diff options
Diffstat (limited to 'drivers/hid/hid-steam.c')
-rw-r--r-- | drivers/hid/hid-steam.c | 56 |
1 files changed, 39 insertions, 17 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 6439913372a8..dfd9d22ed559 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -313,6 +313,7 @@ struct steam_device { u16 rumble_left; u16 rumble_right; unsigned int sensor_timestamp_us; + struct work_struct unregister_work; }; static int steam_recv_report(struct steam_device *steam, @@ -558,15 +559,13 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) if (steam->gamepad_mode) enable = false; + mutex_lock(&steam->report_mutex); if (enable) { - mutex_lock(&steam->report_mutex); /* enable esc, enter, cursors */ steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS); /* reset settings */ steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS); - mutex_unlock(&steam->report_mutex); } else { - mutex_lock(&steam->report_mutex); /* disable esc, enter, cursor */ steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS); @@ -578,15 +577,14 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */ 0); - mutex_unlock(&steam->report_mutex); } else { steam_write_settings(steam, SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ 0); - mutex_unlock(&steam->report_mutex); } } + mutex_unlock(&steam->report_mutex); } static int steam_input_open(struct input_dev *dev) @@ -1050,10 +1048,10 @@ static void steam_mode_switch_cb(struct work_struct *work) struct steam_device, mode_switch); unsigned long flags; bool client_opened; - steam->gamepad_mode = !steam->gamepad_mode; if (!lizard_mode) return; + steam->gamepad_mode = !steam->gamepad_mode; if (steam->gamepad_mode) steam_set_lizard_mode(steam, false); else { @@ -1072,6 +1070,31 @@ static void steam_mode_switch_cb(struct work_struct *work) } } +static void steam_work_unregister_cb(struct work_struct *work) +{ + struct steam_device *steam = container_of(work, struct steam_device, + unregister_work); + unsigned long flags; + bool connected; + bool opened; + + spin_lock_irqsave(&steam->lock, flags); + opened = steam->client_opened; + connected = steam->connected; + spin_unlock_irqrestore(&steam->lock, flags); + + if (connected) { + if (opened) { + steam_sensors_unregister(steam); + steam_input_unregister(steam); + } else { + steam_set_lizard_mode(steam, lizard_mode); + steam_input_register(steam); + steam_sensors_register(steam); + } + } +} + static bool steam_is_valve_interface(struct hid_device *hdev) { struct hid_report_enum *rep_enum; @@ -1117,8 +1140,7 @@ static int steam_client_ll_open(struct hid_device *hdev) steam->client_opened++; spin_unlock_irqrestore(&steam->lock, flags); - steam_sensors_unregister(steam); - steam_input_unregister(steam); + schedule_work(&steam->unregister_work); return 0; } @@ -1135,11 +1157,7 @@ static void steam_client_ll_close(struct hid_device *hdev) connected = steam->connected && !steam->client_opened; spin_unlock_irqrestore(&steam->lock, flags); - if (connected) { - steam_set_lizard_mode(steam, lizard_mode); - steam_input_register(steam); - steam_sensors_register(steam); - } + schedule_work(&steam->unregister_work); } static int steam_client_ll_raw_request(struct hid_device *hdev, @@ -1231,6 +1249,7 @@ static int steam_probe(struct hid_device *hdev, INIT_LIST_HEAD(&steam->list); INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); steam->sensor_timestamp_us = 0; + INIT_WORK(&steam->unregister_work, steam_work_unregister_cb); /* * With the real steam controller interface, do not connect hidraw. @@ -1291,6 +1310,7 @@ err_cancel_work: cancel_work_sync(&steam->work_connect); cancel_delayed_work_sync(&steam->mode_switch); cancel_work_sync(&steam->rumble_work); + cancel_work_sync(&steam->unregister_work); return ret; } @@ -1304,9 +1324,11 @@ static void steam_remove(struct hid_device *hdev) return; } + hid_destroy_device(steam->client_hdev); cancel_delayed_work_sync(&steam->mode_switch); cancel_work_sync(&steam->work_connect); - hid_destroy_device(steam->client_hdev); + cancel_work_sync(&steam->rumble_work); + cancel_work_sync(&steam->unregister_work); steam->client_hdev = NULL; steam->client_opened = 0; if (steam->quirks & STEAM_QUIRK_WIRELESS) { @@ -1592,13 +1614,13 @@ static void steam_do_deck_input_event(struct steam_device *steam, if (!(b9 & BIT(6)) && steam->did_mode_switch) { steam->did_mode_switch = false; - cancel_delayed_work_sync(&steam->mode_switch); + cancel_delayed_work(&steam->mode_switch); } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) { steam->did_mode_switch = true; schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100); } - if (!steam->gamepad_mode) + if (!steam->gamepad_mode && lizard_mode) return; lpad_touched = b10 & BIT(3); @@ -1668,7 +1690,7 @@ static void steam_do_deck_sensors_event(struct steam_device *steam, */ steam->sensor_timestamp_us += 4000; - if (!steam->gamepad_mode) + if (!steam->gamepad_mode && lizard_mode) return; input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us); |