summaryrefslogtreecommitdiff
path: root/lib/bitmap.c
blob: 3fab1ce9ac65b2a7c7f5ab6c2b34ddd4c21e30f4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
/*
 * lib/bitmap.c
 * Helper functions for bitmap.h.
 *
 * This source code is licensed under the GNU General Public License,
 * Version 2.  See the file COPYING for more details.
 */
#include <linux/module.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/bitmap.h>
#include <linux/bitops.h>
#include <asm/uaccess.h>

/*
 * bitmaps provide an array of bits, implemented using an an
 * array of unsigned longs.  The number of valid bits in a
 * given bitmap does _not_ need to be an exact multiple of
 * BITS_PER_LONG.
 *
 * The possible unused bits in the last, partially used word
 * of a bitmap are 'don't care'.  The implementation makes
 * no particular effort to keep them zero.  It ensures that
 * their value will not affect the results of any operation.
 * The bitmap operations that return Boolean (bitmap_empty,
 * for example) or scalar (bitmap_weight, for example) results
 * carefully filter out these unused bits from impacting their
 * results.
 *
 * These operations actually hold to a slightly stronger rule:
 * if you don't input any bitmaps to these ops that have some
 * unused bits set, then they won't output any set unused bits
 * in output bitmaps.
 *
 * The byte ordering of bitmaps is more natural on little
 * endian architectures.  See the big-endian headers
 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 * for the best explanations of this ordering.
 */

int __bitmap_empty(const unsigned long *bitmap, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_empty);

int __bitmap_full(const unsigned long *bitmap, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (~bitmap[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_full);

int __bitmap_equal(const unsigned long *bitmap1,
		const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] != bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_equal);

void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		dst[k] = ~src[k];

	if (bits % BITS_PER_LONG)
		dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
EXPORT_SYMBOL(__bitmap_complement);

/*
 * __bitmap_shift_right - logical right shift of the bits in a bitmap
 *   @dst - destination bitmap
 *   @src - source bitmap
 *   @nbits - shift by this many bits
 *   @bits - bitmap size, in bits
 *
 * Shifting right (dividing) means moving bits in the MS -> LS bit
 * direction.  Zeros are fed into the vacated MS positions and the
 * LS bits shifted off the bottom are lost.
 */
void __bitmap_shift_right(unsigned long *dst,
			const unsigned long *src, int shift, int bits)
{
	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	unsigned long mask = (1UL << left) - 1;
	for (k = 0; off + k < lim; ++k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take lower rem bits of
		 * word above and make them the top rem bits of result.
		 */
		if (!rem || off + k + 1 >= lim)
			upper = 0;
		else {
			upper = src[off + k + 1];
			if (off + k + 1 == lim - 1 && left)
				upper &= mask;
		}
		lower = src[off + k];
		if (left && off + k == lim - 1)
			lower &= mask;
		dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
		if (left && k == lim - 1)
			dst[k] &= mask;
	}
	if (off)
		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);


/*
 * __bitmap_shift_left - logical left shift of the bits in a bitmap
 *   @dst - destination bitmap
 *   @src - source bitmap
 *   @nbits - shift by this many bits
 *   @bits - bitmap size, in bits
 *
 * Shifting left (multiplying) means moving bits in the LS -> MS
 * direction.  Zeros are fed into the vacated LS bit positions
 * and those MS bits shifted off the top are lost.
 */

void __bitmap_shift_left(unsigned long *dst,
			const unsigned long *src, int shift, int bits)
{
	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	for (k = lim - off - 1; k >= 0; --k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take upper rem bits of
		 * word below and make them the bottom rem bits of result.
		 */
		if (rem && k > 0)
			lower = src[k - 1];
		else
			lower = 0;
		upper = src[k];
		if (left && k == lim - 1)
			upper &= (1UL << left) - 1;
		dst[k + off] = lower  >> (BITS_PER_LONG - rem) | upper << rem;
		if (left && k + off == lim - 1)
			dst[k + off] &= (1UL << left) - 1;
	}
	if (off)
		memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);

void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] & bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_and);

void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);

void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);

void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k;
	int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] & ~bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_andnot);

int __bitmap_intersects(const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & bitmap2[k])
			return 1;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 1;
	return 0;
}
EXPORT_SYMBOL(__bitmap_intersects);

int __bitmap_subset(const unsigned long *bitmap1,
				const unsigned long *bitmap2, int bits)
{
	int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & ~bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;
	return 1;
}
EXPORT_SYMBOL(__bitmap_subset);

