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author | Adrian Bunk <bunk@stusta.de> | 2006-04-18 13:37:08 +0200 |
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committer | Jaroslav Kysela <perex@suse.cz> | 2006-04-27 21:10:12 +0200 |
commit | 1d606f1ae5b9d83d8749f21bc04842596104bf55 (patch) | |
tree | 1948cef017f1410356ed82e7c431e2b40de47d97 /sound/pci/es1968.c | |
parent | 8970ccda1ae3c3b4ddd5ce366ca2cd88356d664e (diff) | |
download | lwn-1d606f1ae5b9d83d8749f21bc04842596104bf55.tar.gz lwn-1d606f1ae5b9d83d8749f21bc04842596104bf55.zip |
[ALSA] sound/pci/: remove duplicate #include's
There's no reason for #include'ing linux/dma-mapping.h more than once.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/es1968.c')
-rw-r--r-- | sound/pci/es1968.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/sound/pci/es1968.c b/sound/pci/es1968.c index e3ad17f53c29..dd465a186e11 100644 --- a/sound/pci/es1968.c +++ b/sound/pci/es1968.c @@ -104,7 +104,6 @@ #include <linux/slab.h> #include <linux/gameport.h> #include <linux/moduleparam.h> -#include <linux/dma-mapping.h> #include <linux/mutex.h> #include <sound/core.h> |