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author | Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com> | 2012-10-22 16:42:15 -0500 |
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committer | Takashi Iwai <tiwai@suse.de> | 2012-10-23 16:13:48 +0200 |
commit | 4eeaaeaea1cec60a25979678182720dc91308550 (patch) | |
tree | ef6895d3ff86454cc6348e2efde2313eceb24471 /include | |
parent | 0e8014d772a7639f48d234b23dc4ce97335cce7f (diff) | |
download | lwn-4eeaaeaea1cec60a25979678182720dc91308550.tar.gz lwn-4eeaaeaea1cec60a25979678182720dc91308550.zip |
ALSA: core: add hooks for audio timestamps
ALSA did not provide any direct means to infer the audio time for A/V
sync and system/audio time correlations (eg. PulseAudio).
Applications had to track the number of samples read/written and
add/subtract the number of samples queued in the ring buffer. This
accounting led to small errors, typically several samples, due to the
two-step process. Computing the audio time in the kernel is more
direct, as all the information is available in the same routines.
Also add new .audio_wallclock routine to enable fine-grain synchronization
between monotonic system time and audio hardware time.
Using the wallclock, if supported in hardware, allows for a
much better sub-microsecond precision and a common drift tracking for
all devices sharing the same wall clock (master clock).
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include')
-rw-r--r-- | include/sound/pcm.h | 2 | ||||
-rw-r--r-- | include/uapi/sound/asound.h | 7 |
2 files changed, 7 insertions, 2 deletions
diff --git a/include/sound/pcm.h b/include/sound/pcm.h index 28fd9f95f9ba..45c1981c9ca2 100644 --- a/include/sound/pcm.h +++ b/include/sound/pcm.h @@ -71,6 +71,8 @@ struct snd_pcm_ops { int (*prepare)(struct snd_pcm_substream *substream); int (*trigger)(struct snd_pcm_substream *substream, int cmd); snd_pcm_uframes_t (*pointer)(struct snd_pcm_substream *substream); + int (*wall_clock)(struct snd_pcm_substream *substream, + struct timespec *audio_ts); int (*copy)(struct snd_pcm_substream *substream, int channel, snd_pcm_uframes_t pos, void __user *buf, snd_pcm_uframes_t count); diff --git a/include/uapi/sound/asound.h b/include/uapi/sound/asound.h index 92b104e496b5..85b2e4dde883 100644 --- a/include/uapi/sound/asound.h +++ b/include/uapi/sound/asound.h @@ -136,7 +136,7 @@ struct snd_hwdep_dsp_image { * * *****************************************************************************/ -#define SNDRV_PCM_VERSION SNDRV_PROTOCOL_VERSION(2, 0, 10) +#define SNDRV_PCM_VERSION SNDRV_PROTOCOL_VERSION(2, 0, 11) typedef unsigned long snd_pcm_uframes_t; typedef signed long snd_pcm_sframes_t; @@ -258,6 +258,7 @@ typedef int __bitwise snd_pcm_subformat_t; #define SNDRV_PCM_INFO_JOINT_DUPLEX 0x00200000 /* playback and capture stream are somewhat correlated */ #define SNDRV_PCM_INFO_SYNC_START 0x00400000 /* pcm support some kind of sync go */ #define SNDRV_PCM_INFO_NO_PERIOD_WAKEUP 0x00800000 /* period wakeup can be disabled */ +#define SNDRV_PCM_INFO_HAS_WALL_CLOCK 0x01000000 /* has audio wall clock for audio/system time sync */ #define SNDRV_PCM_INFO_FIFO_IN_FRAMES 0x80000000 /* internal kernel flag - FIFO size is in frames */ typedef int __bitwise snd_pcm_state_t; @@ -406,7 +407,8 @@ struct snd_pcm_status { snd_pcm_uframes_t avail_max; /* max frames available on hw since last status */ snd_pcm_uframes_t overrange; /* count of ADC (capture) overrange detections from last status */ snd_pcm_state_t suspended_state; /* suspended stream state */ - unsigned char reserved[60]; /* must be filled with zero */ + struct timespec audio_tstamp; /* from sample counter or wall clock */ + unsigned char reserved[60-sizeof(struct timespec)]; /* must be filled with zero */ }; struct snd_pcm_mmap_status { @@ -415,6 +417,7 @@ struct snd_pcm_mmap_status { snd_pcm_uframes_t hw_ptr; /* RO: hw ptr (0...boundary-1) */ struct timespec tstamp; /* Timestamp */ snd_pcm_state_t suspended_state; /* RO: suspended stream state */ + struct timespec audio_tstamp; /* from sample counter or wall clock */ }; struct snd_pcm_mmap_control { |