#if BITS_PER_LONG == 32
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
	int k, w = 0, lim = bits/BITS_PER_LONG;

	for (k = 0; k < lim; k++)
		w += hweight32(bitmap[k]);

	if (bits % BITS_PER_LONG)
		w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));

	return w;
}
#else
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
	int k, w = 0, lim = bits/BITS_PER_LONG;

	for (k = 0; k < lim; k++)
		w += hweight64(bitmap[k]);

	if (bits % BITS_PER_LONG)
		w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));

	return w;
}
#endif
EXPORT_SYMBOL(__bitmap_weight);

/*
 * Bitmap printing & parsing functions: first version by Bill Irwin,
 * second version by Paul Jackson, third by Joe Korty.
 */

#define CHUNKSZ				32
#define nbits_to_hold_value(val)	fls(val)
#define unhex(c)			(isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
#define BASEDEC 10		/* fancier cpuset lists input in decimal */

/**
 * bitmap_scnprintf - convert bitmap to an ASCII hex string.
 * @buf: byte buffer into which string is placed
 * @buflen: reserved size of @buf, in bytes
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 *
 * Exactly @nmaskbits bits are displayed.  Hex digits are grouped into
 * comma-separated sets of eight digits per set.
 */
int bitmap_scnprintf(char *buf, unsigned int buflen,
	const unsigned long *maskp, int nmaskbits)
{
	int i, word, bit, len = 0;
	unsigned long val;
	const char *sep = "";
	int chunksz;
	u32 chunkmask;

	chunksz = nmaskbits & (CHUNKSZ - 1);
	if (chunksz == 0)
		chunksz = CHUNKSZ;

	i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
	for (; i >= 0; i -= CHUNKSZ) {
		chunkmask = ((1ULL << chunksz) - 1);
		word = i / BITS_PER_LONG;
		bit = i % BITS_PER_LONG;
		val = (maskp[word] >> bit) & chunkmask;
		len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
			(chunksz+3)/4, val);
		chunksz = CHUNKSZ;
		sep = ",";
	}
	return len;
}
EXPORT_SYMBOL(bitmap_scnprintf);

/**
 * bitmap_parse - convert an ASCII hex string into a bitmap.
 * @buf: pointer to buffer in user space containing string.
 * @buflen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Commas group hex digits into chunks.  Each chunk defines exactly 32
 * bits of the resultant bitmask.  No chunk may specify a value larger
 * than 32 bits (-EOVERFLOW), and if a chunk specifies a smaller value
 * then leading 0-bits are prepended.  -EINVAL is returned for illegal
 * characters and for grouping errors such as "1,,5", ",44", "," and "".
 * Leading and trailing whitespace accepted, but not embedded whitespace.
 */
int bitmap_parse(const char __user *ubuf, unsigned int ubuflen,
        unsigned long *maskp, int nmaskbits)
{
	int c, old_c, totaldigits, ndigits, nchunks, nbits;
	u32 chunk;

	bitmap_zero(maskp, nmaskbits);

	nchunks = nbits = totaldigits = c = 0;
	do {
		chunk = ndigits = 0;

		/* Get the next chunk of the bitmap */
		while (ubuflen) {
			old_c = c;
			if (get_user(c, ubuf++))
				return -EFAULT;
			ubuflen--;
			if (isspace(c))
				continue;

