From 36cf35b7864002c2601e4bda4d78d5622ad92544 Mon Sep 17 00:00:00 2001 From: Paul Kocialkowski Date: Thu, 13 Sep 2018 10:51:53 -0400 Subject: media: v4l: Add definition for the Sunxi tiled NV12 format This introduces support for the Sunxi tiled NV12 format, where each component of the YUV frame is divided into macroblocks. Hence, the size of each plane requires specific alignment. The pixels inside each macroblock are coded in linear order (line after line from top to bottom). This tiled NV12 format is used by the video engine on Allwinner platforms: it is the default format for decoded frames (and the only one available in the oldest supported platforms). Signed-off-by: Paul Kocialkowski Signed-off-by: Maxime Ripard Signed-off-by: Hans Verkuil Signed-off-by: Mauro Carvalho Chehab --- include/uapi/linux/videodev2.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include/uapi') diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h index 314ec7a5f046..7412a255d9ce 100644 --- a/include/uapi/linux/videodev2.h +++ b/include/uapi/linux/videodev2.h @@ -677,6 +677,7 @@ struct v4l2_pix_format { #define V4L2_PIX_FMT_Z16 v4l2_fourcc('Z', '1', '6', ' ') /* Depth data 16-bit */ #define V4L2_PIX_FMT_MT21C v4l2_fourcc('M', 'T', '2', '1') /* Mediatek compressed block mode */ #define V4L2_PIX_FMT_INZI v4l2_fourcc('I', 'N', 'Z', 'I') /* Intel Planar Greyscale 10-bit and Depth 16-bit */ +#define V4L2_PIX_FMT_SUNXI_TILED_NV12 v4l2_fourcc('S', 'T', '1', '2') /* Sunxi Tiled NV12 Format */ /* 10bit raw bayer packed, 32 bytes for every 25 pixels, last LSB 6 bits unused */ #define V4L2_PIX_FMT_IPU3_SBGGR10 v4l2_fourcc('i', 'p', '3', 'b') /* IPU3 packed 10-bit BGGR bayer */ -- cgit v1.2.3