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author | Geliang Tang <geliangtang@163.com> | 2015-10-18 23:29:48 +0800 |
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committer | Alex Deucher <alexander.deucher@amd.com> | 2015-10-21 11:35:11 -0400 |
commit | d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3 (patch) | |
tree | 8b14d277bbdd84f817bdc57478fc6c5fdb7edaa4 /drivers/gpu/drm/radeon/cayman_blit_shaders.c | |
parent | f9fff064bb83c55b3fc6291e3b59e3bc78fedddf (diff) | |
download | lwn-d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3.tar.gz lwn-d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3.zip |
drm: fix trivial typos
s/regsiter/register/
Signed-off-by: Geliang Tang <geliangtang@163.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/cayman_blit_shaders.c')
-rw-r--r-- | drivers/gpu/drm/radeon/cayman_blit_shaders.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/radeon/cayman_blit_shaders.c b/drivers/gpu/drm/radeon/cayman_blit_shaders.c index 98d009e154bf..9fec4d09f383 100644 --- a/drivers/gpu/drm/radeon/cayman_blit_shaders.c +++ b/drivers/gpu/drm/radeon/cayman_blit_shaders.c @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. |