			/*
			 * If the last character was a space and the current
			 * character isn't '\0', we've got embedded whitespace.
			 * This is a no-no, so throw an error.
			 */
			if (totaldigits && c && isspace(old_c))
				return -EINVAL;

			/* A '\0' or a ',' signal the end of the chunk */
			if (c == '\0' || c == ',')
				break;

			if (!isxdigit(c))
				return -EINVAL;

			/*
			 * Make sure there are at least 4 free bits in 'chunk'.
			 * If not, this hexdigit will overflow 'chunk', so
			 * throw an error.
			 */
			if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
				return -EOVERFLOW;

			chunk = (chunk << 4) | unhex(c);
			ndigits++; totaldigits++;
		}
		if (ndigits == 0)
			return -EINVAL;
		if (nchunks == 0 && chunk == 0)
			continue;

		__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
		*maskp |= chunk;
		nchunks++;
		nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
		if (nbits > nmaskbits)
			return -EOVERFLOW;
	} while (ubuflen && c == ',');

	return 0;
}
EXPORT_SYMBOL(bitmap_parse);

/*
 * bscnl_emit(buf, buflen, rbot, rtop, bp)
 *
 * Helper routine for bitmap_scnlistprintf().  Write decimal number
 * or range to buf, suppressing output past buf+buflen, with optional
 * comma-prefix.  Return len of what would be written to buf, if it
 * all fit.
 */
static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
{
	if (len > 0)
		len += scnprintf(buf + len, buflen - len, ",");
	if (rbot == rtop)
		len += scnprintf(buf + len, buflen - len, "%d", rbot);
	else
		len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
	return len;
}

/**
 * bitmap_scnlistprintf - convert bitmap to list format ASCII string
 * @buf: byte buffer into which string is placed
 * @buflen: reserved size of @buf, in bytes
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 *
 * Output format is a comma-separated list of decimal numbers and
 * ranges.  Consecutively set bits are shown as two hyphen-separated
 * decimal numbers, the smallest and largest bit numbers set in
 * the range.  Output format is compatible with the format
 * accepted as input by bitmap_parselist().
 *
 * The return value is the number of characters which would be
 * generated for the given input, excluding the trailing '\0', as
 * per ISO C99.
 */
int bitmap_scnlistprintf(char *buf, unsigned int buflen,
	const unsigned long *maskp, int nmaskbits)
{
	int len = 0;
	/* current bit is 'cur', most recently seen range is [rbot, rtop] */
	int cur, rbot, rtop;

	rbot = cur = find_first_bit(maskp, nmaskbits);
	while (cur < nmaskbits) {
		rtop = cur;
		cur = find_next_bit(maskp, nmaskbits, cur+1);
		if (cur >= nmaskbits || cur > rtop + 1) {
			len = bscnl_emit(buf, buflen, rbot, rtop, len);
			rbot = cur;
		}
	}
	return len;
}
EXPORT_SYMBOL(bitmap_scnlistprintf);

/**
 * bitmap_parselist - convert list format ASCII string to bitmap
 * @buf: read nul-terminated user string from this buffer
 * @mask: write resulting mask here
 * @nmaskbits: number of bits in mask to be written
 *
 * Input format is a comma-separated list of decimal numbers and
 * ranges.  Consecutively set bits are shown as two hyphen-separated
 * decimal numbers, the smallest and largest bit numbers set in
 * the range.
 *
 * Returns 0 on success, -errno on invalid input strings:
 *    -EINVAL:   second number in range smaller than first
 *    -EINVAL:   invalid character in string
 *    -ERANGE:   bit number specified too large for mask
 */
int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
{
	unsigned a, b;

	bitmap_zero(maskp, nmaskbits);
	do {
		if (!isdigit(*bp))
			return -EINVAL;
		b = a = simple_strtoul(bp, (char **)&bp, BASEDEC);
		if (*bp == '-') {
			bp++;
			if (!isdigit(*bp))
				return -EINVAL;
			b = simple_strtoul(bp, (char **)&bp, BASEDEC);
		}
		if (!(a <= b))
			return -EINVAL;
		if (b >= nmaskbits)
			return -ERANGE;
		while (a <= b) {
			set_bit(a, maskp);
			a++;
		}
		if (*bp == ',')
			bp++;
	} while (*bp != '\0' && *bp != '\n');
	return 0;
}
EXPORT_SYMBOL(bitmap_parselist);

