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authorDavid Howells <dhowells@redhat.com>2016-06-27 14:39:44 +0100
committerDavid Howells <dhowells@redhat.com>2016-07-06 10:43:52 +0100
commita1399f8bb0331a1f50c76c4cac738fe57679b9bb (patch)
treed62082c1d288c38681962d90519005a4299c6c01 /net/rxrpc/conn_object.c
parent30b515f4d1cf31f6901c1fa61d920f651ebc07d7 (diff)
downloadlwn-a1399f8bb0331a1f50c76c4cac738fe57679b9bb.tar.gz
lwn-a1399f8bb0331a1f50c76c4cac738fe57679b9bb.zip
rxrpc: Call channels should have separate call number spaces
Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: David Howells <dhowells@redhat.com>
Diffstat (limited to 'net/rxrpc/conn_object.c')
-rw-r--r--net/rxrpc/conn_object.c77
1 files changed, 30 insertions, 47 deletions
diff --git a/net/rxrpc/conn_object.c b/net/rxrpc/conn_object.c
index 0165a629388b..ce83f3e44da2 100644
--- a/net/rxrpc/conn_object.c
+++ b/net/rxrpc/conn_object.c
@@ -46,10 +46,8 @@ static struct rxrpc_connection *rxrpc_alloc_connection(gfp_t gfp)
init_waitqueue_head(&conn->channel_wq);
INIT_WORK(&conn->processor, &rxrpc_process_connection);
INIT_LIST_HEAD(&conn->link);
- conn->calls = RB_ROOT;
skb_queue_head_init(&conn->rx_queue);
conn->security = &rxrpc_no_security;
- rwlock_init(&conn->lock);
spin_lock_init(&conn->state_lock);
atomic_set(&conn->usage, 1);
conn->debug_id = atomic_inc_return(&rxrpc_debug_id);
@@ -63,39 +61,6 @@ static struct rxrpc_connection *rxrpc_alloc_connection(gfp_t gfp)
}
/*
- * add a call to a connection's call-by-ID tree
- */
-static void rxrpc_add_call_ID_to_conn(struct rxrpc_connection *conn,
- struct rxrpc_call *call)
-{
- struct rxrpc_call *xcall;
- struct rb_node *parent, **p;
- u32 call_id;
-
- write_lock_bh(&conn->lock);
-
- call_id = call->call_id;
- p = &conn->calls.rb_node;
- parent = NULL;
- while (*p) {
- parent = *p;
- xcall = rb_entry(parent, struct rxrpc_call, conn_node);
-
- if (call_id < xcall->call_id)
- p = &(*p)->rb_left;
- else if (call_id > xcall->call_id)
- p = &(*p)->rb_right;
- else
- BUG();
- }
-
- rb_link_node(&call->conn_node, parent, p);
- rb_insert_color(&call->conn_node, &conn->calls);
-
- write_unlock_bh(&conn->lock);
-}
-
-/*
* Allocate a client connection. The caller must take care to clear any
* padding bytes in *cp.
*/
@@ -277,12 +242,12 @@ found_channel:
call->channel = chan;
call->epoch = conn->proto.epoch;
call->cid = conn->proto.cid | chan;
- call->call_id = ++conn->call_counter;
- rcu_assign_pointer(conn->channels[chan], call);
+ call->call_id = ++conn->channels[chan].call_counter;
+ conn->channels[chan].call_id = call->call_id;
+ rcu_assign_pointer(conn->channels[chan].call, call);
_net("CONNECT call %d on conn %d", call->debug_id, conn->debug_id);
- rxrpc_add_call_ID_to_conn(conn, call);
spin_unlock(&conn->channel_lock);
rxrpc_put_peer(cp->peer);
cp->peer = NULL;
@@ -326,7 +291,7 @@ found_extant_conn:
spin_lock(&conn->channel_lock);
for (chan = 0; chan < RXRPC_MAXCALLS; chan++)
- if (!conn->channels[chan])
+ if (!conn->channels[chan].call)
goto found_channel;
BUG();
@@ -531,28 +496,47 @@ found:
/*
* Disconnect a call and clear any channel it occupies when that call
- * terminates.
+ * terminates. The caller must hold the channel_lock and must release the
+ * call's ref on the connection.
*/
-void rxrpc_disconnect_call(struct rxrpc_call *call)
+void __rxrpc_disconnect_call(struct rxrpc_call *call)
{
struct rxrpc_connection *conn = call->conn;
- unsigned chan = call->channel;
+ struct rxrpc_channel *chan = &conn->channels[call->channel];
_enter("%d,%d", conn->debug_id, call->channel);
- spin_lock(&conn->channel_lock);
+ if (rcu_access_pointer(chan->call) == call) {
+ /* Save the result of the call so that we can repeat it if necessary
+ * through the channel, whilst disposing of the actual call record.
+ */
+ chan->last_result = call->local_abort;
+ smp_wmb();
+ chan->last_call = chan->call_id;
+ chan->call_id = chan->call_counter;
- if (rcu_access_pointer(conn->channels[chan]) == call) {
- rcu_assign_pointer(conn->channels[chan], NULL);
+ rcu_assign_pointer(chan->call, NULL);
atomic_inc(&conn->avail_chans);
wake_up(&conn->channel_wq);
}
+ _leave("");
+}
+
+/*
+ * Disconnect a call and clear any channel it occupies when that call
+ * terminates.
+ */
+void rxrpc_disconnect_call(struct rxrpc_call *call)
+{
+ struct rxrpc_connection *conn = call->conn;
+
+ spin_lock(&conn->channel_lock);
+ __rxrpc_disconnect_call(call);
spin_unlock(&conn->channel_lock);
call->conn = NULL;
rxrpc_put_connection(conn);
- _leave("");
}
/*
@@ -591,7 +575,6 @@ static void rxrpc_destroy_connection(struct rcu_head *rcu)
_net("DESTROY CONN %d", conn->debug_id);
- ASSERT(RB_EMPTY_ROOT(&conn->calls));
rxrpc_purge_queue(&conn->rx_queue);
conn->security->clear(conn);