/* * Media device * * Copyright (C) 2010 Nokia Corporation * * Contacts: Laurent Pinchart * Sakari Ailus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MEDIA_DEVICE_H #define _MEDIA_DEVICE_H #include #include #include #include #include /** * DOC: Media Controller * * The media controller userspace API is documented in DocBook format in * Documentation/DocBook/media/v4l/media-controller.xml. This document focus * on the kernel-side implementation of the media framework. * * * Abstract media device model: * * Discovering a device internal topology, and configuring it at runtime, is one * of the goals of the media framework. To achieve this, hardware devices are * modelled as an oriented graph of building blocks called entities connected * through pads. * * An entity is a basic media hardware building block. It can correspond to * a large variety of logical blocks such as physical hardware devices * (CMOS sensor for instance), logical hardware devices (a building block * in a System-on-Chip image processing pipeline), DMA channels or physical * connectors. * * A pad is a connection endpoint through which an entity can interact with * other entities. Data (not restricted to video) produced by an entity * flows from the entity's output to one or more entity inputs. Pads should * not be confused with physical pins at chip boundaries. * * A link is a point-to-point oriented connection between two pads, either * on the same entity or on different entities. Data flows from a source * pad to a sink pad. * * * * Media device: * * A media device is represented by a struct &media_device instance, defined in * include/media/media-device.h. Allocation of the structure is handled by the * media device driver, usually by embedding the &media_device instance in a * larger driver-specific structure. * * Drivers register media device instances by calling * __media_device_register() via the macro media_device_register() * and unregistered by calling * media_device_unregister(). * * * Entities, pads and links: * * - Entities * * Entities are represented by a struct &media_entity instance, defined in * include/media/media-entity.h. The structure is usually embedded into a * higher-level structure, such as a v4l2_subdev or video_device instance, * although drivers can allocate entities directly. * * Drivers initialize entity pads by calling * media_entity_pads_init(). * * Drivers register entities with a media device by calling * media_device_register_entity() * and unregistred by calling * media_device_unregister_entity(). * * - Interfaces * * Interfaces are represented by a struct &media_interface instance, defined in * include/media/media-entity.h. Currently, only one type of interface is * defined: a device node. Such interfaces are represented by a struct * &media_intf_devnode. * * Drivers initialize and create device node interfaces by calling * media_devnode_create() * and remove them by calling: * media_devnode_remove(). * * - Pads * * Pads are represented by a struct &media_pad instance, defined in * include/media/media-entity.h. Each entity stores its pads in a pads array * managed by the entity driver. Drivers usually embed the array in a * driver-specific structure. * * Pads are identified by their entity and their 0-based index in the pads * array. * Both information are stored in the &media_pad structure, making the * &media_pad pointer the canonical way to store and pass link references. * * Pads have flags that describe the pad capabilities and state. * * %MEDIA_PAD_FL_SINK indicates that the pad supports sinking data. * %MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data. * * NOTE: One and only one of %MEDIA_PAD_FL_SINK and %MEDIA_PAD_FL_SOURCE must * be set for each pad. * * - Links * * Links are represented by a struct &media_link instance, defined in * include/media/media-entity.h. There are two types of links: * * 1. pad to pad links: * * Associate two entities via their PADs. Each entity has a list that points * to all links originating at or targeting any of its pads. * A given link is thus stored twice, once in the source entity and once in * the target entity. * * Drivers create pad to pad links by calling: * media_create_pad_link() and remove with media_entity_remove_links(). * * 2. interface to entity links: * * Associate one interface to a Link. * * Drivers create interface to entity links by calling: * media_create_intf_link() and remove with media_remove_intf_links(). * * NOTE: * * Links can only be created after having both ends already created. * * Links have flags that describe the link capabilities and state. The * valid values are described at media_create_pad_link() and * media_create_intf_link(). * * Graph traversal: * * The media framework provides APIs to iterate over entities in a graph. * * To iterate over all entities belonging to a media device, drivers can use * the media_device_for_each_entity macro, defined in * include/media/media-device.h. * * struct media_entity *entity; * * media_device_for_each_entity(entity, mdev) { * // entity will point to each entity in turn * ... * } * * Drivers might also need to iterate over all entities in a graph that can be * reached only through enabled links starting at a given entity. The media * framework provides a depth-first graph traversal API for that purpose. * * Note that graphs with cycles (whether directed or undirected) are *NOT* * supported by the graph traversal API. To prevent infinite loops, the graph * traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH, * currently defined as 16. * * Drivers initiate a graph traversal by calling * media_entity_graph_walk_start() * * The graph structure, provided by the caller, is initialized to start graph * traversal at the given entity. * * Drivers can then retrieve the next entity by calling * media_entity_graph_walk_next() * * When the graph traversal is complete the function will return NULL. * * Graph traversal can be interrupted at any moment. No cleanup function call * is required and the graph structure can be freed normally. * * Helper functions can be used to find a link between two given pads, or a pad * connected to another pad through an enabled link * media_entity_find_link() and media_entity_remote_pad() * * Use count and power handling: * * Due to the wide differences between drivers regarding power management * needs, the media controller does not implement power management. However, * the &media_entity structure includes a use_count field that media drivers * can use to track the number of users of every entity for power management * needs. * * The &media_entity.