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author | Kajetan Puchalski <kajetan.puchalski@arm.com> | 2023-01-05 14:51:59 +0000 |
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committer | Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 2023-01-10 20:53:22 +0100 |
commit | 9ce0f7c4bc64d820b02a1c53f7e8dba9539f942b (patch) | |
tree | 0bf61d1bcc46910921c8d106a75cd4c7aa5bce00 /drivers/cpuidle/governors | |
parent | 27f850880192c19a26d89dab19e2bddcf276032f (diff) | |
download | lwn-9ce0f7c4bc64d820b02a1c53f7e8dba9539f942b.tar.gz lwn-9ce0f7c4bc64d820b02a1c53f7e8dba9539f942b.zip |
cpuidle: teo: Introduce util-awareness
Modern interactive systems, such as recent Android phones, tend to have
power efficient shallow idle states. Selecting deeper idle states on a
device while a latency-sensitive workload is running can adversely
impact performance due to increased latency. Additionally, if the CPU
wakes up from a deeper sleep before its target residency as is often the
case, it results in a waste of energy on top of that.
At the moment, none of the available idle governors take any scheduling
information into account. They also tend to overestimate the idle
duration quite often, which causes them to select excessively deep idle
states, thus leading to increased wakeup latency and lower performance
with no power saving. For 'menu' while web browsing on Android for
instance, those types of wakeups ('too deep') account for over 24% of
all wakeups.
At the same time, on some platforms idle state 0 can be power efficient
enough to warrant wanting to prefer it over idle state 1. This is
because the power usage of the two states can be so close that
sufficient amounts of too deep state 1 sleeps can completely offset the
state 1 power saving to the point where it would've been more power
efficient to just use state 0 instead. This is, of course, for systems
where state 0 is not a polling state, such as arm-based devices.
Sleeps that happened in state 0 while they could have used state 1 ('too
shallow') only save less power than they otherwise could have. Too deep
sleeps, on the other hand, harm performance and nullify the potential
power saving from using state 1 in the first place. While taking this
into account, it is clear that on balance it is preferable for an idle
governor to have more too shallow sleeps instead of more too deep sleeps
on those kinds of platforms.
This patch specifically tunes TEO to prefer shallower idle states in
order to reduce wakeup latency and achieve better performance.
To this end, before selecting the next idle state it uses the avg_util
signal of a CPU's runqueue in order to determine to what extent the CPU
is being utilized. This util value is then compared to a threshold
defined as a percentage of the CPU's capacity (capacity >> 6 ie. ~1.5%
in the current implementation). If the util is above the threshold, the
index of the idle state selected by TEO metrics will be reduced by 1,
thus selecting a shallower state. If the util is below the threshold,
the governor defaults to the TEO metrics mechanism to try to select the
deepest available idle state based on the closest timer event and its
own correctness.
The main goal of this is to reduce latency and increase performance for
some workloads. Under some workloads it will result in an increase in
power usage (Geekbench 5) while for other workloads it will also result
in a decrease in power usage compared to TEO (PCMark Web, Jankbench,
Speedometer).
It can provide drastically decreased latency and performance benefits in
certain types of workloads that are sensitive to latency.
Example test results:
1. GB5 (better score, latency & more power usage)
| metric | menu | teo | teo-util-aware |
| ------------------------------------- | -------------- | ----------------- | ----------------- |
| gmean score | 2826.5 (0.0%) | 2764.8 (-2.18%) | 2865 (1.36%) |
| gmean power usage [mW] | 2551.4 (0.0%) | 2606.8 (2.17%) | 2722.3 (6.7%) |
| gmean too deep % | 14.99% | 9.65% | 4.02% |
| gmean too shallow % | 2.5% | 5.96% | 14.59% |
| gmean task wakeup latency (asynctask) | 78.16μs (0.0%) | 61.60μs (-21.19%) | 54.45μs (-30.34%) |
2. Jankbench (better score, latency & less power usage)
| metric | menu | teo | teo-util-aware |
| ------------------------------------- | -------------- | ----------------- | ----------------- |
| gmean frame duration | 13.9 (0.0%) | 14.7 (6.0%) | 12.6 (-9.0%) |
| gmean jank percentage | 1.5 (0.0%) | 2.1 (36.99%) | 1.3 (-17.37%) |
| gmean power usage [mW] | 144.6 (0.0%) | 136.9 (-5.27%) | 121.3 (-16.08%) |
| gmean too deep % | 26.00% | 11.00% | 2.54% |
| gmean too shallow % | 4.74% | 11.89% | 21.93% |
| gmean wakeup latency (RenderThread) | 139.5μs (0.0%) | 116.5μs (-16.49%) | 91.11μs (-34.7%) |
| gmean wakeup latency (surfaceflinger) | 124.0μs (0.0%) | 151.9μs (22.47%) | 87.65μs (-29.33%) |
Signed-off-by: Kajetan Puchalski <kajetan.puchalski@arm.com>
[ rjw: Comment edits and white space adjustments ]
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Diffstat (limited to 'drivers/cpuidle/governors')
-rw-r--r-- | drivers/cpuidle/governors/teo.c | 94 |
1 files changed, 93 insertions, 1 deletions
