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author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /include/linux/input.h | |
download | lwn-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.tar.gz lwn-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.zip |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'include/linux/input.h')
-rw-r--r-- | include/linux/input.h | 1016 |
1 files changed, 1016 insertions, 0 deletions
diff --git a/include/linux/input.h b/include/linux/input.h new file mode 100644 index 000000000000..b70df8fe60e6 --- /dev/null +++ b/include/linux/input.h @@ -0,0 +1,1016 @@ +#ifndef _INPUT_H +#define _INPUT_H + +/* + * Copyright (c) 1999-2002 Vojtech Pavlik + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + */ + +#ifdef __KERNEL__ +#include <linux/time.h> +#include <linux/list.h> +#else +#include <sys/time.h> +#include <sys/ioctl.h> +#include <asm/types.h> +#endif + +/* + * The event structure itself + */ + +struct input_event { + struct timeval time; + __u16 type; + __u16 code; + __s32 value; +}; + +/* + * Protocol version. + */ + +#define EV_VERSION 0x010000 + +/* + * IOCTLs (0x00 - 0x7f) + */ + +struct input_id { + __u16 bustype; + __u16 vendor; + __u16 product; + __u16 version; +}; + +struct input_absinfo { + __s32 value; + __s32 minimum; + __s32 maximum; + __s32 fuzz; + __s32 flat; +}; + +#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ +#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ +#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ +#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ + +#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ +#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ +#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ + +#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */ +#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ +#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ + +#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ +#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ +#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ + +#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ +#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ +#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ + +#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ + +/* + * Event types + */ + +#define EV_SYN 0x00 +#define EV_KEY 0x01 +#define EV_REL 0x02 +#define EV_ABS 0x03 +#define EV_MSC 0x04 +#define EV_LED 0x11 +#define EV_SND 0x12 +#define EV_REP 0x14 +#define EV_FF 0x15 +#define EV_PWR 0x16 +#define EV_FF_STATUS 0x17 +#define EV_MAX 0x1f + +/* + * Synchronization events. + */ + +#define SYN_REPORT 0 +#define SYN_CONFIG 1 + +/* + * Keys and buttons + */ + +#define KEY_RESERVED 0 +#define KEY_ESC 1 +#define KEY_1 2 +#define KEY_2 3 +#define KEY_3 4 +#define KEY_4 5 +#define KEY_5 6 +#define KEY_6 7 +#define KEY_7 8 +#define KEY_8 9 +#define KEY_9 10 +#define KEY_0 11 +#define KEY_MINUS 12 +#define KEY_EQUAL 