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Compilers optimize conditional operators at will, but often bpf programmers
want to force compilers to keep the same operator in asm as it's written in C.
Introduce bpf_cmp_likely/unlikely(var1, conditional_op, var2) macros that can be used as:
- if (seen >= 1000)
+ if (bpf_cmp_unlikely(seen, >=, 1000))
The macros take advantage of BPF assembly that is C like.
The macros check the sign of variable 'seen' and emits either
signed or unsigned compare.
For example:
int a;
bpf_cmp_unlikely(a, >, 0) will be translated to 'if rX s> 0 goto' in BPF assembly.
unsigned int a;
bpf_cmp_unlikely(a, >, 0) will be translated to 'if rX > 0 goto' in BPF assembly.
C type conversions coupled with comparison operator are tricky.
int i = -1;
unsigned int j = 1;
if (i < j) // this is false.
long i = -1;
unsigned int j = 1;
if (i < j) // this is true.
Make sure BPF program is compiled with -Wsign-compare then the macros will catch
the mistake.
The macros check LHS (left hand side) only to figure out the sign of compare.
'if 0 < rX goto' is not allowed in the assembly, so the users
have to use a variable on LHS anyway.
The patch updates few tests to demonstrate the use of the macros.
The macro allows to use BPF_JSET in C code, since LLVM doesn't generate it at
present. For example:
if (i & j) compiles into r0 &= r1; if r0 == 0 goto
while
if (bpf_cmp_unlikely(i, &, j)) compiles into if r0 & r1 goto
Note that the macros has to be careful with RHS assembly predicate.
Since:
u64 __rhs = 1ull << 42;
asm goto("if r0 < %[rhs] goto +1" :: [rhs] "ri" (__rhs));
LLVM will silently truncate 64-bit constant into s32 imm.
Note that [lhs] "r"((short)LHS) the type cast is a workaround for LLVM issue.
When LHS is exactly 32-bit LLVM emits redundant <<=32, >>=32 to zero upper 32-bits.
When LHS is 64 or 16 or 8-bit variable there are no shifts.
When LHS is 32-bit the (u64) cast doesn't help. Hence use (short) cast.
It does _not_ truncate the variable before it's assigned to a register.
Traditional likely()/unlikely() macros that use __builtin_expect(!!(x), 1 or 0)
have no effect on these macros, hence macros implement the logic manually.
bpf_cmp_unlikely() macro preserves compare operator as-is while
bpf_cmp_likely() macro flips the compare.
Consider two cases:
A.
for() {
if (foo >= 10) {
bar += foo;
}
other code;
}
B.
for() {
if (foo >= 10)
break;
other code;
}
It's ok to use either bpf_cmp_likely or bpf_cmp_unlikely macros in both cases,
but consider that 'break' is effectively 'goto out_of_the_loop'.
Hence it's better to use bpf_cmp_unlikely in the B case.
While 'bar += foo' is better to keep as 'fallthrough' == likely code path in the A case.
When it's written as:
A.
for() {
if (bpf_cmp_likely(foo, >=, 10)) {
bar += foo;
}
other code;
}
B.
for() {
if (bpf_cmp_unlikely(foo, >=, 10))
break;
other code;
}
The assembly will look like:
A.
for() {
if r1 < 10 goto L1;
bar += foo;
L1:
other code;
}
B.
for() {
if r1 >= 10 goto L2;
other code;
}
L2:
The bpf_cmp_likely vs bpf_cmp_unlikely changes basic block layout, hence it will
greatly influence the verification process. The number of processed instructions
will be different, since the verifier walks the fallthrough first.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Jiri Olsa <jolsa@kernel.org>
Acked-by: Kumar Kartikeya Dwivedi <memxor@gmail.com>
Link: https://lore.kernel.org/bpf/20231226191148.48536-3-alexei.starovoitov@gmail.com
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