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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_mmu.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_mmu.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c
index 0f564fd7160c..a25d25a8ae61 100644
--- a/drivers/gpu/drm/v3d/v3d_mmu.c
+++ b/drivers/gpu/drm/v3d/v3d_mmu.c
@@ -4,7 +4,7 @@
/**
* DOC: Broadcom V3D MMU
*
- * The V3D 3.x hardware (compared to VC4) now includes an MMU. It has
+ * The V3D 3.x hardware (compared to VC4) now includes an MMU. It has
* a single level of page tables for the V3D's 4GB address space to
* map to AXI bus addresses, thus it could need up to 4MB of
* physically contiguous memory to store the PTEs.
@@ -15,14 +15,14 @@
*
* To protect clients from each other, we should use the GMP to
* quickly mask out (at 128kb granularity) what pages are available to
- * each client. This is not yet implemented.
+ * each client. This is not yet implemented.
*/
#include "v3d_drv.h"
#include "v3d_regs.h"
-/* Note: All PTEs for the 1MB superpage must be filled with the
- * superpage bit set.
+/* Note: All PTEs for the 64KB bigpage or 1MB superpage must be filled
+ * with the bigpage/superpage bit set.
*/
#define V3D_PTE_SUPERPAGE BIT(31)
#define V3D_PTE_BIGPAGE BIT(30)