diff options
author | Dean Nelson <dcn@sgi.com> | 2006-06-23 02:03:21 -0700 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-06-23 07:42:49 -0700 |
commit | 929f97276bcf7f4a95272ed08a85339b98ba210d (patch) | |
tree | 4975698af9559279c83e4e268213ed13e3efee9a /lib/genalloc.c | |
parent | 833423143c3a7c6545e409d65febd0d92deb351b (diff) | |
download | lwn-929f97276bcf7f4a95272ed08a85339b98ba210d.tar.gz lwn-929f97276bcf7f4a95272ed08a85339b98ba210d.zip |
[PATCH] change gen_pool allocator to not touch managed memory
Modify the gen_pool allocator (lib/genalloc.c) to utilize a bitmap scheme
instead of the buddy scheme. The purpose of this change is to eliminate
the touching of the actual memory being allocated.
Since the change modifies the interface, a change to the uncached allocator
(arch/ia64/kernel/uncached.c) is also required.
Both Andrey Volkov and Jes Sorenson have expressed a desire that the
gen_pool allocator not write to the memory being managed. See the
following:
http://marc.theaimsgroup.com/?l=linux-kernel&m=113518602713125&w=2
http://marc.theaimsgroup.com/?l=linux-kernel&m=113533568827916&w=2
Signed-off-by: Dean Nelson <dcn@sgi.com>
Cc: Andrey Volkov <avolkov@varma-el.com>
Acked-by: Jes Sorensen <jes@trained-monkey.org>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'lib/genalloc.c')
-rw-r--r-- | lib/genalloc.c | 263 |
1 files changed, 121 insertions, 142 deletions
diff --git a/lib/genalloc.c b/lib/genalloc.c index 9ce0a6a3b85a..71338b48e889 100644 --- a/lib/genalloc.c +++ b/lib/genalloc.c @@ -4,10 +4,6 @@ * Uses for this includes on-device special memory, uncached memory * etc. * - * This code is based on the buddy allocator found in the sym53c8xx_2 - * driver Copyright (C) 1999-2001 Gerard Roudier <groudier@free.fr>, - * and adapted for general purpose use. - * * Copyright 2005 (C) Jes Sorensen <jes@trained-monkey.org> * * This source code is licensed under the GNU General Public License, @@ -15,172 +11,155 @@ */ #include <linux/module.h> -#include <linux/stddef.h> -#include <linux/kernel.h> -#include <linux/string.h> -#include <linux/slab.h> -#include <linux/init.h> -#include <linux/mm.h> -#include <linux/spinlock.h> #include <linux/genalloc.h> -#include <asm/page.h> - -struct gen_pool *gen_pool_create(int nr_chunks, int max_chunk_shift, - unsigned long (*fp)(struct gen_pool *), - unsigned long data) +/* + * Create a new special memory pool. + * + * @min_alloc_order: log base 2 of number of bytes each bitmap bit represents + * @nid: node id of the node the pool structure should be allocated on, or -1 + */ +struct gen_pool *gen_pool_create(int min_alloc_order, int nid) { - struct gen_pool *poolp; - unsigned long tmp; - int i; - - /* - * This is really an arbitrary limit, +10 is enough for - * IA64_GRANULE_SHIFT, aka 16MB. If anyone needs a large limit - * this can be increased without problems. - */ - if ((max_chunk_shift > (PAGE_SHIFT + 10)) || - ((max_chunk_shift < ALLOC_MIN_SHIFT) && max_chunk_shift)) - return NULL; - - if (!max_chunk_shift) - max_chunk_shift = PAGE_SHIFT; - - poolp = kmalloc(sizeof(struct gen_pool), GFP_KERNEL); - if (!poolp) - return NULL; - memset(poolp, 0, sizeof(struct gen_pool)); - poolp->h = kmalloc(sizeof(struct