diff options
Diffstat (limited to 'kernel/sched/fair.c')
| -rw-r--r-- | kernel/sched/fair.c | 82 |
1 files changed, 59 insertions, 23 deletions
diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c index 69361c63353a..3ebec186f982 100644 --- a/kernel/sched/fair.c +++ b/kernel/sched/fair.c @@ -847,13 +847,19 @@ static s64 entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se, u64 avrunt * Similarly, check that the entity didn't gain positive lag when DELAY_ZERO * is set. * - * Return true if the lag has been adjusted. + * Return true if the vlag has been modified. Specifically: + * + * se->vlag != avg_vruntime() - se->vruntime + * + * This can be due to clamping in entity_lag() or clamping due to + * sched_delayed. Either way, when vlag is modified and the entity is + * retained, the tree needs to be adjusted. */ static __always_inline bool update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se) { - s64 vlag = entity_lag(cfs_rq, se, avg_vruntime(cfs_rq)); - bool ret; + u64 avruntime = avg_vruntime(cfs_rq); + s64 vlag = entity_lag(cfs_rq, se, avruntime); WARN_ON_ONCE(!se->on_rq); @@ -863,10 +869,9 @@ bool update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se) if (sched_feat(DELAY_ZERO)) vlag = min(vlag, 0); } - ret = (vlag == se->vlag); se->vlag = vlag; - return ret; + return avruntime - vlag != se->vruntime; } /* @@ -877,11 +882,11 @@ bool update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se) * * lag_i >= 0 -> V >= v_i * - * \Sum (v_i - v)*w_i - * V = ------------------ + v + * \Sum (v_i - v0)*w_i + * V = ------------------- + v0 * \Sum w_i * - * lag_i >= 0 -> \Sum (v_i - v)*w_i >= (v_i - v)*(\Sum w_i) + * lag_i >= 0 -> \Sum (v_i - v0)*w_i >= (v_i - v0)*(\Sum w_i) * * Note: using 'avg_vruntime() > se->vruntime' is inaccurate due * to the loss in precision caused by the division. @@ -889,7 +894,7 @@ bool update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se) static int vruntime_eligible(struct cfs_rq *cfs_rq, u64 vruntime) { struct sched_entity *curr = cfs_rq->curr; - s64 avg = cfs_rq->sum_w_vruntime; + s64 key, avg = cfs_rq->sum_w_vruntime; long load = cfs_rq->sum_weight; if (curr && curr->on_rq) { @@ -899,7 +904,36 @@ static int vruntime_eligible(struct cfs_rq *cfs_rq, u64 vruntime) load += weight; } - return avg >= vruntime_op(vruntime, "-", cfs_rq->zero_vruntime) * load; + key = vruntime_op(vruntime, "-", cfs_rq->zero_vruntime); + + /* + * The worst case term for @key includes 'NSEC_TICK * NICE_0_LOAD' + * and @load obviously includes NICE_0_LOAD. NSEC_TICK is around 24 + * bits, while NICE_0_LOAD is 20 on 64bit and 10 otherwise. + * + * This gives that on 64bit the product will be at least 64bit which + * overflows s64, while on 32bit it will only be 44bits and should fit + * comfortably. + */ +#ifdef CONFIG_64BIT +#ifdef CONFIG_ARCH_SUPPORTS_INT128 + /* This often results in simpler code than __builtin_mul_overflow(). */ + return avg >= (__int128)key * load; +#else + s64 rhs; + /* + * On overflow, the sign of key tells us the correct answer: a large + * positive key means vruntime >> V, so not eligible; a large negative + * key means vruntime << V, so eligible. + */ + if (check_mul_overflow(key, load, &rhs)) + return key <= 0; + + return avg >= rhs; +#endif +#else /* 32bit */ + return avg >= key * load; +#endif } int entity_eligible(struct cfs_rq *cfs_rq, struct sched_entity *se) @@ -1099,7 +1133,7 @@ static inline void cancel_protect_slice(struct sched_entity *se) * * Which allows tree pruning through eligibility. */ -static struct sched_entity *__pick_eevdf(struct cfs_rq *cfs_rq, bool protect) +static struct sched_entity *pick_eevdf(struct cfs_rq *cfs_rq, bool protect) { struct rb_node *node = cfs_rq->tasks_timeline.rb_root.rb_node; struct sched_entity *se = __pick_first_entity(cfs_rq); @@ -1170,11 +1204,6 @@ found: return best; } -static struct sched_entity *pick_eevdf(struct cfs_rq *cfs_rq) -{ - return __pick_eevdf(cfs_rq, true); -} - struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq) { struct rb_node *last = rb_last(&cfs_rq->tasks_timeline.rb_root); @@ -5749,11 +5778,11 @@ static int dequeue_entities(struct rq *rq, struct sched_entity *se, int flags); * 4) do not run the "skip" process, if something else is available */ static struct sched_entity * -pick_next_entity(struct rq *rq, struct cfs_rq *cfs_rq) +pick_next_entity(struct rq *rq, struct cfs_rq *cfs_rq, bool protect) { struct sched_entity *se; - se = pick_eevdf(cfs_rq); + se = pick_eevdf(cfs_rq, protect); if (se->sched_delayed) { dequeue_entities(rq, se, DEQUEUE_SLEEP | DEQUEUE_DELAYED); /* @@ -9027,7 +9056,7 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f { enum preempt_wakeup_action preempt_action = PREEMPT_WAKEUP_PICK; struct task_struct *donor = rq->donor; - struct sched_entity *se = &donor->se, *pse = &p->se; + struct sched_entity *nse, *se = &donor->se, *pse = &p->se; struct cfs_rq *cfs_rq = task_cfs_rq(donor); int cse_is_idle, pse_is_idle; @@ -9138,11 +9167,18 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f } pick: + nse = pick_next_entity(rq, cfs_rq, preempt_action != PREEMPT_WAKEUP_SHORT); + /* If @p has become the most eligible task, force preemption */ + if (nse == pse) + goto preempt; + /* - * If @p has become the most eligible task, force preemption. + * Because p is enqueued, nse being null can only mean that we + * dequeued a delayed task. If there are still entities queued in + * cfs, check if the next one will be p. */ - if (__pick_eevdf(cfs_rq, preempt_action != PREEMPT_WAKEUP_SHORT) == pse) - goto preempt; + if (!nse && cfs_rq->nr_queued) + goto pick; if (sched_feat(RUN_TO_PARITY)) update_protect_slice(cfs_rq, se); @@ -9179,7 +9215,7 @@ again: throttled |= check_cfs_rq_runtime(cfs_rq); - se = pick_next_entity(rq, cfs_rq); + se = pick_next_entity(rq, cfs_rq, true); if (!se) goto again; cfs_rq = group_cfs_rq(se); |
