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-rw-r--r--lib/Kconfig.debug10
-rw-r--r--lib/idr.c8
-rw-r--r--lib/percpu_counter.c7
3 files changed, 19 insertions, 6 deletions
diff --git a/lib/Kconfig.debug b/lib/Kconfig.debug
index b0f239e443bc..1e3fd3e3436a 100644
--- a/lib/Kconfig.debug
+++ b/lib/Kconfig.debug
@@ -545,6 +545,16 @@ config DEBUG_SG
If unsure, say N.
+config DEBUG_NOTIFIERS
+ bool "Debug notifier call chains"
+ depends on DEBUG_KERNEL
+ help
+ Enable this to turn on sanity checking for notifier call chains.
+ This is most useful for kernel developers to make sure that
+ modules properly unregister themselves from notifier chains.
+ This is a relatively cheap check but if you care about maximum
+ performance, say N.
+
config FRAME_POINTER
bool "Compile the kernel with frame pointers"
depends on DEBUG_KERNEL && \
diff --git a/lib/idr.c b/lib/idr.c
index 7a785a0c2ea0..1c4f9281f412 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -220,8 +220,14 @@ build_up:
*/
while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
layers++;
- if (!p->count)
+ if (!p->count) {
+ /* special case: if the tree is currently empty,
+ * then we grow the tree by moving the top node
+ * upwards.
+ */
+ p->layer++;
continue;
+ }
if (!(new = get_from_free_list(idp))) {
/*
* The allocation failed. If we built part of
diff --git a/lib/percpu_counter.c b/lib/percpu_counter.c
index a8663890a88c..b255b939bc1b 100644
--- a/lib/percpu_counter.c
+++ b/lib/percpu_counter.c
@@ -62,10 +62,7 @@ s64 __percpu_counter_sum(struct percpu_counter *fbc)
for_each_online_cpu(cpu) {
s32 *pcount = per_cpu_ptr(fbc->counters, cpu);
ret += *pcount;
- *pcount = 0;
}
- fbc->count = ret;
-
spin_unlock(&fbc->lock);
return ret;
}
@@ -104,13 +101,13 @@ void percpu_counter_destroy(struct percpu_counter *fbc)
if (!fbc->counters)
return;
- free_percpu(fbc->counters);
- fbc->counters = NULL;
#ifdef CONFIG_HOTPLUG_CPU
mutex_lock(&percpu_counters_lock);
list_del(&fbc->list);
mutex_unlock(&percpu_counters_lock);
#endif
+ free_percpu(fbc->counters);
+ fbc->counters = NULL;
}
EXPORT_SYMBOL(percpu_counter_destroy);