gen_pool_link) * - (max_chunk_shift - ALLOC_MIN_SHIFT + 1), - GFP_KERNEL); - if (!poolp->h) { - printk(KERN_WARNING "gen_pool_alloc() failed to allocate\n"); - kfree(poolp); - return NULL; - } - memset(poolp->h, 0, sizeof(struct gen_pool_link) * - (max_chunk_shift - ALLOC_MIN_SHIFT + 1)); - - spin_lock_init(&poolp->lock); - poolp->get_new_chunk = fp; - poolp->max_chunk_shift = max_chunk_shift; - poolp->private = data; - - for (i = 0; i < nr_chunks; i++) { - tmp = poolp->get_new_chunk(poolp); - printk(KERN_INFO "allocated %lx\n", tmp); - if (!tmp) - break; - gen_pool_free(poolp, tmp, (1 << poolp->max_chunk_shift)); - } + struct gen_pool *pool; - return poolp; + pool = kmalloc_node(sizeof(struct gen_pool), GFP_KERNEL, nid); + if (pool != NULL) { + rwlock_init(&pool->lock); + INIT_LIST_HEAD(&pool->chunks); + pool->min_alloc_order = min_alloc_order; + } + return pool; } EXPORT_SYMBOL(gen_pool_create); /* - * Simple power of two buddy-like generic allocator. - * Provides naturally aligned memory chunks. + * Add a new chunk of memory to the specified pool. + * + * @pool: pool to add new memory chunk to + * @addr: starting address of memory chunk to add to pool + * @size: size in bytes of the memory chunk to add to pool + * @nid: node id of the node the chunk structure and bitmap should be + * allocated on, or -1 */ -unsigned long gen_pool_alloc(struct gen_pool *poolp, int size) +int gen_pool_add(struct gen_pool *pool, unsigned long addr, size_t size, + int nid) { - int j, i, s, max_chunk_size; - unsigned long a, flags; - struct gen_pool_link *h = poolp->h; + struct gen_pool_chunk *chunk; + int nbits = size >> pool->min_alloc_order; + int nbytes = sizeof(struct gen_pool_chunk) + + (nbits + BITS_PER_BYTE - 1) / BITS_PER_BYTE; - max_chunk_size = 1 << poolp->max_chunk_shift; + chunk = kmalloc_node(nbytes, GFP_KERNEL, nid); + if (unlikely(chunk == NULL)) + return -1; - if (size > max_chunk_size) - return 0; + memset(chunk, 0, nbytes); + spin_lock_init(&chunk->lock); + chunk->start_addr = addr; + chunk->end_addr = addr + size; - size = max(size, 1 << ALLOC_MIN_SHIFT); - i = fls(size - 1); - s = 1 << i; - j = i -= ALLOC_MIN_SHIFT; - - spin_lock_irqsave(&poolp->lock, flags); - while (!h[j].next) { - if (s == max_chunk_size) { - struct gen_pool_link *ptr; - spin_unlock_irqrestore(&poolp->lock, flags); - ptr = (struct gen_pool_link *)poolp->get_new_chunk(poolp); - spin_lock_irqsave(&poolp->lock, flags); - h[j].next = ptr; - if (h[j].next) - h[j].next->next = NULL; - break; - } - j++; - s <<= 1; - } - a = (unsigned long) h[j].next; - if (a) { - h[j].next = h[j].next->next; - /* - * This should be split into a seperate function doing - * the chunk split in order to support custom - * handling memory not physically accessible by host - */ - while (j > i) { - j -= 1; - s >>= 1; - h[j].next = (struct gen_pool_link *) (a + s); - h[j].next->next = NULL; - } - } - spin_unlock_irqrestore(&poolp->lock, flags); - return a; + write_lock(&pool->lock); + list_add(&chunk->next_chunk, &pool->chunks); + write_unlock(&pool->lock); + + return 0; } -EXPORT_SYMBOL(gen_pool_alloc); +EXPORT_SYMBOL(gen_pool_add); /* - * Counter-part of the generic allocator. + * Allocate the requested number of bytes from