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-rw-r--r--Documentation/input/elantech.txt8
-rw-r--r--Documentation/input/joystick.txt2
-rw-r--r--Documentation/input/multi-touch-protocol.txt23
-rw-r--r--Documentation/input/rotary-encoder.txt2
-rw-r--r--Documentation/input/sentelic.txt124
5 files changed, 133 insertions, 26 deletions
diff --git a/Documentation/input/elantech.txt b/Documentation/input/elantech.txt
index a10c3b6ba7c4..56941ae1f5db 100644
--- a/Documentation/input/elantech.txt
+++ b/Documentation/input/elantech.txt
@@ -333,14 +333,14 @@ byte 0:
byte 1:
bit 7 6 5 4 3 2 1 0
- x15 x14 x13 x12 x11 x10 x9 x8
+ . . . . . x10 x9 x8
byte 2:
bit 7 6 5 4 3 2 1 0
x7 x6 x5 x4 x4 x2 x1 x0
- x15..x0 = absolute x value (horizontal)
+ x10..x0 = absolute x value (horizontal)
byte 3:
@@ -350,14 +350,14 @@ byte 3:
byte 4:
bit 7 6 5 4 3 2 1 0
- y15 y14 y13 y12 y11 y10 y8 y8
+ . . . . . . y9 y8
byte 5:
bit 7 6 5 4 3 2 1 0
y7 y6 y5 y4 y3 y2 y1 y0
- y15..y0 = absolute y value (vertical)
+ y9..y0 = absolute y value (vertical)
4.2.2 Two finger touch
diff --git a/Documentation/input/joystick.txt b/Documentation/input/joystick.txt
index 154d767b2acb..8007b7ca87bf 100644
--- a/Documentation/input/joystick.txt
+++ b/Documentation/input/joystick.txt
@@ -402,7 +402,7 @@ for the port of the SoundFusion is supported by the cs461x.c module.
~~~~~~~~~~~~~~~~~~~~~~~~
The Live! has a special PCI gameport, which, although it doesn't provide
any "Enhanced" stuff like 4DWave and friends, is quite a bit faster than
-it's ISA counterparts. It also requires special support, hence the
+its ISA counterparts. It also requires special support, hence the
emu10k1-gp.c module for it instead of the normal ns558.c one.
3.15 SoundBlaster 64 and 128 - ES1370 and ES1371, ESS Solo1 and S3 SonicVibes
diff --git a/Documentation/input/multi-touch-protocol.txt b/Documentation/input/multi-touch-protocol.txt
index 8490480ce432..c0fc1c75fd88 100644
--- a/Documentation/input/multi-touch-protocol.txt
+++ b/Documentation/input/multi-touch-protocol.txt
@@ -68,6 +68,22 @@ like:
SYN_MT_REPORT
SYN_REPORT
+Here is the sequence after lifting one of the fingers:
+
+ ABS_MT_POSITION_X
+ ABS_MT_POSITION_Y
+ SYN_MT_REPORT
+ SYN_REPORT
+
+And here is the sequence after lifting the remaining finger:
+
+ SYN_MT_REPORT
+ SYN_REPORT
+
+If the driver reports one of BTN_TOUCH or ABS_PRESSURE in addition to the
+ABS_MT events, the last SYN_MT_REPORT event may be omitted. Otherwise, the
+last SYN_REPORT will be dropped by the input core, resulting in no
+zero-finger event reaching userland.
Event Semantics
---------------
@@ -217,11 +233,6 @@ where examples can be found.
difference between the contact position and the approaching tool position
could be used to derive tilt.
[2] The list can of course be extended.
-[3] The multi-touch X driver is currently in the prototyping stage. At the
-time of writing (April 2009), the MT protocol is not yet merged, and the
-prototype implements finger matching, basic mouse support and two-finger
-scrolling. The project aims at improving the quality of current multi-touch
-functionality available in the Synaptics X driver, and in addition
-implement more advanced gestures.
+[3] Multitouch X driver project: http://bitmath.org/code/multitouch/.
[4] See the section on event computation.
[5] See the section on finger tracking.
diff --git a/Documentation/input/rotary-encoder.txt b/Documentation/input/rotary-encoder.txt
index 3a6aec40c0b0..8b4129de1d2d 100644
--- a/Documentation/input/rotary-encoder.txt
+++ b/Documentation/input/rotary-encoder.txt
@@ -75,7 +75,7 @@ and the number of steps or will clamp at the maximum and zero depending on
the configuration.
Because GPIO to IRQ mapping is platform specific, this information must
-be given in seperately to the driver. See the example below.
+be given in separately to the driver. See the example below.
---------<snip>---------
diff --git a/Documentation/input/sentelic.txt b/Documentation/input/sentelic.txt
index f7160a2fb6a2..b35affd5c649 100644
--- a/Documentation/input/sentelic.txt
+++ b/Documentation/input/sentelic.txt
@@ -1,5 +1,5 @@
-Copyright (C) 2002-2008 Sentelic Corporation.
-Last update: Oct-31-2008
+Copyright (C) 2002-2010 Sentelic Corporation.
+Last update: Jan-13-2010
==============================================================================
* Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
@@ -44,7 +44,7 @@ B) MSID 6: Horizontal and Vertical scrolling.
Packet 1
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|l|r|u|d|
+ 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|r|l|u|d|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7 => Y overflow
@@ -59,15 +59,15 @@ Byte 2: X Movement(9-bit 2's complement integers)
Byte 3: Y Movement(9-bit 2's complement integers)
Byte 4: Bit0 => the Vertical scrolling movement downward.
Bit1 => the Vertical scrolling movement upward.