/*
 * bitmap_pos_to_ord(buf, pos, bits)
 *	@buf: pointer to a bitmap
 *	@pos: a bit position in @buf (0 <= @pos < @bits)
 *	@bits: number of valid bit positions in @buf
 *
 * Map the bit at position @pos in @buf (of length @bits) to the
 * ordinal of which set bit it is.  If it is not set or if @pos
 * is not a valid bit position, map to -1.
 *
 * If for example, just bits 4 through 7 are set in @buf, then @pos
 * values 4 through 7 will get mapped to 0 through 3, respectively,
 * and other @pos values will get mapped to 0.  When @pos value 7
 * gets mapped to (returns) @ord value 3 in this example, that means
 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 *
 * The bit positions 0 through @bits are valid positions in @buf.
 */
static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
{
	int i, ord;

	if (pos < 0 || pos >= bits || !test_bit(pos, buf))
		return -1;

	i = find_first_bit(buf, bits);
	ord = 0;
	while (i < pos) {
		i = find_next_bit(buf, bits, i + 1);
	     	ord++;
	}
	BUG_ON(i != pos);

	return ord;
}

/**
 * bitmap_ord_to_pos(buf, ord, bits)
 *	@buf: pointer to bitmap
 *	@ord: ordinal bit position (n-th set bit, n >= 0)
 *	@bits: number of valid bit positions in @buf
 *
 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
 * Value of @ord should be in range 0 <= @ord < weight(buf), else
 * results are undefined.
 *
 * If for example, just bits 4 through 7 are set in @buf, then @ord
 * values 0 through 3 will get mapped to 4 through 7, respectively,
 * and all other @ord values return undefined values.  When @ord value 3
 * gets mapped to (returns) @pos value 7 in this example, that means
 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
 *
 * The bit positions 0 through @bits are valid positions in @buf.
 */
static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
{
	int pos = 0;

	if (ord >= 0 && ord < bits) {
		int i;

		for (i = find_first_bit(buf, bits);
		     i < bits && ord > 0;
		     i = find_next_bit(buf, bits, i + 1))
	     		ord--;
		if (i < bits && ord == 0)
			pos = i;
	}

	return pos;
}

/**
 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 *	@dst: remapped result
 *	@src: subset to be remapped
 *	@old: defines domain of map
 *	@new: defines range of map
 *	@bits: number of bits in each of these bitmaps
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
 * If either of the @old and @new bitmaps are empty, or if @src and
 * @dst point to the same location, then this routine copies @src
 * to @dst.
 *
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
 *
 * Apply the above specified mapping to @src, placing the result in
 * @dst, clearing any bits previously set in @dst.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 * bit positions unchanged.  So if say @src comes into this routine
 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 * 13 and 15 set.
 */
void bitmap_remap(unsigned long *dst, const unsigned long *src,
		const unsigned long *old, const unsigned long *new,
		int bits)
{
	int oldbit, w;

	if (dst == src)		/* following doesn't handle inplace remaps */
		return;
	bitmap_zero(dst, bits);

	w = bitmap_weight(new, bits);
	for (oldbit = find_first_bit(src, bits);
	     oldbit < bits;
	     oldbit = find_next_bit(src, bits, oldbit + 1)) {
	     	int n = bitmap_pos_to_ord(old, oldbit, bits);
		if (n < 0 || w == 0)
			set_bit(oldbit, dst);	/* identity map */
		else
			set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
	}
}
EXPORT_SYMBOL(bitmap_remap);

