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author | Harry Wentland <harry.wentland@amd.com> | 2017-09-12 15:58:20 -0400 |
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committer | Alex Deucher <alexander.deucher@amd.com> | 2017-09-26 17:01:32 -0400 |
commit | 4562236b3bc0a28aeb6ee93b2d8a849a4c4e1c7c (patch) | |
tree | 84301c04dcaaa05c3318a8fe62cf62ab52ecc162 /drivers/gpu/drm/amd/display/modules/freesync/freesync.c | |
parent | 9c5b2b0d409304c2e3c1f4d1c9bb4958e1d46f8f (diff) | |
download | lwn-4562236b3bc0a28aeb6ee93b2d8a849a4c4e1c7c.tar.gz lwn-4562236b3bc0a28aeb6ee93b2d8a849a4c4e1c7c.zip |
drm/amd/dc: Add dc display driver (v2)
Supported DCE versions: 8.0, 10.0, 11.0, 11.2
v2: rebase against 4.11
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/modules/freesync/freesync.c')
-rw-r--r-- | drivers/gpu/drm/amd/display/modules/freesync/freesync.c | 1158 |
1 files changed, 1158 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/modules/freesync/freesync.c b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c new file mode 100644 index 000000000000..eb912baa0169 --- /dev/null +++ b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c @@ -0,0 +1,1158 @@ +/* + * Copyright 2016 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: AMD + * + */ + +#include "dm_services.h" +#include "dc.h" +#include "mod_freesync.h" +#include "core_types.h" +#include "core_dc.h" + +#define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32 + +/* Refresh rate ramp at a fixed rate of 65 Hz/second */ +#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65) +/* Number of elements in the render times cache array */ +#define RENDER_TIMES_MAX_COUNT 20 +/* Threshold to exit BTR (to avoid frequent enter-exits at the lower limit) */ +#define BTR_EXIT_MARGIN 2000 + +#define FREESYNC_REGISTRY_NAME "freesync_v1" + +struct gradual_static_ramp { + bool ramp_is_active; + bool ramp_direction_is_up; + unsigned int ramp_current_frame_duration_in_ns; +}; + +struct time_cache { + /* video (48Hz feature) related */ + unsigned int update_duration_in_ns; + + /* BTR/fixed refresh related */ + unsigned int prev_time_stamp_in_us; + + unsigned int min_render_time_in_us; + unsigned int max_render_time_in_us; + + unsigned int render_times_index; + unsigned int render_times[RENDER_TIMES_MAX_COUNT]; +}; + +struct below_the_range { + bool btr_active; + bool program_btr; + + unsigned int mid_point_in_us; + + unsigned int inserted_frame_duration_in_us; + unsigned int frames_to_insert; + unsigned int frame_counter; +}; + +struct fixed_refresh { + bool fixed_refresh_active; + bool program_fixed_refresh; +}; + +struct freesync_state { + bool fullscreen; + bool static_screen; + bool video; + + unsigned int nominal_refresh_rate_in_micro_hz; + bool windowed_fullscreen; + + struct time_cache time; + + struct gradual_static_ramp static_ramp; + struct below_the_range btr; + struct fixed_refresh fixed_refresh; +}; + +struct freesync_entity { + const struct dc_stream *stream; + struct mod_freesync_caps *caps; + struct freesync_state state; + struct mod_freesync_user_enable user_enable; +}; + +struct core_freesync { + struct mod_freesync public; + struct dc *dc; + struct freesync_entity *map; + int num_entities; +}; + +#define MOD_FREESYNC_TO_CORE(mod_freesync)\ + container_of(mod_freesync, struct core_freesync, public) + +static bool check_dc_support(const struct dc *dc) +{ + if (dc->stream_funcs.adjust_vmin_vmax == NULL) + return false; + + return true; +} + +struct mod_freesync *mod_freesync_create(struct dc *dc) +{ + struct core_freesync *core_freesync = + dm_alloc(sizeof(struct core_freesync)); + + struct core_dc *core_dc = DC_TO_CORE(dc); + + struct persistent_data_flag flag; + + int i = 0; + + if (core_freesync == NULL) + goto fail_alloc_context; + + core_freesync->map = dm_alloc(sizeof(struct freesync_entity) * + MOD_FREESYNC_MAX_CONCURRENT_STREAMS); + + if (core_freesync->map == NULL) + goto fail_alloc_map; + + for (i = 0; i < MOD_FREESYNC_MAX_CONCURRENT_STREAMS; i++) + core_freesync->map[i].stream = NULL; + + core_freesync->num_entities = 0; + + if (dc == NULL) + goto fail_construct; + + core_freesync->dc = dc; + + if (!check_dc_support(dc)) + goto fail_construct; + + /* Create initial module folder