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-rw-r--r--include/uapi/drm/ivpu_accel.h92
1 files changed, 92 insertions, 0 deletions
diff --git a/include/uapi/drm/ivpu_accel.h b/include/uapi/drm/ivpu_accel.h
index f05f5e38ea6d..839820aed87e 100644
--- a/include/uapi/drm/ivpu_accel.h
+++ b/include/uapi/drm/ivpu_accel.h
@@ -19,6 +19,8 @@ extern "C" {
#define DRM_IVPU_SET_PARAM 0x01
#define DRM_IVPU_BO_CREATE 0x02
#define DRM_IVPU_BO_INFO 0x03
+#define DRM_IVPU_SUBMIT 0x05
+#define DRM_IVPU_BO_WAIT 0x06
#define DRM_IOCTL_IVPU_GET_PARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_GET_PARAM, struct drm_ivpu_param)
@@ -32,6 +34,12 @@ extern "C" {
#define DRM_IOCTL_IVPU_BO_INFO \
DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_INFO, struct drm_ivpu_bo_info)
+#define DRM_IOCTL_IVPU_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SUBMIT, struct drm_ivpu_submit)
+
+#define DRM_IOCTL_IVPU_BO_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_WAIT, struct drm_ivpu_bo_wait)
+
/**
* DOC: contexts
*
@@ -207,6 +215,90 @@ struct drm_ivpu_bo_info {
__u64 size;
};
+/* drm_ivpu_submit engines */
+#define DRM_IVPU_ENGINE_COMPUTE 0
+#define DRM_IVPU_ENGINE_COPY 1
+
+/**
+ * struct drm_ivpu_submit - Submit commands to the VPU
+ *
+ * Execute a single command buffer on a given VPU engine.
+ * Handles to all referenced buffer objects have to be provided in @buffers_ptr.
+ *
+ * User space may wait on job completion using %DRM_IVPU_BO_WAIT ioctl.
+ */
+struct drm_ivpu_submit {
+ /**
+ * @buffers_ptr:
+ *
+ * A pointer to an u32 array of GEM handles of the BOs required for this job.
+ * The number of elements in the array must be equal to the value given by @buffer_count.
+ *
+ * The first BO is the command buffer. The rest of array has to contain all
+ * BOs referenced from the command buffer.
+ */
+ __u64 buffers_ptr;
+
+ /** @buffer_count: Number of elements in the @buffers_ptr */
+ __u32 buffer_count;
+
+ /**
+ * @engine: Select the engine this job should be executed on
+ *
+ * %DRM_IVPU_ENGINE_COMPUTE:
+ *
+ * Performs Deep Learning Neural Compute Inference Operations
+ *
+ * %DRM_IVPU_ENGINE_COPY:
+ *
+ * Performs memory copy operations to/from system memory allocated for VPU
+ */
+ __u32 engine;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /**
+ * @commands_offset:
+ *
+ * Offset inside the first buffer in @buffers_ptr containing commands
+ * to be executed. The offset has to be 8-byte aligned.
+ */
+ __u32 commands_offset;
+};
+
+/* drm_ivpu_bo_wait job status codes */
+#define DRM_IVPU_JOB_STATUS_SUCCESS 0
+
+/**
+ * struct drm_ivpu_bo_wait - Wait for BO to become inactive
+ *
+ * Blocks until a given buffer object becomes inactive.
+ * With @timeout_ms set to 0 returns immediately.
+ */
+struct drm_ivpu_bo_wait {
+ /** @handle: Handle to the buffer object to be waited on */
+ __u32 handle;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /** @timeout_ns: Absolute timeout in nanoseconds (may be zero) */
+ __s64 timeout_ns;
+
+ /**
+ * @job_status:
+ *
+ * Job status code which is updated after the job is completed.
+ * &DRM_IVPU_JOB_STATUS_SUCCESS or device specific error otherwise.
+ * Valid only if @handle points to a command buffer.
+ */
+ __u32 job_status;
+
+ /** @pad: Padding - must be zero */
+ __u32 pad;
+};
+
#if defined(__cplusplus)
}
#endif