diff options
Diffstat (limited to 'tools/testing/selftests/sched_ext/dequeue.c')
| -rw-r--r-- | tools/testing/selftests/sched_ext/dequeue.c | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/tools/testing/selftests/sched_ext/dequeue.c b/tools/testing/selftests/sched_ext/dequeue.c new file mode 100644 index 000000000000..4e93262703ca --- /dev/null +++ b/tools/testing/selftests/sched_ext/dequeue.c @@ -0,0 +1,274 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Copyright (c) 2025 NVIDIA Corporation. + */ +#define _GNU_SOURCE +#include <stdio.h> +#include <unistd.h> +#include <signal.h> +#include <time.h> +#include <bpf/bpf.h> +#include <scx/common.h> +#include <sys/wait.h> +#include <sched.h> +#include <pthread.h> +#include "scx_test.h" +#include "dequeue.bpf.skel.h" + +#define NUM_WORKERS 8 +#define AFFINITY_HAMMER_MS 500 + +/* + * Worker function that creates enqueue/dequeue events via CPU work and + * sleep. + */ +static void worker_fn(int id) +{ + int i; + volatile int sum = 0; + + for (i = 0; i < 1000; i++) { + volatile int j; + + /* Do some work to trigger scheduling events */ + for (j = 0; j < 10000; j++) + sum += j; + + /* Sleep to trigger dequeue */ + usleep(1000 + (id * 100)); + } + + exit(0); +} + +/* + * This thread changes workers' affinity from outside so that some changes + * hit tasks while they are still in the scheduler's queue and trigger + * property-change dequeues. + */ +static void *affinity_hammer_fn(void *arg) +{ + pid_t *pids = arg; + cpu_set_t cpuset; + int i = 0, n = NUM_WORKERS; + struct timespec start, now; + + clock_gettime(CLOCK_MONOTONIC, &start); + while (1) { + int w = i % n; + int cpu = (i / n) % 4; + + CPU_ZERO(&cpuset); + CPU_SET(cpu, &cpuset); + sched_setaffinity(pids[w], sizeof(cpuset), &cpuset); + i++; + + /* Check elapsed time every 256 iterations to limit gettime cost */ + if ((i & 255) == 0) { + long long elapsed_ms; + + clock_gettime(CLOCK_MONOTONIC, &now); + elapsed_ms = (now.tv_sec - start.tv_sec) * 1000LL + + (now.tv_nsec - start.tv_nsec) / 1000000; + if (elapsed_ms >= AFFINITY_HAMMER_MS) + break; + } + } + return NULL; +} + +static enum scx_test_status run_scenario(struct dequeue *skel, u32 scenario, + const char *scenario_name) +{ + struct bpf_link *link; + pid_t pids[NUM_WORKERS]; + pthread_t hammer; + + int i, status; + u64 enq_start, deq_start, + dispatch_deq_start, change_deq_start, bpf_queue_full_start; + u64 enq_delta, deq_delta, + dispatch_deq_delta, change_deq_delta, bpf_queue_full_delta; + + /* Set the test scenario */ + skel->bss->test_scenario = scenario; + + /* Record starting counts */ + enq_start = skel->bss->enqueue_cnt; + deq_start = skel->bss->dequeue_cnt; + dispatch_deq_start = skel->bss->dispatch_dequeue_cnt; + change_deq_start = skel->bss->change_dequeue_cnt; + bpf_queue_full_start = skel->bss->bpf_queue_full; + + link = bpf_map__attach_struct_ops(skel->maps.dequeue_ops); + SCX_FAIL_IF(!link, "Failed to attach struct_ops for scenario %s", scenario_name); + + /* Fork worker processes to generate enqueue/dequeue events */ + for (i = 0; i < NUM_WORKERS; i++) { + pids[i] = fork(); + SCX_FAIL_IF(pids[i] < 0, "Failed to fork worker %d", i); + + if (pids[i] == 0) { + worker_fn(i); + /* Should not reach here */ + exit(1); + } + } + + /* + * Run an "affinity hammer" so that some property changes hit tasks + * while they are still in BPF custody (e.g., in user DSQ or BPF + * queue), triggering SCX_DEQ_SCHED_CHANGE dequeues. + */ + SCX_FAIL_IF(pthread_create(&hammer, NULL, affinity_hammer_fn, pids) != 0, + "Failed to create affinity hammer thread"); + pthread_join(hammer, NULL); + + /* Wait for all workers to complete */ + for (i = 0; i < NUM_WORKERS; i++) { + SCX_FAIL_IF(waitpid(pids[i], &status, 0) != pids[i], + "Failed to wait for worker %d", i); + SCX_FAIL_IF(status != 0, "Worker %d exited with status %d", i, status); + } + + bpf_link__destroy(link); + + SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_UNREG)); + + /* Calculate deltas */ + enq_delta = skel->bss->enqueue_cnt - enq_start; + deq_delta = skel->bss->dequeue_cnt - deq_start; + dispatch_deq_delta = skel->bss->dispatch_dequeue_cnt - dispatch_deq_start; + change_deq_delta = skel->bss->change_dequeue_cnt - change_deq_start; + bpf_queue_full_delta = skel->bss->bpf_queue_full - bpf_queue_full_start; + + printf("%s:\n", scenario_name); + printf(" enqueues: %lu\n", (unsigned long)enq_delta); + printf(" dequeues: %lu (dispatch: %lu, property_change: %lu)\n", + (unsigned long)deq_delta, + (unsigned long)dispatch_deq_delta, + (unsigned long)change_deq_delta); + printf(" BPF queue full: %lu\n", (unsigned long)bpf_queue_full_delta); + + /* + * Validate enqueue/dequeue lifecycle tracking. + * + * For scenarios 0, 1, 3, 4 (local and global DSQs from + * ops.select_cpu() and ops.enqueue()), both enqueues and dequeues + * should be 0 because tasks bypass the BPF scheduler entirely: + * tasks never enter BPF scheduler's custody. + * + * For scenarios 2, 5, 6 (user DSQ or BPF internal queue) we expect + * both enqueues and dequeues. + * + * The BPF code does strict state machine validation with + * scx_bpf_error() to ensure the workflow semantics are correct. + * + * If we reach this point without errors, the semantics are + * validated correctly. + */ + if (scenario == 0 || scenario == 1 || + scenario == 3 || scenario == 4) { + /* Tasks bypass BPF scheduler completely */ + SCX_EQ(enq_delta, 0); + SCX_EQ(deq_delta, 0); + SCX_EQ(dispatch_deq_delta, 0); + SCX_EQ(change_deq_delta, 0); + } else { + /* + * User DSQ from ops.enqueue() or ops.select_cpu(): tasks + * enter BPF scheduler's custody. + * + * Also validate 1:1 enqueue/dequeue pairing. + */ + SCX_GT(enq_delta, 0); + SCX_GT(deq_delta, 0); + SCX_EQ(enq_delta, deq_delta); + } + + return SCX_TEST_PASS; +} + +static enum scx_test_status setup(void **ctx) +{ + struct dequeue *skel; + + skel = dequeue__open(); + SCX_FAIL_IF(!skel, "Failed to open skel"); + SCX_ENUM_INIT(skel); + SCX_FAIL_IF(dequeue__load(skel), "Failed to load skel"); + + *ctx = skel; + + return SCX_TEST_PASS; +} + +static enum scx_test_status run(void *ctx) +{ + struct dequeue *skel = ctx; + enum scx_test_status status; + + status = run_scenario(skel, 0, "Scenario 0: Local DSQ from ops.select_cpu()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 1, "Scenario 1: Global DSQ from ops.select_cpu()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 2, "Scenario 2: User DSQ from ops.select_cpu()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 3, "Scenario 3: Local DSQ from ops.enqueue()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 4, "Scenario 4: Global DSQ from ops.enqueue()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 5, "Scenario 5: User DSQ from ops.enqueue()"); + if (status != SCX_TEST_PASS) + return status; + + status = run_scenario(skel, 6, "Scenario 6: BPF queue from ops.enqueue()"); + if (status != SCX_TEST_PASS) + return status; + + printf("\n=== Summary ===\n"); + printf("Total enqueues: %lu\n", (unsigned long)skel->bss->enqueue_cnt); + printf("Total dequeues: %lu\n", (unsigned long)skel->bss->dequeue_cnt); + printf(" Dispatch dequeues: %lu (no flag, normal workflow)\n", + (unsigned long)skel->bss->dispatch_dequeue_cnt); + printf(" Property change dequeues: %lu (SCX_DEQ_SCHED_CHANGE flag)\n", + (unsigned long)skel->bss->change_dequeue_cnt); + printf(" BPF queue full: %lu\n", + (unsigned long)skel->bss->bpf_queue_full); + printf("\nAll scenarios passed - no state machine violations detected\n"); + printf("-> Validated: Local DSQ dispatch bypasses BPF scheduler\n"); + printf("-> Validated: Global DSQ dispatch bypasses BPF scheduler\n"); + printf("-> Validated: User DSQ dispatch triggers ops.dequeue() callbacks\n"); + printf("-> Validated: Dispatch dequeues have no flags (normal workflow)\n"); + printf("-> Validated: Property change dequeues have SCX_DEQ_SCHED_CHANGE flag\n"); + printf("-> Validated: No duplicate enqueues or invalid state transitions\n"); + + return SCX_TEST_PASS; +} + +static void cleanup(void *ctx) +{ + struct dequeue *skel = ctx; + + dequeue__destroy(skel); +} + +struct scx_test dequeue_test = { + .name = "dequeue", + .description = "Verify ops.dequeue() semantics", + .setup = setup, + .run = run, + .cleanup = cleanup, +}; + +REGISTER_SCX_TEST(&dequeue_test) |