/**
 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
 *	@oldbit - bit position to be mapped
 *      @old: defines domain of map
 *      @new: defines range of map
 *      @bits: number of bits in each of these bitmaps
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
 *
 * Apply the above specified mapping to bit position @oldbit, returning
 * the new bit position.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 * bit positions unchanged.  So if say @oldbit is 5, then this routine
 * returns 13.
 */
int bitmap_bitremap(int oldbit, const unsigned long *old,
				const unsigned long *new, int bits)
{
	int w = bitmap_weight(new, bits);
	int n = bitmap_pos_to_ord(old, oldbit, bits);
	if (n < 0 || w == 0)
		return oldbit;
	else
		return bitmap_ord_to_pos(new, n % w, bits);
}
EXPORT_SYMBOL(bitmap_bitremap);

/**
 * bitmap_find_free_region - find a contiguous aligned mem region
 *	@bitmap: an array of unsigned longs corresponding to the bitmap
 *	@bits: number of bits in the bitmap
 *	@order: region size to find (size is actually 1<<order)
 *
 * Find a sequence of free (zero) bits in a bitmap and allocate
 * them (set them to one).  Only consider sequences of length a
 * power ('order') of two, aligned to that power of two, which
 * makes the search algorithm much faster.
 *
 * Return the bit offset in bitmap of the allocated sequence,
 * or -errno on failure.
 */
int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
{
	unsigned long mask;
	int nbits = 1 << order;
	int i;

	if (nbits > BITS_PER_LONG)
		return -EINVAL;

	/* make a mask of the order */
	mask = (1UL << (nbits - 1));
	mask += mask - 1;

	/* run up the bitmap nbits at a time */
	for (i = 0; i < bits; i += nbits) {
		int index = i / BITS_PER_LONG;
		int offset = i - (index * BITS_PER_LONG);
		if ((bitmap[index] & (mask << offset)) == 0) {
			/* set region in bitmap */
			bitmap[index] |= (mask << offset);
			return i;
		}
	}
	return -ENOMEM;
}
EXPORT_SYMBOL(bitmap_find_free_region);

/**
 * bitmap_release_region - release allocated bitmap region
 *	@bitmap: a pointer to the bitmap
 *	@pos: the beginning of the region
 *	@order: the order of the bits to release (number is 1<<order)
 *
 * This is the complement to __bitmap_find_free_region and releases
 * the found region (by clearing it in the bitmap).
 */
void bitmap_release_region(unsigned long *bitmap, int pos, int order)
{
	int nbits = 1 << order;
	unsigned long mask = (1UL << (nbits - 1));
	int index = pos / BITS_PER_LONG;
	int offset = pos - (index * BITS_PER_LONG);

	mask += mask - 1;
	bitmap[index] &= ~(mask << offset);
}
EXPORT_SYMBOL(bitmap_release_region);

/**
 * bitmap_allocate_region - allocate bitmap region
 *	@bitmap: a pointer to the bitmap
 *	@pos: the beginning of the region
 *	@order: the order of the bits to allocate (number is 1<<order)
 *
 * Allocate (set bits in) a specified region of a bitmap.
 * Return 0 on success, or -EBUSY if specified region wasn't
 * free (not all bits were zero).
 */
int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
{
	int nbits = 1 << order;
	unsigned long mask = (1UL << (nbits - 1));
	int index = pos / BITS_PER_LONG;
	int offset = pos - (index * BITS_PER_LONG);

	/*
	 * We don't do regions of nbits > BITS_PER_LONG.  The
	 * algorithm would be a simple look for multiple zeros in the
	 * array, but there's no driver today that needs this.  If you
	 * trip this BUG(), you get to code it...
	 */
	BUG_ON(nbits > BITS_PER_LONG);
	mask += mask - 1;
	if (bitmap[index] & (mask << offset))
		return -EBUSY;
	bitmap[index] |= (mask << offset);
	return 0;
}
EXPORT_SYMBOL(bitmap_allocate_region);