13 +#define KEY_BACKSPACE 14 +#define KEY_TAB 15 +#define KEY_Q 16 +#define KEY_W 17 +#define KEY_E 18 +#define KEY_R 19 +#define KEY_T 20 +#define KEY_Y 21 +#define KEY_U 22 +#define KEY_I 23 +#define KEY_O 24 +#define KEY_P 25 +#define KEY_LEFTBRACE 26 +#define KEY_RIGHTBRACE 27 +#define KEY_ENTER 28 +#define KEY_LEFTCTRL 29 +#define KEY_A 30 +#define KEY_S 31 +#define KEY_D 32 +#define KEY_F 33 +#define KEY_G 34 +#define KEY_H 35 +#define KEY_J 36 +#define KEY_K 37 +#define KEY_L 38 +#define KEY_SEMICOLON 39 +#define KEY_APOSTROPHE 40 +#define KEY_GRAVE 41 +#define KEY_LEFTSHIFT 42 +#define KEY_BACKSLASH 43 +#define KEY_Z 44 +#define KEY_X 45 +#define KEY_C 46 +#define KEY_V 47 +#define KEY_B 48 +#define KEY_N 49 +#define KEY_M 50 +#define KEY_COMMA 51 +#define KEY_DOT 52 +#define KEY_SLASH 53 +#define KEY_RIGHTSHIFT 54 +#define KEY_KPASTERISK 55 +#define KEY_LEFTALT 56 +#define KEY_SPACE 57 +#define KEY_CAPSLOCK 58 +#define KEY_F1 59 +#define KEY_F2 60 +#define KEY_F3 61 +#define KEY_F4 62 +#define KEY_F5 63 +#define KEY_F6 64 +#define KEY_F7 65 +#define KEY_F8 66 +#define KEY_F9 67 +#define KEY_F10 68 +#define KEY_NUMLOCK 69 +#define KEY_SCROLLLOCK 70 +#define KEY_KP7 71 +#define KEY_KP8 72 +#define KEY_KP9 73 +#define KEY_KPMINUS 74 +#define KEY_KP4 75 +#define KEY_KP5 76 +#define KEY_KP6 77 +#define KEY_KPPLUS 78 +#define KEY_KP1 79 +#define KEY_KP2 80 +#define KEY_KP3 81 +#define KEY_KP0 82 +#define KEY_KPDOT 83 + +#define KEY_ZENKAKUHANKAKU 85 +#define KEY_102ND 86 +#define KEY_F11 87 +#define KEY_F12 88 +#define KEY_RO 89 +#define KEY_KATAKANA 90 +#define KEY_HIRAGANA 91 +#define KEY_HENKAN 92 +#define KEY_KATAKANAHIRAGANA 93 +#define KEY_MUHENKAN 94 +#define KEY_KPJPCOMMA 95 +#define KEY_KPENTER 96 +#define KEY_RIGHTCTRL 97 +#define KEY_KPSLASH 98 +#define KEY_SYSRQ 99 +#define KEY_RIGHTALT 100 +#define KEY_LINEFEED 101 +#define KEY_HOME 102 +#define KEY_UP 103 +#define KEY_PAGEUP 104 +#define KEY_LEFT 105 +#define KEY_RIGHT 106 +#define KEY_END 107 +#define KEY_DOWN 108 +#define KEY_PAGEDOWN 109 +#define KEY_INSERT 110 +#define KEY_DELETE 111 +#define KEY_MACRO 112 +#define KEY_MUTE 113 +#define KEY_VOLUMEDOWN 114 +#define KEY_VOLUMEUP 115 +#define KEY_POWER 116 +#define KEY_KPEQUAL 117 +#define KEY_KPPLUSMINUS 118 +#define KEY_PAUSE 119 + +#define KEY_KPCOMMA 121 +#define KEY_HANGUEL 122 +#define KEY_HANJA 123 +#define KEY_YEN 124 +#define KEY_LEFTMETA 125 +#define KEY_RIGHTMETA 126 +#define KEY_COMPOSE 127 + +#define KEY_STOP 128 +#define KEY_AGAIN 129 +#define KEY_PROPS 130 +#define KEY_UNDO 131 +#define KEY_FRONT 132 +#define KEY_COPY 133 +#define KEY_OPEN 134 +#define KEY_PASTE 135 +#define KEY_FIND 136 +#define KEY_CUT 137 +#define KEY_HELP 138 +#define KEY_MENU 139 +#define KEY_CALC 140 +#define KEY_SETUP 141 +#define KEY_SLEEP 142 +#define KEY_WAKEUP 143 +#define KEY_FILE 144 +#define KEY_SENDFILE 145 +#define KEY_DELETEFILE 146 +#define KEY_XFER 147 +#define KEY_PROG1 148 +#define KEY_PROG2 149 +#define KEY_WWW 