From 02aad32c32691b63a47d8e7c098c1822faf88c35 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:42 +0000 Subject: ps3fb: Remove useless debug checks in ps3fb_shutdown() Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- drivers/video/ps3fb.c | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-) (limited to 'drivers/video') diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index e00c1dff55de..ce0f8735ae08 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -1247,7 +1247,6 @@ err: static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { - int status; struct fb_info *info = dev->core.driver_data; dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); @@ -1271,17 +1270,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) info = dev->core.driver_data = NULL; } iounmap((u8 __force __iomem *)ps3fb.dinfo); - - status = lv1_gpu_context_free(ps3fb.context_handle); - if (status) - dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n", - status); - - status = lv1_gpu_memory_free(ps3fb.memory_handle); - if (status) - dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n", - status); - + lv1_gpu_context_free(ps3fb.context_handle); + lv1_gpu_memory_free(ps3fb.memory_handle); ps3_close_hv_device(dev); dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__); -- cgit v1.2.3 From bb94f077e5c1d3276fe656665c2574fdd3483e75 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:43 +0000 Subject: ps3fb: Inline functions in ps3fb_probe(), to ease cleanup in the error path Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- drivers/video/ps3fb.c | 192 ++++++++++++++++++++++---------------------------- 1 file changed, 86 insertions(+), 106 deletions(-) (limited to 'drivers/video') diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index ce0f8735ae08..a74501815333 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -956,73 +956,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr) } -static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, - struct device *dev) -{ - int error; - - dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver); - dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet); - dev_dbg(dev, - "version_gpu: %x memory_size: %x ch: %x core_freq: %d " - "mem_freq:%d\n", - dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel, - dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000); - - if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { - dev_err(dev, "%s: version_driver err:%x\n", __func__, - dinfo->version_driver); - return -EINVAL; - } - - error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, - &ps3fb.irq_no); - if (error) { - dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error); - return error; - } - - error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED, - DEVICE_NAME, dev); - if (error) { - dev_err(dev, "%s: request_irq failed %d\n", __func__, error); - ps3_irq_plug_destroy(ps3fb.irq_no); - return error; - } - - dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | - (1 << GPU_INTR_STATUS_FLIP_1); - return 0; -} - -static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev) -{ - int status; - - status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, - xdr_lpar, ps3fb_videomemory.size, 0); - if (status) { - dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n", - __func__, status); - return -ENXIO; - } - dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n", - ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, - ps3fb_videomemory.size); - - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, - xdr_lpar, GPU_CMD_BUF_SIZE, - GPU_IOIF, 0); - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", - __func__, status); - return -ENXIO; - } - return 0; -} - static struct fb_ops ps3fb_ops = { .fb_open = ps3fb_open, .fb_release = ps3fb_release, @@ -1048,38 +981,6 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = { .accel = FB_ACCEL_NONE, }; -static int ps3fb_set_sync(struct device *dev) -{ - int status; - -#ifdef HEAD_A - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", - __func__, status); - return -1; - } -#endif -#ifdef HEAD_B - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); - - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", - __func__, status); - return -1; - } -#endif - return 0; -} - static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) { struct fb_info *info; @@ -1091,6 +992,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) u64 lpar_reports = 0; u64 lpar_reports_size = 0; u64 xdr_lpar; + struct gpu_driver_info *dinfo; void *fb_start; int status; struct task_struct *task; @@ -1116,7 +1018,31 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ init_waitqueue_head(&ps3fb.wait_vsync); - ps3fb_set_sync(&dev->core); +#ifdef HEAD_A + status = lv1_gpu_context_attribute(0x0, + L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, + 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); + if (status) { + dev_err(&dev->core, + "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " + "%d\n", + __func__, status); + goto err; + } +#endif +#ifdef HEAD_B + status = lv1_gpu_context_attribute(0x0, + L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, + 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); + + if (status) { + dev_err(&dev->core, + "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " + "%d\n", + __func__, status); + goto err; + } +#endif max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF; if (ps3fb_videomemory.size > max_ps3fb_size) { @@ -1147,23 +1073,76 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) } /* vsync interrupt */ - ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); - if (!ps3fb.dinfo) { + dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); + if (!dinfo) { dev_err(&dev->core, "%s: ioremap failed\n", __func__); goto err_gpu_context_free; } - retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core); - if (retval) + ps3fb.dinfo = dinfo; + dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver); + dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet); + dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x " + "core_freq: %d mem_freq:%d\n", dinfo->version_gpu, + dinfo->memory_size, dinfo->hardware_channel, + dinfo->nvcore_frequency/1000000, + dinfo->memory_frequency/1000000); + + if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { + dev_err(&dev->core, "%s: version_driver err:%x\n", __func__, + dinfo->version_driver); + retval = -EINVAL; goto err_iounmap_dinfo; + } + + retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, + &ps3fb.irq_no); + if (retval) { + dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__, + retval); + goto err_iounmap_dinfo; + } + + retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, + IRQF_DISABLED, DEVICE_NAME, &dev->core); + if (retval) { + dev_err(&dev->core, "%s: request_irq failed %d\n", __func__, + retval); + goto err_destroy_plug; + } + + dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | + (1 << GPU_INTR_STATUS_FLIP_1); /* Clear memory to prevent kernel info leakage into userspace */ memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); - retval = ps3fb_xdr_settings(xdr_lpar, &dev->core); - if (retval) + + status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, + xdr_lpar, ps3fb_videomemory.size, 0); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n", + __func__, status); + retval = -ENXIO; + goto err_free_irq; + } + + dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n", + ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size); + + status = lv1_gpu_context_attribute(ps3fb.context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, + xdr_lpar, GPU_CMD_BUF_SIZE, + GPU_IOIF, 0); + if (status) { + dev_err(&dev->core, + "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", + __func__, status); + retval = -ENXIO; goto err_free_irq; + } info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); if (!info) @@ -1234,6 +1213,7 @@ err_framebuffer_release: framebuffer_release(info); err_free_irq: free_irq(ps3fb.irq_no, &dev->core); +err_destroy_plug: ps3_irq_plug_destroy(ps3fb.irq_no); err_iounmap_dinfo: iounmap((u8 __force __iomem *)ps3fb.dinfo); -- cgit v1.2.3 From ca971ea39fa92add0fa596ad80affd7db781d762 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:44 +0000 Subject: ps3fb: Correct handling of device opening in ps3fb_probe() - ps3_open_hv_device() returns a standard error value, - Add missing call to ps3_close_hv_device() in the error path. Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- drivers/video/ps3fb.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'drivers/video') diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index a74501815333..542ffc306c72 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -985,7 +985,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) { struct fb_info *info; struct ps3fb_par *par; - int retval = -ENOMEM; + int retval; u64 ddr_lpar = 0; u64 lpar_dma_control = 0; u64 lpar_driver_info = 0; @@ -1003,8 +1003,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) return -ENOMEM; } - status = ps3_open_hv_device(dev); - if (status) { + retval = ps3_open_hv_device(dev); + if (retval) { dev_err(&dev->core, "%s: ps3_open_hv_device failed\n", __func__); goto err; @@ -1027,7 +1027,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " "%d\n", __func__, status); - goto err; + retval = -ENODEV; + goto err_close_device; } #endif #ifdef HEAD_B @@ -1040,7 +1041,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " "%d\n", __func__, status); - goto err; + retval = -ENODEV; + goto err_close_device; } #endif @@ -1057,7 +1059,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (status) { dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n", __func__, status); - goto err; + goto err_close_device; } dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar); @@ -1221,6 +1223,8 @@ err_gpu_context_free: lv1_gpu_context_free(ps3fb.context_handle); err_gpu_memory_free: lv1_gpu_memory_free(ps3fb.memory_handle); +err_close_device: + ps3_close_hv_device(dev); err: return retval; } -- cgit v1.2.3 From e78d0c5c14ab91648274b2c5e6c4c35f072cea64 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:46 +0000 Subject: ps3fb: GPU memory mapping cleanup - Make the IOMMU flags used for mapping main memory into the GPU's I/O space explicit, instead of relying on the default in the hypervisor, - Add missing calls to lv1_gpu_context_iomap(..., CBE_IOPTE_M) to unmap the memory during cleanup. Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- drivers/video/ps3fb.c | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'drivers/video') diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 542ffc306c72..a61c1d89bd87 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -32,6 +32,7 @@ #include #include +#include #include #include #include @@ -1122,7 +1123,9 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, - xdr_lpar, ps3fb_videomemory.size, 0); + xdr_lpar, ps3fb_videomemory.size, + CBE_IOPTE_PP_W | CBE_IOPTE_PP_R | + CBE_IOPTE_M); if (status) { dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n", __func__, status); @@ -1143,12 +1146,12 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", __func__, status); retval = -ENXIO; - goto err_free_irq; + goto err_context_unmap; } info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); if (!info) - goto err_free_irq; + goto err_context_unmap; par = info->par; par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ @@ -1213,6 +1216,9 @@ err_fb_dealloc: fb_dealloc_cmap(&info->cmap); err_framebuffer_release: framebuffer_release(info); +err_context_unmap: + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); err_free_irq: free_irq(ps3fb.irq_no, &dev->core); err_destroy_plug: @@ -1232,6 +1238,7 @@ err: static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { struct fb_info *info = dev->core.driver_data; + u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); @@ -1254,6 +1261,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) info = dev->core.driver_data = NULL; } iounmap((u8 __force __iomem *)ps3fb.dinfo); + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); lv1_gpu_context_free(ps3fb.context_handle); lv1_gpu_memory_free(ps3fb.memory_handle); ps3_close_hv_device(dev); -- cgit v1.2.3 From d3352c9f1e8e2f2989d9686c8aa8acb4842fe75e Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:48 +0000 Subject: ps3fb/vram: Extract common GPU stuff into Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Cc: Jim Paris Cc: Jens Axboe Signed-off-by: Benjamin Herrenschmidt --- arch/powerpc/include/asm/ps3.h | 3 -- arch/powerpc/include/asm/ps3gpu.h | 78 ++++++++++++++++++++++++++++++++++++++ arch/powerpc/platforms/ps3/setup.c | 1 + drivers/block/ps3vram.c | 21 ++++------ drivers/ps3/ps3av_cmd.c | 3 +- drivers/video/ps3fb.c | 72 +++++++++++------------------------ 6 files changed, 110 insertions(+), 68 deletions(-) create mode 100644 arch/powerpc/include/asm/ps3gpu.h (limited to 'drivers/video') diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h index cdb6fd814de8..b9e4987986dd 100644 --- a/arch/powerpc/include/asm/ps3.h +++ b/arch/powerpc/include/asm/ps3.h @@ -520,7 +520,4 @@ void ps3_sync_irq(int node); u32 ps3_get_hw_thread_id(int cpu); u64 ps3_get_spe_id(void *arg); -/* mutex synchronizing GPU accesses and video mode changes */ -extern struct mutex ps3_gpu_mutex; - #endif diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h new file mode 100644 index 000000000000..1037efae4a51 --- /dev/null +++ b/arch/powerpc/include/asm/ps3gpu.h @@ -0,0 +1,78 @@ +/* + * PS3 GPU declarations. + * + * Copyright 2009 Sony Corporation + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 2 of the License. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. + * If not, see . + */ + +#ifndef _ASM_POWERPC_PS3GPU_H +#define _ASM_POWERPC_PS3GPU_H + +#include + +#include + + +#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 +#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 + +#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 + +#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) + +#define L1GPU_DISPLAY_SYNC_HSYNC 1 +#define L1GPU_DISPLAY_SYNC_VSYNC 2 + + +/* mutex synchronizing GPU accesses and video mode changes */ +extern struct mutex ps3_gpu_mutex; + + +static inline int lv1_gpu_display_sync(u64 context_handle, u64 head, + u64 ddr_offset) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, + head, ddr_offset, 0, 0); +} + +static inline int lv1_gpu_display_flip(u64 context_handle, u64 head, + u64 ddr_offset) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, + head, ddr_offset, 0, 0); +} + +static inline int lv1_gpu_fb_setup(u64 context_handle, u64 xdr_lpar, + u64 xdr_size, u64 ioif_offset) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, + xdr_lpar, xdr_size, ioif_offset, 0); +} + +static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, + u64 ioif_offset, u64 sync_width, u64 pitch) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, + ddr_offset, ioif_offset, sync_width, + pitch); +} + +#endif /* _ASM_POWERPC_PS3GPU_H */ diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c index 1a7b5ae0c83e..149bea2ce583 100644 --- a/arch/powerpc/platforms/ps3/setup.c +++ b/arch/powerpc/platforms/ps3/setup.c @@ -32,6 +32,7 @@ #include #include #include +#include #include "platform.h" diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c index 83c14533aea5..2c2ea9cb207b 100644 --- a/drivers/block/ps3vram.c +++ b/drivers/block/ps3vram.c @@ -17,6 +17,7 @@ #include #include #include +#include #define DEVICE_NAME "ps3vram" @@ -46,8 +47,6 @@ #define NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c #define NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 - #define CACHE_PAGE_PRESENT 1 #define CACHE_PAGE_DIRTY 2 @@ -184,13 +183,10 @@ static void ps3vram_rewind_ring(struct ps3_system_bus_device *dev) priv->ctrl[CTRL_PUT] = FIFO_BASE + FIFO_OFFSET; /* asking the HV for a blit will kick the FIFO */ - status = lv1_gpu_context_attribute(priv->context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0, - 0, 0, 0); + status = lv1_gpu_fb_blit(priv->context_handle, 0, 0, 0, 0); if (status) - dev_err(&dev->core, - "%s: lv1_gpu_context_attribute failed %d\n", __func__, - status); + dev_err(&dev->core, "%s: lv1_gpu_fb_blit failed %d\n", + __func__, status); priv->fifo_ptr = priv->fifo_base; } @@ -206,13 +202,10 @@ static void ps3vram_fire_ring(struct ps3_system_bus_device *dev) (priv->fifo_ptr - priv->fifo_base) * sizeof(u32); /* asking the HV for a blit will kick the FIFO */ - status = lv1_gpu_context_attribute(priv->context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, 0, - 0, 0, 0); + status = lv1_gpu_fb_blit(priv->context_handle, 0, 0, 0, 0); if (status) - dev_err(&dev->core, - "%s: lv1_gpu_context_attribute failed %d\n", __func__, - status); + dev_err(&dev->core, "%s: lv1_gpu_fb_blit failed %d\n", + __func__, status); if ((priv->fifo_ptr - priv->fifo_base) * sizeof(u32) > FIFO_SIZE - 1024) { diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c index 716596e8e5b0..f555fedd5073 100644 --- a/drivers/ps3/ps3av_cmd.c +++ b/drivers/ps3/ps3av_cmd.c @@ -21,9 +21,10 @@ #include #include #include + #include -#include #include +#include #include "vuart.h" diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index a61c1d89bd87..13c876c6e32c 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -37,21 +37,11 @@ #include #include #include +#include #define DEVICE_NAME "ps3fb" -#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 -#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 - -#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) - -#define L1GPU_DISPLAY_SYNC_HSYNC 1 -#define L1GPU_DISPLAY_SYNC_VSYNC 2 - #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024) #define GPU_FB_START (64 * 1024) #define GPU_IOIF (0x0d000000UL) @@ -463,33 +453,27 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset, src_offset += GPU_FB_START; mutex_lock(&ps3_gpu_mutex); - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, - dst_offset, GPU_IOIF + src_offset, - L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | - (width << 16) | height, - line_length); + status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, + GPU_IOIF + src_offset, + L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | + (width << 16) | height, + line_length); mutex_unlock(&ps3_gpu_mutex); if (status) - dev_err(dev, - "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__, + status); #ifdef HEAD_A - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, - 0, frame_offset, 0, 0); + status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); if (status) - dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); #endif #ifdef HEAD_B - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, - 1, frame_offset, 0, 0); + status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); if (status) - dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); #endif } @@ -1020,27 +1004,18 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) init_waitqueue_head(&ps3fb.wait_vsync); #ifdef HEAD_A - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); + status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC); if (status) { - dev_err(&dev->core, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", __func__, status); retval = -ENODEV; goto err_close_device; } #endif #ifdef HEAD_B - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); - + status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC); if (status) { - dev_err(&dev->core, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", __func__, status); retval = -ENODEV; goto err_close_device; @@ -1070,7 +1045,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) &lpar_reports, &lpar_reports_size); if (status) { dev_err(&dev->core, - "%s: lv1_gpu_context_attribute failed: %d\n", __func__, + "%s: lv1_gpu_context_allocate failed: %d\n", __func__, status); goto err_gpu_memory_free; } @@ -1137,13 +1112,10 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, ps3fb_videomemory.size); - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, - xdr_lpar, GPU_CMD_BUF_SIZE, - GPU_IOIF, 0); + status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, + GPU_CMD_BUF_SIZE, GPU_IOIF); if (status) { - dev_err(&dev->core, - "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", + dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n", __func__, status); retval = -ENXIO; goto err_context_unmap; -- cgit v1.2.3 From c204ff65590837e6a9c50ca549497b4682682ec6 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:49 +0000 Subject: ps3fb: Tear down FB setup during cleanup During cleanup, use L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE to tear down the setup done by L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP. This allows unloading and reloading of ps3fb while the sound driver keeps the GPU open. Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- arch/powerpc/include/asm/ps3gpu.h | 8 ++++++++ drivers/video/ps3fb.c | 5 ++++- 2 files changed, 12 insertions(+), 1 deletion(-) (limited to 'drivers/video') diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h index 1037efae4a51..b2b89591907c 100644 --- a/arch/powerpc/include/asm/ps3gpu.h +++ b/arch/powerpc/include/asm/ps3gpu.h @@ -31,6 +31,7 @@ #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) @@ -75,4 +76,11 @@ static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, pitch); } +static inline int lv1_gpu_fb_close(u64 context_handle) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, + 0, 0, 0); +} + #endif /* _ASM_POWERPC_PS3GPU_H */ diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 13c876c6e32c..1baa1c93a224 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -1123,7 +1123,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); if (!info) - goto err_context_unmap; + goto err_context_fb_close; par = info->par; par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ @@ -1188,6 +1188,8 @@ err_fb_dealloc: fb_dealloc_cmap(&info->cmap); err_framebuffer_release: framebuffer_release(info); +err_context_fb_close: + lv1_gpu_fb_close(ps3fb.context_handle); err_context_unmap: lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, ps3fb_videomemory.size, CBE_IOPTE_M); @@ -1233,6 +1235,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) info = dev->core.driver_data = NULL; } iounmap((u8 __force __iomem *)ps3fb.dinfo); + lv1_gpu_fb_close(ps3fb.context_handle); lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, ps3fb_videomemory.size, CBE_IOPTE_M); lv1_gpu_context_free(ps3fb.context_handle); -- cgit v1.2.3 From cd4a157d769311964717d5c7cfc0c34426d090b4 Mon Sep 17 00:00:00 2001 From: Geert Uytterhoeven Date: Wed, 10 Jun 2009 04:38:57 +0000 Subject: ps3fb: Use ps3_system_bus_[gs]et_drvdata() instead of direct access Signed-off-by: Geert Uytterhoeven Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt --- drivers/video/ps3fb.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'drivers/video') diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 1baa1c93a224..c0af638fe702 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -1166,7 +1166,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (retval < 0) goto err_fb_dealloc; - dev->core.driver_data = info; + ps3_system_bus_set_drvdata(dev, info); dev_info(info->device, "%s %s, using %u KiB of video memory\n", dev_driver_string(info->dev), dev_name(info->dev), @@ -1211,7 +1211,7 @@ err: static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { - struct fb_info *info = dev->core.driver_data; + struct fb_info *info = ps3_system_bus_get_drvdata(dev); u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); @@ -1232,7 +1232,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) unregister_framebuffer(info); fb_dealloc_cmap(&info->cmap); framebuffer_release(info); - info = dev->core.driver_data = NULL; + ps3_system_bus_set_drvdata(dev, NULL); } iounmap((u8 __force __iomem *)ps3fb.dinfo); lv1_gpu_fb_close(ps3fb.context_handle); -- cgit v1.2.3