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#ifndef __ASM_PREEMPT_H
#define __ASM_PREEMPT_H
#include <linux/thread_info.h>
/*
* We mask the PREEMPT_NEED_RESCHED bit so as not to confuse all current users
* that think a non-zero value indicates we cannot preempt.
*/
static __always_inline int preempt_count(void)
{
return current_thread_info()->preempt_count & ~PREEMPT_NEED_RESCHED;
}
static __always_inline int *preempt_count_ptr(void)
{
return ¤t_thread_info()->preempt_count;
}
/*
* We now loose PREEMPT_NEED_RESCHED and cause an extra reschedule; however the
* alternative is loosing a reschedule. Better schedule too often -- also this
* should be a very rare operation.
*/
static __always_inline void preempt_count_set(int pc)
{
*preempt_count_ptr() = pc;
}
/*
* must be macros to avoid header recursion hell
*/
#define task_preempt_count(p) \
(task_thread_info(p)->preempt_count & ~PREEMPT_NEED_RESCHED)
#define init_task_preempt_count(p) do { \
task_thread_info(p)->preempt_count = PREEMPT_DISABLED; \
} while (0)
#define init_idle_preempt_count(p, cpu) do { \
task_thread_info(p)->preempt_count = PREEMPT_ENABLED; \
} while (0)
/*
* We fold the NEED_RESCHED bit into the preempt count such that
* preempt_enable() can decrement and test for needing to reschedule with a
* single instruction.
*
* We invert the actual bit, so that when the decrement hits 0 we know we both
* need to resched (the bit is cleared) and can resched (no preempt count).
*/
static __always_inline void set_preempt_need_resched(void)
{
*preempt_count_ptr() &= ~PREEMPT_NEED_RESCHED;
}
static __always_inline void clear_preempt_need_resched(void)
{
*preempt_count_ptr() |= PREEMPT_NEED_RESCHED;
}
static __always_inline bool test_preempt_need_resched(void)
{
return !(*preempt_count_ptr() & PREEMPT_NEED_RESCHED);
}
/*
* The various preempt_count add/sub methods
*/
static __always_inline void __preempt_count_add(int val)
{
*preempt_count_ptr() += val;
}
static __always_inline void __preempt_count_sub(int val)
{
*preempt_count_ptr() -= val;
}
static __always_inline bool __preempt_count_dec_and_test(void)
{
return !--*preempt_count_ptr();
}
/*
* Returns true when we need to resched -- even if we can not.
*/
static __always_inline bool need_resched(void)
{
return unlikely(test_preempt_need_resched());
}
/*
* Returns true when we need to resched and can (barring IRQ state).
*/
static __always_inline bool should_resched(void)
{
return unlikely(!*preempt_count_ptr());
}
#endif /* __ASM_PREEMPT_H */
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