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authorTakashi Iwai <tiwai@suse.de>2012-05-08 17:27:03 +0200
committerTakashi Iwai <tiwai@suse.de>2012-05-08 17:27:03 +0200
commit2abb80176cd80ad8e939ead9c785ac17dc9890a4 (patch)
tree4f486d3d62de63dc4d12ee344714e1fcdca20db8 /sound/sound_core.c
parent779ae5a08368c423f0c3b6075a518356eacd41f6 (diff)
downloadlwn-2abb80176cd80ad8e939ead9c785ac17dc9890a4.tar.gz
lwn-2abb80176cd80ad8e939ead9c785ac17dc9890a4.zip
sound: allow the unit search until 256 in sound_core.c
The upper limit of the available minors isn't necessarily 128 + unit, but it's rather up to 256. Fixing this allows more than 8 devices. Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/sound_core.c')
-rw-r--r--sound/sound_core.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/sound_core.c b/sound/sound_core.c
index c6e81fb928e9..fb9255cca214 100644
--- a/sound/sound_core.c
+++ b/sound/sound_core.c
@@ -361,7 +361,7 @@ int register_sound_special_device(const struct file_operations *fops, int unit,
struct device *dev)
{
const int chain = unit % SOUND_STEP;
- int max_unit = 128 + chain;
+ int max_unit = 256;
const char *name;
char _name[16];