150 +#define KEY_MSDOS 151 +#define KEY_COFFEE 152 +#define KEY_DIRECTION 153 +#define KEY_CYCLEWINDOWS 154 +#define KEY_MAIL 155 +#define KEY_BOOKMARKS 156 +#define KEY_COMPUTER 157 +#define KEY_BACK 158 +#define KEY_FORWARD 159 +#define KEY_CLOSECD 160 +#define KEY_EJECTCD 161 +#define KEY_EJECTCLOSECD 162 +#define KEY_NEXTSONG 163 +#define KEY_PLAYPAUSE 164 +#define KEY_PREVIOUSSONG 165 +#define KEY_STOPCD 166 +#define KEY_RECORD 167 +#define KEY_REWIND 168 +#define KEY_PHONE 169 +#define KEY_ISO 170 +#define KEY_CONFIG 171 +#define KEY_HOMEPAGE 172 +#define KEY_REFRESH 173 +#define KEY_EXIT 174 +#define KEY_MOVE 175 +#define KEY_EDIT 176 +#define KEY_SCROLLUP 177 +#define KEY_SCROLLDOWN 178 +#define KEY_KPLEFTPAREN 179 +#define KEY_KPRIGHTPAREN 180 + +#define KEY_F13 183 +#define KEY_F14 184 +#define KEY_F15 185 +#define KEY_F16 186 +#define KEY_F17 187 +#define KEY_F18 188 +#define KEY_F19 189 +#define KEY_F20 190 +#define KEY_F21 191 +#define KEY_F22 192 +#define KEY_F23 193 +#define KEY_F24 194 + +#define KEY_PLAYCD 200 +#define KEY_PAUSECD 201 +#define KEY_PROG3 202 +#define KEY_PROG4 203 +#define KEY_SUSPEND 205 +#define KEY_CLOSE 206 +#define KEY_PLAY 207 +#define KEY_FASTFORWARD 208 +#define KEY_BASSBOOST 209 +#define KEY_PRINT 210 +#define KEY_HP 211 +#define KEY_CAMERA 212 +#define KEY_SOUND 213 +#define KEY_QUESTION 214 +#define KEY_EMAIL 215 +#define KEY_CHAT 216 +#define KEY_SEARCH 217 +#define KEY_CONNECT 218 +#define KEY_FINANCE 219 +#define KEY_SPORT 220 +#define KEY_SHOP 221 +#define KEY_ALTERASE 222 +#define KEY_CANCEL 223 +#define KEY_BRIGHTNESSDOWN 224 +#define KEY_BRIGHTNESSUP 225 +#define KEY_MEDIA 226 + +#define KEY_UNKNOWN 240 + +#define BTN_MISC 0x100 +#define BTN_0 0x100 +#define BTN_1 0x101 +#define BTN_2 0x102 +#define BTN_3 0x103 +#define BTN_4 0x104 +#define BTN_5 0x105 +#define BTN_6 0x106 +#define BTN_7 0x107 +#define BTN_8 0x108 +#define BTN_9 0x109 + +#define BTN_MOUSE 0x110 +#define BTN_LEFT 0x110 +#define BTN_RIGHT 0x111 +#define BTN_MIDDLE 0x112 +#define BTN_SIDE 0x113 +#define BTN_EXTRA 0x114 +#define BTN_FORWARD 0x115 +#define BTN_BACK 0x116 +#define BTN_TASK 0x117 + +#define BTN_JOYSTICK 0x120 +#define BTN_TRIGGER 0x120 +#define BTN_THUMB 0x121 +#define BTN_THUMB2 0x122 +#define BTN_TOP 0x123 +#define BTN_TOP2 0x124 +#define BTN_PINKIE 0x125 +#define BTN_BASE 0x126 +#define BTN_BASE2 0x127 +#define BTN_BASE3 0x128 +#define BTN_BASE4 0x129 +#define BTN_BASE5 0x12a +#define BTN_BASE6 0x12b +#define BTN_DEAD 0x12f + +#define BTN_GAMEPAD 0x130 +#define BTN_A 0x130 +#define BTN_B 0x131 +#define BTN_C 0x132 +#define BTN_X 0x133 +#define BTN_Y 0x134 +#define BTN_Z 0x135 +#define BTN_TL 0x136 +#define BTN_TR 0x137 +#define BTN_TL2 0x138 +#define BTN_TR2 0x139 +#define BTN_SELECT 0x13a +#define BTN_START 0x13b +#define BTN_MODE 0x13c +#define BTN_THUMBL 0x13d +#define BTN_THUMBR 0x13e + +#define BTN_DIGI 0x140 +#define BTN_TOOL_PEN 0x140 +#define BTN_TOOL_RUBBER 0x141 +#define BTN_TOOL_BRUSH 0x142 +#define BTN_TOOL_PENCIL 0x143 +#define BTN_TOOL_AIRBRUSH 0x144 +#define BTN_TOOL_FINGER 0x145 +#define BTN_TOOL_MOUSE 0x146 +#define BTN_TOOL_LENS 0x147 +#define BTN_TOUCH 0x14a +#define BTN_STYLUS 0x14b +#define BTN_STYLUS2 0x14c +#define BTN_TOOL_DOUBLETAP 0x14d +#define BTN_TOOL_TRIPLETAP 0x14e + +#define BTN_WHEEL 0x150 +#define BTN_GEAR_DOWN 0x150 +#define BTN_GEAR_UP 0x151 + +#define KEY_OK 0x160 +#define KEY_SELECT 0x161 +#define KEY_GOTO 0x162 +#define KEY_CLEAR 0x163 +#define KEY_POWER2 0x164 +#define KEY_OPTION 0x165 +#define KEY_INFO 0x166 +#define KEY_TIME 0x167 +#define KEY_VENDOR 0x168 +#define KEY_ARCHIVE 0x169 +#define KEY_PROGRAM 0x16a +#define KEY_CHANNEL 0x16b +#define KEY_FAVORITES 0x16c +#define KEY_EPG 0x16d +#define KEY_PVR 0x16e +#define KEY_MHP 0x16f +#define KEY_LANGUAGE 0x170 +#define KEY_TITLE 0x171 +#define KEY_SUBTITLE 0x172 +#define KEY_ANGLE 0x173 +#define KEY_ZOOM 0x174 +#define KEY_MODE 0x175 +#define KEY_KEYBOARD 0x176 +#define KEY_SCREEN 0x177 +#define KEY_PC 0x178 +#define KEY_TV 0x179 +#define KEY_TV2 0x17a +#define KEY_VCR 0x17b +#define KEY_VCR2 0x17c +#define KEY_SAT 0x17d +#define KEY_SAT2 0x17e +#define KEY_CD 0x17f +#define KEY_TAPE 0x180 +#define KEY_RADIO 0x181 +#define KEY_TUNER 0x182 +#define KEY_PLAYER 0x183 +#define KEY_TEXT 0x184 +#define KEY_DVD 0x185 +#define KEY_AUX 0x186 +#define KEY_MP3 0x187 +#define KEY_AUDIO 0x188 +#define KEY_VIDEO 0x189 +#define KEY_DIRECTORY 0x18a +#define KEY_LIST 0x18b +#define KEY_MEMO 0x18c +#define KEY_CALENDAR 0x18d +#define KEY_RED 0x18e +#define KEY_GREEN 0x18f +#define KEY_YELLOW 0x190 +#define KEY_BLUE 0x191 +#define KEY_CHANNELUP 0x192 +#define KEY_CHANNELDOWN 0x193 +#define KEY_FIRST 0x194 +#define KEY_LAST 0x195 +#define KEY_AB 0x196 +#define KEY_NEXT 0x197 +#define KEY_RESTART 0x198 +#define KEY_SLOW 0x199 +#define KEY_SHUFFLE 0x19a +#define KEY_BREAK 0x19b +#define KEY_PREVIOUS 0x19c +#define KEY_DIGITS 0x19d +#define KEY_TEEN 0x19e +#define KEY_TWEN 0x19f + +#define KEY_DEL_EOL 0x1c0 +#define KEY_DEL_EOS 0x1c1 +#define KEY_INS_LINE 0x1c2 +#define KEY_DEL_LINE 0x1c3 + +#define KEY_FN 0x1d0 +#define KEY_FN_ESC 0x1d1 +#define KEY_FN_F1 0x1d2 +#define KEY_FN_F2 0x1d3 +#define KEY_FN_F3 0x1d4 +#define KEY_FN_F4 0x1d5 +#define KEY_FN_F5 0x1d6 +#define KEY_FN_F6 0x1d7 +#define KEY_FN_F7 0x1d8 +#define KEY_FN_F8 0x1d9 +#define KEY_FN_F9 0x1da +#define KEY_FN_F10 0x1db +#define KEY_FN_F11 0x1dc +#define KEY_FN_F12 0x1dd +#define KEY_FN_1 0x1de +#define KEY_FN_2 0x1df +#define KEY_FN_D 0x1e0 +#define KEY_FN_E 0x1e1 +#define KEY_FN_F 0x1e2 +#define KEY_FN_S 0x1e3 +#define KEY_FN_B 0x1e4 + +#define KEY_MAX 0x1ff + +/* + * Relative axes + */ + +#define REL_X 0x00 +#define REL_Y 0x01 +#define REL_Z 0x02 +#define REL_RX 0x03 +#define REL_RY 0x04 +#define REL_RZ 0x05 +#define REL_HWHEEL 0x06 +#define REL_DIAL 0x07 +#define REL_WHEEL 0x08 +#define REL_MISC 0x09 +#define REL_MAX 0x0f + +/* + * Absolute axes + */ + +#define ABS_X 0x00 +#define ABS_Y 0x01 +#define ABS_Z 0x02 +#define ABS_RX 0x03 +#define ABS_RY 0x04 +#define ABS_RZ 0x05 +#define ABS_THROTTLE 0x06 +#define ABS_RUDDER 0x07 +#define ABS_WHEEL 0x08 +#define ABS_GAS 0x09 +#define ABS_BRAKE 0x0a +#define ABS_HAT0X 0x10 +#define ABS_HAT0Y 0x11 +#define ABS_HAT1X 0x12 +#define ABS_HAT1Y 0x13 +#define ABS_HAT2X 0x14 +#define ABS_HAT2Y 0x15 +#define ABS_HAT3X 0x16 +#define ABS_HAT3Y 0x17 +#define ABS_PRESSURE 0x18 +#define ABS_DISTANCE 0x19 +#define ABS_TILT_X 0x1a +#define ABS_TILT_Y 0x1b +#define ABS_TOOL_WIDTH 0x1c +#define ABS_VOLUME 0x20 +#define ABS_MISC 0x28 +#define ABS_MAX 0x3f + +/* + * Misc events + */ + +#define MSC_SERIAL 0x00 +#define MSC_PULSELED 0x01 +#define MSC_GESTURE 0x02 +#define MSC_RAW 0x03 +#define MSC_SCAN 0x04 +#define MSC_MAX 0x07 + +/* + * LEDs + */ + +#define LED_NUML 0x00 +#define LED_CAPSL 0x01 +#define LED_SCROLLL 0x02 +#define LED_COMPOSE 0x03 +#define LED_KANA 0x04 +#define LED_SLEEP 0x05 +#define LED_SUSPEND 0x06 +#define LED_MUTE 0x07 +#define LED_MISC 0x08 +#define LED_MAIL 0x09 +#define LED_CHARGING 0x0a +#define LED_MAX 0x0f + +/* + * Autorepeat values + */ + +#define REP_DELAY 0x00 +#define REP_PERIOD 0x01 +#define REP_MAX 0x01 + +/* + * Sounds + */ + +#define SND_CLICK 0x00 +#define SND_BELL 0x01 +#define SND_TONE 0x02 +#define SND_MAX 0x07 + +/* + * IDs. + */ + +#define ID_BUS 0 +#define ID_VENDOR 1 +#define ID_PRODUCT 2 +#define ID_VERSION 3 + +#define BUS_PCI 0x01 +#define BUS_ISAPNP 0x02 +#define BUS_USB 0x03 +#define BUS_HIL 0x04 +#define BUS_BLUETOOTH 0x05 + +#define BUS_ISA 0x10 +#define BUS_I8042 0x11 +#define BUS_XTKBD 0x12 +#define BUS_RS232 0x13 +#define BUS_GAMEPORT 0x14 +#define BUS_PARPORT 0x15 +#define BUS_AMIGA 0x16 +#define BUS_ADB 0x17 +#define BUS_I2C 0x18 +#define BUS_HOST 0x19 + +/* + * Values describing the status of an effect + */ +#define FF_STATUS_STOPPED 0x00 +#define FF_STATUS_PLAYING 0x01 +#define FF_STATUS_MAX 0x01 + +/* + * Structures used in ioctls to upload effects to a device + * The first structures are not passed directly by using ioctls. + * They are sub-structures of the actually sent structure (called ff_effect) + */ + +struct ff_replay { + __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */ + __u16 delay; /* Time to wait before to start playing an effect */ +}; + +struct ff_trigger { + __u16 button; /* Number of button triggering an effect */ + __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */ +}; + +struct ff_envelope { + __u16 attack_length; /* Duration of attack (ms) */ + __u16 attack_level; /* Level at beginning of attack */ + __u16 fade_length; /* Duration of fade (ms) */ + __u16 fade_level; /* Level at end of fade */ +}; + +/* FF_CONSTANT */ +struct ff_constant_effect { + __s16 level; /* Strength of effect. Negative values are OK */ + struct ff_envelope envelope; +}; + +/* FF_RAMP */ +struct ff_ramp_effect { + __s16 start_level; + __s16 end_level; + struct ff_envelope envelope; +}; + +/* FF_SPRING of FF_FRICTION */ +struct