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/*
* vsp1_hsit.h -- R-Car VSP1 Hue Saturation value (Inverse) Transform
*
* Copyright (C) 2013 Renesas Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef __VSP1_HSIT_H__
#define __VSP1_HSIT_H__
#include <media/media-entity.h>
#include <media/v4l2-subdev.h>
#include "vsp1_entity.h"
struct vsp1_device;
#define HSIT_PAD_SINK 0
#define HSIT_PAD_SOURCE 1
struct vsp1_hsit {
struct vsp1_entity entity;
bool inverse;
};
static inline struct vsp1_hsit *to_hsit(struct v4l2_subdev *subdev)
{
return container_of(subdev, struct vsp1_hsit, entity.subdev);
}
struct vsp1_hsit *vsp1_hsit_create(struct vsp1_device *vsp1, bool inverse);
#endif /* __VSP1_HSIT_H__ */
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