in registry for freesync enable data */ + flag.save_per_edid = true; + flag.save_per_link = false; + dm_write_persistent_data(core_dc->ctx, NULL, FREESYNC_REGISTRY_NAME, NULL, NULL, + 0, &flag); + + return &core_freesync->public; + +fail_construct: + dm_free(core_freesync->map); + +fail_alloc_map: + dm_free(core_freesync); + +fail_alloc_context: + return NULL; +} + +void mod_freesync_destroy(struct mod_freesync *mod_freesync) +{ + if (mod_freesync != NULL) { + int i; + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + for (i = 0; i < core_freesync->num_entities; i++) + if (core_freesync->map[i].stream) + dc_stream_release(core_freesync->map[i].stream); + + dm_free(core_freesync->map); + + dm_free(core_freesync); + } +} + +/* Given a specific dc_stream* this function finds its equivalent + * on the core_freesync->map and returns the corresponding index + */ +static unsigned int map_index_from_stream(struct core_freesync *core_freesync, + const struct dc_stream *stream) +{ + unsigned int index = 0; + + for (index = 0; index < core_freesync->num_entities; index++) { + if (core_freesync->map[index].stream == stream) { + return index; + } + } + /* Could not find stream requested */ + ASSERT(false); + return index; +} + +bool mod_freesync_add_stream(struct mod_freesync *mod_freesync, + const struct dc_stream *stream, struct mod_freesync_caps *caps) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + struct core_stream *core_stream = + DC_STREAM_TO_CORE(stream); + struct core_dc *core_dc = DC_TO_CORE(core_freesync->dc); + + int persistent_freesync_enable = 0; + struct persistent_data_flag flag; + + flag.save_per_edid = true; + flag.save_per_link = false; + + if (core_freesync->num_entities < MOD_FREESYNC_MAX_CONCURRENT_STREAMS) { + + dc_stream_retain(stream); + + core_freesync->map[core_freesync->num_entities].stream = stream; + core_freesync->map[core_freesync->num_entities].caps = caps; + + core_freesync->map[core_freesync->num_entities].state. + fullscreen = false; + core_freesync->map[core_freesync->num_entities].state. + static_screen = false; + core_freesync->map[core_freesync->num_entities].state. + video = false; + core_freesync->map[core_freesync->num_entities].state.time. + update_duration_in_ns = 0; + core_freesync->map[core_freesync->num_entities].state. + static_ramp.ramp_is_active = false; + + /* get persistent data from registry */ + if (dm_read_persistent_data(core_dc->ctx, stream->sink, + FREESYNC_REGISTRY_NAME, + "userenable", &persistent_freesync_enable, + sizeof(int), &flag)) { + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_gaming = + (persistent_freesync_enable & 1) ? true : false; + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_static = + (persistent_freesync_enable & 2) ? true : false; + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_video = + (persistent_freesync_enable & 4) ? true : false; + } else { + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_gaming = false; + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_static = false; + core_freesync->map[core_freesync->num_entities].user_enable. + enable_for_video = false; + } + + if (caps->supported) + core_stream->public.ignore_msa_timing_param = 1; + + core_freesync->num_entities++; + return true; + } + return false; +} + +bool mod_freesync_remove_stream(struct mod_freesync *mod_freesync, + const struct dc_stream *stream) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + int i = 0; + unsigned int index = map_index_from_stream(core_freesync, stream); + dc_stream_release(core_freesync->map[index].stream); + core_freesync->map[index].stream = NULL; + /* To remove this entity, shift everything after down */ + for (i = index; i < core_freesync->num_entities - 1; i++) + core_freesync->map[i] = core_freesync->map[i + 1]; + core_freesync->num_entities--; + return true; +} + +static void update_stream_freesync_context(struct core_freesync *core_freesync, + const struct dc_stream *stream) +{ + unsigned int index; + struct freesync_context *ctx; + struct core_stream *core_stream; + + core_stream = DC_STREAM_TO_CORE(stream); + ctx = &core_stream->public.freesync_ctx; + + index = map_index_from_stream(core_freesync, stream); + + ctx->supported = core_freesync->map[index].caps->supported; + ctx->enabled = (core_freesync->map[index].user_enable.enable_for_gaming || + core_freesync->map[index].user_enable.enable_for_video || + core_freesync->map[index].user_enable.enable_for_static); + ctx->active = (core_freesync->map[index].state.fullscreen || + core_freesync->map[index].state.video || + core_freesync->map[index].state.static_ramp.ramp_is_active); + ctx->min_refresh_in_micro_hz = + core_freesync->map[index].caps->min_refresh_in_micro_hz; + ctx->nominal_refresh_in_micro_hz = core_freesync-> + map[index].state.nominal_refresh_rate_in_micro_hz; + +} + +static void update_stream(struct core_freesync *core_freesync, + const struct dc_stream *stream) +{ + struct core_stream *core_stream = DC_STREAM_TO_CORE(stream); + + unsigned int index = map_index_from_stream(core_freesync, stream); + if (core_freesync->map[index].caps->supported) { + core_stream->public.ignore_msa_timing_param = 1; + update_stream_freesync_context(core_freesync, stream); + } +} + +static void calc_vmin_vmax(struct core_freesync *core_freesync, + const struct dc_stream *stream, int *vmin, int *vmax) +{ + unsigned int min_frame_duration_in_ns = 0, max_frame_duration_in_ns = 0; + unsigned int index = map_index_from_stream(core_freesync, stream); + + min_frame_duration_in_ns = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].state. + nominal_refresh_rate_in_micro_hz))); + max_frame_duration_in_ns = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].caps->min_refresh_in_micro_hz))); + + *vmax = div64_u64(div64_u64(((unsigned long long)( + max_frame_duration_in_ns) * stream->timing.pix_clk_khz), + stream->timing.h_total), 1000000); + *vmin = div64_u64(div64_u64(((unsigned long long)( + min_frame_duration_in_ns) * stream->timing.pix_clk_khz), + stream->timing.h_total), 1000000); +} + +static void calc_v_total_from_duration(const struct dc_stream *stream, + unsigned int duration_in_ns, int *v_total_nominal) +{ + *v_total_nominal = div64_u64(div64_u64(((unsigned long long)( + duration_in_ns) * stream->timing.pix_clk_khz), + stream->timing.h_total), 1000000); +} + +static void calc_v_total_for_static_ramp(struct core_freesync *core_freesync, + const struct dc_stream *stream, + unsigned int index, int *v_total) +{ + unsigned int frame_duration = 0; + + struct gradual_static_ramp *static_ramp_variables = + &core_freesync->map[index].state.static_ramp; + + /* Calc ratio between new and current frame duration with 3 digit */ + unsigned int frame_duration_ratio = div64_u64(1000000, + (1000 + div64_u64(((unsigned long long)( + STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) * + static_ramp_variables->ramp_current_frame_duration_in_ns), + 1000000000))); + + /* Calculate delta between new and current frame duration in ns */ + unsigned int frame_duration_delta = div64_u64(((unsigned long long)( + static_ramp_variables->ramp_current_frame_duration_in_ns) * + (1000 - frame_duration_ratio)), 1000); + + /* Adjust frame duration delta based on ratio between current and + * standard frame duration (frame duration at 60 Hz refresh rate). + */ + unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)( + frame_duration_delta) * static_ramp_variables-> + ramp_current_frame_duration_in_ns), 16666666); + + /* Going to a higher refresh rate (lower frame duration) */ + if (static_ramp_variables->ramp_direction_is_up) { + /* reduce frame duration */ + static_ramp_variables->ramp_current_frame_duration_in_ns -= + ramp_rate_interpolated; + + /* min frame duration */ + frame_duration = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].state. + nominal_refresh_rate_in_micro_hz))); + + /* adjust for frame duration below min */ + if (static_ramp_variables->ramp_current_frame_duration_in_ns <= + frame_duration) { + + static_ramp_variables->ramp_is_active = false; + static_ramp_variables-> + ramp_current_frame_duration_in_ns = + frame_duration; + } + /* Going to a lower refresh rate (larger frame duration) */ + } else { + /* increase frame duration */ + static_ramp_variables->ramp_current_frame_duration_in_ns += + ramp_rate_interpolated; + + /* max frame duration */ + frame_duration = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].caps->min_refresh_in_micro_hz))); + + /* adjust for frame