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authorOmar Sandoval <osandov@fb.com>2017-04-14 00:59:58 -0700
committerJens Axboe <axboe@fb.com>2017-04-14 14:06:52 -0600
commitc05e66733788118377c21a913c1bc7b64bccc167 (patch)
tree8c13d6e75fe1ceac7db6f1cb5b7723ba5fe742b7 /lib
parent84253394927c4352652d0b118ad9583f5646959b (diff)
downloadlwn-c05e66733788118377c21a913c1bc7b64bccc167.tar.gz
lwn-c05e66733788118377c21a913c1bc7b64bccc167.zip
sbitmap: add sbitmap_get_shallow() operation
This operation supports the use case of limiting the number of bits that can be allocated for a given operation. Rather than setting aside some bits at the end of the bitmap, we can set aside bits in each word of the bitmap. This means we can keep the allocation hints spread out and support sbitmap_resize() nicely at the cost of lower granularity for the allowed depth. Signed-off-by: Omar Sandoval <osandov@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
Diffstat (limited to 'lib')
-rw-r--r--lib/sbitmap.c75
1 files changed, 68 insertions, 7 deletions
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 60e800e0b5a0..80aa8d5463fa 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -79,15 +79,15 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
}
EXPORT_SYMBOL_GPL(sbitmap_resize);
-static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
- bool wrap)
+static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
+ unsigned int hint, bool wrap)
{
unsigned int orig_hint = hint;
int nr;
while (1) {
- nr = find_next_zero_bit(&word->word, word->depth, hint);
- if (unlikely(nr >= word->depth)) {
+ nr = find_next_zero_bit(word, depth, hint);
+ if (unlikely(nr >= depth)) {
/*
* We started with an offset, and we didn't reset the
* offset to 0 in a failure case, so start from 0 to
@@ -100,11 +100,11 @@ static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
return -1;
}
- if (!test_and_set_bit(nr, &word->word))
+ if (!test_and_set_bit(nr, word))
break;
hint = nr + 1;
- if (hint >= word->depth - 1)
+ if (hint >= depth - 1)
hint = 0;
}
@@ -119,7 +119,8 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
index = SB_NR_TO_INDEX(sb, alloc_hint);
for (i = 0; i < sb->map_nr; i++) {
- nr = __sbitmap_get_word(&sb->map[index],
+ nr = __sbitmap_get_word(&sb->map[index].word,
+ sb->map[index].depth,
SB_NR_TO_BIT(sb, alloc_hint),
!round_robin);
if (nr != -1) {
@@ -141,6 +142,37 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
}
EXPORT_SYMBOL_GPL(sbitmap_get);
+int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
+ unsigned long shallow_depth)
+{
+ unsigned int i, index;
+ int nr = -1;
+
+ index = SB_NR_TO_INDEX(sb, alloc_hint);
+
+ for (i = 0; i < sb->map_nr; i++) {
+ nr = __sbitmap_get_word(&sb->map[index].word,
+ min(sb->map[index].depth, shallow_depth),
+ SB_NR_TO_BIT(sb, alloc_hint), true);
+ if (nr != -1) {
+ nr += index << sb->shift;
+ break;
+ }
+
+ /* Jump to next index. */
+ index++;
+ alloc_hint = index << sb->shift;
+
+ if (index >= sb->map_nr) {
+ index = 0;
+ alloc_hint = 0;
+ }
+ }
+
+ return nr;
+}
+EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
+
bool sbitmap_any_bit_set(const struct sbitmap *sb)
{
unsigned int i;
@@ -342,6 +374,35 @@ int __sbitmap_queue_get(struct sbitmap_queue *sbq)
}
EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
+int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
+ unsigned int shallow_depth)
+{
+ unsigned int hint, depth;
+ int nr;
+
+ hint = this_cpu_read(*sbq->alloc_hint);
+ depth = READ_ONCE(sbq->sb.depth);
+ if (unlikely(hint >= depth)) {
+ hint = depth ? prandom_u32() % depth : 0;
+ this_cpu_write(*sbq->alloc_hint, hint);
+ }
+ nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
+
+ if (nr == -1) {
+ /* If the map is full, a hint won't do us much good. */
+ this_cpu_write(*sbq->alloc_hint, 0);
+ } else if (nr == hint || unlikely(sbq->round_robin)) {
+ /* Only update the hint if we used it. */
+ hint = nr + 1;
+ if (hint >= depth - 1)
+ hint = 0;
+ this_cpu_write(*sbq->alloc_hint, hint);
+ }
+
+ return nr;
+}
+EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
+
static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
{
int i, wake_index;