diff --git a/drivers/cpuidle/governors/teo.c b/drivers/cpuidle/governors/teo.c index e2864474a98d..987fc5f3997d 100644 --- a/drivers/cpuidle/governors/teo.c +++ b/drivers/cpuidle/governors/teo.c @@ -2,8 +2,13 @@ /* * Timer events oriented CPU idle governor * + * TEO governor: * Copyright (C) 2018 - 2021 Intel Corporation * Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com> + * + * Util-awareness mechanism: + * Copyright (C) 2022 Arm Ltd. + * Author: Kajetan Puchalski <kajetan.puchalski@arm.com> */ /** @@ -99,15 +104,56 @@ * select the given idle state instead of the candidate one. * * 3. By default, select the candidate state. + * + * Util-awareness mechanism: + * + * The idea behind the util-awareness extension is that there are two distinct + * scenarios for the CPU which should result in two different approaches to idle + * state selection - utilized and not utilized. + * + * In this case, 'utilized' means that the average runqueue util of the CPU is + * above a certain threshold. + * + * When the CPU is utilized while going into idle, more likely than not it will + * be woken up to do more work soon and so a shallower idle state should be + * selected to minimise latency and maximise performance. When the CPU is not + * being utilized, the usual metrics-based approach to selecting the deepest + * available idle state should be preferred to take advantage of the power + * saving. + * + * In order to achieve this, the governor uses a utilization threshold. + * The threshold is computed per-CPU as a percentage of the CPU's capacity + * by bit shifting the capacity value. Based on testing, the shift of 6 (~1.56%) + * seems to be getting the best results. + * + * Before selecting the next idle state, the governor compares the current CPU + * util to the precomputed util threshold. If it's below, it defaults to the + * TEO metrics mechanism. If it's above, the closest shallower idle state will + * be selected instead, as long as is not a polling state. */ #include <linux/cpuidle.h> #include <linux/jiffies.h> #include <linux/kernel.h> +#include <linux/sched.h> #include <linux/sched/clock.h> +#include <linux/sched/topology.h> #include <linux/tick.h> /* + * The number of bits to shift the CPU's capacity by in order to determine + * the utilized threshold. + * + * 6 was chosen based on testing as the number that achieved the best balance + * of power and performance on average. + * + * The resulting threshold is high enough to not be triggered by background + * noise and low enough to react quickly when activity starts to ramp up. + */ +#define UTIL_THRESHOLD_SHIFT 6 + + +/* * The PULSE value is added to metrics when they grow and the DECAY_SHIFT value * is used for decreasing metrics on a regular basis. */ @@ -137,9 +183,11 @@ struct teo_bin { * @time_span_ns: Time between idle state selection and post-wakeup update. * @sleep_length_ns: Time till the closest timer event (at the selection time). * @state_bins: Idle state data bins for this CPU. - * @total: Grand total of the "intercepts" and "hits" mertics for all bins. + * @total: Grand total of the "intercepts" and "hits" metrics for all bins. * @next_recent_idx: Index of the next @recent_idx entry to update. * @recent_idx: Indices of bins corresponding to recent "intercepts". + * @util_threshold: Threshold above which the CPU is considered utilized + * @utilized: Whether the last sleep on the CPU happened while utilized */ struct teo_cpu { s64 time_span_ns; @@ -148,11 +196,30 @@ struct teo_cpu { unsigned int total; int next_recent_idx; int recent_idx[NR_RECENT]; + unsigned long util_threshold; + bool utilized; }; static DEFINE_PER_CPU(struct teo_cpu, teo_cpus); /** + * teo_cpu_is_utilized - Check if the CPU's util is above the threshold + * @cpu: Target CPU + * @cpu_data: Governor CPU data for the target CPU + */ +#ifdef CONFIG_SMP +static bool teo_cpu_is_utilized(int cpu, struct teo_cpu *cpu_data) +{ + return sched_cpu_util(cpu) > cpu_data->util_threshold; +} +#else +static bool teo_cpu_is_utilized(int cpu, struct teo_cpu *cpu_data) +{ + return false; +} +#endif + +/** * teo_update - Update CPU metrics after wakeup. * @drv: cpuidle driver containing state data. * @dev: Target CPU. @@ -323,6 +390,22 @@ static int teo_select(struct cpuidle_driver *drv, struct cpuidle_device *dev, goto end; } + cpu_data->utilized = teo_cpu_is_utilized(dev->cpu, cpu_data); + /* + * If the CPU is being utilized over the threshold and there are only 2 + * states to choose from, the metrics need not be considered, so choose + * the shallowest non-polling state and exit. + */ + if (drv->state_count < 3 && cpu_data->utilized) { + for (i = 0; i < drv->state_count; ++i) { + if (!dev->states_usage[i].disable && + !(drv->states[i].flags & CPUIDLE_FLAG_POLLING)) { + idx = i; + goto end; + } + } + } + /* * Find the deepest idle state whose target residency does not exceed * the current sleep length and the deepest idle state not deeper than @@ -454,6 +537,13 @@ static int teo_select(struct cpuidle_driver *drv, struct cpuidle_device *dev, if (idx > constraint_idx) idx = constraint_idx; + /* + * If the CPU is being utilized over the threshold, choose a shallower + * non-polling state to improve latency + */ + if (cpu_data->utilized) + idx = teo_find_shallower_state(drv, dev, idx, duration_ns, true); + end: /* * Don't stop the tick if the selected state is a polling one or if the @@ -510,9 +600,11 @@ static int teo_enable_device(struct cpuidle_driver *drv, struct cpuidle_device *dev) { struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu); + unsigned long max_capacity = arch_scale_cpu_capacity(dev->cpu); int i; memset(cpu_data, 0, sizeof(*cpu_data)); + cpu_data->util_threshold = max_capacity >> UTIL_THRESHOLD_SHIFT; for (i = 0; i < NR_RECENT; i++) cpu_data->recent_idx[i] = -1; |