@use_count field is owned by media drivers and must not be * touched by entity drivers. Access to the field must be protected by the * &media_device.@graph_mutex lock. * * Links setup: * * Link properties can be modified at runtime by calling * media_entity_setup_link() * * Pipelines and media streams: * * When starting streaming, drivers must notify all entities in the pipeline to * prevent link states from being modified during streaming by calling * media_entity_pipeline_start(). * * The function will mark all entities connected to the given entity through * enabled links, either directly or indirectly, as streaming. * * The &media_pipeline instance pointed to by the pipe argument will be stored * in every entity in the pipeline. Drivers should embed the &media_pipeline * structure in higher-level pipeline structures and can then access the * pipeline through the &media_entity pipe field. * * Calls to media_entity_pipeline_start() can be nested. The pipeline pointer * must be identical for all nested calls to the function. * * media_entity_pipeline_start() may return an error. In that case, it will * clean up any of the changes it did by itself. * * When stopping the stream, drivers must notify the entities with * media_entity_pipeline_stop(). * * If multiple calls to media_entity_pipeline_start() have been made the same * number of media_entity_pipeline_stop() calls are required to stop streaming. * The &media_entity pipe field is reset to NULL on the last nested stop call. * * Link configuration will fail with -%EBUSY by default if either end of the * link is a streaming entity. Links that can be modified while streaming must * be marked with the %MEDIA_LNK_FL_DYNAMIC flag. * * If other operations need to be disallowed on streaming entities (such as * changing entities configuration parameters) drivers can explicitly check the * media_entity stream_count field to find out if an entity is streaming. This * operation must be done with the media_device graph_mutex held. * * Link validation: * * Link validation is performed by media_entity_pipeline_start() for any * entity which has sink pads in the pipeline. The * &media_entity.@link_validate() callback is used for that purpose. In * @link_validate() callback, entity driver should check that the properties of * the source pad of the connected entity and its own sink pad match. It is up * to the type of the entity (and in the end, the properties of the hardware) * what matching actually means. * * Subsystems should facilitate link validation by providing subsystem specific * helper functions to provide easy access for commonly needed information, and * in the end provide a way to use driver-specific callbacks. */ struct device; /** * struct media_device - Media device * @dev: Parent device * @devnode: Media device node * @model: Device model name * @serial: Device serial number (optional) * @bus_info: Unique and stable device location identifier * @hw_revision: Hardware device revision * @driver_version: Device driver version * @topology_version: Monotonic counter for storing the version of the graph * topology. Should be incremented each time the topology changes. * @entity_id: Unique ID used on the last entity registered * @pad_id: Unique ID used on the last pad registered * @link_id: Unique ID used on the last link registered * @intf_devnode_id: Unique ID used on the last interface devnode registered * @entities: List of registered entities * @interfaces: List of registered interfaces * @pads: List of registered pads * @links: List of registered links * @lock: Entities list lock * @graph_mutex: Entities graph operation lock * @link_notify: Link state change notification callback * * This structure represents an abstract high-level media device. It allows easy * access to entities and provides basic media device-level support. The * structure can be allocated directly or embedded in a larger structure. * * The parent @dev is a physical device. It must be set before registering the * media device. * * @model is a descriptive model name exported through sysfs. It doesn't have to * be unique. */ struct media_device { /* dev->driver_data points to this struct. */ struct device *dev; struct media_devnode devnode; char model[32]; char serial[40]; char bus_info[32]; u32 hw_revision; u32 driver_version; u32 topology_version; u32 entity_id; u32 pad_id; u32 link_id; u32 intf_devnode_id; struct list_head entities; struct list_head interfaces; struct list_head pads; struct list_head links; /* Protects the graph objects creation/removal */ spinlock_t lock; /* Serializes graph operations. */ struct mutex graph_mutex; int (*link_notify)(struct media_link *link, u32 flags, unsigned int notification); }; #ifdef CONFIG_MEDIA_CONTROLLER /* Supported link_notify @notification values. */ #define MEDIA_DEV_NOTIFY_PRE_LINK_CH 0 #define MEDIA_DEV_NOTIFY_POST_LINK_CH 1 /* media_devnode to media_device */ #define to_media_device(node) container_of(node, struct media_device, devnode) /** * __media_device_register() - Registers a media device element * * @mdev: pointer to struct &media_device * @owner: should be filled with %THIS_MODULE * * Users, should, instead, call the media_device_register() macro. * * The caller is responsible for initializing the media_device structure before * registration. The following fields must be set: * * - dev must point to the parent device (usually a &pci_dev, &usb_interface or * &platform_device instance). * * - model must be filled with the device model name as a NUL-terminated UTF-8 * string. The device/model revision must not be stored in this field. * * The following fields are optional: * * - serial is a unique serial number stored as a NUL-terminated ASCII string. * The field is big enough to store a GUID in text form. If the hardware * doesn't provide a unique serial number this field must be left empty. * * - bus_info represents the location of the device in the system as a * NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to * "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices, * the usb_make_path() function must be used. This field is used by * applications to distinguish between otherwise identical devices that don't * provide a serial number. * * - hw_revision is the hardware device revision in a driver-specific format. * When possible the revision should be formatted with the KERNEL_VERSION * macro. * * - driver_version is formatted with the KERNEL_VERSION macro. The version * minor must be incremented when new features are added to the userspace API * without breaking binary compatibility. The version major must be * incremented when binary compatibility is broken. * * Notes: * * Upon successful registration a character device named media[0-9]+ is created. * The device major and minor numbers are dynamic. The model name is exported as * a sysfs attribute. * * Unregistering a media device that hasn't been registered is *NOT* safe. */ int __must_check __media_device_register(struct media_device *mdev, struct module *owner); #define media_device_register(mdev) __media_device_register(mdev, THIS_MODULE) /** * __media_device_unregister() - Unegisters a media device element * * @mdev: pointer to struct &media_device */ void media_device_unregister(struct media_device *mdev); /** * media_device_register_entity() - registers a media entity inside a * previously registered media device. * * @mdev: pointer to struct &media_device * @entity: pointer to struct &media_entity to be registered * * Entities are identified by a unique positive integer ID. The media * controller framework will such ID automatically. IDs are not guaranteed * to be contiguous, and the ID number can change on newer Kernel versions. * So, neither the driver nor userspace should hardcode ID numbers to refer * to the entities, but, instead, use the framework to find the ID, when * needed. * * The media_entity name, type and flags fields should be initialized before * calling media_device_register_entity(). Entities embedded in higher-level * standard structures can have some of those fields set by the higher-level * framework. * * If the device has pads, media_entity_pads_init() should be called before * this function. Otherwise, the &media_entity.@pad and &media_entity.@num_pads * should be zeroed before calling this function. * * Entities have flags that describe the entity capabilities and state: * * %MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type. * This can be used to report the default audio and video devices or the * default camera sensor. * * NOTE: Drivers should set the entity function before calling this function. * Please notice that the values %MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN and * %MEDIA_ENT_F_UNKNOWN should not be used by the drivers. */ int __must_check media_device_register_entity(struct media_device *mdev, struct media_entity *entity); /* * media_device_unregister_entity() - unregisters a media entity. * * @entity: pointer to struct &media_entity to be unregistered * * All links associated with the entity and all PADs are automatically * unregistered from the media_device when this function is called. * * Unregistering an entity will not change the IDs of the other entities and * the previoully used ID will never be reused for a newly registered entities. * * When a media device is unregistered, all its entities are unregistered * automatically. No manual entities unregistration is then required. * * Note: the media_entity instance itself must be freed explicitly by * the driver if required. */ void media_device_unregister_entity(struct media_entity *entity); struct media_device *media_device_get_devres(struct device *dev); struct media_device *media_device_find_devres(struct device *dev); /* Iterate over all entities. */ #define media_device_for_each_entity(entity, mdev) \ list_for_each_entry(entity, &(mdev)->entities, graph_obj.list) /* Iterate over all interfaces. */ #define media_device_for_each_intf(intf, mdev) \ list_for_each_entry(intf, &(mdev)->interfaces, graph_obj.list) /* Iterate over all pads. */ #define media_device_for_each_pad(pad, mdev) \ list_for_each_entry(pad, &(mdev)->pads, graph_obj.list) /* Iterate over all links. */ #define media_device_for_each_link(link, mdev) \ list_for_each_entry(link, &(mdev)->links, graph_obj.list) #else static inline int media_device_register(struct media_device *mdev) { return 0; } static inline void media_device_unregister(struct media_device *mdev) { } static inline int media_device_register_entity(struct media_device *mdev, struct media_entity *entity) { return 0; } static inline void media_device_unregister_entity(struct media_entity *entity) { } static inline struct media_device *media_device_get_devres(struct device *dev) { return NULL; } static inline struct media_device *media_device_find_devres(struct device *dev) { return NULL; } #endif /* CONFIG_MEDIA_CONTROLLER */ #endif