duration above max */ + if (static_ramp_variables->ramp_current_frame_duration_in_ns >= + frame_duration) { + + static_ramp_variables->ramp_is_active = false; + static_ramp_variables-> + ramp_current_frame_duration_in_ns = + frame_duration; + } + } + + calc_v_total_from_duration(stream, static_ramp_variables-> + ramp_current_frame_duration_in_ns, v_total); +} + +static void reset_freesync_state_variables(struct freesync_state* state) +{ + state->static_ramp.ramp_is_active = false; + if (state->nominal_refresh_rate_in_micro_hz) + state->static_ramp.ramp_current_frame_duration_in_ns = + ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + state->nominal_refresh_rate_in_micro_hz))); + + state->btr.btr_active = false; + state->btr.frame_counter = 0; + state->btr.frames_to_insert = 0; + state->btr.inserted_frame_duration_in_us = 0; + state->btr.program_btr = false; + + state->fixed_refresh.fixed_refresh_active = false; + state->fixed_refresh.program_fixed_refresh = false; +} +/* + * Sets freesync mode on a stream depending on current freesync state. + */ +static bool set_freesync_on_streams(struct core_freesync *core_freesync, + const struct dc_stream **streams, int num_streams) +{ + int v_total_nominal = 0, v_total_min = 0, v_total_max = 0; + unsigned int stream_idx, map_index = 0; + struct freesync_state *state; + + if (num_streams == 0 || streams == NULL || num_streams > 1) + return false; + + for (stream_idx = 0; stream_idx < num_streams; stream_idx++) { + + map_index = map_index_from_stream(core_freesync, + streams[stream_idx]); + + state = &core_freesync->map[map_index].state; + + if (core_freesync->map[map_index].caps->supported) { + + /* Fullscreen has the topmost priority. If the + * fullscreen bit is set, we are in a fullscreen + * application where it should not matter if it is + * static screen. We should not check the static_screen + * or video bit. + * + * Special cases of fullscreen include btr and fixed + * refresh. We program btr on every flip and involves + * programming full range right before the last inserted frame. + * However, we do not want to program the full freesync range + * when fixed refresh is active, because we only program + * that logic once and this will override it. + */ + if (core_freesync->map[map_index].user_enable. + enable_for_gaming == true && + state->fullscreen == true && + state->fixed_refresh.fixed_refresh_active == false) { + /* Enable freesync */ + + calc_vmin_vmax(core_freesync, + streams[stream_idx], + &v_total_min, &v_total_max); + + /* Update the freesync context for the stream */ + update_stream_freesync_context(core_freesync, + streams[stream_idx]); + + core_freesync->dc->stream_funcs. + adjust_vmin_vmax(core_freesync->dc, streams, + num_streams, v_total_min, + v_total_max); + + return true; + + } else if (core_freesync->map[map_index].user_enable. + enable_for_video && state->video == true) { + /* Enable 48Hz feature */ + + calc_v_total_from_duration(streams[stream_idx], + state->time.update_duration_in_ns, + &v_total_nominal); + + /* Program only if v_total_nominal is in range*/ + if (v_total_nominal >= + streams[stream_idx]->timing.v_total) { + + /* Update the freesync context for + * the stream + */ + update_stream_freesync_context( + core_freesync, + streams[stream_idx]); + + core_freesync->dc->stream_funcs. + adjust_vmin_vmax( + core_freesync->dc, streams, + num_streams, v_total_nominal, + v_total_nominal); + } + return true; + + } else { + /* Disable freesync */ + v_total_nominal = streams[stream_idx]-> + timing.v_total; + + /* Update the freesync context for + * the stream + */ + update_stream_freesync_context( + core_freesync, + streams[stream_idx]); + + core_freesync->dc->stream_funcs. + adjust_vmin_vmax( + core_freesync->dc, streams, + num_streams, v_total_nominal, + v_total_nominal); + + /* Reset the cached variables */ + reset_freesync_state_variables(state); + + return true; + } + } else { + /* Disable freesync */ + v_total_nominal = streams[stream_idx]-> + timing.v_total; + /* + * we have to reset drr always even sink does + * not support freesync because a former stream has + * be programmed + */ + core_freesync->dc->stream_funcs. + adjust_vmin_vmax( + core_freesync->dc, streams, + num_streams, v_total_nominal, + v_total_nominal); + /* Reset