ff_condition_effect { + __u16 right_saturation; /* Max level when joystick is on the right */ + __u16 left_saturation; /* Max level when joystick in on the left */ + + __s16 right_coeff; /* Indicates how fast the force grows when the + joystick moves to the right */ + __s16 left_coeff; /* Same for left side */ + + __u16 deadband; /* Size of area where no force is produced */ + __s16 center; /* Position of dead zone */ + +}; + +/* FF_PERIODIC */ +struct ff_periodic_effect { + __u16 waveform; /* Kind of wave (sine, square...) */ + __u16 period; /* in ms */ + __s16 magnitude; /* Peak value */ + __s16 offset; /* Mean value of wave (roughly) */ + __u16 phase; /* 'Horizontal' shift */ + + struct ff_envelope envelope; + +/* Only used if waveform == FF_CUSTOM */ + __u32 custom_len; /* Number of samples */ + __s16 *custom_data; /* Buffer of samples */ +/* Note: the data pointed by custom_data is copied by the driver. You can + * therefore dispose of the memory after the upload/update */ +}; + +/* FF_RUMBLE */ +/* Some rumble pads have two motors of different weight. + strong_magnitude represents the magnitude of the vibration generated + by the heavy motor. +*/ +struct ff_rumble_effect { + __u16 strong_magnitude; /* Magnitude of the heavy motor */ + __u16 weak_magnitude; /* Magnitude of the light one */ +}; + +/* + * Structure sent through ioctl from the application to the driver + */ +struct ff_effect { + __u16 type; +/* Following field denotes the unique id assigned to an effect. + * If user sets if to -1, a new effect is created, and its id is returned in the same field + * Else, the user sets it to the effect id it wants to update. + */ + __s16 id; + + __u16 direction; /* Direction. 0 deg -> 0x0000 (down) + 90 deg -> 0x4000 (left) + 180 deg -> 0x8000 (up) + 270 deg -> 0xC000 (right) + */ + + struct ff_trigger trigger; + struct ff_replay replay; + + union { + struct ff_constant_effect constant; + struct ff_ramp_effect ramp; + struct ff_periodic_effect periodic; + struct ff_condition_effect condition[2]; /* One for each axis */ + struct ff_rumble_effect rumble; + } u; +}; + +/* + * Force feedback effect types + */ + +#define FF_RUMBLE 0x50 +#define FF_PERIODIC 0x51 +#define FF_CONSTANT 0x52 +#define FF_SPRING 0x53 +#define FF_FRICTION 0x54 +#define FF_DAMPER 0x55 +#define FF_INERTIA 0x56 +#define FF_RAMP 0x57 + +/* + * Force feedback periodic effect types + */ + +#define FF_SQUARE 0x58 +#define FF_TRIANGLE 0x59 +#define FF_SINE 0x5a +#define FF_SAW_UP 0x5b +#define FF_SAW_DOWN 0x5c +#define FF_CUSTOM 0x5d + +/* + * Set ff device properties + */ + +#define FF_GAIN 0x60 +#define FF_AUTOCENTER 0x61 + +#define FF_MAX 0x7f + +#ifdef __KERNEL__ + +/* + * In-kernel definitions. + */ + +#include <linux/fs.h> +#include <linux/timer.h> + +#define NBITS(x) (((x)/BITS_PER_LONG)+1) +#define BIT(x) (1UL<<((x)%BITS_PER_LONG)) +#define LONG(x) ((x)/BITS_PER_LONG) + +#define INPUT_KEYCODE(dev, scancode) ((dev->keycodesize == 1) ? ((u8*)dev->keycode)[scancode] : \ + ((dev->keycodesize == 2) ? ((u16*)dev->keycode)[scancode] : (((u32*)dev->keycode)[scancode]))) + +#define SET_INPUT_KEYCODE(dev, scancode, val) \ + ({ unsigned __old; \ + switch (dev->keycodesize) { \ + case 1: { \ + u8 *k = (u8 *)dev->keycode; \ + __old = k[scancode]; \ + k[scancode] = val; \ + break; \ + } \ + case 2: { \ + u16 *k = (u16 *)dev->keycode; \ + __old = k[scancode]; \ + k[scancode] = val; \ + break; \ + } \ + default: { \ + u32 *k = (u32 *)dev->keycode; \ + __old = k[scancode]; \ + k[scancode] = val; \ + break; \ + } \ + } \ + __old; }) + +struct input_dev { + + void *private; + + char *name; + char *phys; + char *uniq; + struct input_id id; + + unsigned long evbit[NBITS(EV_MAX)]; + unsigned long keybit[NBITS(KEY_MAX)]; + unsigned long relbit[NBITS(REL_MAX)]; + unsigned long absbit[NBITS(ABS_MAX)]; + unsigned long mscbit[NBITS(MSC_MAX)]; + unsigned long ledbit[NBITS(LED_MAX)]; + unsigned long sndbit[NBITS(SND_MAX)]; + unsigned long ffbit[NBITS(FF_MAX)]; + int ff_effects_max; + + unsigned int keycodemax; + unsigned int keycodesize; + void *keycode; + + unsigned int repeat_key; + struct timer_list timer; + + struct pt_regs *regs; + int state; + + int sync; + + int abs[ABS_MAX + 1]; + int rep[REP_MAX + 1]; + + unsigned long key[NBITS(KEY_MAX)]; + unsigned long led[NBITS(LED_MAX)]; + unsigned long snd[NBITS(SND_MAX)]; + + int absmax[ABS_MAX + 1]; + int absmin[ABS_MAX + 1]; + int absfuzz[ABS_MAX + 1]; + int absflat[ABS_MAX + 1]; + + int (*open)(struct input_dev *dev); + void (*close)(struct input_dev *dev); + int (*accept)(struct input_dev *dev, struct file *file); + int (*flush)(struct input_dev *dev, struct file *file); + int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); + int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect); + int (*erase_effect)(struct input_dev *dev, int effect_id); + + struct input_handle *grab; + struct device *dev; + + struct list_head h_list; + struct list_head node; +}; + +/* + * Structure for hotplug & device<->driver matching. + */ + +#define INPUT_DEVICE_ID_MATCH_BUS 1 +#define INPUT_DEVICE_ID_MATCH_VENDOR 2 +#define INPUT_DEVICE_ID_MATCH_PRODUCT 4 +#define INPUT_DEVICE_ID_MATCH_VERSION 8 + +#define INPUT_DEVICE_ID_MATCH_EVBIT 0x010 +#define INPUT_DEVICE_ID_MATCH_KEYBIT 0x020 +#define INPUT_DEVICE_ID_MATCH_RELBIT 0x040 +#define INPUT_DEVICE_ID_MATCH_ABSBIT 0x080 +#define INPUT_DEVICE_ID_MATCH_MSCIT 0x100 +#define INPUT_DEVICE_ID_MATCH_LEDBIT 0x200 +#define INPUT_DEVICE_ID_MATCH_SNDBIT 0x400 +#define INPUT_DEVICE_ID_MATCH_FFBIT 0x800 + +#define INPUT_DEVICE_ID_MATCH_DEVICE\ + (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) +#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION\ + (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) + +struct input_device_id { + + unsigned long flags; + + struct input_id id; + + unsigned long evbit[NBITS(EV_MAX)]; + unsigned long keybit[NBITS(KEY_MAX)]; + unsigned long relbit[NBITS(REL_MAX)]; + unsigned long