.enqueue = (void *)kick_enqueue,
.running = (void *)kick_running,
.stopping = (void *)kick_stopping,
.exit = (void *)kick_exit,
.flags = SCX_OPS_ENQ_LAST,
.name = "kick",
};
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