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path: root/drivers/gpu/drm/drm_mm.c
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Diffstat (limited to 'drivers/gpu/drm/drm_mm.c')
-rw-r--r--drivers/gpu/drm/drm_mm.c35
1 files changed, 0 insertions, 35 deletions
diff --git a/drivers/gpu/drm/drm_mm.c b/drivers/gpu/drm/drm_mm.c
index 8257f9d4f619..5ace481c1901 100644
--- a/drivers/gpu/drm/drm_mm.c
+++ b/drivers/gpu/drm/drm_mm.c
@@ -649,41 +649,6 @@ void drm_mm_remove_node(struct drm_mm_node *node)
EXPORT_SYMBOL(drm_mm_remove_node);
/**
- * drm_mm_replace_node - move an allocation from @old to @new
- * @old: drm_mm_node to remove from the allocator
- * @new: drm_mm_node which should inherit @old's allocation
- *
- * This is useful for when drivers embed the drm_mm_node structure and hence
- * can't move allocations by reassigning pointers. It's a combination of remove
- * and insert with the guarantee that the allocation start will match.
- */
-void drm_mm_replace_node(struct drm_mm_node *old, struct drm_mm_node *new)
-{
- struct drm_mm *mm = old->mm;
-
- DRM_MM_BUG_ON(!drm_mm_node_allocated(old));
-
- *new = *old;
-
- __set_bit(DRM_MM_NODE_ALLOCATED_BIT, &new->flags);
- list_replace(&old->node_list, &new->node_list);
- rb_replace_node_cached(&old->rb, &new->rb, &mm->interval_tree);
-
- if (drm_mm_hole_follows(old)) {
- list_replace(&old->hole_stack, &new->hole_stack);
- rb_replace_node_cached(&old->rb_hole_size,
- &new->rb_hole_size,
- &mm->holes_size);
- rb_replace_node(&old->rb_hole_addr,
- &new->rb_hole_addr,
- &mm->holes_addr);
- }
-
- clear_bit_unlock(DRM_MM_NODE_ALLOCATED_BIT, &old->flags);
-}
-EXPORT_SYMBOL(drm_mm_replace_node);
-
-/**
* DOC: lru scan roster
*
* Very often GPUs need to have continuous allocations for a given object. When