the specified pool. + * Uses a first-fit algorithm. + * + * @pool: pool to allocate from + * @size: number of bytes to allocate from the pool */ -void gen_pool_free(struct gen_pool *poolp, unsigned long ptr, int size) +unsigned long gen_pool_alloc(struct gen_pool *pool, size_t size) { - struct gen_pool_link *q; - struct gen_pool_link *h = poolp->h; - unsigned long a, b, flags; - int i, s, max_chunk_size; - - max_chunk_size = 1 << poolp->max_chunk_shift; + struct list_head *_chunk; + struct gen_pool_chunk *chunk; + unsigned long addr, flags; + int order = pool->min_alloc_order; + int nbits, bit, start_bit, end_bit; - if (size > max_chunk_size) - return; - - size = max(size, 1 << ALLOC_MIN_SHIFT); - i = fls(size - 1); - s = 1 << i; - i -= ALLOC_MIN_SHIFT; - - a = ptr; + if (size == 0) + return 0; - spin_lock_irqsave(&poolp->lock, flags); - while (1) { - if (s == max_chunk_size) { - ((struct gen_pool_link *)a)->next = h[i].next; - h[i].next = (struct gen_pool_link *)a; - break; + nbits = (size + (1UL << order) - 1) >> order; + + read_lock(&pool->lock); + list_for_each(_chunk, &pool->chunks) { + chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk); + + end_bit = (chunk->end_addr - chunk->start_addr) >> order; + end_bit -= nbits + 1; + + spin_lock_irqsave(&chunk->lock, flags); + bit = -1; + while (bit + 1 < end_bit) { + bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1); + if (bit >= end_bit) + break; + + start_bit = bit; + if (nbits > 1) { + bit = find_next_bit(chunk->bits, bit + nbits, + bit + 1); + if (bit - start_bit < nbits) + continue; + } + + addr = chunk->start_addr + + ((unsigned long)start_bit << order); + while (nbits--) + __set_bit(start_bit++, &chunk->bits); + spin_unlock_irqrestore(&chunk->lock, flags); + read_unlock(&pool->lock); + return addr; } - b = a ^ s; - q = &h[i]; + spin_unlock_irqrestore(&chunk->lock, flags); + } + read_unlock(&pool->lock); + return 0; +} +EXPORT_SYMBOL(gen_pool_alloc); - while (q->next && q->next != (struct gen_pool_link *)b) - q = q->next; - if (!q->next) { - ((struct gen_pool_link *)a)->next = h[i].next; - h[i].next = (struct gen_pool_link *)a; +/* + * Free the specified memory back to the specified pool. + * + * @pool: pool to free to + * @addr: starting address of memory to free back to pool + * @size: size in bytes of memory to free + */ +void gen_pool_free(struct gen_pool *pool, unsigned long addr, size_t size) +{ + struct list_head *_chunk; + struct gen_pool_chunk *chunk; + unsigned long flags; + int order = pool->min_alloc_order; + int bit, nbits; + + nbits = (size + (1UL << order) - 1) >> order; + + read_lock(&pool->lock); + list_for_each(_chunk, &pool->chunks) { + chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk); + + if (addr >= chunk->start_addr && addr < chunk->end_addr) { + BUG_ON(addr + size > chunk->end_addr); + spin_lock_irqsave(&chunk->lock, flags); + bit = (addr - chunk->start_addr) >> order; + while (nbits--) + __clear_bit(bit++, &chunk->bits); + spin_unlock_irqrestore(&chunk->lock, flags); break; } - q->next = q->next->next; - a = a & b; - s <<= 1; - i++; } - spin_unlock_irqrestore(&poolp->lock, flags); + BUG_ON(nbits > 0); + read_unlock(&pool->lock); } EXPORT_SYMBOL(gen_pool_free); |