diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_submit.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_submit.c | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c index d607aa9c4ec2..4ff5de46fb22 100644 --- a/drivers/gpu/drm/v3d/v3d_submit.c +++ b/drivers/gpu/drm/v3d/v3d_submit.c @@ -11,10 +11,11 @@ #include "v3d_trace.h" /* Takes the reservation lock on all the BOs being referenced, so that - * at queue submit time we can update the reservations. + * we can attach fences and update the reservations after pushing the job + * to the queue. * * We don't lock the RCL the tile alloc/state BOs, or overflow memory - * (all of which are on exec->unref_list). They're entirely private + * (all of which are on render->unref_list). They're entirely private * to v3d, so we don't attach dma-buf fences to them. */ static int @@ -55,11 +56,11 @@ fail: * @bo_count: Number of GEM handles passed in * * The command validator needs to reference BOs by their index within - * the submitted job's BO list. This does the validation of the job's + * the submitted job's BO list. This does the validation of the job's * BO list and reference counting for the lifetime of the job. * * Note that this function doesn't need to unreference the BOs on - * failure, because that will happen at v3d_exec_cleanup() time. + * failure, because that will happen at `v3d_job_free()`. */ static int v3d_lookup_bos(struct drm_device *dev, @@ -981,6 +982,11 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; if (args->perfmon_id) { + if (v3d->global_perfmon) { + ret = -EAGAIN; + goto fail_perfmon; + } + render->base.perfmon = v3d_perfmon_find(v3d_priv, args->perfmon_id); @@ -1196,6 +1202,11 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, goto fail; if (args->perfmon_id) { + if (v3d->global_perfmon) { + ret = -EAGAIN; + goto fail_perfmon; + } + job->base.perfmon = v3d_perfmon_find(v3d_priv, args->perfmon_id); if (!job->base.perfmon) { |