the cached variables */ + reset_freesync_state_variables(state); + } + + } + + return false; +} + +static void set_static_ramp_variables(struct core_freesync *core_freesync, + unsigned int index, bool enable_static_screen) +{ + unsigned int frame_duration = 0; + + struct gradual_static_ramp *static_ramp_variables = + &core_freesync->map[index].state.static_ramp; + + /* If ramp is not active, set initial frame duration depending on + * whether we are enabling/disabling static screen mode. If the ramp is + * already active, ramp should continue in the opposite direction + * starting with the current frame duration + */ + if (!static_ramp_variables->ramp_is_active) { + + static_ramp_variables->ramp_is_active = true; + + if (enable_static_screen == true) { + /* Going to lower refresh rate, so start from max + * refresh rate (min frame duration) + */ + frame_duration = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].state. + nominal_refresh_rate_in_micro_hz))); + } else { + /* Going to higher refresh rate, so start from min + * refresh rate (max frame duration) + */ + frame_duration = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[index].caps->min_refresh_in_micro_hz))); + } + + static_ramp_variables-> + ramp_current_frame_duration_in_ns = frame_duration; + } + + /* If we are ENABLING static screen, refresh rate should go DOWN. + * If we are DISABLING static screen, refresh rate should go UP. + */ + static_ramp_variables->ramp_direction_is_up = !enable_static_screen; +} + +void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync, + const struct dc_stream **streams, int num_streams) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + unsigned int index, v_total = 0; + struct freesync_state *state; + + if (core_freesync->num_entities == 0) + return; + + index = map_index_from_stream(core_freesync, + streams[0]); + + if (core_freesync->map[index].caps->supported == false) + return; + + state = &core_freesync->map[index].state; + + /* Below the Range Logic */ + + /* Only execute if in fullscreen mode */ + if (state->fullscreen == true && + core_freesync->map[index].user_enable.enable_for_gaming) { + + if (state->btr.btr_active) + if (state->btr.frame_counter > 0) + + state->btr.frame_counter--; + + if (state->btr.frame_counter == 1) { + + /* Restore FreeSync */ + set_freesync_on_streams(core_freesync, streams, + num_streams); + } + } + + /* If in fullscreen freesync mode or in video, do not program + * static screen ramp values + */ + if (state->fullscreen == true || state->video == true) { + + state->static_ramp.ramp_is_active = false; + + return; + } + + /* Gradual Static Screen Ramping Logic */ + + /* Execute if ramp is active and user enabled freesync static screen*/ + if (state->static_ramp.ramp_is_active && + core_freesync->map[index].user_enable.enable_for_static) { + + calc_v_total_for_static_ramp(core_freesync, streams[0], + index, &v_total); + + /* Update the freesync context for the stream */ + update_stream_freesync_context(core_freesync, streams[0]); + + /* Program static screen ramp values */ + core_freesync->dc->stream_funcs.adjust_vmin_vmax( + core_freesync->dc, streams, + num_streams, v_total, + v_total); + } +} + +void mod_freesync_update_state(struct mod_freesync *mod_freesync, + const struct dc_stream **streams, int num_streams, + struct mod_freesync_params *freesync_params) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + bool freesync_program_required = false; + unsigned int stream_index; + struct freesync_state *state; + + if (core_freesync->num_entities == 0) + return; + + for(stream_index = 0; stream_index < num_streams; stream_index++) { + + unsigned int map_index = map_index_from_stream(core_freesync, + streams[stream_index]); + + state = &core_freesync->map[map_index].state; + + switch (freesync_params->state){ + case FREESYNC_STATE_FULLSCREEN: + state->fullscreen = freesync_params->enable; + freesync_program_required = true; + state->windowed_fullscreen = + freesync_params->windowed_fullscreen; + break; + case FREESYNC_STATE_STATIC_SCREEN: + /* Static screen ramp is only enabled for embedded + * panels. Also change core variables only if there + * is a change. + */ + if (dc_is_embedded_signal( + streams[stream_index]->sink->sink_signal) && + state->static_screen != + freesync_params->enable) { + + /* Change the state flag */ + state->static_screen = freesync_params->enable; + + /* Change static screen ramp variables */ + set_static_ramp_variables(core_freesync, + map_index, + freesync_params->enable); + } + /* We program the ramp starting next VUpdate */ + break; + case FREESYNC_STATE_VIDEO: + /* Change core variables only if there is a change*/ + if(freesync_params->update_duration_in_ns != + state->time.update_duration_in_ns) { + + state->video = freesync_params->enable; + state->time.update_duration_in_ns = + freesync_params->update_duration_in_ns; + + freesync_program_required = true; + } + break; + } + } + + if (freesync_program_required) + /* Program freesync according to current state*/ + set_freesync_on_streams(core_freesync, streams, num_streams); +} + + +bool mod_freesync_get_state(struct mod_freesync *mod_freesync, + const struct dc_stream *stream, + struct mod_freesync_params *freesync_params) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + unsigned int index = map_index_from_stream(core_freesync, stream); + + if (core_freesync->map[index].state.fullscreen) { + freesync_params->state = FREESYNC_STATE_FULLSCREEN; + freesync_params->enable = true; + } else if (core_freesync->map[index].state.static_screen) { + freesync_params->state = FREESYNC_STATE_STATIC_SCREEN; + freesync_params->enable = true; + } else if (core_freesync->map[index].state.video) { + freesync_params->state = FREESYNC_STATE_VIDEO; + freesync_params->enable = true; + } else { + freesync_params->state = FREESYNC_STATE_NONE; + freesync_params->enable = false; + } + + freesync_params->update_duration_in_ns = + core_freesync->map[index].state.time.update_duration_in_ns; + + return true; +} + +bool mod_freesync_set_user_enable(struct mod_freesync *mod_freesync, + const struct dc_stream **streams, int num_streams, + struct mod_freesync_user_enable *user_enable) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + struct core_dc *core_dc = DC_TO_CORE(core_freesync->dc); + + unsigned int stream_index, map_index; + int persistent_data = 0; + struct persistent_data_flag flag; + + flag.save_per_edid = true; + flag.save_per_link = false; + + for(stream_index = 0; stream_index < num_streams; + stream_index++){ + + map_index = map_index_from_stream(core_freesync, + streams[stream_index]); + + core_freesync->map[map_index].user_enable = *user_enable; + + /* Write persistent data in registry*/ + if (core_freesync->map[map_index].user_enable. + enable_for_gaming) + persistent_data = persistent_data | 1; + if (core_freesync->map[map_index].user_enable. + enable_for_static) + persistent_data = persistent_data | 2; + if (core_freesync->map[map_index].user_enable. + enable_for_video) + persistent_data = persistent_data | 4; + + dm_write_persistent_data(core_dc->ctx, + streams[stream_index]->sink, + FREESYNC_REGISTRY_NAME, + "userenable", + &persistent_data, + sizeof(int), + &flag); + } + + set_freesync_on_streams(core_freesync, streams, num_streams); + + return true; +} + +bool mod_freesync_get_user_enable(struct mod_freesync *mod_freesync, + const struct dc_stream *stream, + struct mod_freesync_user_enable *user_enable) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + unsigned int index = map_index_from_stream(core_freesync, stream); + + *user_enable = core_freesync->map[index].user_enable; + + return true; +} + +void mod_freesync_notify_mode_change(struct mod_freesync *mod_freesync, + const struct dc_stream **streams, int num_streams) +{ + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + unsigned int stream_index, map_index; + unsigned min_frame_duration_in_ns, max_frame_duration_in_ns; + struct freesync_state *state; + + for (stream_index = 0; stream_index < num_streams; stream_index++) { + + map_index = map_index_from_stream(core_freesync, + streams[stream_index]); + + state = &core_freesync->map[map_index].state; + + if (core_freesync->map[map_index].caps->supported) { + /* Update the field rate for new timing */ + state->nominal_refresh_rate_in_micro_hz = 1000000 * + div64_u64(div64_u64((streams[stream_index]-> + timing.pix_clk_khz * 