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author | Alex Elder <elder@inktank.com> | 2012-12-07 19:50:07 -0600 |
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committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2013-01-17 08:46:47 -0800 |
commit | 508e063d109bdfd9e9b15aad6b86b7000d7f48eb (patch) | |
tree | 5529969e3e228a50c767df2e4e514be978254f36 /net | |
parent | 002f7ba84b349caf9e95591ed11c13d26d48e24f (diff) | |
download | lwn-508e063d109bdfd9e9b15aad6b86b7000d7f48eb.tar.gz lwn-508e063d109bdfd9e9b15aad6b86b7000d7f48eb.zip |
libceph: socket can close in any connection state
(cherry picked from commit 7bb21d68c535ad8be38e14a715632ae398b37ac1)
A connection's socket can close for any reason, independent of the
state of the connection (and without irrespective of the connection
mutex). As a result, the connectino can be in pretty much any state
at the time its socket is closed.
Handle those other cases at the top of con_work(). Pull this whole
block of code into a separate function to reduce the clutter.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'net')
-rw-r--r-- | net/ceph/messenger.c | 47 |
1 files changed, 30 insertions, 17 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index 3ef1759403b4..d730dc160eea 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -2262,6 +2262,35 @@ static void queue_con(struct ceph_connection *con) } } +static bool con_sock_closed(struct ceph_connection *con) +{ + if (!test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags)) + return false; + +#define CASE(x) \ + case CON_STATE_ ## x: \ + con->error_msg = "socket closed (con state " #x ")"; \ + break; + + switch (con->state) { + CASE(CLOSED); + CASE(PREOPEN); + CASE(CONNECTING); + CASE(NEGOTIATING); + CASE(OPEN); + CASE(STANDBY); + default: + pr_warning("%s con %p unrecognized state %lu\n", + __func__, con, con->state); + con->error_msg = "unrecognized con state"; + BUG(); + break; + } +#undef CASE + + return true; +} + /* * Do some work on a connection. Drop a connection ref when we're done. */ @@ -2273,24 +2302,8 @@ static void con_work(struct work_struct *work) mutex_lock(&con->mutex); restart: - if (test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags)) { - switch (con->state) { - case CON_STATE_CONNECTING: - con->error_msg = "connection failed"; - break; - case CON_STATE_NEGOTIATING: - con->error_msg = "negotiation failed"; - break; - case CON_STATE_OPEN: - con->error_msg = "socket closed"; - break; - default: - dout("unrecognized con state %d\n", (int)con->state); - con->error_msg = "unrecognized con state"; - BUG(); - } + if (con_sock_closed(con)) goto fault; - } if (test_and_clear_bit(CON_FLAG_BACKOFF, &con->flags)) { dout("con_work %p backing off\n", con); |