absbit[NBITS(ABS_MAX)]; + unsigned long mscbit[NBITS(MSC_MAX)]; + unsigned long ledbit[NBITS(LED_MAX)]; + unsigned long sndbit[NBITS(SND_MAX)]; + unsigned long ffbit[NBITS(FF_MAX)]; + + unsigned long driver_info; +}; + +struct input_handle; + +struct input_handler { + + void *private; + + void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); + struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, struct input_device_id *id); + void (*disconnect)(struct input_handle *handle); + + struct file_operations *fops; + int minor; + char *name; + + struct input_device_id *id_table; + struct input_device_id *blacklist; + + struct list_head h_list; + struct list_head node; +}; + +struct input_handle { + + void *private; + + int open; + char *name; + + struct input_dev *dev; + struct input_handler *handler; + + struct list_head d_node; + struct list_head h_node; +}; + +#define to_dev(n) container_of(n,struct input_dev,node) +#define to_handler(n) container_of(n,struct input_handler,node); +#define to_handle(n) container_of(n,struct input_handle,d_node) +#define to_handle_h(n) container_of(n,struct input_handle,h_node) + +static inline void init_input_dev(struct input_dev *dev) +{ + INIT_LIST_HEAD(&dev->h_list); + INIT_LIST_HEAD(&dev->node); +} + +void input_register_device(struct input_dev *); +void input_unregister_device(struct input_dev *); + +void input_register_handler(struct input_handler *); +void input_unregister_handler(struct input_handler *); + +int input_grab_device(struct input_handle *); +void input_release_device(struct input_handle *); + +int input_open_device(struct input_handle *); +void input_close_device(struct input_handle *); + +int input_accept_process(struct input_handle *handle, struct file *file); +int input_flush_device(struct input_handle* handle, struct file* file); + +void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); + +static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) +{ + input_event(dev, EV_KEY, code, !!value); +} + +static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) +{ + input_event(dev, EV_REL, code, value); +} + +static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) +{ + input_event(dev, EV_ABS, code, value); +} + +static inline void input_report_ff(struct input_dev *dev, unsigned int code, int value) +{ + input_event(dev, EV_FF, code, value); +} + +static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) +{ + input_event(dev, EV_FF_STATUS, code, value); +} + +static inline void input_regs(struct input_dev *dev, struct pt_regs *regs) +{ + dev->regs = regs; +} + +static inline void input_sync(struct input_dev *dev) +{ + input_event(dev, EV_SYN, SYN_REPORT, 0); + dev->regs = NULL; +} + +static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat) +{ + dev->absmin[axis] = min; + dev->absmax[axis] = max; + dev->absfuzz[axis] = fuzz; + dev->absflat[axis] = flat; + + dev->absbit[LONG(axis)] |= BIT(axis); +} + +extern struct class_simple *input_class; + +#endif +#endif |