1000), + streams[stream_index]->timing.v_total), + streams[stream_index]->timing.h_total); + + /* Update the stream */ + update_stream(core_freesync, streams[stream_index]); + + /* Determine whether BTR can be supported */ + min_frame_duration_in_ns = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + state->nominal_refresh_rate_in_micro_hz))); + + max_frame_duration_in_ns = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + core_freesync->map[map_index].caps->min_refresh_in_micro_hz))); + + if (max_frame_duration_in_ns >= + 2 * min_frame_duration_in_ns) + core_freesync->map[map_index].caps->btr_supported = true; + else + core_freesync->map[map_index].caps->btr_supported = false; + + /* Cache the time variables */ + state->time.max_render_time_in_us = + max_frame_duration_in_ns / 1000; + state->time.min_render_time_in_us = + min_frame_duration_in_ns / 1000; + state->btr.mid_point_in_us = + (max_frame_duration_in_ns + + min_frame_duration_in_ns) / 2000; + + } + } + + /* Program freesync according to current state*/ + set_freesync_on_streams(core_freesync, streams, num_streams); +} + +/* Add the timestamps to the cache and determine whether BTR programming + * is required, depending on the times calculated + */ +static void update_timestamps(struct core_freesync *core_freesync, + const struct dc_stream *stream, unsigned int map_index, + unsigned int last_render_time_in_us) +{ + struct freesync_state *state = &core_freesync->map[map_index].state; + + state->time.render_times[state->time.render_times_index] = + last_render_time_in_us; + state->time.render_times_index++; + + if (state->time.render_times_index >= RENDER_TIMES_MAX_COUNT) + state->time.render_times_index = 0; + + if (last_render_time_in_us + BTR_EXIT_MARGIN < + state->time.max_render_time_in_us) { + + /* Exit Below the Range */ + if (state->btr.btr_active) { + + state->btr.program_btr = true; + state->btr.btr_active = false; + state->btr.frame_counter = 0; + + /* Exit Fixed Refresh mode */ + } else if (state->fixed_refresh.fixed_refresh_active) { + + state->fixed_refresh.program_fixed_refresh = true; + state->fixed_refresh.fixed_refresh_active = false; + + } + + } else if (last_render_time_in_us > state->time.max_render_time_in_us) { + + /* Enter Below the Range */ + if (!state->btr.btr_active && + core_freesync->map[map_index].caps->btr_supported) { + + state->btr.program_btr = true; + state->btr.btr_active = true; + + /* Enter Fixed Refresh mode */ + } else if (!state->fixed_refresh.fixed_refresh_active && + !core_freesync->map[map_index].caps->btr_supported) { + + state->fixed_refresh.program_fixed_refresh = true; + state->fixed_refresh.fixed_refresh_active = true; + + } + } + + /* When Below the Range is active, must react on every frame */ + if (state->btr.btr_active) + state->btr.program_btr = true; +} + +static void apply_below_the_range(struct core_freesync *core_freesync, + const struct dc_stream *stream, unsigned int map_index, + unsigned int last_render_time_in_us) +{ + unsigned int inserted_frame_duration_in_us = 0; + unsigned int mid_point_frames_ceil = 0; + unsigned int mid_point_frames_floor = 0; + unsigned int frame_time_in_us = 0; + unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF; + unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF; + unsigned int frames_to_insert = 0; + unsigned int inserted_frame_v_total = 0; + unsigned int vmin = 0, vmax = 0; + unsigned int min_frame_duration_in_ns = 0; + struct freesync_state *state = &core_freesync->map[map_index].state; + + if (!state->btr.program_btr) + return; + + state->btr.program_btr = false; + + min_frame_duration_in_ns = ((unsigned int) (div64_u64( + (1000000000ULL * 1000000), + state->nominal_refresh_rate_in_micro_hz))); + + /* Program BTR */ + + /* BTR set to "not active" so disengage */ + if (!state->btr.btr_active) + + /* Restore FreeSync */ + set_freesync_on_streams(core_freesync, &stream, 1); + + /* BTR set to "active" so engage */ + else { + + /* Calculate number of midPoint frames that could fit within + * the render time interval- take ceil of this value + */ + mid_point_frames_ceil = (last_render_time_in_us + + state->btr.mid_point_in_us- 1) / + state->btr.mid_point_in_us; + + if (mid_point_frames_ceil > 0) { + + frame_time_in_us = last_render_time_in_us / + mid_point_frames_ceil; + delta_from_mid_point_in_us_1 = (state->btr.mid_point_in_us > + frame_time_in_us) ? + (state->btr.mid_point_in_us - frame_time_in_us): + (frame_time_in_us - state->btr.mid_point_in_us); + } + + /* Calculate number of midPoint frames that could fit within + * the render time interval- take floor of this value + */ + mid_point_frames_floor = last_render_time_in_us / + state->btr.mid_point_in_us; + + if (mid_point_frames_floor > 0) { + + frame_time_in_us = last_render_time_in_us / + mid_point_frames_floor; + delta_from_mid_point_in_us_2 = (state->btr.mid_point_in_us > + frame_time_in_us) ? + (state->btr.mid_point_in_us - frame_time_in_us): + (frame_time_in_us - state->btr.mid_point_in_us); + } + + /* Choose number of frames to insert based on how close it + * can get to the mid point of the variable range. + */ + if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) + frames_to_insert = mid_point_frames_ceil; + else + frames_to_insert = mid_point_frames_floor; + + /* Either we've calculated the number of frames to insert, + * or we need to insert min duration frames + */ + if (frames_to_insert > 0) + inserted_frame_duration_in_us = last_render_time_in_us / + frames_to_insert; + + if (inserted_frame_duration_in_us < + state->time.min_render_time_in_us) + + inserted_frame_duration_in_us = + state->time.min_render_time_in_us; + + /* We need the v_total_min from capability */ + calc_vmin_vmax(core_freesync, stream, &vmin, &vmax); + + inserted_frame_v_total = vmin; + if (min_frame_duration_in_ns / 1000) + inserted_frame_v_total = inserted_frame_duration_in_us * + vmin / (min_frame_duration_in_ns / 1000); + + /* Set length of inserted frames as v_total_max*/ + vmax = inserted_frame_v_total; + + /* Program V_TOTAL */ + core_freesync->dc->stream_funcs.adjust_vmin_vmax( + core_freesync->dc, &stream, + 1, vmin, + vmax); + + /* Cache the calculated variables */ + state->btr.inserted_frame_duration_in_us = + inserted_frame_duration_in_us; + state->btr.frames_to_insert = frames_to_insert; + state->btr.frame_counter = frames_to_insert; + + } +} + +static void apply_fixed_refresh(struct core_freesync *core_freesync, + const struct dc_stream *stream, unsigned int map_index) +{ + unsigned int vmin = 0, vmax = 0; + struct freesync_state *state = &core_freesync->map[map_index].state; + + if (!state->fixed_refresh.program_fixed_refresh) + return; + + state->fixed_refresh.program_fixed_refresh = false; + + /* Program Fixed Refresh */ + + /* Fixed Refresh set to "not active" so disengage */ + if (!state->fixed_refresh.fixed_refresh_active) { + set_freesync_on_streams(core_freesync, &stream, 1); + + /* Fixed Refresh set to "active" so engage (fix to max) */ + } else { + + calc_vmin_vmax(core_freesync, stream, &vmin, &vmax); + + vmax = vmin; + + core_freesync->dc->stream_funcs.adjust_vmin_vmax( + core_freesync->dc, &stream, + 1, vmin, + vmax); + } +} + +void mod_freesync_pre_update_plane_addresses(struct mod_freesync *mod_freesync, + const struct dc_stream **streams, int num_streams, + unsigned int curr_time_stamp_in_us) +{ + unsigned int stream_index, map_index, last_render_time_in_us = 0; + struct core_freesync *core_freesync = + MOD_FREESYNC_TO_CORE(mod_freesync); + + for (stream_index = 0; stream_index < num_streams; stream_index++) { + + map_index = map_index_from_stream(core_freesync, + streams[stream_index]); + + if (core_freesync->map[map_index].caps->supported) { + + last_render_time_in_us = curr_time_stamp_in_us - + core_freesync->map[map_index].state.time. + prev_time_stamp_in_us; + + /* Add the timestamps to the cache and determine + * whether BTR program is required + */ + update_timestamps(core_freesync, streams[stream_index], + map_index, last_render_time_in_us); + + if (core_freesync->map[map_index].state.fullscreen && + core_freesync->map[map_index].user_enable. + enable_for_gaming) { + + if (core_freesync->map[map_index].caps->btr_supported) { + + apply_below_the_range(core_freesync, + streams[stream_index], map_index, + last_render_time_in_us); + } else { + apply_fixed_refresh(core_freesync, + streams[stream_index], map_index); + } + } + + core_freesync->map[map_index].state.time. + prev_time_stamp_in_us = curr_time_stamp_in_us; + } + + } +} |