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authorAndreas Mohr <andi@lisas.de>2011-02-17 00:17:53 +0100
committerTakashi Iwai <tiwai@suse.de>2011-02-17 18:39:25 +0100
commit03c2d87a2112a6548aa3f9635e76d3611c3df53c (patch)
tree02c169b5d3f053977de146dd20d9517b49295c22 /include/sound
parent3347b26cab60e20534b9a46ceea70b9fb74297fb (diff)
downloadlwn-03c2d87a2112a6548aa3f9635e76d3611c3df53c.tar.gz
lwn-03c2d87a2112a6548aa3f9635e76d3611c3df53c.zip
ALSA: ac97: replace open-coded, error-prone stuff with AC97 bit defines
Use AC97 macros (sometimes already existing, or newly added) instead of error-prone repetition of open-coded values. Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/ac97_codec.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/sound/ac97_codec.h b/include/sound/ac97_codec.h
index b602f475cdbb..f1dcefe4532b 100644
--- a/include/sound/ac97_codec.h
+++ b/include/sound/ac97_codec.h
@@ -96,6 +96,10 @@
#define AC97_FUNC_INFO 0x68 /* Function Information */
#define AC97_SENSE_INFO 0x6a /* Sense Details */
+/* volume controls */
+#define AC97_MUTE_MASK_MONO 0x8000
+#define AC97_MUTE_MASK_STEREO 0x8080
+
/* slot allocation */
#define AC97_SLOT_TAG 0
#define AC97_SLOT_CMD_ADDR 1
@@ -138,6 +142,7 @@
#define AC97_BC_18BIT_ADC 0x0100 /* 18-bit ADC resolution */
#define AC97_BC_20BIT_ADC 0x0200 /* 20-bit ADC resolution */
#define AC97_BC_ADC_MASK 0x0300
+#define AC97_BC_3D_TECH_ID_MASK 0x7c00 /* Per-vendor ID of 3D enhancement */
/* general purpose */
#define AC97_GP_DRSS_MASK 0x0c00 /* double rate slot select */