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authorCharles Keepax <ckeepax@opensource.wolfsonmicro.com>2015-04-13 13:27:54 +0100
committerMark Brown <broonie@kernel.org>2015-04-27 15:38:23 +0100
commit3809f00159d31a6c92b557e09c7ca8e22b62ae7c (patch)
tree8d1337d566bc08d7ec5bc52e588d0d375416761b /sound/soc/codecs/wm_adsp.h
parentb618a185ac2f0f7c95a8b4a1ab464e923f564028 (diff)
downloadlwn-3809f00159d31a6c92b557e09c7ca8e22b62ae7c.tar.gz
lwn-3809f00159d31a6c92b557e09c7ca8e22b62ae7c.zip
ASoC: wm_adsp: Improve variable naming
We have wm_adsp_region, wm_adsp_alg_region, and wmfw_region, the variables for which are all frequently called region, this can get quite confusing when reviewing the code especially given some functions are quite long. Consistently use mem for wm_adsp_regions, alg_region for wm_adsp_alg_region and region for wmfw_region. Additionally, we use a mix of adsp and dsp for pointers to the wm_adsp structure standardise this on dsp. Finally, we use algs to refer to the number of algorithms quite frequently, change this to the more descriptive n_algs. Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound/soc/codecs/wm_adsp.h')
-rw-r--r--sound/soc/codecs/wm_adsp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/sound/soc/codecs/wm_adsp.h b/sound/soc/codecs/wm_adsp.h
index a4f6b64deb61..fc75a24242b0 100644
--- a/sound/soc/codecs/wm_adsp.h
+++ b/sound/soc/codecs/wm_adsp.h
@@ -78,8 +78,8 @@ struct wm_adsp {
extern const struct snd_kcontrol_new wm_adsp1_fw_controls[];
extern const struct snd_kcontrol_new wm_adsp2_fw_controls[];
-int wm_adsp1_init(struct wm_adsp *adsp);
-int wm_adsp2_init(struct wm_adsp *adsp, bool dvfs);
+int wm_adsp1_init(struct wm_adsp *dsp);
+int wm_adsp2_init(struct wm_adsp *dsp, bool dvfs);
int wm_adsp1_event(struct snd_soc_dapm_widget *w,
struct snd_kcontrol *kcontrol, int event);
int wm_adsp2_early_event(struct snd_soc_dapm_widget *w,