- Bit2 => the Vertical scrolling movement rightward.
- Bit3 => the Vertical scrolling movement leftward.
+ Bit2 => the Horizontal scrolling movement leftward.
+ Bit3 => the Horizontal scrolling movement rightward.
Bit4 => 1 = 4th mouse button is pressed, Forward one page.
0 = 4th mouse button is not pressed.
Bit5 => 1 = 5th mouse button is pressed, Backward one page.
0 = 5th mouse button is not pressed.
C) MSID 7:
-# FSP uses 2 packets(8 Bytes) data to represent Absolute Position
+# FSP uses 2 packets (8 Bytes) to represent Absolute Position.
so we have PACKET NUMBER to identify packets.
If PACKET NUMBER is 0, the packet is Packet 1.
If PACKET NUMBER is 1, the packet is Packet 2.
@@ -129,7 +129,7 @@ Byte 3: Message Type => 0x00 (Disabled)
Byte 4: Bit7~Bit0 => Don't Care
==============================================================================
-* Absolute position for STL3888-A0.
+* Absolute position for STL3888-Ax.
==============================================================================
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
@@ -179,14 +179,14 @@ Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit5~Bit4 => y2_g
Bit7~Bit6 => x2_g
-Notify Packet for STL3888-A0
+Notify Packet for STL3888-Ax
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
+ => 01, Absolute coordinates packet
=> 10, Notify packet
Bit5 => 1
Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
@@ -205,15 +205,106 @@ Byte 4: Bit7 => scroll right button
Bit6 => scroll left button
Bit5 => scroll down button
Bit4 => scroll up button
- * Note that if gesture and additional button (Bit4~Bit7)
- happen at the same time, the button information will not
- be sent.
+ * Note that if gesture and additional buttoni (Bit4~Bit7)
+ happen at the same time, the button information will not
+ be sent.
+ Bit3~Bit0 => Reserved
+
+Sample sequence of Multi-finger, Multi-coordinate mode:
+
+ notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
+ abs pkt 2, ..., notify packet (valid bit == 0)
+
+==============================================================================
+* Absolute position for STL3888-B0.
+==============================================================================
+Packet 1(ABSOLUTE POSITION)
+ Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
+BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+ 1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
+ |---------------| |---------------| |---------------| |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+ => 01, Absolute coordinates packet
+ => 10, Notify packet
+ Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
+ When both fingers are up, the last two reports have zero valid
+ bit.
+ Bit4 => finger up/down information. 1: finger down, 0: finger up.
+ Bit3 => 1
+ Bit2 => finger index, 0 is the first finger, 1 is the second finger.
+ Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+ Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: X coordinate (xpos[9:2])
+Byte 3: Y coordinate (ypos[9:2])
+Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
+ Bit3~Bit2 => X coordinate (ypos[1:0])
+ Bit4 => scroll down button
+ Bit5 => scroll up button
+ Bit6 => scroll left button
+ Bit7 => scroll right button
+
+Packet 2 (ABSOLUTE POSITION)
+ Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
+BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+ 1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
+ |---------------| |---------------| |---------------| |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+ => 01, Absolute coordination packet
+ => 10, Notify packet
+ Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
+ When both fingers are up, the last two reports have zero valid
+ bit.
+ Bit4 => finger up/down information. 1: finger down, 0: finger up.
+ Bit3 => 1
+ Bit2 => finger index, 0 is the first finger, 1 is the second finger.
+ Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+ Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: X coordinate (xpos[9:2])
+Byte 3: Y coordinate (ypos[9:2])
+Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
+ Bit3~Bit2 => X coordinate (ypos[1:0])
+ Bit4 => scroll down button
+ Bit5 => scroll up button
+ Bit6 => scroll left button
+ Bit7 => scroll right button
+
+Notify Packet for STL3888-B0
+ Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
+BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+ 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
+ |---------------| |---------------| |---------------| |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+ => 01, Absolute coordination packet
+ => 10, Notify packet
+ Bit5 => 1
+ Bit4 => when in absolute coordinate mode (valid when EN_PKT_GO is 1):
+ 0: left button is generated by the on-pad command
+ 1: left button is generated by the external button
+ Bit3 => 1
+ Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
+ Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+ Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
+Byte 3: Bit7~Bit6 => Don't care
+ Bit5~Bit4 => Number of fingers
+ Bit3~Bit1 => Reserved
+ Bit0 => 1: enter gesture mode; 0: leaving gesture mode
+Byte 4: Bit7 => scroll right button
+ Bit6 => scroll left button
+ Bit5 => scroll up button
+ Bit4 => scroll down button
+ * Note that if gesture and additional button(Bit4~Bit7)
+ happen at the same time, the button information will not
+ be sent.
Bit3~Bit0 => Reserved
Sample sequence of Multi-finger, Multi-coordinate mode:
notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
- abs pkt 2, ..., notify packet(valid bit == 0)
+ abs pkt 2, ..., notify packet (valid bit == 0)
==============================================================================
* FSP Enable/Disable packet
@@ -409,7 +500,8 @@ offset width default r/w name
0: read only, 1: read/write enable
(Note that following registers does not require clock gating being
enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
- 40 41 42 43.)
+ 40 41 42 43. In addition to that, this bit must be 1 when gesture
+ mode is enabled)
0x31 RW on-pad command detection
bit7 0 RW on-pad command left button down tag
@@ -463,6 +555,10 @@ offset width default r/w name
absolute coordinates; otherwise, host only receives packets with
relative coordinate.)
+ bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd
+ finger packet enable
+ 0: disable, 1: enable
+
0x43 RW on-pad control
bit0 0 RW on-pad control enable
0: disable, 1: enable