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authorAlex Deucher <alexander.deucher@amd.com>2012-05-31 19:00:25 -0400
committerDave Airlie <airlied@redhat.com>2012-06-01 17:00:14 +0100
commit416a2bd274566a6f607a271f524b2dc0b84d9106 (patch)
tree502720262c07cdb14bc14155bc8295cc20a7d411 /sound
parent95c4b23ec4e2fa5604df229ddf134e31d7b3b378 (diff)
downloadlwn-416a2bd274566a6f607a271f524b2dc0b84d9106.tar.gz
lwn-416a2bd274566a6f607a271f524b2dc0b84d9106.zip
drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and simplify render backend map. This now properly sets up the backend map on r6xx-9xx which should improve 3D performance. Vadim benchmarked also: Some benchmarks on juniper (5750), fullscreen 1920x1080, first result - kernel 3.4.0+ (fb21affa), second - with these patches: Lightsmark: 91 fps => 123 fps +35% Doom3: 74 fps => 101 fps +36% Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'sound')
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