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author | John Kacur <jkacur@redhat.com> | 2010-07-04 00:02:31 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2010-07-05 18:07:30 +0200 |
commit | 171d9f7d786681e76bb289d01d8f897cbc50de57 (patch) | |
tree | 5d05843426e6e3a95b9744e43d96586bc2ab5c06 /sound/sound_core.c | |
parent | 65ee2ba3105f6ca3b8814d993682d4f21a1f0d8d (diff) | |
download | lwn-171d9f7d786681e76bb289d01d8f897cbc50de57.tar.gz lwn-171d9f7d786681e76bb289d01d8f897cbc50de57.zip |
soundcore_open: Reduce the area BKL coverage
Most of this function is protected by the sound_loader_lock.
We can push down the BKL to this call out err = file->f_op->open(inode,file);
In order to build the sound core without the BKL, we
will need to push the lock_kernel() call into the ~20
device drivers that register their file operations.
Signed-off-by: John Kacur <jkacur@redhat.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/sound_core.c')
-rw-r--r-- | sound/sound_core.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/sound/sound_core.c b/sound/sound_core.c index 7c2d677a2df5..c8627fcd4900 100644 --- a/sound/sound_core.c +++ b/sound/sound_core.c @@ -576,8 +576,6 @@ static int soundcore_open(struct inode *inode, struct file *file) struct sound_unit *s; const struct file_operations *new_fops = NULL; - lock_kernel (); - chain=unit&0x0F; if(chain==4 || chain==5) /* dsp/audio/dsp16 */ { @@ -630,18 +628,23 @@ static int soundcore_open(struct inode *inode, struct file *file) const struct file_operations *old_fops = file->f_op; file->f_op = new_fops; spin_unlock(&sound_loader_lock); - if(file->f_op->open) + + if (file->f_op->open) { + /* TODO: push down BKL into indivial open functions */ + lock_kernel(); err = file->f_op->open(inode,file); + unlock_kernel(); + } + if (err) { fops_put(file->f_op); file->f_op = fops_get(old_fops); } + fops_put(old_fops); - unlock_kernel(); return err; } spin_unlock(&sound_loader_lock); - unlock_kernel(); return -ENODEV; } |