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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_bo.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_bo.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c
index 73ab7dd31b17..bb7815599435 100644
--- a/drivers/gpu/drm/v3d/v3d_bo.c
+++ b/drivers/gpu/drm/v3d/v3d_bo.c
@@ -13,10 +13,6 @@
* Display engines requiring physically contiguous allocations should
* look into Mesa's "renderonly" support (as used by the Mesa pl111
* driver) for an example of how to integrate with V3D.
- *
- * Long term, we should support evicting pages from the MMU when under
- * memory pressure (thus the v3d_bo_get_pages() refcounting), but
- * that's not a high priority since our systems tend to not have swap.
*/
#include <linux/dma-buf.h>