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authorBen Collins <bcollins@debian.org>2005-11-28 13:43:56 -0800
committerLinus Torvalds <torvalds@g5.osdl.org>2005-11-28 14:42:23 -0800
commitbce61dd49d6ba7799be2de17c772e4c701558f14 (patch)
treea8fd75afc85ffef3c9af0bafa1989d7a14e1a187 /kernel/workqueue.c
parentee500f274914653a7d3dfca7d0140a3d21658e32 (diff)
downloadlwn-bce61dd49d6ba7799be2de17c772e4c701558f14.tar.gz
lwn-bce61dd49d6ba7799be2de17c772e4c701558f14.zip
[PATCH] Fix hardcoded cpu=0 in workqueue for per_cpu_ptr() calls
Tracked this down on an Ultra Enterprise 3000. It's a 6-way machine. Odd thing about this machine (and it's good for finding bugs like this) is that the CPU id's are not 0 based. For instance, on my machine the CPU's are 6/7/10/11/14/15. This caused some NULL pointer dereference in kernel/workqueue.c because for single_threaded workqueue's, it hardcoded the cpu to 0. I changed the 0's to any_online_cpu(cpu_online_mask), which cpumask.h claims is "First cpu in mask". So this fits the same usage. Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'kernel/workqueue.c')
-rw-r--r--kernel/workqueue.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 42df83d7fad2..2bd5aee1c736 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -102,7 +102,7 @@ int fastcall queue_work(struct workqueue_struct *wq, struct work_struct *work)
if (!test_and_set_bit(0, &work->pending)) {
if (unlikely(is_single_threaded(wq)))
- cpu = 0;
+ cpu = any_online_cpu(cpu_online_map);
BUG_ON(!list_empty(&work->entry));
__queue_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
ret = 1;
@@ -118,7 +118,7 @@ static void delayed_work_timer_fn(unsigned long __data)
int cpu = smp_processor_id();
if (unlikely(is_single_threaded(wq)))
- cpu = 0;
+ cpu = any_online_cpu(cpu_online_map);
__queue_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
}
@@ -266,8 +266,8 @@ void fastcall flush_workqueue(struct workqueue_struct *wq)
might_sleep();
if (is_single_threaded(wq)) {
- /* Always use cpu 0's area. */
- flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, 0));
+ /* Always use first cpu's area. */
+ flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, any_online_cpu(cpu_online_map)));
} else {
int cpu;
@@ -320,7 +320,7 @@ struct workqueue_struct *__create_workqueue(const char *name,
lock_cpu_hotplug();
if (singlethread) {
INIT_LIST_HEAD(&wq->list);
- p = create_workqueue_thread(wq, 0);
+ p = create_workqueue_thread(wq, any_online_cpu(cpu_online_map));
if (!p)
destroy = 1;
else
@@ -374,7 +374,7 @@ void destroy_workqueue(struct workqueue_struct *wq)
/* We don't need the distraction of CPUs appearing and vanishing. */
lock_cpu_hotplug();
if (is_single_threaded(wq))
- cleanup_workqueue_thread(wq, 0);
+ cleanup_workqueue_thread(wq, any_online_cpu(cpu_online_map));
else {
for_each_online_cpu(cpu)
cleanup_workqueue_thread(wq, cpu);